Anyone else getting tired of JRPGs?

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NerdEmperor

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#1 NerdEmperor
Member since 2004 • 965 Posts
I don't know what it is but I'm not really that into JRPGs anymore. I think maybe western RPGs have surpased JRPGs (in my opinion). What really impresses me about western RPGs is the amount of choice you get. I haven't really seen that implented as much or as well in a JRPG (again, in my opinion).
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CRS98

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#2 CRS98
Member since 2004 • 9036 Posts
JRPGs are more about story and less about options. I'm kind of surprised how recently they've taken into real-time combat as WRPGs have done.
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Grieverr

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#3 Grieverr
Member since 2002 • 2835 Posts

I don't like WRPGs too much. I played through KOTOR because I'm a Star Wars fan. I'm trying to force myself through Mass Effect, but its just boring me to death.

I see JRPGs as chess games, where timing and strategy play a huge role.

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Archangel3371

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#4 Archangel3371  Online
Member since 2004 • 46887 Posts
No not at all. Ever since I got Dragon Warrior for the NES I've been hooked on them and still love them.
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#5 Gemini_Red
Member since 2003 • 3290 Posts
Nope! I can burnt out on them for a while(Dragon Quest VIII I loved, but I quit playing JRPG's for while after completing it) but some game comes along that pulls me back in.
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TriangleHard

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#6 TriangleHard
Member since 2005 • 9097 Posts

actually I'm craving for some right now.

We haven't had much lately.

Actually I'm getting really sick of all these shooters

and Western RPGs and it's bugs

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Rusteater

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#7 Rusteater
Member since 2004 • 4080 Posts

I started playing RPGs with pen and paper. Dungeons and Dragons. It's always been about an open world with tons of choices.

I've played through many JRPGs through the late 80s and 90s. I kept waiting for them to evolve into a real RPG. I'm surprised at how the gameplay is exactly the same with new console hardware. It's very stale. I mean save points? There is a hard drive in those machines. It just amazes me that playing these new JRPGs is nothing different than it was in the 90s, except better graphics. The games are not evolving. I try to like them but within an hour I realize it's the same old thing.

My primary gaming is done on the PC, so I've played through my fair share of great, true RPGs. PC is definitely where it's at for RPGs.

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JASM_600

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#8 JASM_600
Member since 2004 • 25 Posts
im not getting tired of them at all, i really hope star ocean is going to be good. However i do love WRPG's as well.
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TriangleHard

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#9 TriangleHard
Member since 2005 • 9097 Posts

I started playing RPGs with pen and paper. Dungeons and Dragons. It's always been about an open world with tons of choices.

I've played through many JRPGs through the late 80s and 90s. I kept waiting for them to evolve into a real RPG. I'm surprised at how the gameplay is exactly the same with new console hardware. It's very stale. I mean save points? There is a hard drive in those machines. It just amazes me that playing these new JRPGs is nothing different than it was in the 90s, except better graphics. The games are not evolving. I try to like them but within an hour I realize it's the same old thing.

My primary gaming is done on the PC, so I've played through my fair share of great, true RPGs. PC is definitely where it's at for RPGs.

Rusteater

I disagree.

FFXII was some incredible effort into changing formula and moving forward.

NIS games takes JRPG to extreme ends.

Persona games add social experiments added to the games.

Shadow Hearts games adds whole new theme to JRPG story theme.

To me, no other genre experimented as much as JRPG genres. None of them stuck as strong step forward, but JRPG developers are trying hard to make it different.

Compare to any other genre, JRPG has most variety.

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MAILER_DAEMON

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#10 MAILER_DAEMON
Member since 2003 • 45906 Posts
I can't get tired of what there aren't enough of. ;)
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#11 Rusteater
Member since 2004 • 4080 Posts
[QUOTE="Rusteater"]

I started playing RPGs with pen and paper. Dungeons and Dragons. It's always been about an open world with tons of choices.

I've played through many JRPGs through the late 80s and 90s. I kept waiting for them to evolve into a real RPG. I'm surprised at how the gameplay is exactly the same with new console hardware. It's very stale. I mean save points? There is a hard drive in those machines. It just amazes me that playing these new JRPGs is nothing different than it was in the 90s, except better graphics. The games are not evolving. I try to like them but within an hour I realize it's the same old thing.

My primary gaming is done on the PC, so I've played through my fair share of great, true RPGs. PC is definitely where it's at for RPGs.

TriangleHard

I disagree.

FFXII was some incredible effort into changing formula and moving forward.

