Pretty self-explanatory title.
Here is my list:
Number 1 - Sega Dreamcast
The Sega Dreamcast was just a great gaming system in it's time.
It had everything, from awesome graphics and games to online gameplay and several other visionary things.
I got mine rather late so I didn't experience the "golden days" but it's deff. a shame Sega dropped support for it so soon.
It seems Sega did everything right with this system but the sales weren't good enough for Sega to cover the heavy losses they had.
Easy piracy was another nail in it's coffin.
It was also the last console Sega made before going 3rd party.
Number 2 - Sega Saturn
The Sega Saturn was a good console but it got almost completely over-ran by the Sony PlayStation.
Personally, I never actually got to play one myself (I played it's games on other platforms) but several people like it and I too think it wasn't nearly as bad to flop as badly as it did.
It only sold about 2 million units in the US which is laughable compared to Sony's 100+ million sold units.
It did see a considerable success in Japan but that wasn't enough for Sega to be successful.
Number 3 - NEC TurboGrafx-16
The TG-16 was a cool system that had good graphics and sound for it's time and some fine arcade-style games.
For a newcommer system, it fared quite good, but not good enough for NEC to stay in the console biz for very long.
The system was over-shadowed by systems like SNES and Sega Genesis/Mega Drive.
Regardless, many consider it a good system for it's time with some gems.
Number 4 - Panasonic 3DO
The 3DO was a pretty impressive system for it's time.
It could do advanced 3-D graphics, stereo surround sound and had inter-active multi-media features.
But the problem was that it costed a lot and that it had strong competition if the form of popular 16-bit consoles and emerging 32-bit CD systems like Sega Saturn and PSX.
They were even selling a "3DO Blaster" card for the PC and ported several 3DO games to other systems and had plans to make a successor (the "M2" which you can read about here - there's a lot of leaked prototype footage on YouTube too) but things fell into water.
While expensive, it was also a visionary system for it's time with some good games.
Number 5 - Atari Jaguar
While a lot of people seem to dislike this console, I always had a sort of "soft spot" for it.
While I never actually owned one, it always seemed like a "cool" console to me, with cool games and graphics.
The problem of the system was, imo, heavy competition from 16-bit as well as emerging newer 32-bit CD systems.
It just never got the support it would need to take off.
It's worse 3-D capabilties, CD add-on and controller also weren't exactly praise-worthy, according to critics.
But despite it's poor sales performance, there exists a fan-following for this system that still makes homebrew stuff for it and there were plans for a "Jaguar 2". (those plans later died down, with Atari's last attempt being a DVD-player that would play Atari games)
Number 6 - Commodore Amiga CD32
One of the first 32-bit CD consoles, basically an Amiga 1200 computer in console form.
Newer generations of gamers may not know but Amiga was a respected brand in the computer world so a console based on Amiga didn't seem like a shabby idea.
The issue, however, was that the system was rather poorly made (cheap parts) and also that Commodore went bankrupt in 1994.
The hardware choices were also a bit questionable since the system had pretty poor 3-D performance and generally suffered from a early design.
So support declined pretty quickly but still, this remains the only console system that can play a big part of Amiga's large library of games.
With add-ons, you can even turn it into a "real" Amiga 1200 computer.
Not a bad idea, just not executed that well.
Number 7 - Atari Lynx
The only handheld on the list (2nd, smaller version shown), I mention the Lynx because of it's impressive capabilities for it's time and quite some fun-looking games.
Besides being much more advanced than the Game Boy, it was also quite cheap and had some appealing games.
The issues, however, were that it was too big and drained battery life to quickly.
It also didn't have any really "killer" games like GB did. (i.e. Tetris, Mario, Pokemon, ect.)
Regardless of it's sales perfomance, it goes down in history as the most advanced handheld of it's time. (Nintendo had a comparable system as late as with the Game Boy Color)
So this is about my list.
What about you, which console systems, do you find, didn't deserve to flop?
Discuss.
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