Crazy New Hitman Absolution Trailer

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brucecambell

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#1 brucecambell
Member since 2011 • 1489 Posts

http://www.youtube.com/watch?v=SVTuzlEKJ0g

The CGI trailer itself is wicked but at the same time it doesnt really fit Hitman.

There is a new gameplay trailer just released. Here's the link

http://www.youtube.com/watch?v=9_pal859keA

Now how you feel about the trailer if its any indication of where the game is going?

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deactivated-59b71619573a1

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#2 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

That trailer was awful and the more and more of this game I see the more I think it will suck. They have changed the feel and tone of the game too much

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Grammaton-Cleric

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#3 Grammaton-Cleric
Member since 2002 • 7515 Posts

All those reactions prove is that these so-called hardcore gamers are just as reactionary and uneducated in this medium as the casuals they consistently lambast.

Firstly, all the other footage shown of this game has aligned perfectly with the previous Hitman titles. The only difference is they've eliminated the clunky interface and made things smoother in terms of action. They've also demonstrated that, once again, you as the gamer are given broad agency to either take down targets guns blazing or utilize Rube Goldberg-like traps and concerted subterfuge to achieve your goals.

Then we have that Sniper Challenge Preorder bonus that dropped two weeks ago. It was a tiny slice of the game entailing Agent 47 using a sniper rifle and taking out a series of targets on a high rise penthouse. That tidbit alone gives the player all manner of choices and options for eliminating enemies, again reinforcing the notion that these developers have a clear understanding of what made the previous Hitman games so engaging.

As to the trailer, I really liked it and all it suggests is that this game, like the previous entries, may have levels or scenarios that are dedicated to action. It was stylish and over-the-top in that the "nuns" were fetishsized female assassins but what is interesting is that there is an aspect to that confrontation many of these verbose whiners missed: Agent 47 vanishes when they strike, only to stealthily reappear behind his targets.

That looks like Hitman to me. Thematically, it is Hitman.

Of course these are the same type of blathering simpletons who claimed Max Payne 3 was going to be some hackneyed entry when in actuality it turned out to not only be a brilliant entry in the series but one of the most innovative shooters of this generation.

I often wonder how many of these gamers actually enjoy their hobby rather than mourn it and prefer to sit around **** about how contemporary gaming is a vapid sellout than actually playing videogames.

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Metamania

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#4 Metamania
Member since 2002 • 12035 Posts

That trailer was awful and the more and more of this game I see the more I think it will suck. They have changed the feel and tone of the game too much

seanmcloughlin

After watching the trailer, I have no idea what to think of it. At the same time though, you have to realize that they are once again being smart here; they are showing you, the player, the choices that you can make to approach this situation. Either you can secretly take out your foes without being alerted or just draw the guns out and go for it. I like that the choice is given to you entirely and not forcing you to go with one direction or another throughout the entire game. I'll wait for the full game to judge it when I have it in my hands on release day, but rest assured, that trailer was something else...

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#5 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

All those reactions prove is that these so-called hardcore gamers are just as reactionary and uneducated in this medium as the casuals they consistently lambast.

Firstly, all the other footage shown of this game has aligned perfectly with the previous Hitman titles. The only difference is they've eliminated the clunky interface and made things smoother in terms of action. They've also demonstrated that, once again, you as the gamer are given broad agency to either take down targets guns blazing or utilize Rube Goldberg-like traps and concerted subterfuge to achieve your goals.

Then we have that Sniper Challenge Preorder bonus that dropped two weeks ago. It was a tiny slice of the game entailing Agent 47 using a sniper rifle and taking out a series of targets on a high rise penthouse. That tidbit alone gives the player all manner of choices and options for eliminating enemies, again reinforcing the notion that these developers have a clear understanding of what made the previous Hitman games so engaging.

As to the trailer, I really liked it and all it suggests is that this game, like the previous entries, may have levels or scenarios that are dedicated to action. It was stylish and over-the-top in that the "nuns" were fetishsized female assassins but what is interesting is that there is an aspect to that confrontation many of these verbose whiners missed: Agent 47 vanishes when they strike, only to stealthily reappear behind his targets.

That looks like Hitman to me. Thematically, it is Hitman.

Of course these are the same type of blathering simpletons who claimed Max Payne 3 was going to be some hackneyed entry when in actuality it turned out to not only be a brilliant entry in the series but one of the most innovative shooters of this generation.

I often wonder how many of these gamers actually enjoy their hobby rather than mourn it and prefer to sit around **** about how contemporary gaming is a vapid sellout than actually playing videogames.

Grammaton-Cleric

Aren't you over generalising? claiming that all the people complaiang are all hardcore hitman fans and those same people are the ones who said Max payne 3 would be bad.

I get the whole "Everyone is out to get him" part of the game that they are trying to show so far but in comparison with older hitman gameplay and trailers this is so far removed from the series. They seem to have been swayed into the Hitman movie style of things now and went balls out action with it.

I will have to see more gameplay scenarios to make a definite judgement on it but so far it feels like it will be a good game but very different and that could be a good or bad thing. It will be another Conviction scenario, some will like it and accept the change and others will disown it as a HItman game

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#6 contracts420
Member since 2008 • 1956 Posts

This is still a wait and see situation for me. Although the trailer is entertaining. It's once again not what I wanted them to show off. Hopefully they will show off something along the lines of Blood Money at E3.

