[QUOTE="Metamania"]
[QUOTE="IndianaPwns39"]
I think Call of Duty is a poor example to go to when discussing people adverse to change. The series feels stagnant now, sure, but Call of Duty 4 could have been considered a huge risk. Prior to it's release there were plenty of people complaining that the franchise was leaving WWII. There weren't really that many modern military shooters on the market, either. CoD4 was something different at the time, and it became popular for it.
IndianaPwns39
Right, but you see, once COD 4 happened, the series grew so popular and earned a lot of money, it was up to the point of where any other game that tried it out was successful or was not, yet it didn't sell a lot of money. There are some developers who really do care about the gamer in mind, but at the end of the day, sales is what counts to them. Without money, there wouldn't be sequels to be made and COD is literally the Madden of FPS nowadays; make minor changes, sell it to the public, and a crap load of money is given from consumer to whoever earns it. That's what sells in the end, so if anyone tries to make a game that's nothing like COD or Halo, chances are, it will be either ignored or be given little to some attention.
Publishers are trying to replicate CoD's success by simply duplicating the product. Nothing about the copycats stand out as unique or interesting, and that's the problem. CoD4 was a sequel to an already popular franchise, but it was different enough to attract a bigger audience. Gamers are open to new ideas, as evidenced by popular franchises. Look at Assassin's Creed. The series is wildly popular now, and it was something entirely new at the start of this generation.
In the case of Hitman Absolution, we'll just have to wait and see. Personally, I'm not the biggest Hitman fan. I liked Blood Money but it has flaws. So far what I've seen from the trailer it seems they fixed the flaws, but the options to go about doing it your way are still there. People are treating it like it's Resident Evil 3 going on 4. It just doesn't look that radically different to me.
Yes it was something new and AC is the exception to the rule, you know? It was something fresh and different. Sure, it borrowed concepts from previous stealth games, like...say, I don't know, Tenchu, for example, but made it to the point of where it was unlike anything we've seen before. On the other hand, COD's formula, I thought, was the same as any other shooter; you see someone, you take them down. Also, the whole mission objective thing...wasn't that in shooters before COD as well, like Halo for example? It's nothing new and yet, somehow, COD 4 got people buying it. I find the phenomenon behind the series strange...
But I'm with you though; I'm waiting and seeing before I judge this. Just because a CGi trailer shows something about the game doesn't mean it's what the whole game is about. All it shows is that it still gives us the choice to either fight head-on or in stealth. That's all.
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