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actually I'm craving for some right now.
We haven't had much lately.
Actually I'm getting really sick of all these shooters
and Western RPGs and it's bugs
I started playing RPGs with pen and paper. Dungeons and Dragons. It's always been about an open world with tons of choices.
I've played through many JRPGs through the late 80s and 90s. I kept waiting for them to evolve into a real RPG. I'm surprised at how the gameplay is exactly the same with new console hardware. It's very stale. I mean save points? There is a hard drive in those machines. It just amazes me that playing these new JRPGs is nothing different than it was in the 90s, except better graphics. The games are not evolving. I try to like them but within an hour I realize it's the same old thing.
My primary gaming is done on the PC, so I've played through my fair share of great, true RPGs. PC is definitely where it's at for RPGs.
I started playing RPGs with pen and paper. Dungeons and Dragons. It's always been about an open world with tons of choices.
I've played through many JRPGs through the late 80s and 90s. I kept waiting for them to evolve into a real RPG. I'm surprised at how the gameplay is exactly the same with new console hardware. It's very stale. I mean save points? There is a hard drive in those machines. It just amazes me that playing these new JRPGs is nothing different than it was in the 90s, except better graphics. The games are not evolving. I try to like them but within an hour I realize it's the same old thing.
My primary gaming is done on the PC, so I've played through my fair share of great, true RPGs. PC is definitely where it's at for RPGs.
Rusteater
I disagree.
FFXII was some incredible effort into changing formula and moving forward.
NIS games takes JRPG to extreme ends.
Persona games add social experiments added to the games.
Shadow Hearts games adds whole new theme to JRPG story theme.
To me, no other genre experimented as much as JRPG genres. None of them stuck as strong step forward, but JRPG developers are trying hard to make it different.
Compare to any other genre, JRPG has most variety.
[QUOTE="Rusteater"]I started playing RPGs with pen and paper. Dungeons and Dragons. It's always been about an open world with tons of choices.
I've played through many JRPGs through the late 80s and 90s. I kept waiting for them to evolve into a real RPG. I'm surprised at how the gameplay is exactly the same with new console hardware. It's very stale. I mean save points? There is a hard drive in those machines. It just amazes me that playing these new JRPGs is nothing different than it was in the 90s, except better graphics. The games are not evolving. I try to like them but within an hour I realize it's the same old thing.
My primary gaming is done on the PC, so I've played through my fair share of great, true RPGs. PC is definitely where it's at for RPGs.
TriangleHard
I disagree.
FFXII was some incredible effort into changing formula and moving forward.
NIS games takes JRPG to extreme ends.
Persona games add social experiments added to the games.
Shadow Hearts games adds whole new theme to JRPG story theme.
To me, no other genre experimented as much as JRPG genres. None of them stuck as strong step forward, but JRPG developers are trying hard to make it different.
Compare to any other genre, JRPG has most variety.
Final Fantasy games are awful. I gave up on them years ago. Sure they add a few things but the core gameplay is from the early 90s. Very boring.
NIS is the poster child of bad JRPGs. I tried Disgaea and sold it 2 days after I bought it.
Never played a Persona game. They never caught my attention as something interesting.
Played both Shadow Hearts - nothing new there. I didn't even finish them. Truly boring stories.
The biggest challange in a JRPG is trying to figure out which characters are male and which are female.
I think that JRPGs are stuck in the past and will remain there.
The last one I tried was Lost Odyssey. The story was so bad and boring that I couldn't remeber where or what I was supposed to be doing each time I played. I had to write down the next objective. There was no journal system in the game. This is another problem with most JRPGs. I mean there is a hard drive in the console. There's more than enough memory for these things in the game yet the whole game feels like it was coded in the mid 90's and given a new graphical treatment.
[QUOTE="TriangleHard"][QUOTE="Rusteater"]I started playing RPGs with pen and paper. Dungeons and Dragons. It's always been about an open world with tons of choices.
I've played through many JRPGs through the late 80s and 90s. I kept waiting for them to evolve into a real RPG. I'm surprised at how the gameplay is exactly the same with new console hardware. It's very stale. I mean save points? There is a hard drive in those machines. It just amazes me that playing these new JRPGs is nothing different than it was in the 90s, except better graphics. The games are not evolving. I try to like them but within an hour I realize it's the same old thing.
