Anyone disappointed by Halo: Reach's release date?

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SelectiveCynic

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#1 SelectiveCynic
Member since 2010 • 65 Posts

Halo: Reach's release date is September 14th of this year, now many Halo fans are excited that it's going to be released this early this fall. However I find it to be a bit too early, I think this game should have one or two more months in development so Bungie can make the game longer and more polished. I'm getting the feeling they'll just rush it for deadline and it could turnout to be one of the year's biggest disappointments. Halo 3 did seem a bit rushed; the visuals didn't look as good as it could've been, the story seem to have only 10 pages of script, and the single-player was too short. Halo 3 was released in September 25th;Halo Reach is cutting it 11 days shorter. I don't want to experience another disappointing campaign and storyline like I did with Halo 3.

If Halo Reach ends up being a disappointment, then I'll have; Medal of Honor, Call of Duty: Black Ops, and Crysis 2 to look forward to. Those games could potentially be some of the year's best first-person shooters, if not some of the year's best. Maybe with Halo Reach too, but I can't say that with such an early release date.

Who else thinks it should in a few more months in development?

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wizdom

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#2 wizdom
Member since 2003 • 10111 Posts

Halo: Reach's release date is September 14th of this year, now many Halo fans are excited that it's going to be released this early this fall. However I find it to be a bit too early, I think this game should have one or two more months in development so Bungie can make the game longer and more polished. I'm getting the feeling they'll just rush it for deadline and it could turnout to be one of the years biggest disappointments. Halo 3 did seem a bit rushed; the visuals didn't look as good as it could've been, the story seem to have only 10 pages of script, and the single-player was too short. Halo 3 was released in September 25th, Halo Reach is cutting it 10 days shorter. I don't want to experience another disappointing campaign and storyline like I did with Halo 3.

If Halo Reach ends up being a disappoinment, then I'll have; Medal of Honor, Call of Duty: Black Ops, and Crysis 2 to look forward to. Those games could potentially be some of the year's best first-person shooters, if not some of the years best. Maybe with Halo Reach too, but I can't say that with such a early release date.

Who else thinks it should in a few more months in development?

SelectiveCynic

Release dates mean nothing, if a game is finish release it, So your saying Mario Galaxy 2 sucks cause it came out in May instead of November? How about RDR? Do I need to go on and tell you how silly your sounding, you didn't like Halo 3 and ODST? That's your opinion, but both games got great reviews, weather this game comes out in September or November it really wouldn't be that different, two more months isn't going to help the game out by that much, if you didn't like Halo 3 that's your view, but a release date of a game has nothing to do with the quality of that game, RDR, Galaxy 2 and Mass Effect 2 all came out in the first half of this year and they turned out to be fine......so I'm not getting where your comming from with this topic, because your crazy if you think Halo Reach comming out in November instead of September would make it 10x better,I personally found Halo 3 single player to be great the last time around and I hope this one is more like it, your allowing your personal feelings to warp your judgement here imo which gamers that don't like a typical game usually does.

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SelectiveCynic

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#3 SelectiveCynic
Member since 2010 • 65 Posts

[QUOTE="SelectiveCynic"]

Halo: Reach's release date is September 14th of this year, now many Halo fans are excited that it's going to be released this early this fall. However I find it to be a bit too early, I think this game should have one or two more months in development so Bungie can make the game longer and more polished. I'm getting the feeling they'll just rush it for deadline and it could turnout to be one of the years biggest disappointments. Halo 3 did seem a bit rushed; the visuals didn't look as good as it could've been, the story seem to have only 10 pages of script, and the single-player was too short. Halo 3 was released in September 25th, Halo Reach is cutting it 10 days shorter. I don't want to experience another disappointing campaign and storyline like I did with Halo 3.

If Halo Reach ends up being a disappoinment, then I'll have; Medal of Honor, Call of Duty: Black Ops, and Crysis 2 to look forward to. Those games could potentially be some of the year's best first-person shooters, if not some of the years best. Maybe with Halo Reach too, but I can't say that with such a early release date.

