A recent RE2 comparison (PS1/N64)

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hakanakumono

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#1 hakanakumono
Member since 2008 • 27455 Posts

This past december "lens of truth" compared both versions of RE2 in a pretty comprehensive article. Use the link to see for yourself. The site uses "roll-overs" to compare both versions.

http://www.lensoftruth.com/retro-head2head-resident-evil-2/

Immediately, you'll see dramatic differences between the N64 game with and without the expansion pack. Without, the whole picture looks like a blur.

Here are other conclusions the site came to:

The backgrounds look better on the PS1, as well as special effects. The PS1 FMV naturally looks much better, not only because the N64's FMV is blurry but also faded and darker. The N64 version is also, for whatever reason, "squished" or "stretched" depending on how you look at it; the proportions are off (personally, I think the PS1 version looks much better in the following screen ...)

However, the N64 does come on top in terms of character models claims lens of truth ("less jaggies"). It also has more extras than the PS1 ver, including the fabled "EX Files." Lens also claims the N64 ver. has better sound and music. N64 is also faster than the PS1 ver, with load times reduced by 2.4 seconds. Imo, a surprisingly small difference for what is supposed to be the biggest benefit the cartridge holds over the disc.

Again, use the link (can't post links without getting rel errors). Overall, the "squish" effect is probably the strangest trait of the N64 version. You might not notice by playing the games separately, but the rollovers make it clear.

What do you think comes on top? I'd say PS1. Better textures, color, FMV, and above all the correct aspect ratio are what put it on top for me.

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Darkman2007

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#2 Darkman2007
Member since 2007 • 17926 Posts

Ive seen their comparisons before, they are pretty good, although they put a bit too much emphasis on things which are a bit pointless (like 1 second differences in loading times , or the FMVs in a game which has almost no FMVs)

still , their picture quality is pretty good, I have to wonder what capture card they are using (Id have to imagine its quite expensive)

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hakanakumono

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#3 hakanakumono
Member since 2008 • 27455 Posts

Ive seen their comparisons before, they are pretty good, although they put a bit too much emphasis on things which are a bit pointless (like 1 second differences in loading times , or the FMVs in a game which has almost no FMVs)

still , their picture quality is pretty good, I have to wonder what capture card they are using (Id have to imagine its quite expensive)

Darkman2007

RE2 didn't have many FMVs, but it did have fairly long FMVs. I thought the loading time thing was interesting because of the cartridge vs. disc debate.

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Darkman2007

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#4 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"]

Ive seen their comparisons before, they are pretty good, although they put a bit too much emphasis on things which are a bit pointless (like 1 second differences in loading times , or the FMVs in a game which has almost no FMVs)

still , their picture quality is pretty good, I have to wonder what capture card they are using (Id have to imagine its quite expensive)

hakanakumono

RE2 didn't have many FMVs, but it did have fairly long FMVs. I thought the loading time thing was interesting because of the cartridge vs. disc debate.

I was talking more generally with their other comparisons too, they did the same with RE1. and Im not sure why RE2 on the N64 still had loading times, though its not the only N64 game to have loading screens, Id have to imagine its because the N64 needs to decompress the information (as its probably super compressed) so they use a loading screen to hide it.
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magnax1

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#5 magnax1
Member since 2007 • 4605 Posts

I remember there being a bigger difference between the N64 and PS1 versions then that for some reason. I always thought the N64 version looked really blurry and washed out, but I guess there really isn't much difference.

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nameless12345

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#6 nameless12345
Member since 2010 • 15125 Posts

I will always find it funny when people say the PS1 had better textures than N64 when all textures on the PS1 lacked any filtering or perspective correction whatsoever. The correct expression would be "more detailed textures". But whatever floats your boat.

EDIT: and I still believe the textures in both versions are the same. The n64 filtering just "blurrs" them.

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hakanakumono

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#7 hakanakumono
Member since 2008 • 27455 Posts

I remember there being a bigger difference between the N64 and PS1 versions then that for some reason. I always thought the N64 version looked really blurry and washed out, but I guess there really isn't much difference.

magnax1

It's because of the expansion pack they're using.

