A Different Style of Combat

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HupHupOranje

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#1 HupHupOranje
Member since 2006 • 1450 Posts
So after playing Skate, I'm not sure why more games don't use this "flick it" system. I, personally, would love a flick it system for like, weapon attacks. For instance, you push the stick forward and the character lunges with a weapon. Sweep it around the right and he takes a long swing at your opponents side. I dunno...you just would've thought the flexibility of analog sticks would've been taken advantage of earlier. Kudos to Skate. This is doing for the 360's analog controllers what Ape Escape did for the Playstation.
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wallpaper42

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#2 wallpaper42
Member since 2005 • 4127 Posts
I think Rise to Honor or something was sort of like that lol.