Who else thinks it should in a few more months in development?

wizdom

Release dates mean nothing, if a game is finish release it, So your saying Mario Galaxy 2 sucks cause it came out in May instead of November? How about RDR? Do I need to go on and tell you how silly your sounding, you didn't like Halo 3 and ODST? That's your opinion, but both games got great reviews, weather this game comes out in September or November it really wouldn't be that different, two more months isn't going to help the game out by that much, if you didn't like Halo 3 that's your view, but a release date of a game has nothing to do with the quality of that game, RDR, Galaxy 2 and Mass Effect 2 all came out in the first half of this year and they turned out to be fine......so I'm not getting where your comming from with this topic, because your crazy if you think Halo Reach comming out in November instead of September would make it 10x better.

The difference between Halo Reach and the game you've mentioned, is that those games have been longer in developtment than Reach. Reach just started in developtment by the time they've shown the very first teaser trailer at E3.

It may seem like I'm implying that Halo 3 is a bad game, but the fact is: I like Halo 3 a lot, but primarily for it's online multi-player. The single-player was fun but utterly forgettable. I can't say much about Halo 3 ODST because that game is an expansion pack, where Halo Reach is a full fledged game. Also, just because a game is critically acclaim doesn't mean it's as great as they're made out to be. Modern Warfare 2 is a fun game, but it was filled with flaws that so many critics overlooked, because they fell for the hype.

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inoperativeRS

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#4 inoperativeRS
Member since 2004 • 8844 Posts

If you'd replace Halo 3 with Halo 2 I could agree but Halo 3 is still the most complete FPS package on current gen consoles almost 3 years after its release. It was certainly not rushed - in fact it was more polished at release than most games are after years of patches and had a feature set that only PC shooters could rival.

If we're using Halo 3 as comparison I don't think Reach's early release date should be a source of concern. Halo 2 was released in November 2004 which means Halo 3 had a shorter development cycle than Reach (ODST was just a sideproject by a small part of Bungie), it was also Bungie's first game on 360 hardware (Reach is their third) and had as mentioned above a very impressive number of more or less completely new features that hadn't been seen on consoles before on the same scale.

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wizdom

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#5 wizdom
Member since 2003 • 10111 Posts
[QUOTE="SelectiveCynic"]

[QUOTE="wizdom"][QUOTE="SelectiveCynic"]

Halo: Reach's release date is September 14th of this year, now many Halo fans are excited that it's going to be released this early this fall. However I find it to be a bit too early, I think this game should have one or two more months in development so Bungie can make the game longer and more polished. I'm getting the feeling they'll just rush it for deadline and it could turnout to be one of the years biggest disappointments. Halo 3 did seem a bit rushed; the visuals didn't look as good as it could've been, the story seem to have only 10 pages of script, and the single-player was too short. Halo 3 was released in September 25th, Halo Reach is cutting it 10 days shorter. I don't want to experience another disappointing campaign and storyline like I did with Halo 3.

If Halo Reach ends up being a disappoinment, then I'll have; Medal of Honor, Call of Duty: Black Ops, and Crysis 2 to look forward to. Those games could potentially be some of the year's best first-person shooters, if not some of the years best. Maybe with Halo Reach too, but I can't say that with such a early release date.

Who else thinks it should in a few more months in development?

Release dates mean nothing, if a game is finish release it, So your saying Mario Galaxy 2 sucks cause it came out in May instead of November? How about RDR? Do I need to go on and tell you how silly your sounding, you didn't like Halo 3 and ODST? That's your opinion, but both games got great reviews, weather this game comes out in September or November it really wouldn't be that different, two more months isn't going to help the game out by that much, if you didn't like Halo 3 that's your view, but a release date of a game has nothing to do with the quality of that game, RDR, Galaxy 2 and Mass Effect 2 all came out in the first half of this year and they turned out to be fine......so I'm not getting where your comming from with this topic, because your crazy if you think Halo Reach comming out in November instead of September would make it 10x better.

The difference between Halo Reach and the game you've mentioned, is that those games have been longer in developtment than Reach. Reach just started in developtment by the time they've shown the very first teaser trailer at E3.