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hakanakumono

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#8 hakanakumono
Member since 2008 • 27455 Posts

I will always find it funny when people say the PS1 had better textures than N64 when all textures on the PS1 lacked any filtering or perspective correction whatsoever. The correct expression would be "more detailed textures". But whatever floats your boat.

EDIT: and I still believe the textures in both versions are the same. The n64 filtering just "blurrs" them.

nameless12345

I'll take detail and clarity over "intentional" blurryness.

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Darkman2007

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#9 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="nameless12345"]

I will always find it funny when people say the PS1 had better textures than N64 when all textures on the PS1 lacked any filtering or perspective correction whatsoever. The correct expression would be "more detailed textures". But whatever floats your boat.

EDIT: and I still believe the textures in both versions are the same. The n64 filtering just "blurrs" them.

hakanakumono

I'll take detail and clarity over "intentional" blurryness.

or you could get the DC version and get detail and smoothness, although its a bit unfair to compare that to the other 2.
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magnax1

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#10 magnax1
Member since 2007 • 4605 Posts

[QUOTE="magnax1"]

I remember there being a bigger difference between the N64 and PS1 versions then that for some reason. I always thought the N64 version looked really blurry and washed out, but I guess there really isn't much difference.

hakanakumono

It's because of the expansion pack they're using.

I have an expansion pack too.

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Banjo_Kongfooie

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#11 Banjo_Kongfooie
Member since 2007 • 3838 Posts

[QUOTE="hakanakumono"]

[QUOTE="nameless12345"]

I will always find it funny when people say the PS1 had better textures than N64 when all textures on the PS1 lacked any filtering or perspective correction whatsoever. The correct expression would be "more detailed textures". But whatever floats your boat.

EDIT: and I still believe the textures in both versions are the same. The n64 filtering just "blurrs" them.

Darkman2007

I'll take detail and clarity over "intentional" blurryness.

or you could get the DC version and get detail and smoothness, although its a bit unfair to compare that to the other 2.

Or... you could not get the worst version that is missing audio in various places.

For instance when you get just infront of the main door of the Police Department there is no music. Also when you see officer Marvin for the first time there is no music in this version.

Go for the GC version as it is the best one.

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Darkman2007

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#12 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="hakanakumono"]

I'll take detail and clarity over "intentional" blurryness.

Banjo_Kongfooie

or you could get the DC version and get detail and smoothness, although its a bit unfair to compare that to the other 2.

Or... you could not get the worst version that is missing audio in various places.

For instance when you get just infront of the main door of the Police Department there is no music. Also when you see officer Marvin for the first time there is no music in this version.

Go for the GC version as it is the best one.

meh , I never noticed it, youre nitpicking as far as I see. the GC version is good as well ,though its also more expensive (even if not by alot)
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Banjo_Kongfooie

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#13 Banjo_Kongfooie
Member since 2007 • 3838 Posts
Well it is true. Fire up your Dreamcast and check, how can the N64 on a cartridge have the music yet the Dreamcast version lacks it? That is pathetic imo.
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Darkman2007

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#14 Darkman2007
Member since 2007 • 17926 Posts
Well it is true. Fire up your Dreamcast and check, how can the N64 on a cartridge have the music yet the Dreamcast version lacks it? That is pathetic imo.Banjo_Kongfooie
meh , Ill take better visuals and a faster frame rate over occasionally missing music.
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#15 Banjo_Kongfooie
Member since 2007 • 3838 Posts

[QUOTE="Banjo_Kongfooie"]Well it is true. Fire up your Dreamcast and check, how can the N64 on a cartridge have the music yet the Dreamcast version lacks it? That is pathetic imo.Darkman2007
meh , Ill take better visuals and a faster frame rate over occasionally missing music.

The GC version has great visuals too

GC used one disc, has skippable cutscenes, and better controls (even a third control type C)

N64 has blood color, EX files, no need for memory cards or VMUs one cart, and control of violence.

DC has slightly higher resolution backgrounds woopdie doo, and it has ruins the experience in my view by taking certain pieces of music out.

Imagine in a symphony blank spaces or no sound appearing or in an opera.

