All of the above are pretty bad. But they don't come close to being as bad as the "This game isn't exactly what I wanted and expected it to be so it sucks and is garbage and anyone who likes it is stupid!" kind of gamer. It really is just an immature mind set that the gaming community needs to collectively get over. It's one thing to state you didn't personally like a game. It's a whole other monster to totally rip apart a developer because they made 1 or 2 games you didn't care for but were by no means broken.keech
Personally, I think that if a developer used to make really deep and interesting games, and over time they have progressively stripped away features (and ignored their fans) in an attempt to appeal to a completely different audience, then they deserve any flack that results from that.
For example, I used to have a lot of faith in Bioware. Baldurs Gate 2 was a fantastic game, and I spent heaps of time in NWN (even if that was kind of bland).
Then...at some point they jumped ship and started making console-focused, less deep, more streamlined RPGs. I enjoyed them for what they were (KOTOR was great), but I was hoping they were just kind of filler while they were working on their next Baldurs Gate-esque game.
After that, they headed even further away from their earlier fanbase, making the console-exclusive action-RPG Jade Empire. This seemed troubling, but hey, the PC-exclusive Dragon Age was in the works, combining the depth of BG2 with NWN's awesome multiplayer features - surely that made up for these console side-games they kept making.
Well...no, it didn't. Dragon Age went dark for years, and instead Bioware kept producing these timed console-exclusive, shallow (but cinematically-interesting) RPGs.
I guess Mass Effect was the point where I completely lost faith in them ever making great RPGs again - not that it was a bad game, but comparing it to the standards of the genre that Bioware themselves played a good part in setting (through BG2)...it was missing so much of what made their older RPGs great. This was especially weird since the console gamers were praising it as the single best RPG of all time back when it came out, with the most impressive story and so on...so when I finally got a hold of the PC version six months later, it really made me wonder what all of the fuss had been about.
Then when Dragon Age (Bioware's 'last great hope') came out as a multiplayer-less multiplat, without half of the depth, charm or artistry that BG2 had (despite them claiming that it was a spiritual successor to that game), it was blatantly obvious that Bioware wasn't coming back.
So forget about not liking their most recent games (I actually enjoyed Mass Effect 2 - it was a fun little shooter), or even their affiliation with EA (which may or may not have affected them then - although it does pretty much ensure that they'll never stop catering to the casual market) - I dislike Bioware for turning their back on the people who used to support them, and the genre that they used to actually try to revolutionise.
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