[QUOTE="argianas"] [QUOTE="dvader654"]How did this deal to allow an N64 game on XBL come about. Nintendo should be allowed to put it on VC too. I want to play :(dvader654
When MS bought Rare, they also bought the rights to many Rare games - generally anything without a Nintendo mascot in it. Hence why Conker appeared on the original Xbox, PDZ and Banjo here. I think Rare technically controlled these rights all along, so they came over automatically when MS bought them, but basically they seem to control the fate, or large portions of it, of most Rare games.
Oh, so whats the hold up with Goldeneye then?
There's a summary here. Basically, for some reason, Nintendo and Microsoft jointly hold the rights to the game (most likely due to Nintendo and Rare jointly holding them when it was made, but that's just a guess on my part). The two seem to have made a verbal deal to release it at the same time on the VC and XBLA, but Nintendo allegedly reconsidered and didn't allow it (supposedly due to the XBLA version being notably better than the ROM dump). Also in the mix is Activision, who currently own the Bond license so they have to greenlight it too since they get all say on Bond games getting released while they have the license. It's weird, it's hard to tell for sure because this is all verbal agreements that "technically" didn't happen because they never officially announced the game (the only reason we know about it is because a former Rare employee stole a build and showed it to a magazine). However, it seems the most likely reason this is all getting held up is Nintendo's ego.
And shameus, they did some other little tinkering...
Graphically, the game appears so much sharper than the N64 version from which it originated. The resolution has been greatly improved, as well as the draw distance. One can see so much farther into a world compared to the original version. Yet it's just as well; the higher graphical resolution made a visually great game for its time even greater, as it's still a sight to behold.
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