Capcom is making a great mistake if the don't Bring RE5 to the Wii.

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overfeind

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#1 overfeind
Member since 2004 • 2984 Posts

IMO There is nothing, and I mean nothing in the RE5 trailer that would not suggest that this game couldn't be enjoyed on the Wii. As a mater of fact The game looks to play like RE4 remixed. Motion controls would be perfect.

Aside from that, by the time the game is ready to hit, the Wii console may be close to if not overtaking the market as leader. Its obvious that it is a mistake Capcom would live to regret if they don't do it sooner rather than later.

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LINKloco

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#2 LINKloco
Member since 2004 • 14514 Posts
I think it'll be a success without a Wii version, so they won't regret it.
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AtomicTangerine

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#3 AtomicTangerine
Member since 2005 • 4413 Posts
Screw that, I'm still baffled as to why Crysis isn't coming to 360!
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Abby88

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#4 Abby88
Member since 2004 • 642 Posts

Eh, I think it'll be a hit regardless of what they release it on. But it is going to be a pain to go back to normal controls after playing RE4 on the Wii.

Look on the bright side, maybe they'll port it over to the Wii2 years down the road! :lol:

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Gangans

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#5 Gangans
Member since 2007 • 1273 Posts

I personally couldn't enjoy it as much as resident evil 4 wii no matter how amazing it was, reason? The controls. They should release it on wii, even if it's a full year later, it would have decent graphics (better than resident evil 4 easily) and some extra content hehehe...

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ASK_Story

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#6 ASK_Story
Member since 2006 • 11455 Posts

RE4 graphics still look pretty darn good even for today's standards, so I don't see why Capcom would not bring RE5 to the Wii as well.

But I guess from a developers and programmers perspective, there might be some complicated things that go into porting things over. I know Inafune said in Kotaku when asked the question about Okami being ported to the Wii, and he replied that it's not simple to port Okami over because there is so much that goes into just porting such as reworking the programming, adding the Wii-mote controls, etc. It even took Zelda Twilight Princess one extra year to incorporate Wii-mote control, and this is on similar Nintendo engines.

I think RE5 would be too much of a hassle for Capcom. I think they could obviously do it. It would basically like playing the latest Windows game on a low-end PC, for example. But I think there is just to much that goes into this than just merely simplifyingdown the graphics and porting it over.

If Capcom did it, I think they could profit from it...but I doubt they'll do it.

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Multi-Alias

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#7 Multi-Alias
Member since 2003 • 254 Posts

Rather have the power of the PS3/360 than the wii controls. Im not sure RE 5 can even be done on the Wii.

As for the controls, not like they were broken. I'll take the superior presentation.

However if they can do it I dont see why they shouldnt

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ASK_Story

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#9 ASK_Story
Member since 2006 • 11455 Posts

Rather have the power of the PS3/360 than the wii controls. Im not sure RE 5 can even be done on the Wii.

As for the controls, not like they were broken. I'll take the superior presentation.

However if they can do it I dont see why they shouldnt

Multi-Alias

I'm playing FEAR and Command & Conquer 3 on my weak-sauce PC. The gameplay is all there but I'm playing it with Gamecube-like graphics.I'd love to play it with maxed out graphics, but I'm cool with it because the game is still 100% fun.Also, remember Call of Duty 3 came out on the Wii as well.

I guess my point is that RE5 can be done on a weaker hardware...it would just look worse. All the devs has to do is separate the games on multiple discs, etc. So the question is would people mind playing a poorer looking game even if it retains the same gameplay? I think many would...I think most Wii-owners would.

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overfeind

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#10 overfeind
Member since 2004 • 2984 Posts

Rather have the power of the PS3/360 than the wii controls. Im not sure RE 5 can even be done on the Wii.

As for the controls, not like they were broken. I'll take the superior presentation.