NIS games takes JRPG to extreme ends.

Persona games add social experiments added to the games.

Shadow Hearts games adds whole new theme to JRPG story theme.

To me, no other genre experimented as much as JRPG genres. None of them stuck as strong step forward, but JRPG developers are trying hard to make it different.

Compare to any other genre, JRPG has most variety.

Final Fantasy games are awful. I gave up on them years ago. Sure they add a few things but the core gameplay is from the early 90s. Very boring.

NIS is the poster child of bad JRPGs. I tried Disgaea and sold it 2 days after I bought it.

Never played a Persona game. They never caught my attention as something interesting.

Played both Shadow Hearts - nothing new there. I didn't even finish them. Truly boring stories.

The biggest challange in a JRPG is trying to figure out which characters are male and which are female.

I think that JRPGs are stuck in the past and will remain there.

The last one I tried was Lost Odyssey. The story was so bad and boring that I couldn't remeber where or what I was supposed to be doing each time I played. I had to write down the next objective. There was no journal system in the game. This is another problem with most JRPGs. I mean there is a hard drive in the console. There's more than enough memory for these things in the game yet the whole game feels like it was coded in the mid 90's and given a new graphical treatment.

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TriangleHard

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#12 TriangleHard
Member since 2005 • 9097 Posts
[QUOTE="TriangleHard"][QUOTE="Rusteater"]

I started playing RPGs with pen and paper. Dungeons and Dragons. It's always been about an open world with tons of choices.

I've played through many JRPGs through the late 80s and 90s. I kept waiting for them to evolve into a real RPG. I'm surprised at how the gameplay is exactly the same with new console hardware. It's very stale. I mean save points? There is a hard drive in those machines. It just amazes me that playing these new JRPGs is nothing different than it was in the 90s, except better graphics. The games are not evolving. I try to like them but within an hour I realize it's the same old thing.

My primary gaming is done on the PC, so I've played through my fair share of great, true RPGs. PC is definitely where it's at for RPGs.

Rusteater

I disagree.

FFXII was some incredible effort into changing formula and moving forward.

NIS games takes JRPG to extreme ends.

Persona games add social experiments added to the games.

Shadow Hearts games adds whole new theme to JRPG story theme.

To me, no other genre experimented as much as JRPG genres. None of them stuck as strong step forward, but JRPG developers are trying hard to make it different.

Compare to any other genre, JRPG has most variety.

Final Fantasy games are awful. I gave up on them years ago. Sure they add a few things but the core gameplay is from the early 90s. Very boring.

NIS is the poster child of bad JRPGs. I tried Disgaea and sold it 2 days after I bought it.

Never played a Persona game. They never caught my attention as something interesting.

Played both Shadow Hearts - nothing new there. I didn't even finish them. Truly boring stories.

The biggest challange in a JRPG is trying to figure out which characters are male and which are female.

I think that JRPGs are stuck in the past and will remain there.

The last one I tried was Lost Odyssey. The story was so bad and boring that I couldn't remeber where or what I was supposed to be doing each time I played. I had to write down the next objective. There was no journal system in the game. This is another problem with most JRPGs. I mean there is a hard drive in the console. There's more than enough memory for these things in the game yet the whole game feels like it was coded in the mid 90's and given a new graphical treatment.

Obviously you have different taste.

None of them are boring or poorly made. They just aren't for you.

And for someone who hates all those games, you tend to try a lot of them. Maybe you secretly enjoy them?

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McMJ3

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#13 McMJ3
Member since 2008 • 2441 Posts
Your right that JRPG's don't give you much freedom as WRPG's but not every game has to be open ended to be good. There are many many JRPG's that are better than WRPG's, yet they are not open world.
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McMJ3

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#14 McMJ3
Member since 2008 • 2441 Posts

actually I'm craving for some right now.

We haven't had much lately.

Actually I'm getting really sick of all these shooters

and Western RPGs and it's bugs

TriangleHard
Definitely agree with you about the shooters. There all the same now. I'm pretty sure everything has been done that can be done for shooters. I can't even get into them any more. I'll play for a half hour thinking this is cool then never play it again.
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#15 Skylarkell
Member since 2007 • 2797 Posts

Nope, I still love them.

I do like some WRPGs as well but I just have a soft spot for JRPGs

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#16 Rusteater
Member since 2004 • 4080 Posts
[QUOTE="Rusteater"][QUOTE="TriangleHard"]

I disagree.

FFXII was some incredible effort into changing formula and moving forward.