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Darkman2007

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#16 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="Banjo_Kongfooie"]Well it is true. Fire up your Dreamcast and check, how can the N64 on a cartridge have the music yet the Dreamcast version lacks it? That is pathetic imo.Banjo_Kongfooie

meh , Ill take better visuals and a faster frame rate over occasionally missing music.

The GC version has great visuals too

GC used one disc, has skippable cutscenes, and better controls (even a third control type C)

N64 has blood color, EX files, no need for memory cards or VMUs one cart, and control of violence.

DC has slightly higher resolution backgrounds woopdie doo, and it has ruins the experience in my view by taking certain pieces of music out.

Imagine in a symphony blank spaces or no sound appearing or in an opera.

yes and both the GC and N64 versions are also more expensive, so you get what you paid for. and its not just the backgrounds, it has less aliasing , overall higher resolution , smoother frame rate, no blurryness in general , sharper textures, its not just higher backgrounds . then again , I have to wonder if youve actually bothered comparing them side by side .
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Banjo_Kongfooie

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#17 Banjo_Kongfooie
Member since 2007 • 3838 Posts

[QUOTE="Banjo_Kongfooie"]

[QUOTE="Darkman2007"] meh , Ill take better visuals and a faster frame rate over occasionally missing music.Darkman2007

The GC version has great visuals too

GC used one disc, has skippable cutscenes, and better controls (even a third control type C)

N64 has blood color, EX files, no need for memory cards or VMUs one cart, and control of violence.

DC has slightly higher resolution backgrounds woopdie doo, and it has ruins the experience in my view by taking certain pieces of music out.

Imagine in a symphony blank spaces or no sound appearing or in an opera.

yes and both the GC and N64 versions are also more expensive, so you get what you paid for. and its not just the backgrounds, it has less aliasing , overall higher resolution , smoother frame rate, no blurryness in general , sharper textures, its not just higher backgrounds . then again , I have to wonder if youve actually bothered comparing them side by side .

The Dreamcast version is incomplete... It misses what was in the original game.

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Darkman2007

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#18 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="Banjo_Kongfooie"]

The GC version has great visuals too

GC used one disc, has skippable cutscenes, and better controls (even a third control type C)

N64 has blood color, EX files, no need for memory cards or VMUs one cart, and control of violence.

DC has slightly higher resolution backgrounds woopdie doo, and it has ruins the experience in my view by taking certain pieces of music out.

Imagine in a symphony blank spaces or no sound appearing or in an opera.

Banjo_Kongfooie

yes and both the GC and N64 versions are also more expensive, so you get what you paid for. and its not just the backgrounds, it has less aliasing , overall higher resolution , smoother frame rate, no blurryness in general , sharper textures, its not just higher backgrounds . then again , I have to wonder if youve actually bothered comparing them side by side .

The Dreamcast version is incomplete... It misses what was in the original game.

whats your point? (even if Im wondering if what youre saying is even true, I might check RE2 DC tommorow when I have some time) oh and nice feature the DC has is it lets you play the game via VGA, no mediocre S-video like the N64, and its even better than the RGB on the GC.
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Banjo_Kongfooie

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#19 Banjo_Kongfooie
Member since 2007 • 3838 Posts

whats your point? (even if Im wondering if what youre saying is even true, I might check RE2 DC tommorow when I have some time) oh and nice feature the DC has is it lets you play the game via VGA, no mediocre S-video like the N64, and its even better than the RGB on the GC.Darkman2007

lol since when is S-video mediocre?
Maybe if you play on HD Tv but if you like graphics that much just get a 360...

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#20 chocooman
Member since 2012 • 49 Posts
yeah, I'd say PS1 comes out on top and this game is a classicc! I own PS1 version, but have been thinking of getting DC version as well. Not sure yet.
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Darkman2007

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#21 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"] whats your point? (even if Im wondering if what youre saying is even true, I might check RE2 DC tommorow when I have some time) oh and nice feature the DC has is it lets you play the game via VGA, no mediocre S-video like the N64, and its even better than the RGB on the GC.Banjo_Kongfooie

lol since when is S-video mediocre?
Maybe if you play on HD Tv but if you like graphics that much just get a 360...

actually I already have a PS3 :P

and yes, S-video , compared to RGB and especially VGA is mediocre, its ok , it does the job, its better than composite, but its not what Id call sharp.

no , Im not that much of a graphics freak , but Im more of an image freak , since I grew up with VGA monitors for games, and thus have a rather high standard for picture quality.