However if they can do it I dont see why they shouldnt

Multi-Alias

Capcom's game develpor said they were testing out RE franchise by the rerelease of re4 to see if people who have the Wii would like that kind of game. (No brainer if you ask me) This was said when the question was raised if there could be a port of RE5 to the Wii. The downgrade in graphics whouldn't be a sever as people make it seem (Many be the lighting would suffer), and, it would most likely fit on a Wii duel layer disc.

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trophylocoste

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#11 trophylocoste
Member since 2006 • 8454 Posts
Well they can bring it to the wii like they did with res4 but its only confirmed on ps3 360
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bluezy

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#12 bluezy
Member since 2004 • 29297 Posts

As my Wii is my primary (and so far only) console this generation, i'd love RE5 to come to the Wii.

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bugsonglass

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#13 bugsonglass
Member since 2004 • 5536 Posts

As my Wii is my primary (and so far only) console this generation, i'd love RE5 to come to the Wii.

bluezy

Likewise

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Grammaton-Cleric

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#14 Grammaton-Cleric
Member since 2002 • 7515 Posts

Owning all versions of RE4, I think the Wimote and the standard controls are pretty much interchangeable. The Wimote does allow for better aiming and the knife works much better but it really isn't the big deal some of you are making it out to be.

It's ironic to hear some of you clamoring for a watered down port as if the strong sales of the Wii entitle it to such a gift. I seem to remember sometime back when the Cube fans cried foul over the PS2 version of RE4 because of the necessary compromises that would be made to graphics and overall quality of the Gamecube version. Now some of these people want a Wii version of a game that will require the entire code to be re-written and the graphical performance to be completely compromised?

If Capcom does make a Wii version I predict it will be markedly inferior to the XB360/PS3 versions even with the "superior" controls. It's apparent that Capcom is pushing the technical envelope with RE5 as it looks visually astounding and I wouldn't blame Capcom for ignoring the Wii on this particular title given how badly compromised the visuals would have to be.

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Skylock00

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#15 Skylock00
Member since 2002 • 20069 Posts

I seem to remember sometime back when the Cube fans cried foul over the PS2 version of RE4 because of the necessary compromises that would be made to graphics and overall quality of the Gamecube version. Now some of these people want a Wii version of a game that will require the entire code to be re-written and the graphical performance to be completely compromised?

Grammaton-Cleric

The way I remembered, more of the complaints regarding the PS2 version were derived from how there was content withheld from the original GC release to make it exclusive for the PS2 release moreso than anything else.

At least, that was my impresison of the situation.

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trifecta_basic

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#16 trifecta_basic
Member since 2003 • 11542 Posts
No they aren't. The regular controls are still fine...just like Halo 3 is fine even if you own stuff like Half-life on PC.
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Grammaton-Cleric

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#17 Grammaton-Cleric
Member since 2002 • 7515 Posts

But I think there is just to much that goes into this than just merely simplifyingdown the graphics and porting it over.

If Capcom did it, I think they could profit from it...but I doubt they'll do it.

ASK_Story

You're correct. The process of making a Wii version would more than likely require Capcom to make a completely new version of the game, built from the ground up. If that happened I suspect a different programming team would handle it.

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bugsonglass

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#18 bugsonglass
Member since 2004 • 5536 Posts

Owning all versions of RE4, I think the Wimote and the standard controls are pretty much interchangeable. The Wimote does allow for better aiming and the knife works much better but it really isn't the big deal some of you are making it out to be.

It's ironic to hear some of you clamoring for a watered down port as if the strong sales of the Wii entitle it to such a gift. I seem to remember sometime back when the Cube fans cried foul over the PS2 version of RE4 because of the necessary compromises that would be made to graphics and overall quality of the Gamecube version. Now some of these people want a Wii version of a game that will require the entire code to be re-written and the graphical performance to be completely compromised?

If Capcom does make a Wii version I predict it will be markedly inferior to the XB360/PS3 versions even with the "superior" controls. It's apparent that Capcom is pushing the technical envelope with RE5 as it looks visually astounding and I wouldn't blame Capcom for ignoring the Wii on this particular title given how badly compromised the visuals would have to be.

