Did the Gamecube have the most advanced graphic hardware of last gen?

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Axel_rocks14

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#1 Axel_rocks14
Member since 2007 • 780 Posts

I have thought about this and I don't know if it's just me but I think the gamecube had the best graphics hardware. It seems a lot of people say the XBOX did but did the PS2 or the XBOX have any games that beat these following games in graphics? If so, please post a Pic of the game that can. Here are the games to beat on other consoles:

Metroid Prime 1 and 2


Resident Evil 4

Wind Waker

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JuanGrande386

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#2 JuanGrande386
Member since 2003 • 1116 Posts

not dissin the gamecube but xbox was the best in just about every hardware area

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Axel_rocks14

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#3 Axel_rocks14
Member since 2007 • 780 Posts

Can you post a pic of a game that can beat any of these 3 in the graphics category?

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Kaisos

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#4 Kaisos
Member since 2006 • 375 Posts

Im pretty sure the cube was the most powerful but the mini cd's really lowered its potential.. the wii is similar to the gamecube.... which is somewhat sad.

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Legolas_Katarn

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#5 Legolas_Katarn
Member since 2003 • 15556 Posts
I thought that the Xbox was the most, then the Gamecube, then PS2. I'm not sure and I'm not looking for pictures though.
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Mister__Awesome

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#6 Mister__Awesome
Member since 2009 • 2439 Posts
I thought that the Xbox was the most, then the Gamecube, then PS2. I'm not sure and I'm not looking for pictures though.Legolas_Katarn
I'd have to agree with that, XBOX was very smooth, but GC was relatively close in taking that spot, PS2 well that's obvious.
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jakarai

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#7 jakarai
Member since 2008 • 4289 Posts
Xbox's GPU was bottlenecked by the CPU. On paper it would have been more powerful if they had optimized the two right.
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awssk8er716

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#8 awssk8er716
Member since 2005 • 8485 Posts

Xbox > Gamecube >>> PS2.

I really liked Gamecubes graphics though.

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Marfoo

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#9 Marfoo
Member since 2004 • 6006 Posts

Can you post a pic of a game that can beat any of these 3 in the graphics category?

Axel_rocks14
Your argument is who had the better hardware, not which system had the game with best graphics. Gamecube was #2 in terms of hardware specs. The Xbox killed with it's Intel based x86 and its Nvidia, I think it was 5000 series GeForce, which was a very powerful for the day. The Gamecube used an IBM Gecko processor, which wasn't as fast as the Intel part in the Xbox, but its ATI graphics chip, which I think was based on the Radeon 9600 was pretty good for graphics.
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Slashfan10

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#10 Slashfan10
Member since 2008 • 1242 Posts

I always thought forza 1 on xbox looked terrific

Also PS2's GT4 can go in HD to 1080p

I don't think I even need to post pics of Final Fantasy X or XII. Gamecube had some games that had good graphics but not better IMO

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jorler333

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#11 jorler333
Member since 2009 • 891 Posts

I think the Gamecube games were well made to suit the console itself, but as far as graphic hardware, the Xbox tops that catigory.

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Seabas989

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#12 Seabas989
Member since 2009 • 13567 Posts

In terms of hardware, the Xbox was greater then the GC. However, the GC did have some incredible looking games at the time.

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bigM10231

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#13 bigM10231
Member since 2008 • 11240 Posts

for me pc>ps2 1080i gpu>gcn>xbox because i havent played it>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>dreamcast

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Marfoo

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#14 Marfoo
Member since 2004 • 6006 Posts

for me pc>ps2 1080i gpu>gcn>xbox because i havent played it

bigM10231
Well of course, PC>all consoles in terms of graphics hardware. :).
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Androvinus

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#15 Androvinus
Member since 2008 • 5796 Posts
okami, shadow of the colossus, halo 2, god of war 2 all have better graphics
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StephenBassford

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#16 StephenBassford
Member since 2004 • 889 Posts

I think the XBOX did.

Ninja Gaiden, Chronicles of Riddick, and the Dead or Alive games looked flawless.

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RedDraco66

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#17 RedDraco66
Member since 2005 • 1682 Posts
okami, shadow of the colossus, halo 2, god of war 2 all have better graphicsAndrovinus
Where does Halo 2 fit in with Okami, Shadow of the Colossus, and GoW2? I agree with you though - the aforementioned ps2 games all look beautiful
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SolidTy

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#18 SolidTy
Member since 2005 • 49991 Posts

All three consoles did a lot of great things, the PS2 only had a CPU, but it was extremely powerful. The PS2 was a year older than the GC and Xbox, but managed to keep up. That said, the best Graphics was on Xbox, but it was a small margin. Back then it seemed like a large margin, but over time we can see it wasn't a big deal. Also, the Xbox and PS2 actually had games in HD, like 720p, 1080i, and even widescreen support. The GC did not offer those.

