Blue Dragon IGN review.

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superartan

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#1 superartan
Member since 2003 • 199 Posts

It gets a 7.9

Wow I really expected this game to get a better score from IGN. It's rather dissapointing after how Sakaguchi bashed FF12 his games seems to have turned out to be even worse. :(

Oh well I still enjoyed the demo so im still getting it, but I hope Sakaguchi becomes less aragont after this.:P

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rragnaar

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#2 rragnaar
Member since 2005 • 27023 Posts
That is a pretty high score compared to some of the reviews I've seen it get.  For some reason the demo did absolutely nothing for me.  I have a sneaky feeling that anything coming out on the 360 between Bioshock and Halo 3 is dead in the water, but I could be wrong.  Not to be all negative or anything, but this game just seemed really generic to me, especially when compared to Eternal Sonata.
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Arath_1

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#3 Arath_1
Member since 2003 • 4688 Posts

To be honest, and no disrispect to Hironobu Sakaguchi, he has always needed other people for him to create the best games of his Career (Final Fantasy VI, VII, etc). Given free reign I believe he is a little too entrenched in the past and cant seem to break the mold, especially from a gameplay standpoint (although I know some people hate non-traditional turn based JRPGs). What Im trying to say I guess is since Spirits Within I think he has lost a little of his knack for story-telling.

The people in Square-Enix like Yoshinori Kitase & Tetsuya Nomura TOGETHER with Hironobu Sakaguchi is what made him so great and while he did create the series it wasnt without the influence of MANY other talented individuals that it became what it is today. By himself while a capable director / producer I dont think he has what it takes to make AAA titles in this day and age. Especially for a western audience though Im still looking forward to what Lost Odyssey may hold.

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ASK_Story

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#4 ASK_Story
Member since 2006 • 11455 Posts

I personally think the reviews are putting lofty expectations for Mistwalker and Blue Dragon.

Honestly, was Dragon Quest VIII any different? I loved DQVIII, but I think that love was mostly because we all know that the DQ series is so revered in Japan. But to be honest, DQVIII was very boring and tedious. The story wasn't too ground-breaking either, the combat was extremely tradtional to the bone, and the character designs...well, looked like all the other DQ games! It was a very straight forward, but well made RPG. I think just knowing that the DQ series is sohuge in Japan may have softened the hearts of the reviewers. I could be wrong butall I'm inferring is that maybe reviewers are placing too much or expecting too much from Blue Dragon...for example, saying things like "from the creators of Chrono Trigger," or "developed by an all-star cast" will only hurt it more.

I think Blue Dragon should be reviewed for what it is really trying to accomplish...it's basically, Microsoft'sversion of Dragon Quest to reach out to the Japanese market. AndI think from that view,Mistwalker acheivedwhat they wanted to do as a game...the 360 sales is another matter altogether.

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ASK_Story

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#5 ASK_Story
Member since 2006 • 11455 Posts

To be honest, and no disrispect to Hironobu Sakaguchi, he has always needed other people for him to create the best games of his Career (Final Fantasy VI, VII, etc). Given free reign I believe he is a little too entrenched in the past and cant seem to break the mold, especially from a gameplay standpoint (although I know some people hate non-traditional turn based JRPGs). What Im trying to say I guess is since Spirits Within I think he has lost a little of his knack for story-telling.

The people in Square-Enix like Yoshinori Kitase & Tetsuya Nomura TOGETHER with Hironobu Sakaguchi is what made him so great and while he did create the series it wasnt without the influence of MANY other talented individuals that it became what it is today. By himself while a capable director / producer I dont think he has what it takes to make AAA titles in this day and age. Especially for a western audience though Im still looking forward to what Lost Odyssey may hold.

Arath_1

You maybe right, and I agree to some degree...(hey that ryhmes!)

But I personally don't like Kitase & Nomura'stake on FF.I think Sakaguchi was the glue that kept these guys in check even if he wasn't the director or character designer. I think giving free reins to Nomura or Kitase can hurt the FF franchise...some of their ideas are crazierthan Sakaguchi's.