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Banjo_Kongfooie

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#22 Banjo_Kongfooie
Member since 2007 • 3838 Posts

yeah, I'd say PS1 comes out on top and this game is a classicc! I own PS1 version, but have been thinking of getting DC version as well. Not sure yet. chocooman

Don't it is just an inferior experience compared to the Ps1. Get the GC or the N64 version if you want extra features.

The Dreamcast version would be the best if they did not cut out portions of the audio for no reason.

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Banjo_Kongfooie

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#23 Banjo_Kongfooie
Member since 2007 • 3838 Posts

[QUOTE="Banjo_Kongfooie"]

[QUOTE="Darkman2007"] whats your point? (even if Im wondering if what youre saying is even true, I might check RE2 DC tommorow when I have some time) oh and nice feature the DC has is it lets you play the game via VGA, no mediocre S-video like the N64, and its even better than the RGB on the GC.Darkman2007

lol since when is S-video mediocre?
Maybe if you play on HD Tv but if you like graphics that much just get a 360...

actually I already have a PS3 :P

and yes, S-video , compared to RGB and especially VGA is mediocre, its ok , it does the job, its better than composite, but its not what Id call sharp.

no , Im not that much of a graphics freak , but Im more of an image freak , since I grew up with VGA monitors for games, and thus have a rather high standard for picture quality.

Well most people have SDTVs and I do. I use composite and I tried a PS2 on HDTV with cables and the game looks better on SDTV.

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chocooman

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#24 chocooman
Member since 2012 • 49 Posts

Don't it is just an inferior experience compared to the Ps1. Get the GC or the N64 version if you want extra features.

The Dreamcast version would be the best if they did not cut out portions of the audio for no reason.

Banjo_Kongfooie
Awww really? I guess I'll try to look for GC version then.
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Darkman2007

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#25 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"]

[QUOTE="Banjo_Kongfooie"]

lol since when is S-video mediocre?
Maybe if you play on HD Tv but if you like graphics that much just get a 360...

Banjo_Kongfooie

actually I already have a PS3 :P

and yes, S-video , compared to RGB and especially VGA is mediocre, its ok , it does the job, its better than composite, but its not what Id call sharp.

no , Im not that much of a graphics freak , but Im more of an image freak , since I grew up with VGA monitors for games, and thus have a rather high standard for picture quality.

Well most people have SDTVs and I do. I use composite and I tried a PS2 on HDTV with cables and the game looks better on SDTV.

I use an SD TV/PC Monitor combo, not an HDTV , frankly the picture is as good or better than most CRTs Ive seen. and it doubles as a monitor , for use with the Dreamcast, composite imo is pretty crappy

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Banjo_Kongfooie

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#26 Banjo_Kongfooie
Member since 2007 • 3838 Posts
Well CRTs hide bad textures.
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Darkman2007

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#27 Darkman2007
Member since 2007 • 17926 Posts
Well CRTs hide bad textures.Banjo_Kongfooie
good for them , I like sharp picture ,and my TV gives a very sharp picture.
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Jakandsig_

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#28 Jakandsig_
Member since 2012 • 287 Posts
Well CRTs hide bad textures.Banjo_Kongfooie
It's not to bad, some things like the N64 have native motion blur so that whatever game you put in the system the blur will hide the bad textures.
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hakanakumono

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#29 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="nameless12345"]

I will always find it funny when people say the PS1 had better textures than N64 when all textures on the PS1 lacked any filtering or perspective correction whatsoever. The correct expression would be "more detailed textures". But whatever floats your boat.

EDIT: and I still believe the textures in both versions are the same. The n64 filtering just "blurrs" them.

