[QUOTE="DJ-Lafleur"]
[QUOTE="calvinsora"]
I agree, it's sort of like saying "remember those bosses? Yeah, you have to fight them again. Why? Because we ran out of ideas!" Megaman does this, though the bosses themselves are fun enough to make me forgive it. But bosses aren't as good these days as they used to be. Demon's Souls really showed how good bosses can be.
King9999
Yeah, Every Megaman game does it. It really sucked in Megaman 1 and 2 since if you ever get a game over (either from the old bosses or Wily) you have to restart all old bosses all over again! Wily isn't easy in Megaman 1 and 2, so it gets very annoying if you get alot of game overs.
And don't even get me started with Star Ocean 4...
Yeah, the end game in SO4 is pretty crazy. Luckily, the boss re-fights aren't hard, but it would suck if you get killed by the final boss, which is challenging.
You know what's worse than SO4's end game, though? The Wandering Dungeon.
I thought the boss with all those light bugs that protect it was pretty hard. Though actually, you could skip through all the boss refights if you walk through the maze thingie correctly.
I take it the wandering dungeon is an optional place? SO4 is the only SO game I haven't done optional stuff in yet.
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