My primary gaming is done on the PC, so I've played through my fair share of great, true RPGs. PC is definitely where it's at for RPGs.
Rusteater
I disagree.
FFXII was some incredible effort into changing formula and moving forward.
NIS games takes JRPG to extreme ends.
Persona games add social experiments added to the games.
Shadow Hearts games adds whole new theme to JRPG story theme.
To me, no other genre experimented as much as JRPG genres. None of them stuck as strong step forward, but JRPG developers are trying hard to make it different.
Compare to any other genre, JRPG has most variety.
Final Fantasy games are awful. I gave up on them years ago. Sure they add a few things but the core gameplay is from the early 90s. Very boring.
NIS is the poster child of bad JRPGs. I tried Disgaea and sold it 2 days after I bought it.
Never played a Persona game. They never caught my attention as something interesting.
Played both Shadow Hearts - nothing new there. I didn't even finish them. Truly boring stories.
The biggest challange in a JRPG is trying to figure out which characters are male and which are female.
I think that JRPGs are stuck in the past and will remain there.
The last one I tried was Lost Odyssey. The story was so bad and boring that I couldn't remeber where or what I was supposed to be doing each time I played. I had to write down the next objective. There was no journal system in the game. This is another problem with most JRPGs. I mean there is a hard drive in the console. There's more than enough memory for these things in the game yet the whole game feels like it was coded in the mid 90's and given a new graphical treatment.
Obviously you have different taste.
None of them are boring or poorly made. They just aren't for you.
And for someone who hates all those games, you tend to try a lot of them. Maybe you secretly enjoy them?
Definitely agree with you about the shooters. There all the same now. I'm pretty sure everything has been done that can be done for shooters. I can't even get into them any more. I'll play for a half hour thinking this is cool then never play it again.actually I'm craving for some right now.
We haven't had much lately.
Actually I'm getting really sick of all these shooters
and Western RPGs and it's bugs
TriangleHard
[QUOTE="Rusteater"][QUOTE="TriangleHard"]I disagree.
FFXII was some incredible effort into changing formula and moving forward.
NIS games takes JRPG to extreme ends.
Persona games add social experiments added to the games.
Shadow Hearts games adds whole new theme to JRPG story theme.
To me, no other genre experimented as much as JRPG genres. None of them stuck as strong step forward, but JRPG developers are trying hard to make it different.
Compare to any other genre, JRPG has most variety.
TriangleHard
Final Fantasy games are awful. I gave up on them years ago. Sure they add a few things but the core gameplay is from the early 90s. Very boring.
NIS is the poster child of bad JRPGs. I tried Disgaea and sold it 2 days after I bought it.
Never played a Persona game. They never caught my attention as something interesting.
Played both Shadow Hearts - nothing new there. I didn't even finish them. Truly boring stories.
The biggest challange in a JRPG is trying to figure out which characters are male and which are female.
I think that JRPGs are stuck in the past and will remain there.
The last one I tried was Lost Odyssey. The story was so bad and boring that I couldn't remeber where or what I was supposed to be doing each time I played. I had to write down the next objective. There was no journal system in the game. This is another problem with most JRPGs. I mean there is a hard drive in the console. There's more than enough memory for these things in the game yet the whole game feels like it was coded in the mid 90's and given a new graphical treatment.
Obviously you have different taste.
None of them are boring or poorly made. They just aren't for you.
And for someone who hates all those games, you tend to try a lot of them. Maybe you secretly enjoy them?
I'll play any game that's good. I give these games a chance. I try to like them, I want to like them. In the end I'm always dissapointed. I almost never finish them and sell them within a week or so of buying them. I always buy them used. Lost Odyssey was the first JRPG I've bought in the last 2 years. It will probably 2 more years until I buy another.
I'm hoping to see some innovation, I'd like to see some of these developers move out of the past and into the future. I'm sure some of them are capable of making a good game.
Your right that JRPG's don't give you much freedom as WRPG's but not every game has to be open ended to be good. There are many many JRPG's that are better than WRPG's, yet they are not open world.McMJ3
I don't care if an RPG is open world or not, I care about choice. Meaningful choices that affect the outcome of the game. Don't get me wrong, I love JRPs and they need to keep being made so I can have an old school alternative when I wish it but you don't normally see that kind of choice. And whoever said that WRPGs are not about plot. that is false. Maybe not every has an award winning story but at least they are different; every single JRPG is about some spikey haired kid saving the world but he doesn't really want to (yes, that's an exaggeration but you get my point). And Mass Effect has to have my favorite story in an RPG ever.