NIS games takes JRPG to extreme ends.

Persona games add social experiments added to the games.

Shadow Hearts games adds whole new theme to JRPG story theme.

To me, no other genre experimented as much as JRPG genres. None of them stuck as strong step forward, but JRPG developers are trying hard to make it different.

Compare to any other genre, JRPG has most variety.

TriangleHard

Final Fantasy games are awful. I gave up on them years ago. Sure they add a few things but the core gameplay is from the early 90s. Very boring.

NIS is the poster child of bad JRPGs. I tried Disgaea and sold it 2 days after I bought it.

Never played a Persona game. They never caught my attention as something interesting.

Played both Shadow Hearts - nothing new there. I didn't even finish them. Truly boring stories.

The biggest challange in a JRPG is trying to figure out which characters are male and which are female.

I think that JRPGs are stuck in the past and will remain there.

The last one I tried was Lost Odyssey. The story was so bad and boring that I couldn't remeber where or what I was supposed to be doing each time I played. I had to write down the next objective. There was no journal system in the game. This is another problem with most JRPGs. I mean there is a hard drive in the console. There's more than enough memory for these things in the game yet the whole game feels like it was coded in the mid 90's and given a new graphical treatment.

Obviously you have different taste.

None of them are boring or poorly made. They just aren't for you.

And for someone who hates all those games, you tend to try a lot of them. Maybe you secretly enjoy them?

I'll play any game that's good. I give these games a chance. I try to like them, I want to like them. In the end I'm always dissapointed. I almost never finish them and sell them within a week or so of buying them. I always buy them used. Lost Odyssey was the first JRPG I've bought in the last 2 years. It will probably 2 more years until I buy another.

I'm hoping to see some innovation, I'd like to see some of these developers move out of the past and into the future. I'm sure some of them are capable of making a good game.

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#17 NerdEmperor
Member since 2004 • 965 Posts

Your right that JRPG's don't give you much freedom as WRPG's but not every game has to be open ended to be good. There are many many JRPG's that are better than WRPG's, yet they are not open world.McMJ3

I don't care if an RPG is open world or not, I care about choice. Meaningful choices that affect the outcome of the game. Don't get me wrong, I love JRPs and they need to keep being made so I can have an old school alternative when I wish it but you don't normally see that kind of choice. And whoever said that WRPGs are not about plot. that is false. Maybe not every has an award winning story but at least they are different; every single JRPG is about some spikey haired kid saving the world but he doesn't really want to (yes, that's an exaggeration but you get my point). And Mass Effect has to have my favorite story in an RPG ever.

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ASK_Story

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#18 ASK_Story
Member since 2006 • 11455 Posts
Yes and no. Yes because they're using recycled material from past RPGs and infusing them to modern games. That's why a lot of them feel the same. Even the character designs, storylines, and themes are the same. No because some of them are still fun to play. I guess formulas are fun. I sometimes get tiresome of them but in most cases, relaxing with a JRPG on a lonely Friday night or a weekend is soothing and peaceful because of their passive gameplay where they focus more on a slower paced story instead of fast-paced action where you have to be on your toes all the time. But I do cringe whenever there's a familiar cliche that takes place. Been there done that, type of feeling, but still fun in a odd way.
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#19 NerdEmperor
Member since 2004 • 965 Posts
[QUOTE="TriangleHard"]

actually I'm craving for some right now.

We haven't had much lately.

Actually I'm getting really sick of all these shooters

and Western RPGs and it's bugs

McMJ3

Definitely agree with you about the shooters. There all the same now. I'm pretty sure everything has been done that can be done for shooters. I can't even get into them any more. I'll play for a half hour thinking this is cool then never play it again.

I agree that most shooters are the same and don't even try to innovate but I disagree that everything that can be done has been. Have you played Mirror's Edge? While not perfect, it's a step in the right direction.

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mattykovax

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#20 mattykovax
Member since 2004 • 22693 Posts

I prefer WRPG's to JRPG. I agree with rust eater....up to a point. I also grew up playing pen and paper RPG's like D&D,Vampire:the masqerade,Champions,Rifts,Shadowrun, and I am used to the limit being only where my mind takes me. So i love games like morrowind,where i can put 40+ hours,level my character up,be high up in several guilds,yet never even do the first main story mission in Balmora. I do not think it makes these games more RPG,or better,its just my prefrence.

Where my opinon diverges from rusteaters is that i personaly feel the JRPG has evolved a lot over the years, I just unfortunatley feel that part of that evolution is so based on story that your choices become very linear,following a to b fighting random battles to keep you occupied until the next epic cut scene. Which is just as valid as WRPG's,just different,and not to my tastes.