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#7 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

That trailer was awful and the more and more of this game I see the more I think it will suck. They have changed the feel and tone of the game too much

Metamania

After watching the trailer, I have no idea what to think of it. At the same time though, you have to realize that they are once again being smart here; they are showing you, the player, the choices that you can make to approach this situation. Either you can secretly take out your foes without being alerted or just draw the guns out and go for it. I like that the choice is given to you entirely and not forcing you to go with one direction or another throughout the entire game. I'll wait for the full game to judge it when I have it in my hands on release day, but rest assured, that trailer was something else...

That's what the trailer alludes to but whether you can actually do that in the game has yet to be seen. I am setting my expectations low because I like the Hitman series and don't want to get stung by this and end up disappointed

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brucecambell

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#8 brucecambell
Member since 2011 • 1489 Posts

That's what the trailer alludes to but whether you can actually do that in the game has yet to be seen. I am setting my expectations low because I like the Hitman series and don't want to get stung by this and end up disappointed

seanmcloughlin

disappointment.jpg

Dissapointment.jpg

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Grammaton-Cleric

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#9 Grammaton-Cleric
Member since 2002 • 7515 Posts

Aren't you over generalising? claiming that all the people complaiang are all hardcore hitman fans and those same people are the ones who said Max payne 3 would be bad.

I get the whole "Everyone is out to get him" part of the game that they are trying to show so far but in comparison with older hitman gameplay and trailers this is so far removed from the series. They seem to have been swayed into the Hitman movie style of things now and went balls out action with it.

I will have to see more gameplay scenarios to make a definite judgement on it but so far it feels like it will be a good game but very different and that could be a good or bad thing. It will be another Conviction scenario, some will like it and accept the change and others will disown it as a HItman game

seanmcloughlin

If you read what I wrote again you'll notice a couple of things:

Most of the quotes provided are decrying this game because, presumably, they are fans of the series and don't like the (supposed) new direction of the franchise. (The alternative is that they are whiny posers looking to complain because they think it makes them look hip and hardcore.)

As to the Max Payne 3 issue, I specifically noted these are the TYPES of people who made knee-jerk reactions about an entry into another long-standing franchise and those presumptions were totally and utterly incorrect.

I'm also curious why this singular trailer, which is entirely cinematic and doesn't show an iota of gameplay, somehow negates the many minutes of footage we've already been shown demonstrating a game that contains all of the crucial components of the previous titles. And like I stated previously, the trailer is not thematically dissimilar from previous Hitman games, where all sorts of bizarre individuals (and their henchmen) have been utilized.

There's not a shred of evidence to suggest this game has radically shifted the existing paradigm. Thus far we've seen that this new Hitman game allows for the following:

- stealth

- utilization of environment for kills

- impromptu weapons gleaned from the environment

- disguises

- elaborate traps to make death look accidental

- head-on gunplay

I've played every game in this series and nothing that has been revealed suggests it is abandoning the core themes and mechanics of the franchise. The most significant change is that the game looks graphically fantastic and the clunky interface and combat has been refined.

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#10 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

Aren't you over generalising? claiming that all the people complaiang are all hardcore hitman fans and those same people are the ones who said Max payne 3 would be bad.

I get the whole "Everyone is out to get him" part of the game that they are trying to show so far but in comparison with older hitman gameplay and trailers this is so far removed from the series. They seem to have been swayed into the Hitman movie style of things now and went balls out action with it.

I will have to see more gameplay scenarios to make a definite judgement on it but so far it feels like it will be a good game but very different and that could be a good or bad thing. It will be another Conviction scenario, some will like it and accept the change and others will disown it as a HItman game

Grammaton-Cleric

If you read what I wrote again you'll notice a couple of things:

Most of the quotes provided are decrying this game because, presumably, they are fans of the series and don't like the (supposed) new direction of the franchise. (The alternative is that they are whiny posers looking to complain because they think it makes them look hip and hardcore.)

As to the Max Payne 3 issue, I specifically noted these are the TYPES of people who made knee-jerk reactions about an entry into another long-standing franchise and those presumptions were totally and utterly incorrect.

I'm also curious why this singular trailer, which is entirely cinematic and doesn't show an iota of gameplay, somehow negates the many minutes of footage we've already been shown demonstrating a game that contains all of the crucial components of the previous titles. And like I stated previously, the trailer is not thematically dissimilar from previous Hitman games, where all sorts of bizarre individuals (and their henchmen) have been utilized.

There's not a shred of evidence to suggest this game has radically shifted the existing paradigm. Thus far we've seen that this new Hitman game allows for the following:

- stealth

- utilization of environment for kills

- impromptu weapons gleaned from the environment

- disguises

- elaborate traps to make death look accidental

- head-on gunplay

I've played every game in this series and nothing that has been revealed suggests it is abandoning the core themes and mechanics of the franchise. The most significant change is that the game looks graphically fantastic and the clunky interface and combat has been refined.

