Anybody here think Crysis will make it ways to 360 & PS3 eventually?

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sunnystarz

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#1 sunnystarz
Member since 2007 • 1536 Posts

Anybody here think Crysis will make it ways to 360 & PS3 eventually?

b/c i'm it wont run on my PC

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Robnyc22

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#3 Robnyc22
Member since 2007 • 1029 Posts

No.

I can pretty much all but gaurantee that Crysis....the game that's come to PC....will never be on either 360 or PS3.

What consoles are almost sure to get is a spinoff based on the franchise....one that won't be developed by Crytek, especially since Crytek has repeatedly said they are a PC exclusive developer and the Crysis itself is a PC exclusive and that Crysis on PC could never work efficiently as is on Consoles...given the HUGE and detailed interactive non-linear environments, Consoles simply don't have the hardware resources that Crysis requires.

Also, given what EA has done in the past with all the PC shooters they published that were primarily developed for PC....in that they later brought a completely seperate spinoff to consoles about a year or so later.

Some people go...."its EA, they are only about profit", and assume Crysis itself will come to consoles.....yet they dont realize, being a company that's about profit, EA will just do what they have done in the past which is outsource a spinoff to an internal development team or cheaper developer who puts less resources into it and will sell it in hopes that people buy it based on the title alone without realizing what they are really getting is a completely different game....not to mention they'll have to do this since Crytek has been pretty straightforward that they team that is making Crysis is focused solely on PC development.

EA never brought Medal of Honor: Allied Assault for PC to consoles........instead they made the spinoff Medal of Honor: Frontline did for consoles.

EA never brought Medal of Honor: Pacific Assault for PC to consoles....instead they made the spinoff Medal of Honor: Rising Sun for consoles.

EA never brought Battlefield 2 for PC to consoles.....instead they made the spinoff Battlefield 2: Modern Combat for consoles.

see the trend?....every shooter published under EA that has been made primarily for PC has never been ported to consoles, instead consoles have repeatedly recieved a spinoff from a completely different development team.....given that Crytek has literally said they have no interest in developing for consoles, the situation with Crysis will be no different.

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rzepak

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#4 rzepak
Member since 2005 • 5758 Posts
Crytek has said that the engine is at a point where it can be used on next gen consoles so its possible.
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Gangans

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#5 Gangans
Member since 2007 • 1273 Posts

From what I know of Crysis in particular, it simply can't be done on a console. Of course porting the engine itself and creating a more limited game is doable.

The console will get a crysis spinoff. Crytek have done it before.

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SemiMaster

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#6 SemiMaster
Member since 2006 • 19011 Posts

I really doubt that it couldn't be run on the PS3 or 360.

Although the architecture of the two machines is different from a PC different usage and coding and all that junk makes them work differently so you can't just compare specs easily, but I can't really see why not... Maybe the PS3, I hate to say it, would be better though, with the extra cores for physics processing, although I'd imagine the 360 would have better graphics, although I'd like to believe both could run it.

Efficient coding is all people need really.

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MarcusAntonius

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#7 MarcusAntonius
Member since 2004 • 15667 Posts
Like Far Cry, it could happen. But also like Far Cry, Crysis will likely blow chimps on consoles as well.
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erawsd

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#8 erawsd
Member since 2002 • 6930 Posts
I'm pretty certain we will see some version of the game on consoles. I can't see why the DX9 version of the game can't be pulled off on the PS3 or 360, which means that console owners are likely to get a version of the game that the large majority of PC users will see.
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oscar530

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#9 oscar530
Member since 2005 • 4430 Posts
Really likely
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Macolele

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#10 Macolele
Member since 2006 • 534 Posts
How many did I read topic like this?
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deactivated-5c3869dad187c

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#11 deactivated-5c3869dad187c
Member since 2005 • 1792 Posts

No.

I can pretty much all but gaurantee that Crysis....the game that's come to PC....will never be on either 360 or PS3.

What consoles are almost sure to get is a spinoff based on the franchise....one that won't be developed by Crytek, especially since Crytek has repeatedly said they are a PC exclusive developer and the Crysis itself is a PC exclusive and that Crysis on PC could never work efficiently as is on Consoles...given the HUGE and detailed interactive non-linear environments, Consoles simply don't have the hardware resources that Crysis requires.

Also, given what EA has done in the past with all the PC shooters they published that were primarily developed for PC....in that they later brought a completely seperate spinoff to consoles about a year or so later.

Some people go...."its EA, they are only about profit", and assume Crysis itself will come to consoles.....yet they dont realize, being a company that's about profit, EA will just do what they have done in the past which is outsource a spinoff to an internal development team or cheaper developer who puts less resources into it and will sell it in hopes that people buy it based on the title alone without realizing what they are really getting is a completely different game....not to mention they'll have to do this since Crytek has been pretty straightforward that they team that is making Crysis is focused solely on PC development.

EA never brought Medal of Honor: Allied Assault for PC to consoles........instead they made the spinoff Medal of Honor: Frontline did for consoles.