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#21 magitekk
Member since 2009 • 3959 Posts

well...unfortunately, the U.S. isn't kickin' out alot of fantasy role-playing games (which I favor) so I kinda have to stick with the JRPGs...

it seems as if most of the role-playing games that the U.S. has to offer are armed-combat games...nothing really magical, not much of a storyline

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#22 jjtiebuckle
Member since 2008 • 1856 Posts
The problem I have with WRPGs is the open ended worlds. At least with a linear game/ story, I don't spend time chasing down characters and quests that have nothing to do with the story I forgot about because it was told in a 3-minute intro video.. Side quests are probably the biggest problem because I shift my attention from one person to the next and now I'm not sure what's going on, but it's becoming boring. For me, simple JRPGs like (oh nos) Final Fantasy tell the story straight to you; whether you want to read 10 minutes of dialogue is up to you. With so many choices, a game expands itself too much and diverts your attention from the intro. Take Fallout 3 - a great setup in the beginning, but then your outside and if your lucky enough to wonder into Megaton, you have so many different characters telling you facts and tidbits (irrelevant I say) that you're not sure what's really going on. Same with Oblivion, but I enjoyed combat in that game so much I won't discuss it. Bottom line - JRPGs maybe very similar, but an age old perfect formula is just that: perfect
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TriangleHard

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#23 TriangleHard
Member since 2005 • 9097 Posts
[QUOTE="TriangleHard"][QUOTE="Rusteater"]

Final Fantasy games are awful. I gave up on them years ago. Sure they add a few things but the core gameplay is from the early 90s. Very boring.

NIS is the poster child of bad JRPGs. I tried Disgaea and sold it 2 days after I bought it.

Never played a Persona game. They never caught my attention as something interesting.

Played both Shadow Hearts - nothing new there. I didn't even finish them. Truly boring stories.

The biggest challange in a JRPG is trying to figure out which characters are male and which are female.

I think that JRPGs are stuck in the past and will remain there.

The last one I tried was Lost Odyssey. The story was so bad and boring that I couldn't remeber where or what I was supposed to be doing each time I played. I had to write down the next objective. There was no journal system in the game. This is another problem with most JRPGs. I mean there is a hard drive in the console. There's more than enough memory for these things in the game yet the whole game feels like it was coded in the mid 90's and given a new graphical treatment.

Rusteater

Obviously you have different taste.

None of them are boring or poorly made. They just aren't for you.

And for someone who hates all those games, you tend to try a lot of them. Maybe you secretly enjoy them?

I'll play any game that's good. I give these games a chance. I try to like them, I want to like them. In the end I'm always dissapointed. I almost never finish them and sell them within a week or so of buying them. I always buy them used. Lost Odyssey was the first JRPG I've bought in the last 2 years. It will probably 2 more years until I buy another.

I'm hoping to see some innovation, I'd like to see some of these developers move out of the past and into the future. I'm sure some of them are capable of making a good game.

I want to like FPS games, I really want to.

I tried Halo and Bioshock. Hated both and they were boring as hell.

And no games bored me as much as Half Life 2. I grit my teeth and played those games half way, but couldn't handle it anymore than that.

If it isn't for you, it just isn't for you.

I also want innovation from FPS games too, which happens NEVER.

Mirror's Edge showed some difference, but compared to what JRPG shows it's too small to be worth mentioning.

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mattykovax

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#24 mattykovax
Member since 2004 • 22693 Posts

The problem I have with WRPGs is the open ended worlds. At least with a linear game/ story, I don't spend time chasing down characters and quests that have nothing to do with the story I forgot about because it was told in a 3-minute intro video.. Side quests are probably the biggest problem because I shift my attention from one person to the next and now I'm not sure what's going on, but it's becoming boring. For me, simple JRPGs like (oh nos) Final Fantasy tell the story straight to you; whether you want to read 10 minutes of dialogue is up to you. With so many choices, a game expands itself too much and diverts your attention from the intro. Take Fallout 3 - a great setup in the beginning, but then your outside and if your lucky enough to wonder into Megaton, you have so many different characters telling you facts and tidbits (irrelevant I say) that you're not sure what's really going on. Same with Oblivion, but I enjoyed combat in that game so much I won't discuss it. Bottom line - JRPGs maybe very similar, but an age old perfect formula is just that: perfectjjtiebuckle
thank you,your post pretty much was the perfect counterpoint to mine and the point i was trying to make. Its all about prefrence,and both styles have progressed alot and are legitamate RPGs. In fact I think the genre is very healthy and whichever style you prefer has more options than ever. the only thing I would like to see is some of these western companys try a more traditional approach,and some of the japanese devlopers try the open world type,I would like to see what the diffrent takes would be and the type of innovation they could provide.