Grammaton-Cleric

True. However having a Wii version would take nothing away from the other two builds. It would be good to give people the choice, and also to make it available to as many people as possible.

Also if that were to happen it wouldn't be 'a gift' to the Wii, it would be because Capcom would consider it a profitable move.

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Grammaton-Cleric

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#19 Grammaton-Cleric
Member since 2002 • 7515 Posts
[QUOTE="Grammaton-Cleric"]

I seem to remember sometime back when the Cube fans cried foul over the PS2 version of RE4 because of the necessary compromises that would be made to graphics and overall quality of the Gamecube version. Now some of these people want a Wii version of a game that will require the entire code to be re-written and the graphical performance to be completely compromised?

Skylock00

The way I remembered, more of the complaints regarding the PS2 version were derived from how there was content withheld from the original GC release to make it exclusive for the PS2 release moreso than anything else.

At least, that was my impresison of the situation.

Sorry, no.

RE4 was a big rallying point for Cube fans and Nintendophiles and Capcom's announcement to port it to the PS2 (which made sense given the soft sales and the user base of the PS2) was greeted by plenty of complaints regarding the graphical compromises that would entail. As it turned out, the PS2 version was nearly just as good but the complaints remained. The extra content did surely annoy some people but the real issue was the game being ported and the graphical concessionsthat port necessitated.

Regardless, anyone who's seen the video of RE5 knows that a port is logistically impossible. Capcom will have to make an entirely new game.

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Grammaton-Cleric

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#20 Grammaton-Cleric
Member since 2002 • 7515 Posts
[QUOTE="Grammaton-Cleric"]

Owning all versions of RE4, I think the Wimote and the standard controls are pretty much interchangeable. The Wimote does allow for better aiming and the knife works much better but it really isn't the big deal some of you are making it out to be.

It's ironic to hear some of you clamoring for a watered down port as if the strong sales of the Wii entitle it to such a gift. I seem to remember sometime back when the Cube fans cried foul over the PS2 version of RE4 because of the necessary compromises that would be made to graphics and overall quality of the Gamecube version. Now some of these people want a Wii version of a game that will require the entire code to be re-written and the graphical performance to be completely compromised?

If Capcom does make a Wii version I predict it will be markedly inferior to the XB360/PS3 versions even with the "superior" controls. It's apparent that Capcom is pushing the technical envelope with RE5 as it looks visually astounding and I wouldn't blame Capcom for ignoring the Wii on this particular title given how badly compromised the visuals would have to be.

bugsonglass

True. However having a Wii version would take nothing away from the other two builds. It would be good to give people the choice, and also to make it available to as many people as possible.

Also if that were to happen it wouldn't be 'a gift' to the Wii, it would be because Capcom would consider it a profitable move.

Well, the issue isn't really about choice. I don't think most multi-console owners are going to get the Wii version when the other versions look the way they do. It's more about Wii-only owners getting a crack at this game.

I agree that having a Wii build hurts nothing but at the same time it's possible Capcom, or more specifically it's developers, don't want to compromise the game by making it play on Wii hardware. RE has always been a series that pushed the graphical envelope (RE4 is easily one of the best looking games of last gen) so it's possible they want to keep it on next genconsoles.

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UpInFlames

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#21 UpInFlames
Member since 2004 • 13301 Posts

Regardless, anyone who's seen the video of RE5 knows that a port is logistically impossible. Capcom will have to make an entirely new game.Grammaton-Cleric

Indeed, I would think people would realize something that obvious. Scaling a game back can only get you so far. Reality is, the Wii simply can't handle anything like Resident Evil 5, period.

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UpInFlames

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#22 UpInFlames
Member since 2004 • 13301 Posts

No they aren't. The regular controls are still fine...just like Halo 3 is fine even if you own stuff like Half-life on PC.trifecta_basic

Agreed, I've been gaming on keyboard/mouse and various controllers for years and never had any problems going from one to another. A lot of games have crappy controls, but in the vast majority of cases, that is due to the game itself, not the input device. To make it seem like the Wii controller (which is still heavily inferior to keyboard/mouse) obsoletes the traditional ones is rediculous, in my opinion.

