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"While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play," read the email.
This is the problem right here. They aren't just using the provided in games cheats to have fun, they are using specific trainers and hacks to complete the campaign and get all the achievements. That's the issue, they are still boosting their online rep and rewards through hacking the campaign and other single player modes. Standard cheats disable achievements, these allow you to keep earning them.
i dont much care for starcraftHave you played Starcraft 2? They got achievements to achieve in single player, its would be unfair for people to cheat to get achievements.
Fireboy78
[QUOTE="Fireboy78"]i dont much care for starcraftHave you played Starcraft 2? They got achievements to achieve in single player, its would be unfair for people to cheat to get achievements.
grounderman
Then why you posted this thread if you don't even have feeling or care for Starcraft 2? Starcraft 2 is made for people to love.
i dont much care for starcraft[QUOTE="grounderman"][QUOTE="Fireboy78"]
Have you played Starcraft 2? They got achievements to achieve in single player, its would be unfair for people to cheat to get achievements.
Fireboy78
Then why you posted this thread if you don't even have feeling or care for Starcraft 2? Starcraft 2 is made for people to love.
gee. what's up, buttercup? i posted this because some people might like to know a lil' news about a popular game..."While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play," read the email.
This is the problem right here. They aren't just using the provided in games cheats to have fun, they are using specific trainers and hacks to complete the campaign and get all the achievements. That's the issue, they are still boosting their online rep and rewards through hacking the campaign and other single player modes. Standard cheats disable achievements, these allow you to keep earning them.
Sparticus247
That certainly paints a different picture than the opening post.
I doubt you will find too many people willing to defend cheaters on this particular gaming forum 8) I always smile when I see something about cheaters being banned, a lot of games I have played in the past have been ruined by them.
In other words they were cheating to earn achievements. If they were even online then that is what they were doing, whether that was their direct intention or not. I don't mind them being banned from battle.net, but having them locked out of the game entirely is kind of ridiculous. Well, I actually think it's kind of funny because people that do stuff like that annoy me, but I don't feel like Blizzard is within their rights to lock them out of playing the game offline. I guess that, technically, they have the legal right, since the way software licenses work is kind of ridiculous and anti-consumer, but I just mean I don't think they are right to do it. If it was just online play, it wouldn't really be much different from Microsoft banning Xbox Live accounts for cheating to get achievements.
[QUOTE="Sparticus247"]
"While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play," read the email.
This is the problem right here. They aren't just using the provided in games cheats to have fun, they are using specific trainers and hacks to complete the campaign and get all the achievements. That's the issue, they are still boosting their online rep and rewards through hacking the campaign and other single player modes. Standard cheats disable achievements, these allow you to keep earning them.
Oleg_Huzwog
That certainly paints a different picture than the opening post.
It sure does. Blizzard provides all the cheats you would need to complete the game if you actually needed "help" or "just got stuck".....obviously that's not the issue of people go out of their way to use third party software to hack the game.
[QUOTE="Sparticus247"]
"While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play," read the email.
This is the problem right here. They aren't just using the provided in games cheats to have fun, they are using specific trainers and hacks to complete the campaign and get all the achievements. That's the issue, they are still boosting their online rep and rewards through hacking the campaign and other single player modes. Standard cheats disable achievements, these allow you to keep earning them.
Oleg_Huzwog
That certainly paints a different picture than the opening post.
Agreed. This is the issue. In my opinion, this is a result of inadequate coding on behalf of Blizzard more than anything else. One of the great things about PC gaming is the ability to modify the game to suit your personal tastes. Want to introduce the "Jedi Stitch" godly unit into the game and have the coding chops to do so? More power to you! The only issue I see is that rather than banning people permanently for doing something that is ridiculously common for PC gaming, find a way to turn off achievements and online rep boosts when someone changes the default software for the game in some fashion. That way predominantly single player gamers like myself won't do a double take on subjects like this.[QUOTE="Oleg_Huzwog"][QUOTE="Sparticus247"]
"While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play," read the email.
This is the problem right here. They aren't just using the provided in games cheats to have fun, they are using specific trainers and hacks to complete the campaign and get all the achievements. That's the issue, they are still boosting their online rep and rewards through hacking the campaign and other single player modes. Standard cheats disable achievements, these allow you to keep earning them.
nocoolnamejim
That certainly paints a different picture than the opening post.