It may seem like I'm implying that Halo 3 is a bad game, but the fact is: I like Halo 3 a lot, but primarily for it's online multi-player. The single-player was fun but utterly forgettable. I can't say much about Halo 3 ODST because that game is an expansion pack, where Halo Reach is a full fledged game. Also, just because a game is critically acclaim doesn't mean it's as great as they're made out to be. Modern Warfare 2 is a fun game, but it was filled with flaws that so many critics overlooked, because they fell for the hype.

Just becaue you think there were flaws in Halo 3 doesn't mean everyone has to agree with those same flaws as well, all your doing is saying since "I have a problem with something everyone else should as well", your wrong, that's your opinion on Halo 3, nobody has to agree with you at all on that, it's a called having a opinion, I personally think H3 is the most complete shooter this generation, was it perfect? Nope, but peoples opinions are peoples opinions, Show me a article that says Halo Reach just begin developement? I'm sorry your wrong it's been in developement for 2-3 years that's the same time that H2 and H3 and ODST was in developement as well, two more months means nothing in game developement time since most games are finished 4-6 weeks before they come out, just because you find something wrong with a game doesn't mean that everyone should have the same problems that you have with that game as well.
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wizdom

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#6 wizdom
Member since 2003 • 10111 Posts
[QUOTE="inoperativeRS"]

If you'd replace Halo 3 with Halo 2 I could agree but Halo 3 is still the most complete FPS package on current gen consoles almost 3 years after its release. It was certainly not rushed - in fact it was more polished at release than most games are after years of patches and had a feature set that only PC shooters could rival.

If we're using Halo 3 as comparison I don't think Reach's early release date should be a source of concern. Halo 2 was released in November 2004 which means Halo 3 had a shorter development cycle than Reach (ODST was just a sideproject by a small part of Bungie), it was also Bungie's first game on 360 hardware (Reach is their third) and had as mentioned above a very impressive number of more or less completely new features that hadn't been seen on consoles before on the same scale.

I agree, the hate on Halo 3 is silly imo, it offers the most complete package of any shooter this generation, what shooter can top it in terms of features? Are there better looking games? Sure, but in terms of complete package it's up there with the best games this generation in that regard and deserves more credit then it gets by gamers which it won't get it, I think it's the best Halo game, but that's my opinion personally.
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warmaster670

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#7 warmaster670
Member since 2004 • 4699 Posts

If you'd replace Halo 3 with Halo 2 I could agree but Halo 3 is still the most complete FPS package on current gen consoles almost 3 years after its release. It was certainly not rushed - in fact it was more polished at release than most games are after years of patches and had a feature set that only PC shooters could rival.

inoperativeRS

This is a joke right? halo 3 didnt feature anything that amazing

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wizdom

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#8 wizdom
Member since 2003 • 10111 Posts

[QUOTE="inoperativeRS"]

If you'd replace Halo 3 with Halo 2 I could agree but Halo 3 is still the most complete FPS package on current gen consoles almost 3 years after its release. It was certainly not rushed - in fact it was more polished at release than most games are after years of patches and had a feature set that only PC shooters could rival.

warmaster670

This is a joke right? halo 3 didnt feature anything that amazing

Replays,forge modeandweb intergrationfeatures that no shooter on aconsole has match to date this far, anything else you want to say that sounds silly? you probally haven't even played Halo 3, sure the gameplay was the same, but the features is what made it unique and still unrival by any shooter this generation in terms of features, sure they may not be big to you, but it terms of most people they were big steps for a shooting game and still is.

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inoperativeRS

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#9 inoperativeRS
Member since 2004 • 8844 Posts

[QUOTE="inoperativeRS"]

If you'd replace Halo 3 with Halo 2 I could agree but Halo 3 is still the most complete FPS package on current gen consoles almost 3 years after its release. It was certainly not rushed - in fact it was more polished at release than most games are after years of patches and had a feature set that only PC shooters could rival.

warmaster670

This is a joke right? halo 3 didnt feature anything that amazing

It saves every second of gameplay in a memory-efficient format while you're playing. It is one of the few modern console shooters that does not use smoke and mirrors to achieve its enormous scale - every single NPC runs its own (award-winning) AI, no two battles unfold the same, no enemy respawns because the player doesn't move forward fast enough. Instead of decieving the player it does the opposite and simulates a lot of factors the player will never even notice outside of the theatre mode. It features a level editor that might have been gimped at release but right now MLG uses more usermade maps than premade ones in their playlist. It features gamemodes ranging from racing to ballgames, and those niche gametypes are often different enough to feel like different games completely (I know many who would pay for a rocket race game). It features an intuitive way to transfer all the multimedia and stats it captures to your computer.