EA never brought Medal of Honor: Pacific Assault for PC to consoles....instead they made the spinoff Medal of Honor: Rising Sun for consoles.

EA never brought Battlefield 2 for PC to consoles.....instead they made the spinoff Battlefield 2: Modern Combat for consoles.

see the trend?....every shooter published under EA that has been made primarily for PC has never been ported to consoles, instead consoles have repeatedly recieved a spinoff from a completely different development team.....given that Crytek has literally said they have no interest in developing for consoles, the situation with Crysis will be no different.

Robnyc22
I agree. As much as I want Crysis to run on my computer, I'm sure that they will only make a spinoff, like what Modern Combat was to BF2.
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doomsoth

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#12 doomsoth
Member since 2003 • 10094 Posts
I hope so because my computer sucks.
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CarnageHeart

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#13 CarnageHeart
Member since 2002 • 18316 Posts

I'm not hoping for a port of Crysis (it just doesn't seem like it would be possible in a recognizable form) but I am hoping that console developers draw inspiration from it when designing first person shooters.

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selbie

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#14 selbie
Member since 2004 • 13295 Posts
They would be stupid NOT to. More money for the next game they produce. ;)
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Funkyhamster

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#15 Funkyhamster
Member since 2005 • 17366 Posts
They'll probably make a spin-off, like with Far Cry Instincts. I can't imagine that Crysis would be that hard to port though; sure, they would have to tone down a lot of the settings to get it to run smoothly on the 360 on PS3. But if the 360 and PS3 can't run it, then a lot of the midrange computer market certainly can't.
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nopalversion

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#16 nopalversion
Member since 2005 • 4757 Posts

Crytek don't know jack about developing for consoles, and apparently they're not interested in them at all, so I don't see it happening. Porting never works well, especially with EA. I'd rather have more games made from the ground up for consoles, than ports, anyway.

There's no point in diluting the PC experience, either.

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UpInFlames

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#17 UpInFlames
Member since 2004 • 13301 Posts

I don't think most people understand why Crysis couldn't be ported to consoles. It's not really about the graphics, it's about the features. Crysis features huge, open-ended, fully destructible/interactive environments - which demands a lot of memory. There are reports that Crysis will require at least 1 GB of RAM to just run the game. Crytek's CEO Caveat Yerli has gone on record to say that you will need 2 GB of RAM to max out Crysis. The PS3 and 360 simply don't have that kind of resources.

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nopalversion

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#18 nopalversion
Member since 2005 • 4757 Posts
Heck, you need 2 GB to maximize any new game nowadays, not that impressive. The PS2 had 4MB of texture RAM, yet it ran GoW. It's too early in this gen to start using words like impossible.
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UpInFlames

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#19 UpInFlames
Member since 2004 • 13301 Posts

Heck, you need 2 GB to maximize any new game nowadays, not that impressive. The PS2 had 4MB of texture RAM, yet it ran GoW. It's too early in this gen to start using words like impossible.nopalversion

No, you really don't. Again, it's not really about the graphics at all. Take a look at any other game already out or announced for consoles - none of them even come close to what Crysis is doing.

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nopalversion

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#20 nopalversion
Member since 2005 • 4757 Posts

[QUOTE="nopalversion"]Heck, you need 2 GB to maximize any new game nowadays, not that impressive. The PS2 had 4MB of texture RAM, yet it ran GoW. It's too early in this gen to start using words like impossible.UpInFlames

No, you really don't. Again, it's not really about the graphics at all. Take a look at any other game already out or announced for consoles - none of them even come close to what Crysis is doing.

Yes, you really do, unless there are different degrees of "maxing". Flight Simulator X couldn't be comfortably maxed even with 2 GB. Furthermore, until it comes out, Crysis isn't "doing" anything at all. I never questioned that Crysis is promising more than any other game (PC or console) that is out or has been announced. I don't even doubt that it will actually deliver. What I doubt is that no game shall ever match or surpass it, on PC OR console.

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UpInFlames

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#21 UpInFlames
Member since 2004 • 13301 Posts

Yes, you really do, unless there are different degrees of "maxing". Flight Simulator X couldn't be comfortably maxed even with 2 GB. Furthermore, until it comes out, Crysis isn't "doing" anything at all. I never questioned that Crysis is promising more than any other game (PC or console) that is out or has been announced. I don't even doubt that it will actually deliver. What I doubt is that no game shall ever match or surpass it, on PC OR console.nopalversion

I have 1GB and I can max out every game out there right now. Flight Simulator X? That's not a particularly taxing game at all - it doesn't run that great because it's not optimized and polished, not becuase it requires powerful hardware.

If you're into arguing semantics, then I suppose I can indulge you - take a look at what Crysis aims to do.

I honestly don't think consoles could handle something like Crysis in its current form. Perhaps someday I will be proven wrong, but there's currently no indication whatsoever that would suggest otherwise.