All three looked great, but it seems that everyone in this thread answered you TC.

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CruxisXIII

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#19 CruxisXIII
Member since 2008 • 763 Posts

I read an article once that said the GC was capable of the best graphics but just couldn't keep it going in motion because it didn't have a fast enough processor or something so it couldn't do graphics and fast things at the same time whereas the XBOX has slightly inferior graphics but a quicker processor. That being said:

best looking last gen game

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bigM10231

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#20 bigM10231
Member since 2008 • 11240 Posts

I read an article once that said the GC was capable of the best graphics but just couldn't keep it going in motion because it didn't have a fast enough processor or something so it couldn't do graphics and fast things at the same time whereas the XBOX has slightly inferior graphics but a quicker processor

CruxisXIII
technically the gcn is faster than the ps2 slim and dreamcast combined
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bigM10231

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#21 bigM10231
Member since 2008 • 11240 Posts

for me pc>ps2 1080i gpu>gcn>xbox because i havent played it>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>dreamcast

bigM10231
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painguy1

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#22 painguy1
Member since 2007 • 8686 Posts

Xbox was more powerful than all three, but like someone else said, it had very bad CPU so it stayed on par with the other 2. The GCN's CPU was better. The GC could do a few things that even the xbox couldnt do (thats y its a pain in the *** to emulate) . I did quite a bit of HW before i figured this out. I posted this somewhere else, but it answers the TC's question so im going to repost it here. This is between the PS2 and GC because some people are still confused about the 2.

Anyway here is what i figured out about the PS2 and GC.

----------------------------------------------------------------------

between the GC and PS2 the GC was more powerful.

Nintendo was always the graphic king until the Wii.

If you read on u will realize sony has made the same mistake with the PS3 as they did with the PS2.

GC Specs

CPU: 485mhz Power PC with 346kb of L1 & L2 cache that allowed faster data recall. basically boosts the speed more than 3 times. the GC's CPU out preformed a 734mhz intel pentium

GPU: 202.5mhz GPU that allows single pass rendering (meaning reflections, bump maps, dirt maps, textures, radiosity etc through one render of an object)

3mb of ram for video buffering (antialaising ect. * very similar to 360's 15mb of video buffer*)

use of OpenGL

RAM: 43mb of extra ram

24 mb of main ram at 324 mhz faster than some ram chips even in 2003.

16mb of audio buffer

total ram 67mb

PS2 Specs (ps2's CPU has a lot of history so read the parenthasis)

CPU: 299mhz CPU 16kb cache (very slow and low) with extra VU0 and VU1 proccessors that game extra speed boosts, but still did not pass GC's speed

(developers ussually only used the CPU and never the VU chips. The PS2 CPU is slower than the dreamcasts. In order to get the most of out of the system devs had to code for the VU chips to get additional preformance, but it was very hard and few attempted it. The end result was still worse than the GC's. Many Devs left the ps2 because the GC's CPU was faster and easier to program for. in a development experiment devs created a couple effects for the systems both identical in nature. The GC version took 2 days to make the PS2 version took 2 weeks and looked and preformed worse.)

GPU: 4mb vram at 147mhz. very very slow.

multi pass rendering. (meaning that if the ps2 was using effects with reflections, bumpmaps, radiosity, specular maps etc. it would have to render an object once for each effect. say the ps2 and a GC had the same objects on screen with 8 different effects. The PS2 would have to go through 8 different proccesses while the GC only had to go through one. on top of the that the ps2's preformance would be worse than the GC's)

RAM: 32mb of RAM (no detail on the speed)

End Results

In some sense the GC was almost 3 times as powerful as the PS2. It even could do a couple proccesses and visual effects that the xbox couldnt even do because of its unique architecture. The GC was the graphics king. Sony has made the same mistake with the PS3 as they did with the ps2. the ps3 should technically outpreform the 360 but because of crappy hardware designs similar to the ps2 it is weaker than the 360.

if you actually read this. i congradulate u and award u with the "Painguy Wall of Posts Award"

anyway thats basically it. so in the end it would be like this. Xbox≥Gamecube>>>>>>>>PS2

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Slashfan10

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#23 Slashfan10
Member since 2008 • 1242 Posts

Painguy, I did read your post, and I understand where you are coming from. However, the PS2 is the only console that has some games going to high definition some in 1080p, final fantasy XII and GT4 are two examples of this.I agree that the gamecube is capable of so much more, but as for what actually is out there, the PS2 has some of the best looking games that could compete with this gen.