They also seemed to make it more linear and not as open as before

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Grammaton-Cleric

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#11 Grammaton-Cleric
Member since 2002 • 7515 Posts

Here's the "Run for Your Life" trailer they showed back in October. Bear in mind it is just one brief scenario (perhaps after a botched assassination?) but it demonstrates a pretty firm adherence to the roots of the franchise while making some nice additions to the gameplay.

http://www.ign.com/videos/2011/10/11/hitman-absolution-run-for-your-life-playthrough

That strikes me as having far more probative value than a cinematic teaser trailer with zero gameplay footage.

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Grammaton-Cleric

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#12 Grammaton-Cleric
Member since 2002 • 7515 Posts

They also seemed to make it more linear and not as open as before

seanmcloughlin

That gameplay footage, which shows one small area, is no more linear than anything else seen in the previous Hitman games. And it gives the player a copious amount of choice.

Is there some other footage you are referring to?

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#13 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Here's the "Run for Your Life" trailer they showed back in October. Bear in mind it is just one brief scenario (perhaps after a botched assassination?) but it demonstrates a pretty firm adherence to the roots of the franchise while making some nice additions to the gameplay.

http://www.ign.com/videos/2011/10/11/hitman-absolution-run-for-your-life-playthrough

That strikes me as having far more probative value than a cinematic teaser trailer with zero gameplay footage.

Grammaton-Cleric

What I don't like about it is how "Set-up" everything feels. Also that batman detective mode thing they showed makes the game look too easy.

I do hope it retains a lot of the older games gameplay though

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#14 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

They also seemed to make it more linear and not as open as before

Grammaton-Cleric

That gameplay footage, which shows one small area, is no more linear than anything else seen in the previous Hitman games. And it gives the player a copious amount of choice.

Is there some other footage you are referring to?

No that's the one, But I have said beofre "I hope that's just this one area and the rest of the game is different"

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Grammaton-Cleric

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#15 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="Grammaton-Cleric"]

Here's the "Run for Your Life" trailer they showed back in October. Bear in mind it is just one brief scenario (perhaps after a botched assassination?) but it demonstrates a pretty firm adherence to the roots of the franchise while making some nice additions to the gameplay.

http://www.ign.com/videos/2011/10/11/hitman-absolution-run-for-your-life-playthrough

That strikes me as having far more probative value than a cinematic teaser trailer with zero gameplay footage.

seanmcloughlin

What I don't like about it is how "Set-up" everything feels. Also that batman detective mode thing they showed makes the game look too easy.

I do hope it retains a lot of the older games gameplay though

My impression is that this is just one area and while you have freedom to do certain things your ultimate goal is escape.

What we haven't seen yet is a full play through of an assassination mission but based on what I've seen here and what has been reported elsewhere there's no reason to think we won't get some serious flexibility in the full game. That Sniper challenge suggested as much, even though it was a limited fragment of the overall experience.

As to the detective mode, it's no worse than the "magic map" in the previous games and you can always opt to use it sparingly.

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#16 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Grammaton-Cleric"]

Here's the "Run for Your Life" trailer they showed back in October. Bear in mind it is just one brief scenario (perhaps after a botched assassination?) but it demonstrates a pretty firm adherence to the roots of the franchise while making some nice additions to the gameplay.

http://www.ign.com/videos/2011/10/11/hitman-absolution-run-for-your-life-playthrough

That strikes me as having far more probative value than a cinematic teaser trailer with zero gameplay footage.

Grammaton-Cleric

What I don't like about it is how "Set-up" everything feels. Also that batman detective mode thing they showed makes the game look too easy.

I do hope it retains a lot of the older games gameplay though

My impression is that this is just one area and while you have freedom to do certain things your ultimate goal is escape.

What we haven't seen yet is a full play through of an assassination mission but based on what I've seen here and what has been reported elsewhere there's no reason to think we won't get some serious flexibility in the full game. That Sniper challenge suggested as much, even though it was a limited fragment of the overall experience.

As to the detective mode, it's no worse than the "magic map" in the previous games and you can always opt to use it sparingly.

Yeah I am hoping that the regular missions are set up like the older games. Mission by mission and you get ranked at the end. That system was great and was fun. But I have a feeling that won't be in the game either and it will just be a regular campaign

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#17 GodModeEnabled
Member since 2005 • 15314 Posts
Nuns in hot tight leather outfits with RPGS? Sooooooooooooooold!
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#18 kaealy
Member since 2004 • 2179 Posts
That looks like Hitman to me. Thematically, it is HitmanGrammaton-Cleric
Please tell me where I fought Ninja assassin nuns in the prior series? It's **** jumping the shark and beating the damn shark to death with whatever you used to jump the darn shark. It's awful and there's no defense for what they have done with the series at this point. The series stopped at Blood Money, end of story.
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Grammaton-Cleric

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#19 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="Grammaton-Cleric"]That looks like Hitman to me. Thematically, it is Hitmankaealy
Please tell me where I fought Ninja assassin nuns in the prior series? It's **** jumping the shark and beating the damn shark to death with whatever you used to jump the darn shark. It's awful and there's no defense for what they have done with the series at this point. The series stopped at Blood Money, end of story.

I can show you a scenario in a previous game where I killed an S&M freak in a meat factory.

Or an assassination where I wore a chicken outfit while wielding a sniper rifle.

How about being placed in some manner of temporary, drug-induced semi-death state, only to resurrect and kill my enemies?