Darkman2007

I'll take detail and clarity over "intentional" blurryness.

or you could get the DC version and get detail and smoothness, although its a bit unfair to compare that to the other 2.

Actually I've considered the "value plus" version for what might be an exclusive difficulty mode.

Edit: Confirmed it. "Nightmare Mode" under the Arrange game. Apparently this was exclusive to PC and Dreamcast in Japan.

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#30 Talldude80
Member since 2003 • 6321 Posts

one of these days if i see RE2 for the N64 at a reasonable price I might just get it. lol. Just so i can see the difference. but really I wont be spending more than $10, because I highly doubt it's worth saving a second or 2 on loading times.

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#31 bultje112
Member since 2005 • 1868 Posts

Well it is true. Fire up your Dreamcast and check, how can the N64 on a cartridge have the music yet the Dreamcast version lacks it? That is pathetic imo.Banjo_Kongfooie

there is like 5 seconds of music and it's completely forgetable. who the f*** cares

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#32 nintendoboy16
Member since 2007 • 42236 Posts
Never played either, but I'd buy the N64 version of RE2. I am a bit impressed with what they did with putting video in a cartridge.
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#33 Banjo_Kongfooie
Member since 2007 • 3838 Posts

[QUOTE="Banjo_Kongfooie"]Well it is true. Fire up your Dreamcast and check, how can the N64 on a cartridge have the music yet the Dreamcast version lacks it? That is pathetic imo.bultje112

there is like 5 seconds of music and it's completely forgetable. who the f*** cares

I care, music is vital to the experience of many games especially Survival Horror games.

What if Mozart just left blank spaces in his Symphonies?


Plus the original game had the music so it is less of the original experience.

N64 vs PS1 I would say the version are tied because the Extras of the N64 vs the graphics = a balance.

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Darkman2007

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#34 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="bultje112"]

[QUOTE="Banjo_Kongfooie"]Well it is true. Fire up your Dreamcast and check, how can the N64 on a cartridge have the music yet the Dreamcast version lacks it? That is pathetic imo.Banjo_Kongfooie

there is like 5 seconds of music and it's completely forgetable. who the f*** cares

I care, music is vital to the experience of many games especially Survival Horror games.

What if Mozart just left blank spaces in his Symphonies?


Plus the original game had the music so it is less of the original experience.

N64 vs PS1 I would say the version are tied because the Extras of the N64 vs the graphics = a balance.

thing is, when youre listening to a symphony , its the only thing youre doing, in a game ,its just one component.

a similar situation in a game would be if the game just froze 10 minutes.

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Banjo_Kongfooie

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#35 Banjo_Kongfooie
Member since 2007 • 3838 Posts

[QUOTE="Banjo_Kongfooie"]

[QUOTE="bultje112"]

there is like 5 seconds of music and it's completely forgetable. who the f*** cares

Darkman2007

I care, music is vital to the experience of many games especially Survival Horror games.

What if Mozart just left blank spaces in his Symphonies?


Plus the original game had the music so it is less of the original experience.

N64 vs PS1 I would say the version are tied because the Extras of the N64 vs the graphics = a balance.

thing is, when youre listening to a symphony , its the only thing youre doing, in a game ,its just one component.

a similar situation in a game would be if the game just froze 10 minutes.

It is still lesser than the original experience and removed content.

Atleast the N64 while having generally worse graphics (albeit smoother character models) kept the original experience and removed nothing while adding EX Files and blood customization.

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Darkman2007

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#36 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"]

[QUOTE="Banjo_Kongfooie"]

I care, music is vital to the experience of many games especially Survival Horror games.

What if Mozart just left blank spaces in his Symphonies?


Plus the original game had the music so it is less of the original experience.

N64 vs PS1 I would say the version are tied because the Extras of the N64 vs the graphics = a balance.

Banjo_Kongfooie

thing is, when youre listening to a symphony , its the only thing youre doing, in a game ,its just one component.

a similar situation in a game would be if the game just froze 10 minutes.

It is still lesser than the original experience and removed content.

Atleast the N64 while having generally worse graphics (albeit smoother character models) kept the original experience and removed nothing while adding EX Files and blood customization.

thing is, the DC version runs and looks better, if it was the same as the PS1 version it would be a different situation , but the better visuals (even though its still a super port) are what gets me to recommend it over the others.

