I know this is a hypothetical question and much like the "could N64 have a CD drive?" questions but I've been looking at some tech specs and I've noticed that the difference between the Neo-Geo and Mega Drive actually wasn't all that huge, technically. They both used very similar hardware, just that one was capable of more than the other. Don't get me wrong, the MD was fine the way it was and I'm not saying they should have made a 599 bucks machine but I also think they could have made some better decisions in the hardware design. It seems to me that they always kinda suggested with all those addons like the Sega CD and 32X that they haven't made the console quite "on-par" with the competition and were kinda short-sighted. The most apparent problems with the MD were the small on-screen color count, low-quality sound FX and the default 3-button controller as well as no hardware support for scaling. I think all these things could easily be improved without all the addons. Of course those addons weren't made just to improve the Genesis but damage to Sega was already made.
What do you think?
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