And let's not forget this is the franchise predicated on a protagonist who is a genetically augmented clone, replete with a bar code on the back of his skull and imbued with armor implants on the inside of his body.

So please don't waste my time with some feeble argument that assassins disguised as nuns represent some massive leap of logic or some tonal regression in a franchise that was far-fetched and fantastical to begin with.

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#20 pvpshops
Member since 2012 • 25 Posts
yes
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Grammaton-Cleric

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#21 Grammaton-Cleric
Member since 2002 • 7515 Posts

Here's an interview on IGN with one of the principle leads on the project:

http://www.ign.com/articles/2012/05/21/hitman-director-on-killing-diana-giant-chickens-and-why-absolution-is-built-to-last

This development team has made each and every game in the franchise so I find all of this negativity and antagonism difficult to fathom. Blood Money was fun but it also revealed the wear of a stagnating franchise and it's obvious they are going to great pains to make something special with this outing.

Are people seriously that afraid of change?

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#22 pvpshops
Member since 2012 • 25 Posts
I LOVE GAMERS
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Metamania

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#23 Metamania
Member since 2002 • 12035 Posts

Here's an interview on IGN with one of the principle leads on the project:

http://www.ign.com/articles/2012/05/21/hitman-director-on-killing-diana-giant-chickens-and-why-absolution-is-built-to-last

This development team has made each and every game in the franchise so I find all of this negativity and antagonism difficult to fathom. Blood Money was fun but it also revealed the wear of a stagnating franchise and it's obvious they are going to great pains to make something special with this outing.

Are people seriously that afraid of change?

Grammaton-Cleric

It's like everything else in life, unfortunately.

People don't wish to see things being tampered with and given new experimentation. Look to the COD series as an example of this; people are afraid of taking risks and would prefer to copy someone else's formula so that it would generate success, because it's like that game or series that garnered a lot of money.

People are afraid of change. Luckily, I"m not afraid of it. As long as the game has some fun to it, I'm fine with change.

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#24 ThaviusReed
Member since 2011 • 25 Posts

Nuns with guns... Seriously? I watched that trailer and my eyes just about rolled out of my head.:roll: Where has the subtlety gone?

I remember when Hitman didn't need to use boobs to sell the game. On some level this speaks to who they are trying to appeal to. Apparently Square Enix sees their fans as walking appendages. I however feel a bit insulted.

Is Hitman going the way of Resident Evil (no thought, hyper-sexualized, hyper-stylized fluff)? It would seem that it's the current gaming fad.

I'd like to say that I'm gonna stick around to play this... thing, but I'm not so sure anymore.

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Grammaton-Cleric

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#25 Grammaton-Cleric
Member since 2002 • 7515 Posts

Nuns with guns... Seriously? I watched that trailer and my eyes just about rolled out of my head.:roll: Where has the subtlety gone?

I remember when Hitman didn't need to use boobs to sell the game. On some level this speaks to who they are trying to appeal to. Apparently Square Enix sees their fans as walking appendages. I however feel a bit insulted.

Is Hitman going the way of Resident Evil (no thought, hyper-sexualized, hyper-stylized fluff)? It would seem that it's the current gaming fad.

I'd like to say that I'm gonna stick around to play this... thing, but I'm not so sure anymore.

ThaviusReed

Except Hitman was never all that subtle.

As I pointed out in a previous post, it's a franchise rooted in pseudo-science fiction (cloning, trans-humanism) and it has always contained a number of outlandish scenarios and characters.

I'll admit the nuns were a bit over-the-top but also notice the somber, quiet moments leading up to that reveal, where we get a more human glimpse of Agent 47. The toll his escapades have taken on him over the years is illustrated by his tattered, scarred body and practically tells a story all its own.

I think people are placing far too much stock in a cinematic trailer.

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#26 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Here's an interview on IGN with one of the principle leads on the project:

http://www.ign.com/articles/2012/05/21/hitman-director-on-killing-diana-giant-chickens-and-why-absolution-is-built-to-last

This development team has made each and every game in the franchise so I find all of this negativity and antagonism difficult to fathom. Blood Money was fun but it also revealed the wear of a stagnating franchise and it's obvious they are going to great pains to make something special with this outing.

Are people seriously that afraid of change?

Grammaton-Cleric

People aren't afraid of change if it's in the right direction. The new gameplay is more or less a cover to cover type of game which makes it look like conviction. Instead of slow methodical stealth it;s opting for a faster approach coupled with some awfully stupid AI.

Guy gets hit in the face with a stone statue head enough to break it and no alert. Another guy falls down a hole and still no one cares or hears it and all the while guys are saying "Where did he go" and they don't go in the direction last seen, they just go on their patrol again. And when you get to certain areas they seem to just walk conveniently into place for a kill like the statue and hole I said above

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#27 IndianaPwns39
Member since 2008 • 5037 Posts

[QUOTE="Grammaton-Cleric"]

Here's an interview on IGN with one of the principle leads on the project:

http://www.ign.com/articles/2012/05/21/hitman-director-on-killing-diana-giant-chickens-and-why-absolution-is-built-to-last

This development team has made each and every game in the franchise so I find all of this negativity and antagonism difficult to fathom. Blood Money was fun but it also revealed the wear of a stagnating franchise and it's obvious they are going to great pains to make something special with this outing.