That's my opinion on it...but we'll have to see how FFXIII comes out to really make that judgement.

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Archangel3371

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#6 Archangel3371
Member since 2004 • 46883 Posts
That's a pretty good review score for me. Actually the game is getting better reviews then I think most people realise. Right now it's averaging an 82% on Gamerankings based off 12 reviews and an 83 on Metacritic based on 15 reviews. That's pretty darn good for me. Even still though it ultimately comes down to how much the individual likes it and from my time with the demo I enjoyed it quite a bit. I really liked the artstyle and the combat system which is definately in the classical turn-based sty-le with a couple of interesting wrinkles thrown in. I thought the music was pretty good as well.
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Gunraidan

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#7 Gunraidan
Member since 2007 • 4272 Posts

I personally think the reviews are putting lofty expectations for Mistwalker and Blue Dragon.

Honestly, was Dragon Quest VIII any different? I loved DQVIII, but I think that love was mostly because we all know that the DQ series is so revered in Japan. But to be honest, DQVIII was very boring and tedious. The story wasn't too ground-breaking either, the combat was extremely tradtional to the bone, and the character designs...well, looked like all the other DQ games! It was a very straight forward, but well made RPG. I think just knowing that the DQ series is sohuge in Japan may have softened the hearts of the reviewers. I could be wrong butall I'm inferring is that maybe reviewers are placing too much or expecting too much from Blue Dragon...for example, saying things like "from the creators of Chrono Trigger," or "developed by an all-star cast" will only hurt it more.

I think Blue Dragon should be reviewed for what it is really trying to accomplish...it's basically, Microsoft'sversion of Dragon Quest to reach out to the Japanese market. AndI think from that view,Mistwalker acheivedwhat they wanted to do as a game...the 360 sales is another matter altogether.

ASK_Story

Dragon Quest VIII was very polished and had very good level design as it was fun to run around in the world and explore, something most JRPG's don't have nowadays. It was one of the very few JRPG's that I actually wanted to run around in the world map. DQVIII got praised critically so much because it took the traditional JRPG style and polished it best, very similar to what God of War did to the action genre. Neither were innovative but both good games in my opinion.

To be honest, and no disrispect to Hironobu Sakaguchi, he has always needed other people for him to create the best games of his Career (Final Fantasy VI, VII, etc). Given free reign I believe he is a little too entrenched in the past and cant seem to break the mold, especially from a gameplay standpoint (although I know some people hate non-traditional turn based JRPGs). What Im trying to say I guess is since Spirits Within I think he has lost a little of his knack for story-telling.

The people in Square-Enix like Yoshinori Kitase & Tetsuya Nomura TOGETHER with Hironobu Sakaguchi is what made him so great and while he did create the series it wasnt without the influence of MANY other talented individuals that it became what it is today. By himself while a capable director / producer I dont think he has what it takes to make AAA titles in this day and age. Especially for a western audience though Im still looking forward to what Lost Odyssey may hold.

Arath_1

I agree, that's how many developers are though once they part with studios.

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#8 CarnageHeart
Member since 2002 • 18316 Posts

I personally think the reviews are putting lofty expectations for Mistwalker and Blue Dragon.

Honestly, was Dragon Quest VIII any different? I loved DQVIII, but I think that love was mostly because we all know that the DQ series is so revered in Japan. But to be honest, DQVIII was very boring and tedious. The story wasn't too ground-breaking either, the combat was extremely tradtional to the bone, and the character designs...well, looked like all the other DQ games! It was a very straight forward, but well made RPG. I think just knowing that the DQ series is sohuge in Japan may have softened the hearts of the reviewers. I could be wrong butall I'm inferring is that maybe reviewers are placing too much or expecting too much from Blue Dragon...for example, saying things like "from the creators of Chrono Trigger," or "developed by an all-star cast" will only hurt it more.

I think Blue Dragon should be reviewed for what it is really trying to accomplish...it's basically, Microsoft'sversion of Dragon Quest to reach out to the Japanese market. AndI think from that view,Mistwalker acheivedwhat they wanted to do as a game...the 360 sales is another matter altogether.

