From once again has showed that they cannot code anything right for PCs. The PC version of Dark Souls 2 is simply bugged to the point I'd call it game breaking. Everything in the game was coded around its framerate, meaning that if you play on 30FPS, the game plays normally, but if you crank it up to 60FPS, which is a standard on PCs, the whole thing goes apeshit and many things happen twice as fast - the weapons' durability degradation, enemy animations, probably even rolling i-frames... Want some proof? Here:
Also, this reddit thread: http://www.reddit.com/r/DarkSouls2/comments/2517i8/durability_bug_is_linked_to_framerate/
No wonder it's PC gamers who are complaining, to the console gamers' surprise, who had absolutely no problems with the game whatsoever - they just got a broken version. It also looks like the devs have no intention (or more likely any idea how) to fix it. Way to go, FromSoftware!
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