Are people seriously that afraid of change?

Metamania

It's like everything else in life, unfortunately.

People don't wish to see things being tampered with and given new experimentation. Look to the COD series as an example of this; people are afraid of taking risks and would prefer to copy someone else's formula so that it would generate success, because it's like that game or series that garnered a lot of money.

People are afraid of change. Luckily, I"m not afraid of it. As long as the game has some fun to it, I'm fine with change.

I think Call of Duty is a poor example to go to when discussing people adverse to change. The series feels stagnant now, sure, but Call of Duty 4 could have been considered a huge risk. Prior to it's release there were plenty of people complaining that the franchise was leaving WWII. There weren't really that many modern military shooters on the market, either. CoD4 was something different at the time, and it became popular for it.

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brucecambell

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#28 brucecambell
Member since 2011 • 1489 Posts

It's like everything else in life, unfortunately.

People don't wish to see things being tampered with and given new experimentation. Look to the COD series as an example of this; people are afraid of taking risks and would prefer to copy someone else's formula so that it would generate success, because it's like that game or series that garnered a lot of money.

People are afraid of change. Luckily, I"m not afraid of it. As long as the game has some fun to it, I'm fine with change.

Metamania

You're kidding? That has to be the most hypocritical statement you've made. You have a blog called "Final Fantasy needs fixing".

In it you say the franchise has been ruined, you have lost faith in the franchise & stated 1 FF was a mess. You obviously have some real issues & arent happy with the Final Fantasy series so dont act like you're not afraid of change because that would be very hypocritical.

If they took your beloved Final Fantasy & ruined everything you loved about it you would voice your anger. What im i saying.... you're already voicing your anger towards a franchise that you love ( FF ).

You're no different that any other fan fed up with developers ruining great franchises. You're afraid of change ( because its not the right change ). Final Fantasy will put its last nail in the coffin when it becomes a cover to cover shooter & im sure you will have none of it.

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Metamania

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#29 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Metamania"]

[QUOTE="Grammaton-Cleric"]

Here's an interview on IGN with one of the principle leads on the project:

http://www.ign.com/articles/2012/05/21/hitman-director-on-killing-diana-giant-chickens-and-why-absolution-is-built-to-last

This development team has made each and every game in the franchise so I find all of this negativity and antagonism difficult to fathom. Blood Money was fun but it also revealed the wear of a stagnating franchise and it's obvious they are going to great pains to make something special with this outing.

Are people seriously that afraid of change?

IndianaPwns39

It's like everything else in life, unfortunately.

People don't wish to see things being tampered with and given new experimentation. Look to the COD series as an example of this; people are afraid of taking risks and would prefer to copy someone else's formula so that it would generate success, because it's like that game or series that garnered a lot of money.

People are afraid of change. Luckily, I"m not afraid of it. As long as the game has some fun to it, I'm fine with change.

I think Call of Duty is a poor example to go to when discussing people adverse to change. The series feels stagnant now, sure, but Call of Duty 4 could have been considered a huge risk. Prior to it's release there were plenty of people complaining that the franchise was leaving WWII. There weren't really that many modern military shooters on the market, either. CoD4 was something different at the time, and it became popular for it.

Right, but you see, once COD 4 happened, the series grew so popular and earned a lot of money, it was up to the point of where any other game that tried it out was successful or was not, yet it didn't sell a lot of money. There are some developers who really do care about the gamer in mind, but at the end of the day, sales is what counts to them. Without money, there wouldn't be sequels to be made and COD is literally the Madden of FPS nowadays; make minor changes, sell it to the public, and a crap load of money is given from consumer to whoever earns it. That's what sells in the end, so if anyone tries to make a game that's nothing like COD or Halo, chances are, it will be either ignored or be given little to some attention.

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brucecambell

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#30 brucecambell
Member since 2011 • 1489 Posts

I present you....... Hitman Absolution console bundle

absolutionpreorder.jpg

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IndianaPwns39

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#31 IndianaPwns39
Member since 2008 • 5037 Posts

[QUOTE="IndianaPwns39"]

[QUOTE="Metamania"]

It's like everything else in life, unfortunately.

People don't wish to see things being tampered with and given new experimentation. Look to the COD series as an example of this; people are afraid of taking risks and would prefer to copy someone else's formula so that it would generate success, because it's like that game or series that garnered a lot of money.

People are afraid of change. Luckily, I"m not afraid of it. As long as the game has some fun to it, I'm fine with change.

Metamania

I think Call of Duty is a poor example to go to when discussing people adverse to change. The series feels stagnant now, sure, but Call of Duty 4 could have been considered a huge risk. Prior to it's release there were plenty of people complaining that the franchise was leaving WWII. There weren't really that many modern military shooters on the market, either. CoD4 was something different at the time, and it became popular for it.

Right, but you see, once COD 4 happened, the series grew so popular and earned a lot of money, it was up to the point of where any other game that tried it out was successful or was not, yet it didn't sell a lot of money. There are some developers who really do care about the gamer in mind, but at the end of the day, sales is what counts to them. Without money, there wouldn't be sequels to be made and COD is literally the Madden of FPS nowadays; make minor changes, sell it to the public, and a crap load of money is given from consumer to whoever earns it. That's what sells in the end, so if anyone tries to make a game that's nothing like COD or Halo, chances are, it will be either ignored or be given little to some attention.