ASK_Story

Its reasonable to have higher expectations of a 60 dollar game released on the X360 in 2007 than a 50 dollar game released on the PS2 in 2005. It should also be borne in mind that while reviewers tended to be forgiving of Dragon Quest 8's conservative gameplay/game design (I enjoyed it), most gamers weren't (DQ8's performance outside of Japan was unimpressive and even its performance in Japan was well short of that of DQ7).

Judging by the demo, Blue Dragon accomplished all it set out to do, but that road has been walked so many times mere competence doesn't impress most people all that much (for the last two generations conventional rpgs have been so popular one can't turn around without tripping over three of them) especially when one is hitting in the same timeframe as a game as ambitious as Mass Effect.

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Gunraidan

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#9 Gunraidan
Member since 2007 • 4272 Posts

Its reasonable to have higher expectations of a 60 dollar game released on the X360 in 2007 than a 50 dollar game released on the PS2 in 2005. It should also be borne in mind that while reviewers tended to be forgiving of Dragon Quest 8's conservative gameplay/game design (I enjoyed it), most gamers weren't (DQ8's performance outside of Japan was unimpressive and even its performance in Japan was well short of that of DQ7).

Judging by the demo, Blue Dragon accomplished all it set out to do, but that road has been walked so many times mere competence doesn't impress most people all that much (for the last two generations conventional rpgs have been so popular one can't turn around without tripping over three of them) especially when one is hitting in the same timeframe as a game as ambitious as Mass Effect.

CarnageHeart

And let's not forget Bioshock.

Though some sites consider it a FPS and RPG hybrid.

I think at this time in a generations life people are looking for games that push the system to truly show what "next-generation" really is. You can see it in games like Metroid Prime 3 which is creating arguably the best shooter controls on the market, Super Mario Galaxy innovating the Wii's controller in new ways, Bioshock pushing the immersion and atmosphee of a game to the next level, Crysis showing stunning life-like graphics, Mass Effect further evolving the RPG genre, Metal Gear Solid 4 replicating the battlefield (Yes I know it's Q1 but that's still pretty close to holidays so I'll count it) and adding more variety to the Metal Gear franchise, I personally think a game like Blue Dragon just doesn't cut it anymore with what people are expecting/want currently this holiday line-up with the "next-generation" of systems.

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rragnaar

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#11 rragnaar
Member since 2005 • 27023 Posts
This game is flopping more than a goldfish on a countertop.MetalGearRex007

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#12 Oilers99
Member since 2002 • 28844 Posts
[QUOTE="ASK_Story"]

I personally think the reviews are putting lofty expectations for Mistwalker and Blue Dragon.

Honestly, was Dragon Quest VIII any different? I loved DQVIII, but I think that love was mostly because we all know that the DQ series is so revered in Japan. But to be honest, DQVIII was very boring and tedious. The story wasn't too ground-breaking either, the combat was extremely tradtional to the bone, and the character designs...well, looked like all the other DQ games! It was a very straight forward, but well made RPG. I think just knowing that the DQ series is sohuge in Japan may have softened the hearts of the reviewers. I could be wrong butall I'm inferring is that maybe reviewers are placing too much or expecting too much from Blue Dragon...for example, saying things like "from the creators of Chrono Trigger," or "developed by an all-star cast" will only hurt it more.

I think Blue Dragon should be reviewed for what it is really trying to accomplish...it's basically, Microsoft'sversion of Dragon Quest to reach out to the Japanese market. AndI think from that view,Mistwalker acheivedwhat they wanted to do as a game...the 360 sales is another matter altogether.

CarnageHeart

Its reasonable to have higher expectations of a 60 dollar game released on the X360 in 2007 than a 50 dollar game released on the PS2 in 2005. It should also be borne in mind that while reviewers tended to be forgiving of Dragon Quest 8's conservative gameplay/game design (I enjoyed it), most gamers weren't (DQ8's performance outside of Japan was unimpressive and even its performance in Japan was well short of that of DQ7).