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nuttybar

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#23 nuttybar
Member since 2005 • 9624 Posts

[QUOTE="Grammaton-Cleric"]Regardless, anyone who's seen the video of RE5 knows that a port is logistically impossible. Capcom will have to make an entirely new game.UpInFlames

Indeed, I would think people would realize something that obvious. Scaling a game back can only get you so far. Reality is, the Wii simply can't handle anything like Resident Evil 5, period.

On top of that, one of the few new things we know about RE5 is that it's going down the route of having tons of enemies onscreen. The Wii probably wouldn't be able to handle so many enemies even if RE5 was scaled way way down graphically, so that feature (and others) would be removed untill you basicly get RE4...again.

That said I would like another RE4 style Resident Evil on the Wii, because it is slightly better on Wii controls and its a shame that there isnt a sequel to it on the Wii, as many Wii fans will miss out. Umbrella Chronicles wont fill the void by any strech of the imagination.

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erawsd

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#24 erawsd
Member since 2002 • 6930 Posts

[QUOTE="trifecta_basic"]No they aren't. The regular controls are still fine...just like Halo 3 is fine even if you own stuff like Half-life on PC.UpInFlames

Agreed, I've been gaming on keyboard/mouse and various controllers for years and never had any problems going from one to another. A lot of games have crappy controls, but in the vast majority of cases, that is due to the game itself, not the input device. To make it seem like the Wii controller (which is still heavily inferior to keyboard/mouse) obsoletes the traditional ones is rediculous, in my opinion.

Yeah. I had never heard a single complaint about aiming on the GC version of RE4. Now I'm hearing quite a few people say they won't be able to enjoy RE5 without a wiimote.

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toment

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#25 toment
Member since 2005 • 8396 Posts

That said I would like another RE4 style Resident Evil on the Wii, because it is slightly better on Wii controls and its a shame that there isnt a sequel to it on the Wii, as many Wii fans will miss out. Umbrella Chronicles wont fill the void by any strech of the imagination.

nuttybar
Plus, most Resident Evil fans are already going to be buying the 360/PS3 version of RE5 anway since that is going to come out before the hypothectical Wii RE5 and having a team making a *downgraded* version of the same game with the same level-design, story etc. for the Wii when they could be making RE6 or a RE4/5 spin-off for the with Wii-controls and entirely new content is a bad move.
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Grammaton-Cleric

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#26 Grammaton-Cleric
Member since 2002 • 7515 Posts
[QUOTE="UpInFlames"]

[QUOTE="trifecta_basic"]No they aren't. The regular controls are still fine...just like Halo 3 is fine even if you own stuff like Half-life on PC.H3LLRaiseR

Agreed, I've been gaming on keyboard/mouse and various controllers for years and never had any problems going from one to another. A lot of games have crappy controls, but in the vast majority of cases, that is due to the game itself, not the input device. To make it seem like the Wii controller (which is still heavily inferior to keyboard/mouse) obsoletes the traditional ones is rediculous, in my opinion.

Yeah. I had never heard a single complaint about aiming on the GC version of RE4. Now I'm hearing quite a few people say they won't be able to enjoy RE5 without a wiimote.

Truth be told, this whole "Wimote is the only way to play" argument seems to be in response to how weak the console is overall. This is essentially the status quo rebuttal for the fact that the Wii is basically a GC 2.0. Notice how this argument was accompanied by the "next gen graphics aren't really that much better" arguments that flooded these boards when the PS3 and XB360 launched. Luckily, those ridiculous statements have pretty much ceased as new software has proven just how incredibly powerful MS and Sony's consoles really are.

The Wii interface and input options are very cool. However, reality needs to temper some of these outrageous claims.