[QUOTE="TriangleHard"]Definitely agree with you about the shooters. There all the same now. I'm pretty sure everything has been done that can be done for shooters. I can't even get into them any more. I'll play for a half hour thinking this is cool then never play it again.actually I'm craving for some right now.
We haven't had much lately.
Actually I'm getting really sick of all these shooters
and Western RPGs and it's bugs
McMJ3
I agree that most shooters are the same and don't even try to innovate but I disagree that everything that can be done has been. Have you played Mirror's Edge? While not perfect, it's a step in the right direction.
I prefer WRPG's to JRPG. I agree with rust eater....up to a point. I also grew up playing pen and paper RPG's like D&D,Vampire:the masqerade,Champions,Rifts,Shadowrun, and I am used to the limit being only where my mind takes me. So i love games like morrowind,where i can put 40+ hours,level my character up,be high up in several guilds,yet never even do the first main story mission in Balmora. I do not think it makes these games more RPG,or better,its just my prefrence.
Where my opinon diverges from rusteaters is that i personaly feel the JRPG has evolved a lot over the years, I just unfortunatley feel that part of that evolution is so based on story that your choices become very linear,following a to b fighting random battles to keep you occupied until the next epic cut scene. Which is just as valid as WRPG's,just different,and not to my tastes.
well...unfortunately, the U.S. isn't kickin' out alot of fantasy role-playing games (which I favor) so I kinda have to stick with the JRPGs...
it seems as if most of the role-playing games that the U.S. has to offer are armed-combat games...nothing really magical, not much of a storyline
[QUOTE="TriangleHard"][QUOTE="Rusteater"]Final Fantasy games are awful. I gave up on them years ago. Sure they add a few things but the core gameplay is from the early 90s. Very boring.
NIS is the poster child of bad JRPGs. I tried Disgaea and sold it 2 days after I bought it.
Never played a Persona game. They never caught my attention as something interesting.
Played both Shadow Hearts - nothing new there. I didn't even finish them. Truly boring stories.
The biggest challange in a JRPG is trying to figure out which characters are male and which are female.
I think that JRPGs are stuck in the past and will remain there.
The last one I tried was Lost Odyssey. The story was so bad and boring that I couldn't remeber where or what I was supposed to be doing each time I played. I had to write down the next objective. There was no journal system in the game. This is another problem with most JRPGs. I mean there is a hard drive in the console. There's more than enough memory for these things in the game yet the whole game feels like it was coded in the mid 90's and given a new graphical treatment.
Rusteater
Obviously you have different taste.
None of them are boring or poorly made. They just aren't for you.
And for someone who hates all those games, you tend to try a lot of them. Maybe you secretly enjoy them?
I'll play any game that's good. I give these games a chance. I try to like them, I want to like them. In the end I'm always dissapointed. I almost never finish them and sell them within a week or so of buying them. I always buy them used. Lost Odyssey was the first JRPG I've bought in the last 2 years. It will probably 2 more years until I buy another.
I'm hoping to see some innovation, I'd like to see some of these developers move out of the past and into the future. I'm sure some of them are capable of making a good game.
I want to like FPS games, I really want to.
I tried Halo and Bioshock. Hated both and they were boring as hell.
And no games bored me as much as Half Life 2. I grit my teeth and played those games half way, but couldn't handle it anymore than that.
If it isn't for you, it just isn't for you.
I also want innovation from FPS games too, which happens NEVER.
Mirror's Edge showed some difference, but compared to what JRPG shows it's too small to be worth mentioning.