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#37 Banjo_Kongfooie
Member since 2007 • 3838 Posts

[QUOTE="Banjo_Kongfooie"]

[QUOTE="Darkman2007"]

thing is, when youre listening to a symphony , its the only thing youre doing, in a game ,its just one component.

a similar situation in a game would be if the game just froze 10 minutes.

Darkman2007

It is still lesser than the original experience and removed content.

Atleast the N64 while having generally worse graphics (albeit smoother character models) kept the original experience and removed nothing while adding EX Files and blood customization.

thing is, the DC version runs and looks better, if it was the same as the PS1 version it would be a different situation , but the better visuals (even though its still a super port) are what gets me to recommend it over the others.

Slightly better visuals mean nothing if the original experience is not intact.

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Darkman2007

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#38 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"]

[QUOTE="Banjo_Kongfooie"]

It is still lesser than the original experience and removed content.

Atleast the N64 while having generally worse graphics (albeit smoother character models) kept the original experience and removed nothing while adding EX Files and blood customization.

Banjo_Kongfooie

thing is, the DC version runs and looks better, if it was the same as the PS1 version it would be a different situation , but the better visuals (even though its still a super port) are what gets me to recommend it over the others.

Slightly better visuals mean nothing if the original experience is not intact.

to each his own , I can assure you though , its a bit more than slightly, not a massive improvement, but its certainly more than a bit better , especially when viewed with a VGA cable (makes the game look like its running on a PC)
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#39 Banjo_Kongfooie
Member since 2007 • 3838 Posts
[QUOTE="Banjo_Kongfooie"]

[QUOTE="Darkman2007"]

thing is, the DC version runs and looks better, if it was the same as the PS1 version it would be a different situation , but the better visuals (even though its still a super port) are what gets me to recommend it over the others.

Darkman2007

Slightly better visuals mean nothing if the original experience is not intact.

to each his own , I can assure you though , its a bit more than slightly, not a massive improvement, but its certainly more than a bit better , especially when viewed with a VGA cable (makes the game look like its running on a PC)

Does the VGA cable bring the missing audio back? Also post proof of the more than slight improvement.
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#40 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="Banjo_Kongfooie"]

Slightly better visuals mean nothing if the original experience is not intact.

Banjo_Kongfooie

to each his own , I can assure you though , its a bit more than slightly, not a massive improvement, but its certainly more than a bit better , especially when viewed with a VGA cable (makes the game look like its running on a PC)

Does the VGA cable bring the missing audio back? Also post proof of the more than slight improvement.

right now its a bit late, but I may well post a comparison tommorow, though it will sadly have to be with a webcam since my video capture card stopped working.

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#41 Darkman2007
Member since 2007 • 17926 Posts

well, since Banjo asked, here is a comparison of RE2 on the N64 vs the DC

the N64 one is using S-video , while the DC is using VGA, before anybody complains, Im using the best quality I can for both , its not my fault the N64 doesn't have VGA , or even native RGB support (if it did , I would use it)

RE2 N64

RE2 DC

RE2 N64

RE2 DC

along with that, the DC version runs at a constant 60fps, while the N64 and PS run at 30ish.

so yes , its a bit more than slight, even if the DC version is just a port of the PC one (which in turn is just a super port)

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#42 Aero5555
Member since 2006 • 1333 Posts

The DC and GC versions may be "super ports" but they're a rip-off all the same. Back when they first came out they felt more like a contractual agreement gone wrong (ala Hotel Mario) and/or a cheap way to make a quick buck. Only benefit I see is that if you've never played the games (both 2 & 3) you'd be well suited to be introduced to the series via the defintive versions. Including the REmake 1.

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#43 Darkman2007
Member since 2007 • 17926 Posts

The DC and GC versions may be "super ports" but they're a rip-off all the same. Back when they first came out they felt more like a contractual agreement gone wrong (ala Hotel Mario) and/or a cheap way to make a quick buck. Only benefit I see is that if you've never played the games (both 2 & 3) you'd be well suited to be introduced to the series via the defintive versions. Including the REmake 1.