Publishers are trying to replicate CoD's success by simply duplicating the product. Nothing about the copycats stand out as unique or interesting, and that's the problem. CoD4 was a sequel to an already popular franchise, but it was different enough to attract a bigger audience. Gamers are open to new ideas, as evidenced by popular franchises. Look at Assassin's Creed. The series is wildly popular now, and it was something entirely new at the start of this generation.

In the case of Hitman Absolution, we'll just have to wait and see. Personally, I'm not the biggest Hitman fan. I liked Blood Money but it has flaws. So far what I've seen from the trailer it seems they fixed the flaws, but the options to go about doing it your way are still there. People are treating it like it's Resident Evil 3 going on 4. It just doesn't look that radically different to me.

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S0lidSnake

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#32 S0lidSnake
Member since 2002 • 29001 Posts

lol all this hoopla over a CGi trailer that shows no gameplay. What a f*cking joke this forum has become.

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Metamania

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#33 Metamania
Member since 2002 • 12035 Posts

I present you....... Hitman Absolution console bundle

absolutionpreorder.jpg

brucecambell

As much as I am against all this, I couldn't help but laugh so hard at this whole thing. Thanks for the laugh...

:lol:

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Metamania

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#34 Metamania
Member since 2002 • 12035 Posts

lol all this hoopla over a CGi trailer that shows no gameplay. What a f*cking joke this forum has become.

S0lidSnake

Not sure about hoopola on my end. Just stating what I think and feel about it. For now, I'm waiting until the game is out before I say either it's good or it's sh!i.

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brucecambell

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#35 brucecambell
Member since 2011 • 1489 Posts

[QUOTE="brucecambell"]

I present you....... Hitman Absolution console bundle

absolutionpreorder.jpg

Metamania

As much as I am against all this, I couldn't help but laugh so hard at this whole thing. Thanks for the laugh...

:lol:

You

are

welcome

sir

:!:

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Metamania

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#36 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Metamania"]

[QUOTE="IndianaPwns39"]

I think Call of Duty is a poor example to go to when discussing people adverse to change. The series feels stagnant now, sure, but Call of Duty 4 could have been considered a huge risk. Prior to it's release there were plenty of people complaining that the franchise was leaving WWII. There weren't really that many modern military shooters on the market, either. CoD4 was something different at the time, and it became popular for it.

IndianaPwns39

Right, but you see, once COD 4 happened, the series grew so popular and earned a lot of money, it was up to the point of where any other game that tried it out was successful or was not, yet it didn't sell a lot of money. There are some developers who really do care about the gamer in mind, but at the end of the day, sales is what counts to them. Without money, there wouldn't be sequels to be made and COD is literally the Madden of FPS nowadays; make minor changes, sell it to the public, and a crap load of money is given from consumer to whoever earns it. That's what sells in the end, so if anyone tries to make a game that's nothing like COD or Halo, chances are, it will be either ignored or be given little to some attention.

Publishers are trying to replicate CoD's success by simply duplicating the product. Nothing about the copycats stand out as unique or interesting, and that's the problem. CoD4 was a sequel to an already popular franchise, but it was different enough to attract a bigger audience. Gamers are open to new ideas, as evidenced by popular franchises. Look at Assassin's Creed. The series is wildly popular now, and it was something entirely new at the start of this generation.

In the case of Hitman Absolution, we'll just have to wait and see. Personally, I'm not the biggest Hitman fan. I liked Blood Money but it has flaws. So far what I've seen from the trailer it seems they fixed the flaws, but the options to go about doing it your way are still there. People are treating it like it's Resident Evil 3 going on 4. It just doesn't look that radically different to me.

Yes it was something new and AC is the exception to the rule, you know? It was something fresh and different. Sure, it borrowed concepts from previous stealth games, like...say, I don't know, Tenchu, for example, but made it to the point of where it was unlike anything we've seen before. On the other hand, COD's formula, I thought, was the same as any other shooter; you see someone, you take them down. Also, the whole mission objective thing...wasn't that in shooters before COD as well, like Halo for example? It's nothing new and yet, somehow, COD 4 got people buying it. I find the phenomenon behind the series strange...

But I'm with you though; I'm waiting and seeing before I judge this. Just because a CGi trailer shows something about the game doesn't mean it's what the whole game is about. All it shows is that it still gives us the choice to either fight head-on or in stealth. That's all.

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#37 Grammaton-Cleric
Member since 2002 • 7515 Posts

People aren't afraid of change if it's in the right direction. The new gameplay is more or less a cover to cover type of game which makes it look like conviction. Instead of slow methodical stealth it;s opting for a faster approach coupled with some awfully stupid AI.

Guy gets hit in the face with a stone statue head enough to break it and no alert. Another guy falls down a hole and still no one cares or hears it and all the while guys are saying "Where did he go" and they don't go in the direction last seen, they just go on their patrol again. And when you get to certain areas they seem to just walk conveniently into place for a kill like the statue and hole I said above

seanmcloughlin

We haven't seen enough of the gameplay to make any type of viable assessment. We've been given a couple of teasers and some gameplay footage that doesn't even appear to be a dedicated assassination mission so it all comes down to speculation and conjecture.