Judging by the demo, Blue Dragon accomplished all it set out to do, but that road has been walked so many times mere competence doesn't impress most people all that much (for the last two generations conventional rpgs have been so popular one can't turn around without tripping over three of them) especially when one is hitting in the same timeframe as a game as ambitious as Mass Effect.

There's a place for Blue Dragon. The thing about Mass Effect is that it's almost too ambitious, as its gameplay, while promising, is pretty different than what you'll get out of a game like Blue Dragon. I'm personally more interested in Blue Dragon, because I'm more interested in a traditional RPG than a tactical shooter/RPG/extremely open-ended game, simply because Blue Dragon is very different, and happens to appeal to me more. It's not really a matter of innovation... it's a matter of strength of design, and for me, I still think Blue Dragon will be about on par with Mass Effect in that regard, and incredibly gorgeous to boot.

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rragnaar

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#13 rragnaar
Member since 2005 • 27023 Posts
[QUOTE="CarnageHeart"][QUOTE="ASK_Story"]

I personally think the reviews are putting lofty expectations for Mistwalker and Blue Dragon.

Honestly, was Dragon Quest VIII any different? I loved DQVIII, but I think that love was mostly because we all know that the DQ series is so revered in Japan. But to be honest, DQVIII was very boring and tedious. The story wasn't too ground-breaking either, the combat was extremely tradtional to the bone, and the character designs...well, looked like all the other DQ games! It was a very straight forward, but well made RPG. I think just knowing that the DQ series is sohuge in Japan may have softened the hearts of the reviewers. I could be wrong butall I'm inferring is that maybe reviewers are placing too much or expecting too much from Blue Dragon...for example, saying things like "from the creators of Chrono Trigger," or "developed by an all-star cast" will only hurt it more.

I think Blue Dragon should be reviewed for what it is really trying to accomplish...it's basically, Microsoft'sversion of Dragon Quest to reach out to the Japanese market. AndI think from that view,Mistwalker acheivedwhat they wanted to do as a game...the 360 sales is another matter altogether.

Oilers99

Its reasonable to have higher expectations of a 60 dollar game released on the X360 in 2007 than a 50 dollar game released on the PS2 in 2005. It should also be borne in mind that while reviewers tended to be forgiving of Dragon Quest 8's conservative gameplay/game design (I enjoyed it), most gamers weren't (DQ8's performance outside of Japan was unimpressive and even its performance in Japan was well short of that of DQ7).

Judging by the demo, Blue Dragon accomplished all it set out to do, but that road has been walked so many times mere competence doesn't impress most people all that much (for the last two generations conventional rpgs have been so popular one can't turn around without tripping over three of them) especially when one is hitting in the same timeframe as a game as ambitious as Mass Effect.

There's a place for Blue Dragon. The thing about Mass Effect is that it's almost too ambitious, as its gameplay, while promising, is pretty different than what you'll get out of a game like Blue Dragon. I'm personally more interested in Blue Dragon, because I'm more interested in a traditional RPG than a tactical shooter/RPG/extremely open-ended game, simply because Blue Dragon is very different, and happens to appeal to me more. It's not really a matter of innovation... it's a matter of strength of design, and for me, I still think Blue Dragon will be about on par with Mass Effect in that regard, and incredibly gorgeous to boot.


Maybe I was just playing it wrong, but I didn't like how everyone's main attack was a blue spirit thing.  It made the characters kind of indistinguishable from one another when you were attacking.  I like being able to equip my guys with cool weapons in RPGs, and like I said I probably missed something, but it seemed like you will just be watching blue spirit things fight for you for the entire game... that is why it fell flat for me, and I would love to be wrong, and for the game to have a much deeper combat system than what I picked up on in my short time with the demo.
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GodModeEnabled

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#14 GodModeEnabled
Member since 2005 • 15314 Posts
It looks completly mediocre on all fronts and will be a title ill wait to pick up next summer for $20 or whatever. In this holiday madness perhaps the best holiday season ever for gaming there is no excuse for a mediocre game.
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#15 HiResDes
Member since 2004 • 5919 Posts
I just think Blue Dragon is a game that really missed its window, 6 months ago I wouldn't have cared if the game was mediocre or not because I just wanted to be able to play a JRPG on my 360 and there were no games to satisfy my desire. However, as of now Eternal Sonata's release is right around the corner, and Lost Odyssey will probably launch by the end of the year.
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rragnaar