I could go on but I think eurogamer's Retrospective on it said it best: "It's a glimpse of the future. One day, all games will be made this way."

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#10 Archangel3371
Member since 2004 • 46883 Posts
No I'm not disappointed with the release date at all. Halo 3 was/is a fantastic game so I have no worries at all about how Reach will turn out. I also really enjoyed the online beta so judging off of that and Bungie's pedigree I'm very confident that they'll crank out an excellent game.
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SelectiveCynic

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#11 SelectiveCynic
Member since 2010 • 65 Posts

If you'd replace Halo 3 with Halo 2 I could agree but Halo 3 is still the most complete FPS package on current gen consoles almost 3 years after its release. It was certainly not rushed - in fact it was more polished at release than most games are after years of patches and had a feature set that only PC shooters could rival.

If we're using Halo 3 as comparison I don't think Reach's early release date should be a source of concern. Halo 2 was released in November 2004 which means Halo 3 had a shorter development cycle than Reach (ODST was just a sideproject by a small part of Bungie), it was also Bungie's first game on 360 hardware (Reach is their third) and had as mentioned above a very impressive number of more or less completely new features that hadn't been seen on consoles before on the same scale.

inoperativeRS

Halo 2 was far more rushed than Halo 3 (It was developed in 9 or 10 months), but it seemed that Bungie didn't put enough effort to the campaign and story as they did with the multi-player.

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#12 bluezy
Member since 2004 • 29297 Posts

[QUOTE="inoperativeRS"]

If you'd replace Halo 3 with Halo 2 I could agree but Halo 3 is still the most complete FPS package on current gen consoles almost 3 years after its release. It was certainly not rushed - in fact it was more polished at release than most games are after years of patches and had a feature set that only PC shooters could rival.

If we're using Halo 3 as comparison I don't think Reach's early release date should be a source of concern. Halo 2 was released in November 2004 which means Halo 3 had a shorter development cycle than Reach (ODST was just a sideproject by a small part of Bungie), it was also Bungie's first game on 360 hardware (Reach is their third) and had as mentioned above a very impressive number of more or less completely new features that hadn't been seen on consoles before on the same scale.

SelectiveCynic

Halo 2 was far more rushed than Halo 3 (It was developed in 9 or 10 months), but it seemed that Bungie didn't put enough effort to the campaign and story as they did with the multi-player.

Got proof to back up that claim? I'm willing to bet Halo 2 was in development since late 2001 or early 2002 at the latest.
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inoperativeRS

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#13 inoperativeRS
Member since 2004 • 8844 Posts
[QUOTE="SelectiveCynic"]

[QUOTE="inoperativeRS"]

If you'd replace Halo 3 with Halo 2 I could agree but Halo 3 is still the most complete FPS package on current gen consoles almost 3 years after its release. It was certainly not rushed - in fact it was more polished at release than most games are after years of patches and had a feature set that only PC shooters could rival.

If we're using Halo 3 as comparison I don't think Reach's early release date should be a source of concern. Halo 2 was released in November 2004 which means Halo 3 had a shorter development cycle than Reach (ODST was just a sideproject by a small part of Bungie), it was also Bungie's first game on 360 hardware (Reach is their third) and had as mentioned above a very impressive number of more or less completely new features that hadn't been seen on consoles before on the same scale.

bluezy

Halo 2 was far more rushed than Halo 3 (It was developed in 9 or 10 months), but it seemed that Bungie didn't put enough effort to the campaign and story as they did with the multi-player.