Aero5555
I have to wonder if the DC version exists , for the simple reason that the Saturn port of RE2 was cancelled, and Sega wanted RE2 on a Sega console.
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#44 Aero5555
Member since 2006 • 1333 Posts

I have to wonder if the DC version exists , for the simple reason that the Saturn port of RE2 was cancelled, and Sega wanted RE2 on a Sega console.Darkman2007

What are you talking about? Aren't the screencaps you took above from the DC version? I had no idea the version existed til I saw your discussions with banjo on this thread.

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#45 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"]I have to wonder if the DC version exists , for the simple reason that the Saturn port of RE2 was cancelled, and Sega wanted RE2 on a Sega console.Aero5555

What are you talking about? Aren't the screencaps you took above from the DC version? I had no idea the version existed til I saw your discussions with banjo on this thread.

yes, those are from the DC version. at the same time, yes, there was a Saturn version in development , but cancelled once Capcom realised Sega was Saturn was sinking. this was because of the whole deal with RE 1.5.
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#46 Aero5555
Member since 2006 • 1333 Posts

yes, those are from the DC version. at the same time, yes, there was a Saturn version in development , but cancelled once Capcom realised Sega was Saturn was sinking. this was because of the whole deal with RE 1.5.Darkman2007

Oh, so you're talking about a Saturn version lol (re-read your first post, misleading typo). I had a Saturn and I remember seeing the first RE advertised on promo booklets I used to read that came bundled with purchased Saturn games. Though I never really cared for the series until I got my first PSX in mid '99 (got an N64 when the Saturn died).

Wish they'd patch up RE 1.5 ala the SNES Starfox 2 and release it as a downloadable title or something. Would love to play a new RE with the classic feel again.

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#47 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="Aero5555"]

[QUOTE="Darkman2007"]I have to wonder if the DC version exists , for the simple reason that the Saturn port of RE2 was cancelled, and Sega wanted RE2 on a Sega console.Darkman2007

What are you talking about? Aren't the screencaps you took above from the DC version? I had no idea the version existed til I saw your discussions with banjo on this thread.

yes, those are from the DC version. at the same time, yes, there was a Saturn version in development , but cancelled once Capcom realised Sega was Saturn was sinking. this was because of the whole deal with RE 1.5.

1.5 was a completely different game. The saturn version that was dumped would have been the 1.5 version, not the new version.

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#48 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="Aero5555"]

What are you talking about? Aren't the screencaps you took above from the DC version? I had no idea the version existed til I saw your discussions with banjo on this thread.

hakanakumono

yes, those are from the DC version. at the same time, yes, there was a Saturn version in development , but cancelled once Capcom realised Sega was Saturn was sinking. this was because of the whole deal with RE 1.5.

1.5 was a completely different game. The saturn version that was dumped would have been the 1.5 version, not the new version.

well from what I understand, RE2 proper was also started for the Saturn , but cancelled very early, , the port was being done by Nextech (also did the RE1 port on the Saturn , and the Saturn Toshinden games) , who went on to do the programming for Code Veronica.
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#49 Banjo_Kongfooie
Member since 2007 • 3838 Posts
Am I the only one who thinks it looks better in some ways with slight blur on the N64? The Dreamcast's clarity shows alot more of the flaws. I like the way the environments look in the N64 version and Claire looks in the DC... The N64 was worse graphically than Ps1 so are you avoiding that and the GC version for some reason?
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#50 Darkman2007
Member since 2007 • 17926 Posts
[QUOTE="Banjo_Kongfooie"]Am I the only one who thinks it looks better in some ways with slight blur on the N64? The Dreamcast's clarity shows alot more of the flaws. I like the way the environments look in the N64 version and Claire looks in the DC... The N64 was worse graphically than Ps1 so are you avoiding that and the GC version for some reason?

yes, youre pretty much the only one who likes the N64 version better for visuals, either that , or youre blind. as for the PS1, you didn't ask for it, and I don't have the GC version with me (Ive played it, but it was years ago, looked damn similar to the DC version actually)