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#16 rragnaar
Member since 2005 • 27023 Posts
I just think Blue Dragon is a game that really missed its window, 6 months ago I wouldn't have cared if the game was mediocre or not because I just wanted to be able to play a JRPG on my 360 and there were no games to satisfy my desire. However, as of now Eternal Sonata's release is right around the corner, and Lost Odyssey will probably launch by the end of the year.HiResDes

Couldn't have said it better.  They should have been localizing this thing from the start, because they had to know it wasn't going to have much of an audience in Japan.  This game would have sold like hot cakes in January-March... 
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#17 MarcusAntonius
Member since 2004 • 15667 Posts

I think Blue Dragon should be reviewed for what it is really trying to accomplish...it's basically, Microsoft'sversion of Dragon Quest to reach out to the Japanese market. AndI think from that view,Mistwalker acheivedwhat they wanted to do as a game...the 360 sales is another matter altogether.

ASK_Story

No offense, but if a game cannot be reviewed based on its merit, then on what precisely should it be graded?

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MarcusAntonius

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#18 MarcusAntonius
Member since 2004 • 15667 Posts

[QUOTE="HiResDes"]I just think Blue Dragon is a game that really missed its window, 6 months ago I wouldn't have cared if the game was mediocre or not because I just wanted to be able to play a JRPG on my 360 and there were no games to satisfy my desire. However, as of now Eternal Sonata's release is right around the corner, and Lost Odyssey will probably launch by the end of the year.rragnaar

Couldn't have said it better. They should have been localizing this thing from the start, because they had to know it wasn't going to have much of an audience in Japan. This game would have sold like hot cakes in January-March...

Exactly, the timing of the BD release couldn't possibly have been any worse. With Bioshock and Halo 3 upon us, this game just doesn't warrant a purchase right now when there are clearly better games coming out in the very near future, one of which is in its own genre.

BD should have been pushed back to next year.

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MarcusAntonius

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#19 MarcusAntonius
Member since 2004 • 15667 Posts

There's a place for Blue Dragon.

Oilers99

That's where you're wrong. The bar was set higher long ago. I can find RPGs on the PS1 that are more exiciting and fun than what this "next-gen" game is offering. From its art direction to its gameplay is hardly anything that hasn't arguably been done better on earlier systems and to expect us to pony up for it at full price? Forget it.

The same ol' same ol' doesn't cut it anymore, not for $60. Its time for these developers to rub their neurons together and come out with some convention breaking gameplay. We as consumers deserve and expect that in this day in age.

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Oilers99

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#20 Oilers99
Member since 2002 • 28844 Posts
[QUOTE="Oilers99"]

There's a place for Blue Dragon.

MarcusAntonius

That's where you're wrong. The bar was set higher long ago. I can find RPGs on the PS1 that are more exiciting and fun than what this "next-gen" game is offering. From its art direction to its gameplay is hardly anything that hasn't arguably been done better on earlier systems and to expect us to pony up for it at full price? Forget it.

The same ol' same ol' doesn't cut it anymore, not for $60. Its time for these developers to rub their neurons together and come out with some convention breaking gameplay. We as consumers deserve and expect that in this day in age.

But that would be an issue of quality, if you're arguing the game is inferior to PS1 releases. There's a place for games of Blue Dragon's type, which would also include games like Dragon Warrior. If it's not that good, that's a different issue.

Its art direction is lacking, though? It's actually one of the prettiest games I've ever seen, and can actually go toe-to-toe with BioShock in terms of appealing, proficient visuals.

I really liked the game from the demo I played. It's likely going to be the first RPG I nab. Same old same old isn't worse than brand new, because brand new is going to be same old too at osme point. If the quality lacks, that's one thing. If it's just an exceptional, if extremely traditional, RPG, then there's nothing to complain about.