Got proof to back up that claim? I'm willing to bet Halo 2 was in development since late 2001 or early 2002 at the latest.

They scrapped their graphics engine at a late point in development and built a new one from scratch. Link.
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#14 bluezy
Member since 2004 • 29297 Posts
Fair enough. Just wanted proof is all.:)
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#15 Flamecommando
Member since 2003 • 11634 Posts

I'm only dissapointed in the date because it's not close enough to my birthday. It does seem soon though.

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#16 CrimsonpugTwo
Member since 2004 • 2220 Posts

[QUOTE="inoperativeRS"]

If you'd replace Halo 3 with Halo 2 I could agree but Halo 3 is still the most complete FPS package on current gen consoles almost 3 years after its release. It was certainly not rushed - in fact it was more polished at release than most games are after years of patches and had a feature set that only PC shooters could rival.

If we're using Halo 3 as comparison I don't think Reach's early release date should be a source of concern. Halo 2 was released in November 2004 which means Halo 3 had a shorter development cycle than Reach (ODST was just a sideproject by a small part of Bungie), it was also Bungie's first game on 360 hardware (Reach is their third) and had as mentioned above a very impressive number of more or less completely new features that hadn't been seen on consoles before on the same scale.

SelectiveCynic

Halo 2 was far more rushed than Halo 3 (It was developed in 9 or 10 months), but it seemed that Bungie didn't put enough effort to the campaign and story as they did with the multi-player.

You DO know the difference between when a game is announced and when a game starts develepment don't you? Just because a game is announced at E3 doesn't mean that develeopment started right at that announcement. Most games are in develepment far a year or more before they're revealed to the world. Halo: Reach AND Halo 3 ODST started being worked on at the same time - right after Halo 3's launch. Heck you could say that Reach will have a longer developing period than ODST.

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#17 muthsera666
Member since 2005 • 13271 Posts
How about you just wait to see how polished the game is when it comes out, instead of hypothesizing when you don't have much more information that a few press releases.
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#18 Nifty_Shark
Member since 2007 • 13137 Posts
You know nothing would change if Halo 3 was delayed till December. Halo Reach is the same story. Bungie is aiming for a specific campaign, multiplayer, story, graphics, sound. This will all be done before release day. Any developer could claim "if only we had more time". NO! At some point things must be released or else they will turn into Duke Nukem Forever.
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ComeAtMeBro

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#19 ComeAtMeBro
Member since 2010 • 25 Posts
Game is gonna be awesome. I'm going to get it at best buy at midnight.
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#20 PublicNuisance
Member since 2009 • 4582 Posts

Halo: Reach's release date is September 14th of this year, now many Halo fans are excited that it's going to be released this early this fall. However I find it to be a bit too early, I think this game should have one or two more months in development so Bungie can make the game longer and more polished. I'm getting the feeling they'll just rush it for deadline and it could turnout to be one of the year's biggest disappointments. Halo 3 did seem a bit rushed; the visuals didn't look as good as it could've been, the story seem to have only 10 pages of script, and the single-player was too short. Halo 3 was released in September 25th;Halo Reach is cutting it 11 days shorter. I don't want to experience another disappointing campaign and storyline like I did with Halo 3.

If Halo Reach ends up being a disappointment, then I'll have; Medal of Honor, Call of Duty: Black Ops, and Crysis 2 to look forward to. Those games could potentially be some of the year's best first-person shooters, if not some of the year's best. Maybe with Halo Reach too, but I can't say that with such an early release date.

Who else thinks it should in a few more months in development?

SelectiveCynic

I don't plan on buying it so it doesn't bother me in the least.

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#21 Soko77788
Member since 2007 • 416 Posts

Just in case any of you didn't know, if you listen to the bungie podcasts they said in the past one released about 2 weeks ago that the current build they have for Reach is already 2 months ahead of the one used in the Beta. So right there we know the multiplayer is miles ahead of what we got to play. Me personally i'm not worried about what Bungie is doing with Reach. I think they truly want to send there franchise off with a bang. They like to drop hints that there are "bombs" still to be dropped regarding Reach. Stay tuned.... E3 is about 3 weeks away.