The problem I have with WRPGs is the open ended worlds. At least with a linear game/ story, I don't spend time chasing down characters and quests that have nothing to do with the story I forgot about because it was told in a 3-minute intro video.. Side quests are probably the biggest problem because I shift my attention from one person to the next and now I'm not sure what's going on, but it's becoming boring. For me, simple JRPGs like (oh nos) Final Fantasy tell the story straight to you; whether you want to read 10 minutes of dialogue is up to you. With so many choices, a game expands itself too much and diverts your attention from the intro. Take Fallout 3 - a great setup in the beginning, but then your outside and if your lucky enough to wonder into Megaton, you have so many different characters telling you facts and tidbits (irrelevant I say) that you're not sure what's really going on. Same with Oblivion, but I enjoyed combat in that game so much I won't discuss it. Bottom line - JRPGs maybe very similar, but an age old perfect formula is just that: perfectjjtiebucklethank you,your post pretty much was the perfect counterpoint to mine and the point i was trying to make. Its all about prefrence,and both styles have progressed alot and are legitamate RPGs. In fact I think the genre is very healthy and whichever style you prefer has more options than ever. the only thing I would like to see is some of these western companys try a more traditional approach,and some of the japanese devlopers try the open world type,I would like to see what the diffrent takes would be and the type of innovation they could provide.
But even if that never happens I think the bottomline is that the genre is alive and well and very healthy with more options and choices then ever before.and that is something all RPG fans should celebrate no matter which type of game within the genre they prefer.
P4 was probably the only JRPG of 2008 that I actually liked. Yes, I did play TWEWY. And yes, I thought it was just the same as all the other run of the mill JRPGs out there.
I'm just tired of turn-based JRPG. They're so boring IMO. My top 3 JRPGs are Rogue Galaxy, Dark Cloud 2, and KH 1 & 2.
BTW TC...what you said are the difference of WRPG to JRPG.
WPRG = customizable character, choose your own path, story can be ignored
JRPG = character is already there, 90% linear, main point is the story
I want to like FPS games, I really want to.
I tried Halo and Bioshock. Hated both and they were boring as hell.
And no games bored me as much as Half Life 2. I grit my teeth and played those games half way, but couldn't handle it anymore than that.
If it isn't for you, it just isn't for you.
I also want innovation from FPS games too, which happens NEVER.
Mirror's Edge showed some difference, but compared to what JRPG shows it's too small to be worth mentioning.
TriangleHard
Try something like Deus Ex (with the Shifter/Shifter Plus mod), System Shock 2 and/or VtM:Bloodlines (with latest community patch).
JRPGs for most part are not innovative, none of them coming close to a Fallout 1 or Planescape: Torment in terms or role playing (witch is what they're missing since they're all adventure games).
And yes I'm sick of them, but also by the lack or role playing elements in wrpgs.
As a rule, I like to be in control of my character at all times except during cutscenes and things like, for example, specific times when I'm forced to drive or pilot something. This constant control includes being able to do the same things at any two points in time, not few things sometimes (such as on a JRPG's world map) and many completely different things other times (such as in JRPG battles). I despise random battles, and even though untimed, turn-based battling is the type of battling I prefer in random battles (if I'm forced into battle, I like being able to take time to plan), it makes things boring for me eventually.
But if I do play an RPG with turn-based, random battles, I want the battles to be usually easy and very, very quick (i.e. I hate ending battle animations, since they account for too much time), such as in Golden Sun.
In short, I like my games to be at least as free as action/adventure games, which is why I'll play The Elder Scrolls over any JRPG any day.
I want to like FPS games, I really want to.
I tried Halo and Bioshock. Hated both and they were boring as hell.
And no games bored me as much as Half Life 2. I grit my teeth and played those games half way, but couldn't handle it anymore than that.
If it isn't for you, it just isn't for you.
I also want innovation from FPS games too, which happens NEVER.
Mirror's Edge showed some difference, but compared to what JRPG shows it's too small to be worth mentioning.
TriangleHard
Thank you for this post. I recently came back to JRPGS a few months ago (I stopped before High School, and now I'm 25), and I couldn't be happier. I thought I was just weird for not being too interested after playing the demo of Bioshock, and getting about half-way through Half-Life 2 before realizing I was getting bored about 4-5 hours prior. Now I went out and bought Enchanted Arms (wanted to start at the beginning of this gen), and I'm elated!
I'm not getting tired at all. I'm playing through tales of Vesperia and Star Ocean 2 on the PSP and lovin' them both!
As for WRPG's, well, the only one I have ever played and beaten was Fallout 3, so I don't have that much of an opinion on them, though fallout 3 was a very good game, IMO.
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