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MarcusAntonius

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#21 MarcusAntonius
Member since 2004 • 15667 Posts
[QUOTE="MarcusAntonius"][QUOTE="Oilers99"]

There's a place for Blue Dragon.

Oilers99

That's where you're wrong. The bar was set higher long ago. I can find RPGs on the PS1 that are more exiciting and fun than what this "next-gen" game is offering. From its art direction to its gameplay is hardly anything that hasn't arguably been done better on earlier systems and to expect us to pony up for it at full price? Forget it.

The same ol' same ol' doesn't cut it anymore, not for $60. Its time for these developers to rub their neurons together and come out with some convention breaking gameplay. We as consumers deserve and expect that in this day in age.

But that would be an issue of quality, if you're arguing the game is inferior to PS1 releases. There's a place for games of Blue Dragon's type, which would also include games like Dragon Warrior. If it's not that good, that's a different issue.

Its art direction is lacking, though? It's actually one of the prettiest games I've ever seen, and can actually go toe-to-toe with BioShock in terms of appealing, proficient visuals.

I really liked the game from the demo I played. It's likely going to be the first RPG I nab. Same old same old isn't worse than brand new, because brand new is going to be same old too at osme point. If the quality lacks, that's one thing. If it's just an exceptional, if extremely traditional, RPG, then there's nothing to complain about.

We'll agree to disagree then, what can one do against nostalgia?:P

As for me, I'm already looking past this game and waiting to see what Lost Odessey and Bioshock can offer.

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#22 TriangleHard
Member since 2005 • 9097 Posts

I personally think the reviews are putting lofty expectations for Mistwalker and Blue Dragon.

Honestly, was Dragon Quest VIII any different? I loved DQVIII, but I think that love was mostly because we all know that the DQ series is so revered in Japan. But to be honest, DQVIII was very boring and tedious. The story wasn't too ground-breaking either, the combat was extremely tradtional to the bone, and the character designs...well, looked like all the other DQ games! It was a very straight forward, but well made RPG. I think just knowing that the DQ series is sohuge in Japan may have softened the hearts of the reviewers. I could be wrong butall I'm inferring is that maybe reviewers are placing too much or expecting too much from Blue Dragon...for example, saying things like "from the creators of Chrono Trigger," or "developed by an all-star cast" will only hurt it more.

I think Blue Dragon should be reviewed for what it is really trying to accomplish...it's basically, Microsoft'sversion of Dragon Quest to reach out to the Japanese market. AndI think from that view,Mistwalker acheivedwhat they wanted to do as a game...the 360 sales is another matter altogether.

ASK_Story

To not have loafty expectation from them, I'd say would've been disrespectful towards what they have accomplished.

They have built reputation of being great (although I do think Sakaguchi is overrated as game designer)

As for Dragon Quest, it is different story. Dragon Quest VIII has huge shoes to filll and specific desire from very narrow-minded fans. Even improving graphics would've been something they would've been horrified at, which Dragon Quest VIII did. It was extremely carefully design to keep all that traditional feeling and because they went ahead and improved graphics vastly, they had to reduce their skill up options and others into much more old school design than more recent Dragon Quest games.

Overall, it satisfied the fans desire and need. The random encounters, the world map, the pacing, etc. It was perfectly followed the tradition while having the visuals of current time but at the same time the visual feeling of the game was kept in very traditional manner so one look, you will know it is Dragon Quest.

As for story, it certainly wasn't epic or very interesting storyline, but the beauty of the story was that it was making fun of traditional RPGs. The unreasonable turn of events that just keep giving you extra quests etc. It is bit annoying if you can't appreciate the old school feeling but if you do know about traditional RPGs, you can't help but to find it funny how things constantly turns out.

Blue Dragon on the other hand, is original work. Making a traditional game is good, but that doesn't mean flaws should be overlooked. Sakaguchi never really had problems with pacing of the game before. I remember from the moment the game started, his games usually kept me interested. Blue Dragon immediately gets hit hard with pacing which is unusual from Sakaguchi games. Also the reviewer talked about frequent slow downs of the game. For current gen game that doesn't really push the game graphically, I'd say it is big flaw the game doesn't run smoothly. Also with Nobuo as composer, lacking number of music score is really unexpected.