But even if that never happens I think the bottomline is that the genre is alive and well and very healthy with more options and choices then ever before.and that is something all RPG fans should celebrate no matter which type of game within the genre they prefer.

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#25 yokofox33
Member since 2004 • 30775 Posts
JRPGs are my favorite genre, so I'm not getting tired of them at all. Even if the stories are cliche, I still get satisfaction from leveling, gaining items and equipment, and progressing through the story, whether it be the main quests or fun side quests. I'll admit, the story lines can be cliche, but I still love the gameplay even if they borrow from other games or are similar in almost eery way. If you like something it's hard to grow tired of it. I like WRPGs too, just not as much as JRPGs. There is something about JRPGs that brings me satisfaction, so I play as many as I can.
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#26 Concrete_Flavor
Member since 2009 • 61 Posts

P4 was probably the only JRPG of 2008 that I actually liked. Yes, I did play TWEWY. And yes, I thought it was just the same as all the other run of the mill JRPGs out there.

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#27 texasgoldrush
Member since 2003 • 15246 Posts
I like Western RPG's better, but my top three favorite RPG's are JRPGS: Final Fantasy VI, Chrono Trigger, and Sieken Densetsu 3. An actually, parts of those games are open world. Final Fantasy VI becomes open world after the world falls, and Celes Chere becomes the main character. Getting the other two main characters, Terra and Locke are optional!!!! Terra is forced into the ending though. Chrono Trigger becomes more open after Chrono's death and the party escapes from the airship. Chrono's resurrection is optional as well. Seiken Densetsu 3 is incredible, not only is there is three different final bosses, the order you can tackle things are optional in many parts of the game. Legend of Mana is also open ended. JRPG's usually are about story, and feature character development and usually have great soundtracks....but they are linear and the battle systems can be clunky. WRPG's are more about freedom and choices, but the stories are not as good or the focus as JRPG's. Battles seem to be better and faster paced. But WRPG's are catching up (or surpassed JRPGs).....and some have just as good or even better stories than many JRPGS: The Witcher, KOTOR, and Mass Effect as major examples.
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#28 SapSacPrime
Member since 2004 • 8925 Posts
Nope but I dont have time to play all the ones I would like, there are some DS rpg's I have yet to get my hands on.
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#29 skp_16
Member since 2005 • 3854 Posts

I'm just tired of turn-based JRPG. They're so boring IMO. My top 3 JRPGs are Rogue Galaxy, Dark Cloud 2, and KH 1 & 2.

BTW TC...what you said are the difference of WRPG to JRPG.

WPRG = customizable character, choose your own path, story can be ignored

JRPG = character is already there, 90% linear, main point is the story

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#30 Canvas_Of_Flesh
Member since 2007 • 4052 Posts
I don't see myself ever tiring of JRPGs. Of course, I probably only play about 3 per year so I don't really burn myself out on them.
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Ballroompirate

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#31 Ballroompirate
Member since 2005 • 26695 Posts
I'm sick and tired of the "flashy" look that 99% of JRPGS characters suffer from.I really miss the god old JRPGS where characters didn't look like cartoon rejects.
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#32 bigd575
Member since 2008 • 6192 Posts
Nope not really keep bring them to me.
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#33 DOF_power
Member since 2008 • 804 Posts

I want to like FPS games, I really want to.

I tried Halo and Bioshock. Hated both and they were boring as hell.

And no games bored me as much as Half Life 2. I grit my teeth and played those games half way, but couldn't handle it anymore than that.

If it isn't for you, it just isn't for you.

I also want innovation from FPS games too, which happens NEVER.

Mirror's Edge showed some difference, but compared to what JRPG shows it's too small to be worth mentioning.

TriangleHard

Try something like Deus Ex (with the Shifter/Shifter Plus mod), System Shock 2 and/or VtM:Bloodlines (with latest community patch).

JRPGs for most part are not innovative, none of them coming close to a Fallout 1 or Planescape: Torment in terms or role playing (witch is what they're missing since they're all adventure games).

And yes I'm sick of them, but also by the lack or role playing elements in wrpgs.