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RyanWare

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#27 RyanWare
Member since 2002 • 12113 Posts

Spending the time and money downgrading next-gen games for the Wii just doesn't make sense when developers can instead put those resources (or less) towards a completely new, original title for the Wii that will probably sell more than a port would anyway. Making Umbrella Chronicles will likely prove more worthwhile for Capcom than porting RE5 would.

I just hope that, as the generation goes on, people stop complaining that the Wii misses out on certain games. It's quite obvious why this is the case. The Wii will get spinoff games, because that's what suits it best.

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Grammaton-Cleric

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#28 Grammaton-Cleric
Member since 2002 • 7515 Posts

I just hope that, as the generation goes on, people stop complaining that the Wii misses out on certain games. It's quite obvious why this is the case. The Wii will get spinoff games, because that's what suits it best.

RyanWare

I think that's a very fair and accurate statement but at the same time some people really don't want to accept this.

Personally, I think the Wii is a great console but I could never see it as my primary system for the reasons you mention.

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Multi-Alias

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#29 Multi-Alias
Member since 2003 • 254 Posts

If the developers of the game dont want to make it on the wii than well they shouldnt. Doesnt matter if it's a "mistake" or not.

I gotta agree that the wii controls are not a necessity and the regular controls more than adequate. Seems a lot of you like playing the "it sells more and has easier aim controls arguement" which is great but honestly games like RE 5 are obviously made for strong and powerful consoles. This same arguement came up when the PS2 port of RE 4 right? Everyone was very upset that RE 4 got ported over to an inferior system and PS2 wasnt all that much worse than the GC, now with the vast difference in power between the PS3 and Wii it's suddenly ok because it has a different control scheme?

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MarcusAntonius

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#31 MarcusAntonius
Member since 2004 • 15667 Posts
[QUOTE="UpInFlames"]

[QUOTE="trifecta_basic"]No they aren't. The regular controls are still fine...just like Halo 3 is fine even if you own stuff like Half-life on PC.H3LLRaiseR

Agreed, I've been gaming on keyboard/mouse and various controllers for years and never had any problems going from one to another. A lot of games have crappy controls, but in the vast majority of cases, that is due to the game itself, not the input device. To make it seem like the Wii controller (which is still heavily inferior to keyboard/mouse) obsoletes the traditional ones is rediculous, in my opinion.

Yeah. I had never heard a single complaint about aiming on the GC version of RE4. Now I'm hearing quite a few people say they won't be able to enjoy RE5 without a wiimote.

Why would there be a complaint at all? The laser sighting makes it pretty user-friendly I'd say.

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Skylock00

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#32 Skylock00
Member since 2002 • 20069 Posts

[QUOTE="trifecta_basic"]No they aren't. The regular controls are still fine...just like Halo 3 is fine even if you own stuff like Half-life on PC.UpInFlames
Agreed, I've been gaming on keyboard/mouse and various controllers for years and never had any problems going from one to another. A lot of games have crappy controls, but in the vast majority of cases, that is due to the game itself, not the input device. To make it seem like the Wii controller (which is still heavily inferior to keyboard/mouse) obsoletes the traditional ones is rediculous, in my opinion.

Eh, not for people like me.

I hate dual analog controls, and have never been able to get to a point where I had a relatively fluid feel to movement and aiming, no where near what I have with keyboard/mouse in the hours upon hours of time I've put into trying to get used to the controls in a variety of FPSs on consoles.

The Wii remote approach, while not perfected yet, is one that I've found to be a much more meaningful approach to a strong/natural control scheme for the genre, and even though I don't think any game has quite got it right yet, I've found more than enough promise in earlier titles (such as being able to move through CoD on the Wii without any sort of aiming reticule on the screen and still retaining a strong level of precision/accuracy) to ensure me that if I want to play this style of game, the only platform I'd really want to play it on is the Wii, regardless of power issues.

Again, this is just my viewpoint, and isn't meant to take away from FPS's on other consoles. I'm not saying dual analog is a bad control scheme...it's just not for me.

