[QUOTE="Bozanimal"]"Are there games, movies, or other media whose experience would have been diminished without its scene(s) of sex or sexuality?"UpInFlames
I have a better and more relevant question - why does sex in games/films/whatever needs to be constantly justified?
The primary market for video games is the young and young adults (though the population of adult gamers is rapidly growing), so I believe there is some merit in making sure that adult and mature scenes are warranted before their inclusion unless the game itself is specifically designed for adults. In a sense, I do believe they need to be justified.
It's not just sex. Do you remember Jeff's last review? He said there was too much cussing in the game and most of it was "out of place" people usually tend to include the shock factor for sales. The question is would taking out sex scenes or whatever offensive subject from a game make affect it badly? gamingqueen
It's funny, I felt the same way about the film "Knocked Up," one of the funniest, best-written movies I've seen in a long time. Every time there was swearing in the film, though, it felt awkward and out-of-place to me. Still, the directors must have thought it more accurately represented the characters or reality, so it was included. I don't think the removal of the vulgarity would have detracted from sales of the film in any way or diminished its plot. Then again, the odds of a bunch of stoners not swearing is probably pretty low!
But only sex is being turned into an issue. Lots of developers don't get things right in a lot of games - whether it's violence, cursing, difficulty, learning curve, save systems, level design, AI....so what's the big deal with sex? Some developers can make it right and therefore a single game that does it right is worth enduring a hundred other games being allowed to do it wrong, in my opinion.UpInFlames
I guess the next line of questioning then would be how sexual situations could be, "done right." This is the part I'm still chewing on, not only when it might add value, but how it might then be presented or add to the game's mechanics, because even though I believe it is okay to do so I do not know when or how sexuality might be used in a game in a way that makes sense.
Maybe a subterfuge or spy game with a female protagonist? Charisma attack? It certainly worked for James Bond (a lot) and Michael Douglas!
Boz
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