A good RPG game in 2009 should...

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someone6669

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#1 someone6669
Member since 2006 • 252 Posts

A good RPG game in 2009 should be of the same length as Final Fantasy 6 (storywise). You should think you are about to finish the game, only to realize you are halfway through. There should be a concrete story with lots of plot twists and memorable characters.

Over the last year i played..

- Final fantasy 12: You think you are halfway through the game,only to realize you are at the end!!
- BioShock: nice story, but only ONE plot twist. Everything else was very linear
- Mass Effec: not a bad game, but was too short

When will we see a game of the length and depth of Final Fantasy 6 made using modern 3D gfx? :(

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thusaha

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#2 thusaha
Member since 2007 • 14495 Posts
I guess Dragon Age will be that game.
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ShotGunBunny

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#3 ShotGunBunny
Member since 2004 • 2184 Posts
I guess Dragon Age will be that game.thusaha
Hoping that, yeah.
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Remodez

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#4 Remodez
Member since 2009 • 201 Posts
I wouldn't mind seeing more RPG's like The Last Remnant, lenght wise that is not the lame storyline.
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damrod-0000

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#5 damrod-0000
Member since 2009 • 26 Posts
and it should include some thing like that card game in ff8 i think that was good.
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Faeryan

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#6 Faeryan
Member since 2009 • 113 Posts
Gaming has evolved. They're not making good RPG's anymore. :(
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Video_Game_King

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#7 Video_Game_King
Member since 2003 • 27545 Posts
Why do people keep calling BioShock an RPG? Isn't it an FPS? And a good RPG in 2009 should be an FF6 remake for the DS done like this :P.
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DOF_power

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#8 DOF_power
Member since 2008 • 804 Posts

>

^ A good rpg would be a proper combination of Fallout 1 and Deus Ex (w Shifter Mod), but with the stealth aspect borrowed from the Thief series and maybe a bit of survival-horror a la System Shock 2.

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Epitaph_User

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#9 Epitaph_User
Member since 2009 • 25 Posts
Yes, has been evolving for the worst! Some major titles, like Prince of Persia and Half-Life, are betting in the sequel system, the story always remains open just screaming "SEQUEL TIME", while the fun of a single part is lost. I just hope that old-fashioned RPGs don't adopt that model.
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sukraj

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#10 sukraj
Member since 2008 • 27859 Posts
We need more rpg games for the 360.
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Silent-Hal

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#11 Silent-Hal
Member since 2007 • 9795 Posts
Maybe Star Ocean: The Last Hope? The Star Ocean series has always been reasonably solid (especially the excellent SO2), though the story is never usually the strongest point.
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Mr_Versipellis

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#12 Mr_Versipellis
Member since 2008 • 1956 Posts
I onl;y like CRPGs, so count me outa this one. Dragon Age WOULD be epic... But it's published by EA, so skrew that.
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reyad-u

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#13 reyad-u
Member since 2006 • 6960 Posts
How about The Witcher (console version)
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POL_eXplosiV

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#14 POL_eXplosiV
Member since 2007 • 25 Posts

I hope Dragon Age: Origins should be one of the hottest cRPG games in the 2009. Bioware can't make this game poor.

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Mr_Versipellis

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#15 Mr_Versipellis
Member since 2008 • 1956 Posts

I hope Dragon Age: Origins should be one of the hottest cRPG games in the 2009. Bioware can't make this game poor.

POL_eXplosiV
Ah, but EA can.
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POL_eXplosiV

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#16 POL_eXplosiV
Member since 2007 • 25 Posts

yeah, and they have to wait when the DA:O will be done for the others platforms to published PC version ; /

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Mr_Versipellis

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#17 Mr_Versipellis
Member since 2008 • 1956 Posts

yeah, and they have to wait when the DA:O will be done for the others platforms to published PC version ; /

POL_eXplosiV
Yeah, it's lame! Bioware sold us out...
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Onan64

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#18 Onan64
Member since 2009 • 25 Posts

Geez, I haven't played a really good rpg since like ... Final Fantasy 10 maybe? Saying an rpg is "good" is fairly relative though, since there are so many factors that could make one good or bad. Probably the two most important factors, at least to me, are the story and combat. The latest final fantasies have all had good combat, but the stories all seem recycled and cliche. I guess no one can top FF6, FF7, and FF10 though.

