So after playing Skate, I'm not sure why more games don't use this "flick it" system. I, personally, would love a flick it system for like, weapon attacks. For instance, you push the stick forward and the character lunges with a weapon. Sweep it around the right and he takes a long swing at your opponents side. I dunno...you just would've thought the flexibility of analog sticks would've been taken advantage of earlier. Kudos to Skate. This is doing for the 360's analog controllers what Ape Escape did for the Playstation.
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