thought it was a major letdown bad storyline gcn graphics and a crap wolf transformation but then again i played Okami and that game just owns zelda cloud31blunt
WTF???? No chance, Zelda was worth every little minute of the wait especially on the Wii. What wasn't to like and don't compare it too OoT it's a completely different game.
No it wasn't. The only thing it did different from the old games was hold your hand. Midna told you everything you had to know, video's showed you everything you had to do, nothing was really "hidden". It was an interactive story more than a game.
They wanted to make it accessible to all gamers. But in order to do it they had to make the game playable to the not so bright among us. But in doing that they had a couple of puzzles that would be nearly impossible without the right about of brain power (The puzzle with the two jumping statues before you got the master sword). Those things can't exist together. I played Link's Awakening on Gameboy. It took me forever to get through the first dungeon because it had actual puzzles. What the hell is a pols voice? If you didn't know you had to find out elsewhere. It may have been hard but I'd rather play something hard than something that just solves the puzzles for me because I'm not really playing that game then, am I?
Zelda has always been a game where damage is dominated by the half heart. You get hit you lose half a heart. It is understandable when weak looking enemies only take a quarter of a heart. In the new game, nearly every enemy did only a quarter, thus making the game twice as easy. If you cut a Deku Baba off it's stem and let it latch on to you, it will slowly take two quarter hearts from you (one at a time), keep chewing but not doing any more damage until it eventually lets go. Then it hops around until it decides to attack again some 3 or 4 seconds later. If you tried standing next to a deku baba in OOT you'd be on the ground in about 25 seconds.
The game also requires no reaction time. For TP you can run nearly infinite circles around the enemies and they won't attack you. They just keep spinning in circles. In games, large enemies give more damage. The most probable reason is because they're bigger than you. In TP the bosses did half a heart and even a quarter heart for some attacks. Someone toss link a pillow, I need time to figure out how to beat the boss. Also L-targeting automatically raised your shield. If you stand still while targeting (do you have to even hold the button? I can't remember) the enemies will never hit you. If you don't have to hold the button to target you could walk away from your game and the enemy would just keep attacking and never hit you. Enemies suffer so much recoil that you can press the attack button nearly once every second (that's a long delay) and they will never recover fast enough to retaliate. It is a game for children. The only reason for the TEEN rating is because all the girls wear low cut tops. They say the game has blood but it appears on some fence posts and maybe unnoticeable from some enemies. Ocarina's blood was more realistic and it was just particle effects.
Twilight princess can make you suck at other Zelda games. I turned on Ocarina of Time some time after I beat Twilight and got taken out by the first boss. That only happened to me once. The first time I had played the game. I've beaten Ocarina of Time maybe 11 times on the N64, 3 times on Gamecube, and the Master Quest once, but for all I know I may have done it more. Dying is not something I do in that game but suddenly I've returned to the skills I had when I first played the game. Similar things happend in Link's awakening and in Link to the past. I was so used to being catered to by the game that I was no longer prepared for real games.
I really wish to complain more, but I have to go. Don't complain if you ever see this reposted as a stand alone post later on. I might have a few more things to say and not enough people are going to see it here. The worst thing Nintendo can do to a long standing franchise is to accommodate the requests of fans.
No it wasn't. The only thing it did different from the old games was hold your hand. Midna told you everything you had to know, video's showed you everything you had to do, nothing was really "hidden". It was an interactive story more than a game.
They wanted to make it accessible to all gamers. But in order to do it they had to make the game playable to the not so bright among us. But in doing that they had a couple of puzzles that would be nearly impossible without the right about of brain power (The puzzle with the two jumping statues before you got the master sword). Those things can't exist together. I played Link's Awakening on Gameboy. It took me forever to get through the first dungeon because it had actual puzzles. What the hell is a pols voice? If you didn't know you had to find out elsewhere. It may have been hard but I'd rather play something hard than something that just solves the puzzles for me because I'm not really playing that game then, am I?
Zelda has always been a game where damage is dominated by the half heart. You get hit you lose half a heart. It is understandable when weak looking enemies only take a quarter of a heart. In the new game, nearly every enemy did only a quarter, thus making the game twice as easy. If you cut a Deku Baba off it's stem and let it latch on to you, it will slowly take two quarter hearts from you (one at a time), keep chewing but not doing any more damage until it eventually lets go. Then it hops around until it decides to attack again some 3 or 4 seconds later. If you tried standing next to a deku baba in OOT you'd be on the ground in about 25 seconds.
The game also requires no reaction time. For TP you can run nearly infinite circles around the enemies and they won't attack you. They just keep spinning in circles. In games, large enemies give more damage. The most probable reason is because they're bigger than you. In TP the bosses did half a heart and even a quarter heart for some attacks. Someone toss link a pillow, I need time to figure out how to beat the boss. Also L-targeting automatically raised your shield. If you stand still while targeting (do you have to even hold the button? I can't remember) the enemies will never hit you. If you don't have to hold the button to target you could walk away from your game and the enemy would just keep attacking and never hit you. Enemies suffer so much recoil that you can press the attack button nearly once every second (that's a long delay) and they will never recover fast enough to retaliate. It is a game for children. The only reason for the TEEN rating is because all the girls wear low cut tops. They say the game has blood but it appears on some fence posts and maybe unnoticeable from some enemies. Ocarina's blood was more realistic and it was just particle effects.
Twilight princess can make you suck at other Zelda games. I turned on Ocarina of Time some time after I beat Twilight and got taken out by the first boss. That only happened to me once. The first time I had played the game. I've beaten Ocarina of Time maybe 11 times on the N64, 3 times on Gamecube, and the Master Quest once, but for all I know I may have done it more. Dying is not something I do in that game but suddenly I've returned to the skills I had when I first played the game. Similar things happend in Link's awakening and in Link to the past. I was so used to being catered to by the game that I was no longer prepared for real games.
I really wish to complain more, but I have to go. Don't complain if you ever see this reposted as a stand alone post later on. I might have a few more things to say and not enough people are going to see it here. The worst thing Nintendo can do to a long standing franchise is to accommodate the requests of fans.
Gewbur
I enjoyed the game, but I also agree with you. Well said.
It had no heart, that was the problem. Every character in OoT and even MM were a stitch to talk to. Cant say the same for TP, except the postman, a handful of gorons, the Dr.and that lady in the bar. They are quite funny but they have nothing on Tinkle, malon, jabu and princess zora (i think thats her name), oh and shiek was just plain awsome.colonel_beebagreed!
Please Log In to post.
Log in to comment