Also the game gives you childish dialogue (which can be understandable because the game does look like it is meant for children) and poor story kills what makes RPG great. Dragon Quest VIII story wasn't excellent or anything but it had purpose of giving us that kind of storyline. In a way it was parody of it's own series which is why the story was in my opinion very well done. Dragon Quest VII didn't have great storyline and reviewers didn't take long to slam it down with mediocre rating. I don't see why Blue Dragon should be spared from lack of solid storyline.

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Oilers99

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#23 Oilers99
Member since 2002 • 28844 Posts
[QUOTE="Oilers99"][QUOTE="MarcusAntonius"][QUOTE="Oilers99"]

There's a place for Blue Dragon.

MarcusAntonius

That's where you're wrong. The bar was set higher long ago. I can find RPGs on the PS1 that are more exiciting and fun than what this "next-gen" game is offering. From its art direction to its gameplay is hardly anything that hasn't arguably been done better on earlier systems and to expect us to pony up for it at full price? Forget it.

The same ol' same ol' doesn't cut it anymore, not for $60. Its time for these developers to rub their neurons together and come out with some convention breaking gameplay. We as consumers deserve and expect that in this day in age.

But that would be an issue of quality, if you're arguing the game is inferior to PS1 releases. There's a place for games of Blue Dragon's type, which would also include games like Dragon Warrior. If it's not that good, that's a different issue.

Its art direction is lacking, though? It's actually one of the prettiest games I've ever seen, and can actually go toe-to-toe with BioShock in terms of appealing, proficient visuals.

I really liked the game from the demo I played. It's likely going to be the first RPG I nab. Same old same old isn't worse than brand new, because brand new is going to be same old too at osme point. If the quality lacks, that's one thing. If it's just an exceptional, if extremely traditional, RPG, then there's nothing to complain about.

We'll agree to disagree then, what can one do against nostalgia?:P

As for me, I'm already looking past this game and waiting to see what Lost Odessey and Bioshock can offer.

I'm actually a little low on the nostalgia quotient, since the only old-school RPG I played back in the day was the original Dragon Quest (and even that was years later) and Final Fantasy VI (or III, as I knew it then), which was actually decidedly non-traditional in its gameplay. I just like old-school type RPG gameplay. I'm concerned about the reviews Blue Dragon is getting, but at the same time, it's hard to get too concerned when I've played and enjoyed the game already.

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Multi-Alias

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#24 Multi-Alias
Member since 2003 • 254 Posts
glad I decided on Persona 3 instead
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ice_radon

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#25 ice_radon
Member since 2002 • 70464 Posts
I just think Blue Dragon is a game that really missed its window, 6 months ago I wouldn't have cared if the game was mediocre or not because I just wanted to be able to play a JRPG on my 360 and there were no games to satisfy my desire. However, as of now Eternal Sonata's release is right around the corner, and Lost Odyssey will probably launch by the end of the year.HiResDes
Yeah, I may just wait to get the best one out of the 3. I mean I really want to play all of them, but really, I dont have the money exactly.
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superartan

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#26 superartan
Member since 2003 • 199 Posts

I just think Blue Dragon is a game that really missed its window, 6 months ago I wouldn't have cared if the game was mediocre or not because I just wanted to be able to play a JRPG on my 360 and there were no games to satisfy my desire. However, as of now Eternal Sonata's release is right around the corner, and Lost Odyssey will probably launch by the end of the year.HiResDes

Mistwalker has said that with LO they are trying to make a traditional jrpg, so from what we've seen and been told I think that game will do even worse than BD, and from Eternal Sonata's demo I found the battle system to be rather boring, so I'll disagree I think BD is getting released at a good time.
It's just before all the good game start flooding in for the system and it will be the only jrpg on the system that'll be worth playing atm and basicly most the poeple that own a 360 and want a jrpg game to play on they system will get it imo.