Agreed. This is the issue. In my opinion, this is a result of inadequate coding on behalf of Blizzard more than anything else. One of the great things about PC gaming is the ability to modify the game to suit your personal tastes. Want to introduce the "Jedi Stitch" godly unit into the game and have the coding chops to do so? More power to you! The only issue I see is that rather than banning people permanently for doing something that is ridiculously common for PC gaming, find a way to turn off achievements and online rep boosts when someone changes the default software for the game in some fashion. That way predominantly single player gamers like myself won't do a double take on subjects like this.Well you could at least from what i can gather on this topic use the included SC2 Map Editor to add in "Jedi Stitch" and not risk getting banned. The editor from what I have heard is supposed to be pretty robust when it comes to modding SC2. Since making mods isn't really my thing though i couldn't tell you first hand what you can or can't do with it.
So i cant have fun in the singleplayer anyway i want? Screw you blizzard, i was gonna buy diablo 3 but now i dont care anymore. Oh and by the way achievements are a real disgrace in gaming, totally pointless and they should not be used.dakan45
If you use cheats to continue gaining achievments, thus boosting your online rep.
There are cheats in the game that you can turn on that will disable achievments. There's your fun. But cheating to get achievments that other people work for, that's what the article is talking about.
They are cheating to get achievments and online avatars. They deserve to be banned,
morrowindnic
No, they deserve to have their acheivements wiped.
There's a huge difference between breaking the game for yourself, and breaking it for multiple other people. This whole acheivement thing is just breaking the game for yourself, and as such, should have no repricussions other than losing what you gained by cheating. If this be acheivements for your online profile, and you get found out, all your acheivements get wiped. That way, the person still has access to the game that they bought, but learns their lesson about cheating to get something that everybody else worked for.
There's nothing to be gained by going overboard and taking measures that are more extreme than necessary. If they were breaking online multiplayer, then I could understand. But come on, they're freaking acheivements. Delete them from the person's record and move on.
[QUOTE="morrowindnic"]
They are cheating to get achievments and online avatars. They deserve to be banned,
Greyfeld
No, they deserve to have their acheivements wiped.
There's a huge difference between breaking the game for yourself, and breaking it for multiple other people. This whole acheivement thing is just breaking the game for yourself, and as such, should have no repricussions other than losing what you gained by cheating. If this be acheivements for your online profile, and you get found out, all your acheivements get wiped. That way, the person still has access to the game that they bought, but learns their lesson about cheating to get something that everybody else worked for.
There's nothing to be gained by going overboard and taking measures that are more extreme than necessary. If they were breaking online multiplayer, then I could understand. But come on, they're freaking acheivements. Delete them from the person's record and move on.
Wiping achievements as a punishment for cheating to earn them is like punishing a bank robber by just taking back the money. (Obviously I don't mean in terms of severity of the offense.) What kind of disincentive is that supposed to be?[QUOTE="Greyfeld"][QUOTE="morrowindnic"]
They are cheating to get achievments and online avatars. They deserve to be banned,
StopThePresses
No, they deserve to have their acheivements wiped.
There's a huge difference between breaking the game for yourself, and breaking it for multiple other people. This whole acheivement thing is just breaking the game for yourself, and as such, should have no repricussions other than losing what you gained by cheating. If this be acheivements for your online profile, and you get found out, all your acheivements get wiped. That way, the person still has access to the game that they bought, but learns their lesson about cheating to get something that everybody else worked for.
There's nothing to be gained by going overboard and taking measures that are more extreme than necessary. If they were breaking online multiplayer, then I could understand. But come on, they're freaking acheivements. Delete them from the person's record and move on.
Wiping achievements as a punishment for cheating to earn them is like punishing a bank robber by just taking back the money. (Obviously I don't mean in terms of severity of the offense.) What kind of disincentive is that supposed to be? well perhaps wipe them of achievements and disable their ability to gain achievements from the offline campaign. i can see why blizzard are doing it...but i think there are better ways to deal with this. cheating offline is a victimless crime so to speak. ok maybe the computer feels cheated :P. but its not affecting anyone else and your playing the game as you wish....i see no harm in that. i make a few adjustments in crysis so im more like the predator (lots of stealth though not unlimited mainly)...makes for lots of fun :). obhiously any cheating or hacks in online play should be met with nothing but the largest and bluntest of ban hammers though. online multiplayer cheaters are just sad.[QUOTE="Greyfeld"][QUOTE="morrowindnic"]
They are cheating to get achievments and online avatars. They deserve to be banned,
StopThePresses
No, they deserve to have their acheivements wiped.