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Robnyc22

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#22 Robnyc22
Member since 2007 • 1029 Posts

I don't think most people understand why Crysis couldn't be ported to consoles. It's not really about the graphics, it's about the features. Crysis features huge, open-ended, fully destructible/interactive environments - which demands a lot of memory. There are reports that Crysis will require at least 1 GB of RAM to just run the game. Crytek's CEO Caveat Yerli has gone on record to say that you will need 2 GB of RAM to max out Crysis. The PS3 and 360 simply don't have that kind of resources. UpInFlames

That....and another very important factor that console users seem to overlook.

Console games read a majority of a game's data from the optical disc......meanwhile, PC games are fully installed to a hard drive, which is FAR faster for large amounts of data then any optical disc like DVD, HD-DVD, or Blu-ray.

You couple that fact with the fact that consoles don't have nearly the memory resources that Crysis would require, and its easy to see why Crysis isn't possible on any console.

The mistake that console users make is they look at a game like Gears of War or Oblivion, and immediately assume that Crysis could run on consoles at medium settings......thing is, Gears of War is composed mostly of fully enclosed and condensed linear environments, and even then supposedly Gears pushed 360 to the max. As for Oblivion, its graphics are no where near the detail of Crysis nor where Oblivion's environments at all fully destructable nor interactive......not only are the graphics in Crysis more detailed then Gears with more advanced effects, but most of all, like UpInFlames stated, Its not just about graphics....Crysis features HUGE fully open-ended, fully destructable / interactive environments and Consoles simply don't have the resources for a game like that.

They also say Far Cry made it to consoles.....Wrong.....Far Cry remained PC exclusive because consoles didn't have the resources to run it.

Hence the reason Ubisoft had to make an entirely different game from the ground up on a completely different engine which was Far Cry: Instincts which didn't have as big nor as open ended environments as Far Cry on PC did.

I find it funny when random users on a game forum who probably know little about high end hardware and game design try to act like they are more right then a developer that made one of the best engines out there 3 years ago and is currently making one of the best engines now....fact is Crytek said Crysis couldn't be done on consoles, I'm gonna go with that they say, especially based on the fact....then the wild assumptions on a game forum which hold no factual basis.

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MarcusAntonius

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#23 MarcusAntonius
Member since 2004 • 15667 Posts

They also say Far Cry made it to consoles.....Wrong.....Far Cry remained PC exclusive because consoles didn't have the resources to run it.

Hence the reason Ubisoft had to make an entirely different game from the ground up on a completely different engine which was Far Cry: Instincts which didn't have as big nor as open ended environments as Far Cry on PC did.

Robnyc22

That isn't exactly proving people wrong. So yes, a variation of Far Cry did in fact make onto game consoles in the form of Far Cry: Instincts, why you choose to contradict yourself in the same post is beyond me. Its generally known that a PC to console port will suffer a bit due to hardware differences resulting in some modifications. What you're citing here isn't exactly groundbreaking analysis.

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duxup

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#24 duxup
Member since 2002 • 43443 Posts
It will eventually make it to consoles, no question. Even if they have to strip out a number of features it will make it to consoles.
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UpInFlames

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#25 UpInFlames
Member since 2004 • 13301 Posts

That isn't exactly proving people wrong. So yes, a variation of Far Cry did in fact make onto game consoles in the form of Far Cry: Instincts, why you choose to contradict yourself in the same post is beyond me. Its generally known that a PC to console port will suffer a bit due to hardware differences resulting in some modifications. What you're citing here isn't exactly groundbreaking analysis.MarcusAntonius

He already noted that something in the vein of Far Cry: Instincts might get made for consoles. What we're discussing here is porting Crysis to consoles. The point is, Far Cry: Instincts is not a port of Far Cry.

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Robnyc22

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#26 Robnyc22
Member since 2007 • 1029 Posts

That isn't exactly proving people wrong. So yes, a variation of Far Cry did in fact make onto game consoles in the form of Far Cry: Instincts, why you choose to contradict yourself in the same post is beyond me. Its generally known that a PC to console port will suffer a bit due to hardware differences resulting in some modifications. What you're citing here isn't exactly groundbreaking analysis.

MarcusAntonius

Its not a contradiction in the fact that Far Cry remained a PC exclusive.

FC: Instincts was NOT a port of Far Cry nor was it a "modification" of Far Cry...it was a completely different game with a different design made by a completely different development team.....acting like Instincts was a port or a modification of Far Cry is simply false....Instincts was a completely different game built from the ground up for consoles seperate from Far Cry on PC, the only things they shared was the general franchise theme and some basic story elements....thats it...nothing more.

Far Cry: Instincts didn't "suffer" from any hardware differences simply cause Instincts was never a port or modification as was a completely seperate game that was built from the ground up for consoles.

FC: Instincts shared about as much with Far Cry as MOH: Frontline shared with MOH: Allied Assault....which other then the general theme is basically nothing at all.

Same thing will happen in this situation....consoles will never get Crysis....they'll get a completely seperate spinoff that is designed for console hardware and will be by a completely different developement team and may even be on either a totally different engine or a modified version of Cryengine 2.

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easteast

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#27 easteast
Member since 2004 • 6407 Posts
I can easily see it going onto the 360, but I'm not sure about the PS3...