To be honest, I've kind of given up hope for the Final Fantasy franchise. The trailers for 13 just look like someone took Advent Children and turned Cloud into a girl... although that probably wouldn't take too much work

I think a third installment in the Chrono series is due about now. The people in charge of it bought the rights to the name Chrono Break but abandoned the project in favor or working on the MMO FF11. Personally I thought Chrono Trigger and Chrono Cross were the best examples of RPG's

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ShadowedSight

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#19 ShadowedSight
Member since 2008 • 1902 Posts

You should think you are about to finish the game, only to realize you are halfway through.

someone6669
Exactly. One of the best plot twists ever, and not many developers learned of its epicness.
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#20 stike22
Member since 2009 • 3401 Posts
Haven't heard a single good RPG game coming this year...FF13 is coming 2010 (yeh but my guess is that its gonna be delayed.) until that there really aren't many RPGs coming this year...at least none I can think of...But if you are just looking for a Final Fantasy style RPG heres some games you might want to look at. Lost Odyssey Last Remnant Infinite Undiscovery Storywise and gameplaywise they are pretty much final fantasy, because well they were made by same company so yeh they would be. If you want to know about these games just message me I will tell you what they are like...because honestly this year isn't looking great for RPGs. Faeryan "Gaming has evolved they are not making good RPGs anymore" Wise words but your in a slight error let me rephrase it for you "Consoles have evolved, games haven't...in fact they are getting worse!" something like that...all I know is gaming was much better in the N64, Dreamcast and PS1 gen or the PS2, Gamecube and Xbox gen...Or even 2D gens...games are getting worse, not all of them but at least 90% are getting worse.
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Foxtrot561

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#21 Foxtrot561
Member since 2009 • 494 Posts
My pick for best upcoming RPG has to be The Witcher: Rise of the White Wolf. It's all the great moments from the PC version with added content and it's for consoles. It will be awesome.
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KalDurenik

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#22 KalDurenik
Member since 2004 • 3736 Posts

If its a single player game im looking for the following:

Alot of focus on content and story with a open world good endings and alot of replay value for example you join one faction and another one hate you.

Easy to mod honestly a good mod community can keep a game alive for allmost unlimited years ;) Well probably not but still.

Less focus on the graphics (seems like most devs are graphicholics)

Dont care if the combat is turnbased or fast action. If its first person or 3rd or even 2nd person view.

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DOS4dinner

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#23 DOS4dinner
Member since 2008 • 1072 Posts

An RPG should be difficult. And by difficult, I mean you can't even make it out of the first town until you level up a little.

An RPG should have useful, real stores. The shops should have high prices, and have excellent items.

An RPG should have very difficult secrets that are truly worth getting.

An RPG should have a strong and long main quest. Side quests are fine, and there should be many of them, but they should not make up the bulk of the game.

An RPG should make things hard to come by, be it gold, weapons, items, etc. Nothing destroys an RPG halfway through when you have 100000 gold, 300 diamonds, and a chest wtih a billion different swords in it.

Those are my should haves. If you couldn't tell, I'm an old-school Dragon Warrior/Phantasy Star fan.

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DJ-Lafleur

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#24 DJ-Lafleur
Member since 2007 • 35604 Posts

There's Star Ocean 4 on the 360, Arc Rise Fantasia on the Wii, then the DS will be getting plenty of RPG's, such as Avalon Code and sands of destruction.

Whether these games are good or not we will have to wait and see.