There's a huge difference between breaking the game for yourself, and breaking it for multiple other people. This whole acheivement thing is just breaking the game for yourself, and as such, should have no repricussions other than losing what you gained by cheating. If this be acheivements for your online profile, and you get found out, all your acheivements get wiped. That way, the person still has access to the game that they bought, but learns their lesson about cheating to get something that everybody else worked for.
There's nothing to be gained by going overboard and taking measures that are more extreme than necessary. If they were breaking online multiplayer, then I could understand. But come on, they're freaking acheivements. Delete them from the person's record and move on.
Wiping achievements as a punishment for cheating to earn them is like punishing a bank robber by just taking back the money. (Obviously I don't mean in terms of severity of the offense.) What kind of disincentive is that supposed to be?It forces them to go through the trouble of doing it over again. Eventually they'll get tired of having to re-cheat their achievements.
As you stated, your comparison doesn't work in terms of severity, which means that the comparison doesn't work at all. It's more akin to a kid trying to steal cookies before dinner. If you whack his hand with a wooden spoon enough times, eventually he's going to get tired of getting whacked.
Edit: I also liked the idea of taking away their achievements. Ultimately, since all the person did was cheat for achievements (And let's be honest, in the grand scheme of things, how big of a crime is it that they cheated to get achievements faster than other people? Sure, I'll get as indignant as the next person at the principle of the action, but when you get past that part, it's not really that big of a deal.), it's really more fair just to take away their achievements in one form or another. Afterall, they paid for the game, they didn't do anything illegal, they didn't hurt anybody, and they didn't ruin the online gameplay for other gamers.
Wiping achievements as a punishment for cheating to earn them is like punishing a bank robber by just taking back the money. (Obviously I don't mean in terms of severity of the offense.) What kind of disincentive is that supposed to be?[QUOTE="StopThePresses"][QUOTE="Greyfeld"]
No, they deserve to have their acheivements wiped.
There's a huge difference between breaking the game for yourself, and breaking it for multiple other people. This whole acheivement thing is just breaking the game for yourself, and as such, should have no repricussions other than losing what you gained by cheating. If this be acheivements for your online profile, and you get found out, all your acheivements get wiped. That way, the person still has access to the game that they bought, but learns their lesson about cheating to get something that everybody else worked for.
There's nothing to be gained by going overboard and taking measures that are more extreme than necessary. If they were breaking online multiplayer, then I could understand. But come on, they're freaking acheivements. Delete them from the person's record and move on.
Greyfeld
It forces them to go through the trouble of doing it over again. Eventually they'll get tired of having to re-cheat their achievements.
As you stated, your comparison doesn't work in terms of severity, which means that the comparison doesn't work at all. It's more akin to a kid trying to steal cookies before dinner. If you whack his hand with a wooden spoon enough times, eventually he's going to get tired of getting whacked.
Edit: I also liked the idea of taking away their achievements. Ultimately, since all the person did was cheat for achievements (And let's be honest, in the grand scheme of things, how big of a crime is it that they cheated to get achievements faster than other people? Sure, I'll get as indignant as the next person at the principle of the action, but when you get past that part, it's not really that big of a deal.), it's really more fair just to take away their achievements in one form or another. Afterall, they paid for the game, they didn't do anything illegal, they didn't hurt anybody, and they didn't ruin the online gameplay for other gamers.
Actually, my analogy worked better because the punishment was merely taking away the thing that they got by illicit means in the first place, whereas yours added a setback beyond where they would have been without having done it in the first place. (Not that I think kids should be hit with spoons, just for the record...)[QUOTE="Greyfeld"][QUOTE="StopThePresses"]
Wiping achievements as a punishment for cheating to earn them is like punishing a bank robber by just taking back the money. (Obviously I don't mean in terms of severity of the offense.) What kind of disincentive is that supposed to be?StopThePresses
It forces them to go through the trouble of doing it over again. Eventually they'll get tired of having to re-cheat their achievements.
As you stated, your comparison doesn't work in terms of severity, which means that the comparison doesn't work at all. It's more akin to a kid trying to steal cookies before dinner. If you whack his hand with a wooden spoon enough times, eventually he's going to get tired of getting whacked.
Edit: I also liked the idea of taking away their achievements. Ultimately, since all the person did was cheat for achievements (And let's be honest, in the grand scheme of things, how big of a crime is it that they cheated to get achievements faster than other people? Sure, I'll get as indignant as the next person at the principle of the action, but when you get past that part, it's not really that big of a deal.), it's really more fair just to take away their achievements in one form or another. Afterall, they paid for the game, they didn't do anything illegal, they didn't hurt anybody, and they didn't ruin the online gameplay for other gamers.