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VegetaJr

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#33 VegetaJr
Member since 2006 • 1437 Posts

To make it seem like the Wii controller obsoletes the traditional ones is rediculous, in my opinion.UpInFlames

Agreed. RE4 Wii Edition has a good control scheme, but I really doubt the sincerity of anyone who says they couldn't now possibly play RE5 without a wiimote. It's like how people said they couldn't play Zelda TP on the GC, because the wiimote scheme was just SO much better. But honestly... you're still locking on to an enemy and swinging at it until it's dead. Either lock on and tap a button, or lock on and wiggle your controller, two different methods of doing the same freaking thing. If anything, the RE4 wii controls were a hindrance in at least some way, it took away the realistic shaking that comes with pointing a gun found in the GC and PS2 version, leading to some acts of inhuman accuracy. It actually softened the difficulty a good deal.

The wiimote controls were cool, but so cool they're worth taking over a fully realized game? No way.

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wmg1299

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#34 wmg1299
Member since 2005 • 1154 Posts
I owm a Wii and a PS3, and frankily have been unimpressed by any Wii titles other Wii Sports and Wii Play. I don't see it being worth the trouble to downgrade RE5 to the point it could be played on the Wii. I think there should be more RE titles on the Wii, but they don't need to be the exact same as the titles released on PS3 and 360.
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Dutch_Mix

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#35 Dutch_Mix
Member since 2005 • 29266 Posts

[QUOTE="UpInFlames"] [QUOTE="trifecta_basic"]No they aren't. The regular controls are still fine...just like Halo 3 is fine even if you own stuff like Half-life on PC.Skylock00

Agreed, I've been gaming on keyboard/mouse and various controllers for years and never had any problems going from one to another. A lot of games have crappy controls, but in the vast majority of cases, that is due to the game itself, not the input device. To make it seem like the Wii controller (which is still heavily inferior to keyboard/mouse) obsoletes the traditional ones is rediculous, in my opinion.

Eh, not for people like me.

I hate dual analog controls, and have never been able to get to a point where I had a relatively fluid feel to movement and aiming, no where near what I have with keyboard/mouse in the hours upon hours of time I've put into trying to get used to the controls in a variety of FPSs on consoles.

The Wii remote approach, while not perfected yet, is one that I've found to be a much more meaningful approach to a strong/natural control scheme for the genre, and even though I don't think any game has quite got it right yet, I've found more than enough promise in earlier titles (such as being able to move through CoD on the Wii without any sort of aiming reticule on the screen and still retaining a strong level of precision/accuracy) to ensure me that if I want to play this style of game, the only platform I'd really want to play it on is the Wii, regardless of power issues.

Again, this is just my viewpoint, and isn't meant to take away from FPS's on other consoles. I'm not saying dual analog is a bad control scheme...it's just not for me.

To each his own I guess.

For me, I've never felt comfortable using a mouse and keyboard for FPS. I'm not sure why, but I infinitely prefer using dual-analog over pretty much everything else.

Although, I suppose that could all change when Corruption comes out. :D

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Archangel3371

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#36 Archangel3371  Online
Member since 2004 • 46873 Posts

Well as much as I like the Wii and can't wait to pick one up for myself along with RE4 and Umbrella Chronicles I seriously doubt that Capcom would be making a great mistake by not porting RE5 over to the Wii. They have had very good sales from Dead Rising and Lost Planet so I'll go out on a limb and say RE5 should enjoy equal if not better sales then those two titles.

Now they could very well end up bringing a version of RE5 to the Wii but from what I've seen from the trailer it would have to be scaled back quite abit. So speaking hypothetically on what I know or could imagine at this point in time as cool as an interface I think the Wii controller is I don't think it would be enough of a factor to sway me to get that version of the game over the version that is currently in the works.