That said, there's nothing wrong with the game utilizing a cover mechanic and frankly, any game that has guns as a central component should implement some manner of cover. Moving from cover-to-cover is clearly stealth-centric so it would appear your protests are levied towards obvious improvements, which mystifies.

Again, we are dealing with the developers of the ENTIRE FRANCHISE here and you're making references to Conviction, a different franchise from a different studio and publisher.

You seem to have already decided this isn't the game you want and I'm unsure why that is.

If anything Absolution looks to borrow heavily from the Batman: Arkham games and considering their overall quality that is hardly a bad thing in my estimation.

As to enemy AI, the previous Hitman games have never enjoyed good AI and every complaint you've levied against this footage could just as easily be applied to any of the past games.

Lastly, who decides what the "right" direction is anyway? The same fans who piss and moan that RE4 was a betrayal of the franchise? The people who derided Max Payne 3 for the last two years because the developers decided to actually evolve the character instead of doing another rehash? The people who were annoyed that Arkham City went open world even though that construct clearly fits the character of Batman better?

If people love the same thing repeated so very much, why do they not simply play these games again and leave the rest of us to new experiences?

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IndianaPwns39

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#38 IndianaPwns39
Member since 2008 • 5037 Posts

[QUOTE="IndianaPwns39"]

[QUOTE="Metamania"]

Right, but you see, once COD 4 happened, the series grew so popular and earned a lot of money, it was up to the point of where any other game that tried it out was successful or was not, yet it didn't sell a lot of money. There are some developers who really do care about the gamer in mind, but at the end of the day, sales is what counts to them. Without money, there wouldn't be sequels to be made and COD is literally the Madden of FPS nowadays; make minor changes, sell it to the public, and a crap load of money is given from consumer to whoever earns it. That's what sells in the end, so if anyone tries to make a game that's nothing like COD or Halo, chances are, it will be either ignored or be given little to some attention.

Metamania

Publishers are trying to replicate CoD's success by simply duplicating the product. Nothing about the copycats stand out as unique or interesting, and that's the problem. CoD4 was a sequel to an already popular franchise, but it was different enough to attract a bigger audience. Gamers are open to new ideas, as evidenced by popular franchises. Look at Assassin's Creed. The series is wildly popular now, and it was something entirely new at the start of this generation.

In the case of Hitman Absolution, we'll just have to wait and see. Personally, I'm not the biggest Hitman fan. I liked Blood Money but it has flaws. So far what I've seen from the trailer it seems they fixed the flaws, but the options to go about doing it your way are still there. People are treating it like it's Resident Evil 3 going on 4. It just doesn't look that radically different to me.

Yes it was something new and AC is the exception to the rule, you know? It was something fresh and different. Sure, it borrowed concepts from previous stealth games, like...say, I don't know, Tenchu, for example, but made it to the point of where it was unlike anything we've seen before. On the other hand, COD's formula, I thought, was the same as any other shooter; you see someone, you take them down. Also, the whole mission objective thing...wasn't that in shooters before COD as well, like Halo for example? It's nothing new and yet, somehow, COD 4 got people buying it. I find the phenomenon behind the series strange...

But I'm with you though; I'm waiting and seeing before I judge this. Just because a CGi trailer shows something about the game doesn't mean it's what the whole game is about. All it shows is that it still gives us the choice to either fight head-on or in stealth. That's all.

CoD4's success is pretty easy to pinpoint when you think about it. The modern military setting helped a lot. CoD4 did an excellent job of bringing the chaotic experience the franchise was known for and dropped in this modern setting filled with silencers, ghillie suits, calling in air strikes, etc. Like it or not, at the time the campaign was fresh. The AC-130 segment has been done to death now, but I don't remember it in a title before hand. The campaign had pretty solid pacing, even if it felt similar to veteran FPS players. The multiplayer introduced killstreaks, and it revamped the XP and customization system found in games like Battlefield 2 and made it more accessible for a larger audience.

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mrmusicman247

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#39 mrmusicman247
Member since 2008 • 17601 Posts
Dead Island Trailer. That is all.
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#40 Grovilis
Member since 2008 • 3728 Posts

Seeing him fight was cool, but that whole nun thing was pretty corny. I've never played any Hitman game except for the Hitman Blood Money demo (which was pretty fun, BTW) and the trailer certainly seems goofy in comparison.

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#41 S0lidSnake
Member since 2002 • 29001 Posts

[QUOTE="S0lidSnake"]

lol all this hoopla over a CGi trailer that shows no gameplay. What a f*cking joke this forum has become.

Metamania

Not sure about hoopola on my end. Just stating what I think and feel about it. For now, I'm waiting until the game is out before I say either it's good or it's sh!i.

you're good.

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deactivated-59b71619573a1

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#42 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="S0lidSnake"]

lol all this hoopla over a CGi trailer that shows no gameplay. What a f*cking joke this forum has become.

Metamania

Not sure about hoopola on my end. Just stating what I think and feel about it. For now, I'm waiting until the game is out before I say either it's good or it's sh!i.