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190586385885857957282413308806

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#34 190586385885857957282413308806
Member since 2002 • 13084 Posts
I was tired of JRPG's about the time that FF 8 came out. There are too few JRPG's that actually take a chance at things and those that do often fail. I'm playing through two JRPG's from 2007 that many people said were very good: Odin Sphere and Persona 3. Odin Sphere is a pretty bad game. It sure is different than anything out there but its design is horrible. Dialogue is full of loads of elipses, those dumb gasps of air, hammy acting and chronic strange pauses. The artwork/animation compromises the framerate to the point that frames per second during boss battles drop down into single digits and the gameplay is more about inventory management than actual fighting. Persona 3 on the other hand is a step in the right direction. There's a ton of depth to the battle system and the Social Links make me feel like I'm playing a dumbed down version of Bully, but that's ok because it's mostly an RPG. However I can't consider these things as total innovations since it just boils down to the game being a bunch of semi-random battles, turn based fighting and an in game's year worth of grinding. I find myself getting to the baracades in Tartarus a few days after a new moon and within about a week, the majority of enemies are fleeing from me. So then I hang around the same 3-4 social links to get them as high as possible (because I actually like the character's personality)...rinse wash and repeat. Also the plot is 100% predictable because it relies heavily on foreshadowing. To who ever said that JRPG's have the most variety, you probably haven't played many other games in other genres.
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GodModeEnabled

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#35 GodModeEnabled
Member since 2005 • 15314 Posts
As a rule of thumb yeah im pretty tired of JRPGS. But a few here and there I can like if they arent cliche ridden voice acting disasters, and have a fun battle system. Ill play ten WRPGS to every JRPG I play these days but recently I finished Tales Of Vesperia and enjoyed it a lot, definetly a lot more than I thought I would. I tend to like battle systems like Tales or Star Oceans more than the random turn based stuff, it keeps my poor ADD rattled brain more engaged or something.
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PlaWeird

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#36 PlaWeird
Member since 2008 • 2239 Posts
At the moment Final Fantasy is the only JRPG I'm playing at the moment and I'm definitely NOT getting tired of it. Other JRPG's could be better if their makers could actually come up with new and interesting ideas, but they're pretty much stuck in their lame realization.
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Angry_Beaver

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#37 Angry_Beaver
Member since 2003 • 4884 Posts

As a rule, I like to be in control of my character at all times except during cutscenes and things like, for example, specific times when I'm forced to drive or pilot something. This constant control includes being able to do the same things at any two points in time, not few things sometimes (such as on a JRPG's world map) and many completely different things other times (such as in JRPG battles). I despise random battles, and even though untimed, turn-based battling is the type of battling I prefer in random battles (if I'm forced into battle, I like being able to take time to plan), it makes things boring for me eventually.

But if I do play an RPG with turn-based, random battles, I want the battles to be usually easy and very, very quick (i.e. I hate ending battle animations, since they account for too much time), such as in Golden Sun.

In short, I like my games to be at least as free as action/adventure games, which is why I'll play The Elder Scrolls over any JRPG any day.

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weejifiend

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#38 weejifiend
Member since 2005 • 40 Posts

I want to like FPS games, I really want to.

I tried Halo and Bioshock. Hated both and they were boring as hell.

And no games bored me as much as Half Life 2. I grit my teeth and played those games half way, but couldn't handle it anymore than that.

If it isn't for you, it just isn't for you.

I also want innovation from FPS games too, which happens NEVER.

Mirror's Edge showed some difference, but compared to what JRPG shows it's too small to be worth mentioning.

TriangleHard

Thank you for this post. I recently came back to JRPGS a few months ago (I stopped before High School, and now I'm 25), and I couldn't be happier. I thought I was just weird for not being too interested after playing the demo of Bioshock, and getting about half-way through Half-Life 2 before realizing I was getting bored about 4-5 hours prior. Now I went out and bought Enchanted Arms (wanted to start at the beginning of this gen), and I'm elated!

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#39 DJ-Lafleur
Member since 2007 • 35604 Posts

I'm not getting tired at all. I'm playing through tales of Vesperia and Star Ocean 2 on the PSP and lovin' them both!

As for WRPG's, well, the only one I have ever played and beaten was Fallout 3, so I don't have that much of an opinion on them, though fallout 3 was a very good game, IMO.

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#40 Angry_Beaver
Member since 2003 • 4884 Posts
Those of you who thought Half-Life 2 was boring should try its two episodic expansions. As with the Doom 3 expansion, I think they're better games overall, albeit shorter.