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Kreatzion

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#38 Kreatzion
Member since 2003 • 6468 Posts
As much I as love the Wii controls for RE4 over the conventional controls, I rather have my RE5 for the XBOX 360 and the PS3. It's a new RE game and I want my new RE with over the top graphics. Survival horror games in my opinion need the graphical boost for it to maintain its scare factor.
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GodModeEnabled

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#39 GodModeEnabled
Member since 2005 • 15314 Posts
Are you guys high?! There is NO WAY in hell that the Wii could run RE5 graphics. Instead we are getting some POS lightgun game that all signs point towards suck! REJOICE. Owning multiple systems is good m'kay.
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wizdom

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#40 wizdom
Member since 2003 • 10111 Posts

IMO There is nothing, and I mean nothing in the RE5 trailer that would not suggest that this game couldn't be enjoyed on the Wii. As a mater of fact The game looks to play like RE4 remixed. Motion controls would be perfect.

Aside from that, by the time the game is ready to hit, the Wii console may be close to if not overtaking the market as leader. Its obvious that it is a mistake Capcom would live to regret if they don't do it sooner rather than later.

overfeind
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Sonick54

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#41 Sonick54
Member since 2005 • 7947 Posts

IMO There is nothing, and I mean nothing in the RE5 trailer that would not suggest that this game couldn't be enjoyed on the Wii. As a mater of fact The game looks to play like RE4 remixed. Motion controls would be perfect.

Aside from that, by the time the game is ready to hit, the Wii console may be close to if not overtaking the market as leader. Its obvious that it is a mistake Capcom would live to regret if they don't do it sooner rather than later.

overfeind

Graphics

/thread

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Sonick54

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#42 Sonick54
Member since 2005 • 7947 Posts
On a side note, Capcom wasn't exactly expecting wii to do this well while already making plans to make the 360 and ps3 games.
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gaminggeek

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#43 gaminggeek
Member since 2003 • 14223 Posts

I think a few of you are misinterpreting Overfiends post. It's pretty obvious that the game engine code wouldn't just be transferred to Wii with graphics et all intact. Saying that the Wii couldn't handle RE5, you're only talking about the graphics as they currently exist and not the actual game design, which so far doesn't look that far (if at all) removed from RE4.

A (version) of Re5 could be made for wii in the same manner as versions of other games that exist on next gen platforms are viable on other platforms of differing power. In reality the game would probably have to be rebuilt using a modified RE4 engine from the ground up for Wii.

RE4 packed in quite a few enemies on screen and the Wii edition I hear used more. Wii has something like 4 times the memory of GC and it's super fast RAM, the processor is a power PC based chip which in reality tops 1gz in real world performance. I think that they could get a good number of onscreen enemies and certainly no less than RE4.

As a multi-console owner I would plump for the version the game was orginally intended for, but for Wii only owners I can't see a version of RE5 on Wii being a negative thing, I mean it wouldn't effect the other versions at all. If they actually reworked the game and put in a USP (unique selling point) for instance working in elebits type environment manipulation, giving Chris some sort of virus that gave him psycho-kinetic powers, maybe add an extra chapter or two, it'd be allright.

RE5 is scheduled for what? Late 2008? 2009? Hell maybe even 2010 according to the producers.That's quite a bit of time to rework a game for Wii, given that most developers are experienced with cube hardware and given that the budgets and lead times are lower.

It should be noted that Umbella Chronicles producer Kawata commented on RE5 and Wii, saying this:

Capcom: 'Umbrella Chronicles is a challenge to Wii owners'

Q: We gave Resident Evil 4: Wii Edition an excellent score. Why isn't Capcom bringing RE5 to Wii? As we seen with that game, impressive graphics can be done on that platform as well.

A: Decisions surrending the RE5 project were taken a long time ago [perhaps even before Nintendo unveiled Wii-mote?] and they needed to choose quickly on which platform they wanted to develop it. They haven't decided if they will port RE5 on Wii yet. So in a way this game (RE4:Wii); well both games [I think the translator switch Kawata's words to point both games] will help us to test the market, to see if developing this genre on this plateform is interesting. The decision is not made yet.

Q: Capcom had remaked previous episode in the past (RE and REØ) on GameCube. Can we hope to get other remakes on Wii? Is Capcom thinking about it? Maybe like RE4 [he meant using RE4 engine]?