Everything I have said (Even though it's all negative) is also based off what vibes im getting from what has been shown already. I am always happy to be surprised and wrong in times like this because it means I will have another good game to play if it actually looks good.

I still have a feeling and picture in my head of how the game will be, let's see if it happens :P

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#43 LoG-Sacrament
Member since 2006 • 20397 Posts

the most optimistic thing to gather from the trailer is that its just something big and ridiculous to cut through the mob of other content that will be floating around this time of the year.

its certainly not getting me interested in the game.

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#44 true_gamer007
Member since 2011 • 433 Posts

http://www.youtube.com/watch?v=SVTuzlEKJ0g

The trailer itself is wicked but at the same time it doesnt really fit Hitman. Im just going to post below some of the fan made comments to get a sense of how other people are feeling:

What the f**k is this sh*t

We want Call of Duty's audience.

Pleasing the casuals...trailer is utter crap

Send those nuns back to their church, and give me my Agent 47 back!

I dont get it? So Hitman is some kind of action hero now?

Well, thats another of my beloved franchises apparently ruined.

What's next, Dance Dance Half Life?

-trailers shows a ninja 47, and b!*ches with rpgs and assault rifles..Which is why won't be seeing a single penny from me.

This is just f**king stupid. Eidos, you have one chance, cancel this game, take what you have, and make a Hitman game. Bring back the original voice actor and take away all this splinter cell sh** and maybe we'll buy the game.

I do not understand why developers keep destroying their own franchises as a means of appealing to COWADOODY crowd. Listen to the fans you idiots.

I like sexiness and action, but it is so out of place here that it actually turned me off from the game.

Hitman Absolution will fail so hard. Nobody wants this sh!!ty game and all of the developers will end up unemployed on the street.

Way to f**k up everything that made hitman interesting. How retarded is the game designer to not understand what people liked about hitman. (Spoiler: It was not the shooting segments and the story, it was being a hitman in a contemporary, semi-realistic scenario)

IO can go screw themselves, they already failed twice with their K&L games and now they ruin hitman

Thats all the fan hate comments, they made me laugh. Now how you feel about the trailer if its any indication of where the game is going?

brucecambell

I'm worried too. You're way too angry than me though.

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Black_Knight_00

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#45 Black_Knight_00
Member since 2007 • 78 Posts
Never send 8 women to do a man's job
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sukraj

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#46 sukraj
Member since 2008 • 27859 Posts

Need to see more gameplay.

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brucecambell

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#47 brucecambell
Member since 2011 • 1489 Posts

I'm worried too. You're way too angry than me though.

true_gamer007

Im not angry at all. It was just a CGI trailer, it was definitely wierd, goofy & out of place for Hitman though. None of those comments were mine, they were from other fans. I saw alot of negative reaction to it so i wanted to see others reaction to the trailer & the comments made about it.

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#48 Black_Knight_00
Member since 2007 • 78 Posts

[QUOTE="true_gamer007"]

I'm worried too. You're way too angry than me though.

brucecambell

Im not angry at all. It was just a CGI trailer, it was definitely wierd, goofy & out of place for Hitman though. None of those comments were mine, they were from other fans. I saw alot of negative reaction to it so i wanted to see others reaction to the trailer & the comments made about it.

Riiight, because Hitman has *never* been goofy before, right? ;)

Hitman-07.jpeg

images?q=tbn:ANd9GcRSbOiLpcOmKXxlfYhvZM5

MurderofCrowsAssassins.jpg

0.jpg

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brucecambell

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#49 brucecambell
Member since 2011 • 1489 Posts

[QUOTE="brucecambell"]

[QUOTE="true_gamer007"]

I'm worried too. You're way too angry than me though.

Black_Knight_00

Im not angry at all. It was just a CGI trailer, it was definitely wierd, goofy & out of place for Hitman though. None of those comments were mine, they were from other fans. I saw alot of negative reaction to it so i wanted to see others reaction to the trailer & the comments made about it.

Riiight, because Hitman has *never* been goofy before, right? ;)

Hitman-07.jpeg

images?q=tbn:ANd9GcRSbOiLpcOmKXxlfYhvZM5

MurderofCrowsAssassins.jpg

0.jpg

You got me there.

Who doesnt love disguising themselves as Santa Clause & Big Bird?

Now lets just hope this goofy freedom isnt replaced with linear, rigid, action focused pieces. that force you into a brawl with sexy gun wielding nuns

If anything i should be able to disguise myself as a sexy, gun wielding nun :)

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Grammaton-Cleric

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#50 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="brucecambell"]

[QUOTE="true_gamer007"]

I'm worried too. You're way too angry than me though.

Black_Knight_00

Im not angry at all. It was just a CGI trailer, it was definitely wierd, goofy & out of place for Hitman though. None of those comments were mine, they were from other fans. I saw alot of negative reaction to it so i wanted to see others reaction to the trailer & the comments made about it.

Riiight, because Hitman has *never* been goofy before, right? ;)

Hitman-07.jpeg

images?q=tbn:ANd9GcRSbOiLpcOmKXxlfYhvZM5

MurderofCrowsAssassins.jpg

0.jpg

That was one of my earlier points.

People act like this franchise is rooted in stark reality even though the central protagonist is a genetically-enhanced clone.