Actually, my analogy worked better because the punishment was merely taking away the thing that they got by illicit means in the first place, whereas yours added a setback beyond where they would have been without having done it in the first place. (Not that I think kids should be hit with spoons, just for the record...)
Violation of EULA is not the same as violation of the law. But now you're just arguing semantics instead of addressing the point of the original example.
Also, your position on the propriety of my example is irrelevant.
[QUOTE="StopThePresses"][QUOTE="Greyfeld"]
It forces them to go through the trouble of doing it over again. Eventually they'll get tired of having to re-cheat their achievements.
As you stated, your comparison doesn't work in terms of severity, which means that the comparison doesn't work at all. It's more akin to a kid trying to steal cookies before dinner. If you whack his hand with a wooden spoon enough times, eventually he's going to get tired of getting whacked.
Edit: I also liked the idea of taking away their achievements. Ultimately, since all the person did was cheat for achievements (And let's be honest, in the grand scheme of things, how big of a crime is it that they cheated to get achievements faster than other people? Sure, I'll get as indignant as the next person at the principle of the action, but when you get past that part, it's not really that big of a deal.), it's really more fair just to take away their achievements in one form or another. Afterall, they paid for the game, they didn't do anything illegal, they didn't hurt anybody, and they didn't ruin the online gameplay for other gamers.
Greyfeld
Actually, my analogy worked better because the punishment was merely taking away the thing that they got by illicit means in the first place, whereas yours added a setback beyond where they would have been without having done it in the first place. (Not that I think kids should be hit with spoons, just for the record...)
Violation of EULA is not the same as violation of the law. But now you're just arguing semantics instead of addressing the point of the original example.
Also, your position on the propriety of my example is irrelevant.
The point never was what the particular offense was. The entire point of the analogy was that only taking away the "reward" of the forbidden action is not much of a disincentive at all. You obviously know that, but for some reason you decided to get on about how the severity of the two things was different, even after I already said before anyone even replied that it's obviously different in that regard.Semantics? Mine was an analogy that illustrated that particular point, and yours was basically an analogy of the the exact opposite thing.
Lets see:
1) Cheaters should ba banned if they use a 3rd party (trainer / hack) to cheat.
2) There are cheats built into the game. They will however make so you dont gain any achivments. Trying to get around this is breaking the rules.
3) He is not banned from using "offline mode"
4) Blizzard did right... No mercy for cheaters / hackers.
I stopped caring for Blizzard after WarCraft 3. I also needed cheats to make the last mission in WC3. Don't really care for the games they made after WC3.
[QUOTE="Greyfeld"]
[QUOTE="StopThePresses"]
Actually, my analogy worked better because the punishment was merely taking away the thing that they got by illicit means in the first place, whereas yours added a setback beyond where they would have been without having done it in the first place. (Not that I think kids should be hit with spoons, just for the record...)StopThePresses
Violation of EULA is not the same as violation of the law. But now you're just arguing semantics instead of addressing the point of the original example.
Also, your position on the propriety of my example is irrelevant.
The point never was what the particular offense was. The entire point of the analogy was that only taking away the "reward" of the forbidden action is not much of a disincentive at all. You obviously know that, but for some reason you decided to get on about how the severity of the two things was different, even after I already said before anyone even replied that it's obviously different in that regard.Semantics? Mine was an analogy that illustrated that particular point, and yours was basically an analogy of the the exact opposite thing.
Your analogy was blatantly over the top for the sake of shock value. Your point is invalid.
The point never was what the particular offense was. The entire point of the analogy was that only taking away the "reward" of the forbidden action is not much of a disincentive at all. You obviously know that, but for some reason you decided to get on about how the severity of the two things was different, even after I already said before anyone even replied that it's obviously different in that regard.[QUOTE="StopThePresses"]
[QUOTE="Greyfeld"]
Violation of EULA is not the same as violation of the law. But now you're just arguing semantics instead of addressing the point of the original example.
Also, your position on the propriety of my example is irrelevant.
Greyfeld
Semantics? Mine was an analogy that illustrated that particular point, and yours was basically an analogy of the the exact opposite thing.
Your analogy was blatantly over the top for the sake of shock value. Your point is invalid.
Um, no, it wasn't. Do you even know how analogies work? Apparently not, based on the one you gave that you thought was better, so I suppose that makes further argument with you about it rather pointless.Please Log In to post.
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