A: I think that there is potential for that platform, but currently, with the games that have been announced, the staff has plenty of work to do. [...] But yeah, I would like to see other remakes as well. [...] But since this game goes back on previous episodes, people that are hoping for remakes should maybe invest their time on RE:UC.

Capcom

So if people go out and buy RE4 and Umbrella chronicles in large enough numbers? You never know eh?

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Funkyhamster

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#44 Funkyhamster
Member since 2005 • 17366 Posts

Screw that, I'm still baffled as to why Crysis isn't coming to 360!AtomicTangerine

Touche. (assuming you did in fact mean what I think you mean by that.)

The thing is that with Crysis, Crytek thinks a lot of the gameplay and enjoyment from the game depends on the newfangled graphics and physics; Crytek could put a watered-down version of Crysis on the 360, but they don't want to. In the same way, Capcom could put a watered-down RE5 on the Wii - but since the gameplay of RE5 won't be affected by physics and whatnot, it wouldn't be as much of a stretch. However, I'm wondering if the Wii could handle the whole sun-drenched setting without HDR lighting...

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UpInFlames

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#45 UpInFlames
Member since 2004 • 13301 Posts

A (version) of Re5 could be made for wii in the same manner as versions of other games that exist on next gen platforms are viable on other platforms of differing power. In reality the game would probably have to be rebuilt using a modified RE4 engine from the ground up for Wii.gaminggeek

Which would basically make it a different game altogether, and an inherently inferior one- perhaps the developers aren't willing to make that compromise. What baffles me, though, is the fact that people are asking for dumbed down ports instead of original games built for the platform from the ground up. It's most peculiar.

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D3s7rUc71oN

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#46 D3s7rUc71oN
Member since 2004 • 5180 Posts
Like other poster mentioned, its most likely RE5 will come to Wii 2. It will be the definitive version, if Nintendo decides to make the console more powerful than the 360/PS3 this time :|
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Skylock00

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#47 Skylock00
Member since 2002 • 20069 Posts
Like other poster mentioned, its most likely RE5 will come to Wii 2. It will be the definitive version, if Nintendo decides to make the console more powerful than the 360/PS3 this time :|D3s7rUc71oN
Chances are that they would, since by that time, HD adoption rate would be high enough for them to justify making an HD based platform, I'd suspect.
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D3s7rUc71oN

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#48 D3s7rUc71oN
Member since 2004 • 5180 Posts

[QUOTE="D3s7rUc71oN"]Like other poster mentioned, its most likely RE5 will come to Wii 2. It will be the definitive version, if Nintendo decides to make the console more powerful than the 360/PS3 this time :|Skylock00
Chances are that they would, since by that time, HD adoption rate would be high enough for them to justify making an HD based platform, I'd suspect.

I think so too, but with Nintendo you never know. So yeah, I think a Wii 2 version will be out, we're talking about Capcom here afterall...

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GodModeEnabled

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#50 GodModeEnabled
Member since 2005 • 15314 Posts
[QUOTE="UpInFlames"]

[QUOTE="gaminggeek"]A (version) of Re5 could be made for wii in the same manner as versions of other games that exist on next gen platforms are viable on other platforms of differing power. In reality the game would probably have to be rebuilt using a modified RE4 engine from the ground up for Wii.dvader654

Which would basically make it a different game altogether, and an inherently inferior one- perhaps the developers aren't willing to make that compromise. What baffles me, though, is the fact that people are asking for dumbed down ports instead of original games built for the platform from the ground up. It's most peculiar.

Exactly, thats why this whole thread has confused me. The amount of work to create RE5 for Wii is the same as a brand new high profile game. Instead of a port why not make a brand new RE4 style game, maybe a remake of RE2 using that engine. A RE5 port just doesn't seem logical.

A remake of RE2 using the RE4 engine?!? Excuse me one moment.... I must change my underwear.. *swoons at the thought*