doesn't matter too much to mee.
both might have their ups and downs, even if the up or down is my own preference.
so I guess it'd be other things in the game that would make or break it for me, not the perspective!
[spoiler]
RANDOM THOUGHTS I GUESS:
- either can run into a problem of being shoot things -> hide and regenerate health -> repeat, and third person shooters seem like they could run into it even easier because of cover systems.
- not that cover systems or even regenerating health are necessarily bad all the time, and that process could be there but not be completely simple.
- first person might be easier to get certain types of immersion, but I guess it'd depend on the game and player.
- I guess there is the debate between which is more 'realistic'.
I remember the people from Bohemia Interactive saying that third person could have an edge in some ways even though it's not from the first person view that could look visually more 'real', because of being aware of where your character's body in a way closer to how you might be in real life, that might be easier than a first person view.
- BUT I do find that a 'smooth' feeling first person view with a good field of view can give you a good sense of your character's body as well.
- third person could let you see around corners without exposing any of your character's body. might or might not be a big deal.
- seeing a character move around and seeing your character's hands moving around can both look cooool
[/spoiler]
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