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erawsd

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#25 erawsd
Member since 2002 • 6930 Posts
Unfortunately, with development costs on the rise and RPG popularity we'll probably never see RPGs as large as their 2D counterparts. Bioware's even admitted that its not financially feasilble for them to do something like Baldur's Gate on today's hardware.
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McMJ3

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#26 McMJ3
Member since 2008 • 2441 Posts
White Knight Chronicles maybe?
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wizdom

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#27 wizdom
Member since 2003 • 10111 Posts
Dragon Age, Dragon Quest IX and Suikoden DS are the only ones I'm looking for this year as of now, personally DA is at the top of my list for rpgs as of now.
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#28 King9999
Member since 2002 • 11837 Posts
and it should include some thing like that card game in ff8 i think that was good.damrod-0000
Yes! That was easily the best minigame I've played in an RPG. And then FF9 had to go and ruin it. :( I liked Square's "less is more" approach to minigames. Up until FF8, RPG minigames have been mindless.
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DOF_power

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#29 DOF_power
Member since 2008 • 804 Posts

An RPG should be difficult. And by difficult, I mean you can't even make it out of the first town until you level up a little.

An RPG should have useful, real stores. The shops should have high prices, and have excellent items.

An RPG should have very difficult secrets that are truly worth getting.

An RPG should have a strong and long main quest. Side quests are fine, and there should be many of them, but they should not make up the bulk of the game.

An RPG should make things hard to come by, be it gold, weapons, items, etc. Nothing destroys an RPG halfway through when you have 100000 gold, 300 diamonds, and a chest wtih a billion different swords in it.

Those are my should haves. If you couldn't tell, I'm an old-school Dragon Warrior/Phantasy Star fan.

DOS4dinner

1] Difficult in what area ?!

Grinding combat TBS style like in those so called "jrpgs" adventures with stats games ?!

I found it more fun and satifactory in sneaking and stunning enemies in Deus Ex or the dialog quest solutions in Fallout 1 (woman with high speech skills, he he).

In such cases the PC is so weak that combat will resulting in instant death and avoiding the combat and resolving quest in other ways can be very hard but also very satifactory.

2] A long main quest is not acceptable if it so due to repetitive grinding and super linearity (like the go there to find super-weapon/item to kill the big bad jrpg scenarios).

I'd much prefer a Fallout 1 non-liniear multi-solution/multi-choice aproach. Sidequest can make or brake a game, all but the Fallout series having proper side-quests.

Take Fallout 3, it's full of bad design choice and lack of polish, but the side-quests save it.

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Paladin_King

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#30 Paladin_King
Member since 2008 • 11832 Posts
um, no thanks to those demanding hardcore difficulty. Difficulty in rpgs often just end up being a matter of grinding more than actual skill. Anyone can grind provided they are willing to bore themselves to mush. It's also a cheap way of making the game "longer." No thank you.
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DOF_power

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#31 DOF_power
Member since 2008 • 804 Posts

um, no thanks to those demanding hardcore difficulty. Difficulty in rpgs often just end up being a matter of grinding more than actual skill. Anyone can grind provided they are willing to bore themselves to mush. It's also a cheap way of making the game "longer." No thank you.Paladin_King

>

^ Not all. Deus Ex, Planescape Torment and Fallout 1 made combat (at least for most part) an option, not a necesity, let alone a jrpg grin-fest marathon.

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Video_Game_King

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#32 Video_Game_King
Member since 2003 • 27545 Posts
[QUOTE="someone6669"]

You should think you are about to finish the game, only to realize you are halfway through.

ShadowedSight

Exactly. One of the best plot twists ever, and not many developers learned of its epicness.

I think I found one of the few games to have such a plot twist.

