@rumbleruses said:
Does it bug anyone else a whole lot when directors who supposedly "worship" the source material stray so far off from it that it ruins the characters we love when they're translated from the game disc/comic book to the big screen?
For me the worst offenders would be Ali Larter's Claire Redfield, and Chris Hemsworth's Thor (although I've only seen the first Thor and the Avengers, I've heard good things about The Dark World).
I'll a gander at this through a comic book stance since I know that better and I have barley seen any video games- based movies.
Comic books and movies are totally different pieces of media. Yes, they share similarities of course, but they don't intertwined one-on-one. The storytelling of a comic book does not always translated well to movie form. So for example, the graphic novel of V for Vendetta has very little action throughout the story and is mostly diagloune and flashbacks. For readers, it's interesting since you are reading and taking your time throughout the story. but movie watchers don't want the same thing. They want fast exposition just so they can get to the action. Not saying you can't make diagloune interesting, but it is extremely hard in film-writing. It's the reason why comedy writers gravitate towards making a character first and putting them in a particular situation since it is much easier.
So should lincisie pieces of work try to stay towards their original source material? Yes, I think almost everyone thinks that. Should they take little creative freedom so it translates well in film? Certainly. I think they should be more consider with crafting a enjoyable film than sticking to the very core of the original material.
Also, I didn't think Thor: The Dark World was any good. The guy who plays Loki is still amazing. The following scene is probably the best in a Marvel film. (minor spoiler)
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