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OneWingedAngeI

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#27 OneWingedAngeI
Member since 2003 • 9448 Posts

i dont know. maybe i am a bit tired of the traditional rpg formula, but blue dragon - the demo at least- did nothing for me. aside from minute differences, the characters all feel the same to me, with the whole shadow thing. it actually looked stupid to be honest.

and one thing that really needs to stop with RPGs is the transition to the battle screen. it is such a huge break in the flow of play and it drives me nuts. ffxii was a step in the right direction for jrpg's in that regard. even if the next one is more turn based, please for the love of god do the battle right on the same screen.

i give lost odyssey about the same potential as BD had. only time will tell. i liked the eternal sonota demo from what little i played, but i dont know. i think ill only be owning one of these three games. i pray one of them is above the crop.

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Oilers99

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#28 Oilers99
Member since 2002 • 28844 Posts

i dont know. maybe i am a bit tired of the traditional rpg formula, but blue dragon - the demo at least- did nothing for me. aside from minute differences, the characters all feel the same to me, with the whole shadow thing. it actually looked stupid to be honest.

and one thing that really needs to stop with RPGs is the transition to the battle screen. it is such a huge break in the flow of play and it drives me nuts. ffxii was a step in the right direction for jrpg's in that regard. even if the next one is more turn based, please for the love of god do the battle right on the same screen.

i give lost odyssey about the same potential as BD had. only time will tell. i liked the eternal sonota demo from what little i played, but i dont know. i think ill only be owning one of these three games. i pray one of them is above the crop.

OneWingedAngeI

You're absolutely right about the transition thing. That's what's really jarring, not the whole random battles thing. It's just as jarring to hit a creature, then magically be transported to a battle screen, then magically transported back. Heck, if you took out the weird transitions, random battles would actually work out fairly well, IMO, as long as you don't force the player to fight random encounters.

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XlpranksterlX

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#29 XlpranksterlX
Member since 2005 • 7438 Posts
I didn't read the review, but that score seems a little low for IGN.
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#30 banjobear_basic
Member since 2002 • 2643 Posts
Many people here hyped this as the next big rpg that will surpass and be the spiritual sequel the chrono series, and will have amazing graphic and awe-inspiring art style. The bad reviews this game has been receiving refuted all those delusional claims. I demand apologies from those of you who overhyped this overtly bland, mediocre bore-fest :evil:
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CarnageHeart

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#31 CarnageHeart
Member since 2002 • 18316 Posts

Many people here hyped this as the next big rpg that will surpass and be the spiritual sequel the chrono series, and will have amazing graphic and awe-inspiring art style. The bad reviews this game has been receiving refuted all those delusional claims. I demand apologies from those of you who overhyped this overtly bland, mediocre bore-fest :evil:
banjobear_basic

:lol: Go back to System Wars banjobear. If the conversations you claim to recall ever took place, that is where they happened, not here in GGD.

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CarnageHeart

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#32 CarnageHeart
Member since 2002 • 18316 Posts

I'm actually a little low on the nostalgia quotient, since the only old-school RPG I played back in the day was the original Dragon Quest (and even that was years later) and Final Fantasy VI (or III, as I knew it then), which was actually decidedly non-traditional in its gameplay. I just like old-school type RPG gameplay. I'm concerned about the reviews Blue Dragon is getting, but at the same time, it's hard to get too concerned when I've played and enjoyed the game already.

Oilers99

Yeah, if someone likes a demo, I don't see why they would let a review scare them off unless the review indicates the demo was unrepresentative of the final product.

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#33 princesszelda
Member since 2003 • 6869 Posts
I don't really trust IGN reviews but I'm glad to see that it scored well. I'm curious to see how GS is going to review it. Either way I still want to get this game because I'm dying to play an RPG on the 360
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#34 wizdom
Member since 2003 • 10111 Posts

That is a pretty high score compared to some of the reviews I've seen it get. For some reason the demo did absolutely nothing for me. I have a sneaky feeling that anything coming out on the 360 between Bioshock and Halo 3 is dead in the water, but I could be wrong. Not to be all negative or anything, but this game just seemed really generic to me, especially when compared to Eternal Sonata.rragnaar

I agree, I found some aspects of the game to be ok, and others very dull, ES really impress me with what i brung to the table.