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DecadesOfGaming

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#33 DecadesOfGaming
Member since 2007 • 3100 Posts
I also would like there to be more choice concerning English/American R.P.G titles.. Personally I can't get into Japanese R.P.G games.. They all look the same to me, with wide eyed main characters that look 12 or 13.. Japanese developers seem to be obsessed with children for some reason.
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its_a_username

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#34 its_a_username
Member since 2009 • 598 Posts

if they ever make a new legend of zelda for wii that will be it

but maybe the new archlord games coming out

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Mr_Versipellis

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#35 Mr_Versipellis
Member since 2008 • 1956 Posts
I also would like there to be more choice concerning English/American R.P.G titles.. Personally I can't get into Japanese R.P.G games.. They all look the same to me, with wide eyed main characters that look 12 or 13.. Japanese developers seem to be obsessed with children for some reason.DecadesOfGaming
Totally! I don't like JRPGs; I've never been able to get into one myself. Butr I LOVE cRPGs, they're my favourite genre.
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Paladin_King

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#36 Paladin_King
Member since 2008 • 11832 Posts

[QUOTE="Paladin_King"]um, no thanks to those demanding hardcore difficulty. Difficulty in rpgs often just end up being a matter of grinding more than actual skill. Anyone can grind provided they are willing to bore themselves to mush. It's also a cheap way of making the game "longer." No thank you.DOF_power

>

^ Not all. Deus Ex, Planescape Torment and Fallout 1 made combat (at least for most part) an option, not a necesity, let alone a jrpg grin-fest marathon.

Apologies. My reply should've specified jrpg, which much of this thread seemed to be geared towards. That said, i didn't find the three games you mentioned particularly teeth-gnashingly frustrating. Loved all them, actually.
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Mr_Versipellis

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#37 Mr_Versipellis
Member since 2008 • 1956 Posts
[QUOTE="DOF_power"]

[QUOTE="Paladin_King"]um, no thanks to those demanding hardcore difficulty. Difficulty in rpgs often just end up being a matter of grinding more than actual skill. Anyone can grind provided they are willing to bore themselves to mush. It's also a cheap way of making the game "longer." No thank you.Paladin_King

>

^ Not all. Deus Ex, Planescape Torment and Fallout 1 made combat (at least for most part) an option, not a necesity, let alone a jrpg grin-fest marathon.

Apologies. My reply should've specified jrpg, which much of this thread seemed to be geared towards. That said, i didn't find the three games you mentioned particularly teeth-gnashingly frustrating. Loved all them, actually.

Planescape doesn't even have dull combat, so it's fun even when you have to fight. I tend to use stealth or duialogue when possible in RPGs, unless I'm playing an evil or brutish PC.
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Paladin_King

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#38 Paladin_King
Member since 2008 • 11832 Posts

Planescape doesn't even have dull combat, so it's fun even when you have to fight. I tend to use stealth or duialogue when possible in RPGs, unless I'm playing an evil or brutish PC.Mr_Versipellis

Man i'd love another Planescape game, if it were possible.....as long as it wasn't dev'd by Bethesda.

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Mr_Versipellis

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#39 Mr_Versipellis
Member since 2008 • 1956 Posts

[QUOTE="Mr_Versipellis"]Planescape doesn't even have dull combat, so it's fun even when you have to fight. I tend to use stealth or duialogue when possible in RPGs, unless I'm playing an evil or brutish PC.Paladin_King

Man i'd love another Planescape game, if it were possible.....as long as it wasn't dev'd by Bethesda.

Here here! Stick to TES, BethSoft!
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_AbBaNdOn

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#40 _AbBaNdOn
Member since 2005 • 6518 Posts

-Customizable Characters
-Deep Customization(disgaea deep)
-Good/evil choices
-action orientated combat/semi-autonomous
-new and interesting themes and not just about one bad guy screwing over the world/galaxy.

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MrWednesday14

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#41 MrWednesday14
Member since 2009 • 386 Posts

What a good rpg needs:

- Most importantly: good main story and characters you actually feel emotions toward. Sidequests and sub-plots are essential but main storyline and character must be the #1 priority of an rpg.

- Fun and complex battling. A good mix of hack and slash and 'magic' are essential.

- A little bit of grinding is fine but overdoing it is annoying.

- Full customization of characters: not just abilities but clothing and appearance.

- Choices is another main piece of any good RPG. Good and evil choices at least but to be truly awesome the ability to choose a middle ground like vigilante good or lawful evil.