Also, what is GCN? Is the gamecube not abbreviated as GC?

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muthsera666

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#24 muthsera666
Member since 2005 • 13271 Posts
[QUOTE="StephenBassford"]

I think the XBOX did.

Ninja Gaiden, Chronicles of Riddick, and the Dead or Alive games looked flawless.

These are some of the games I was thinking of to highlight the graphical quality of the Xbox.
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mustang0712

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#25 mustang0712
Member since 2009 • 238 Posts

i remember the gamecube to have the better graphics but that i only because the games like windwaker RE4 metroid prime 1 2 super mario sunshine paper mario stick out in my mind and i will never forget them where is everygame for the xbox was very forgetable it had its good game and some did have better graphics like ninja gaiden and halo and conker but those gamecube where so good in every way and the art design was so good i will never forget them and they stand out as the game that wowed we the woset but that is only wy opion.

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silent_bomber

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#26 silent_bomber
Member since 2009 • 767 Posts

From what I've heard it's XBox>Gamecube>PS2>Dreamcast

From what I've seen with my own eyes -

Gamecube and XBox were leagues ahead of the other two and pretty comparable to each other

PS2 and Dreamcast were good enough to handle what they needed to whilst looking respectable and were pretty comparable to each other

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Marfoo

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#27 Marfoo
Member since 2004 • 6006 Posts
Yeah, I did some reasearch and it looks like the Gamecube was one pretty powerful system. Easy to develop for, good CPU/GPU collaboration. It's just too bad that little 1.8GB mini DVD held it back.
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ViewtifulScott

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#28 ViewtifulScott
Member since 2005 • 878 Posts

On a technical level, their are dozens of games that look better than those on the GC. Pandora Tomorrow, Chaos Theory, Doom 3, JSRF, Panzer Dragoon Orta, DOA2 Ultimate, Ninja Gaiden, Chronicles of Riddick, and Halo 2 amongst them. Speaking in factual terms of technical prowess, the Xbox produced more graphically impressive games than the GC. The GC was very close though. If your opinion is different, that's fine and dandy, but it's just that. Opinion. RE4 looks great, sure. But it would have looked even better on Xbox.

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addictedtochaos

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#29 addictedtochaos
Member since 2004 • 1142 Posts

The Gamecube was certainly capable of some great looking games, but there is no way it could have handled games like:

Gran Turismo 3 or 4
Final Fantasy X or XII
God of War 1 or 2
Shadow of the Colossus

not too sure it could have handled the later Jak and Ratchet games

Halo 2
DOA 2 Ultimate
DOA 3
DOA Volleyball
Burnout Revenge
Jade Empire
Ninja Gaiden

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Stinger78

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#30 Stinger78
Member since 2003 • 5846 Posts

Hardware-wise it goes Xbox, GameCube, PS2, then Dreamcast. How a developer actually used the power determined what the games looked like.

I tended to get exclusive games in most cases, but I would choose the Xbox for any multi-platform games.

Here are all the console system specs: http://www.pcvsconsole.com/features/consoles/

Blood Wake, Halo 2, Ninja Gaiden, Rallisport Challenge 2 and Steel Batallion help show off the Xbox.

Edit: Just so there's no confusion
- PS2 didn't do 720p or 1080p - it did 480i, 480p and 1080i (1080i was used in 2 games - GT4 and Tourist Trophy)
- Xbox did 480i, 480p, 720p, and 1080i - with 480p in most games.
- GameCube did 480i and 480p. (480p with the special component cable and connection later removed from the system)
- Dreamcast would have been 480i, but did allow vga output - with an adapter - to make that resolution look better.

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Solid_Snake56

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#31 Solid_Snake56
Member since 2002 • 3954 Posts

not dissin the gamecube but xbox was the best in just about every hardware area

JuanGrande386

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king_of_metal

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#32 king_of_metal
Member since 2007 • 658 Posts

- PS2 didn't do 720p or 1080p - it did 480i, 480p and 1080i (1080i was used in 2 games - GT4 and Tourist Trophy)Stinger78

I forget exactly where I read it, but I heard that the Japanese version of Valkyrie Profile 2 could do 1080i if you held a button at the beginning. I've never seen proof of it though, so I'm not really sure if it's true or not.

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JuanGrande386

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#33 JuanGrande386
Member since 2003 • 1116 Posts

addictedtochaos the Gamecube could do any off those PS2 games. Some mightve required another disc but the Gamecube definately could handle them, probably a little bit better at that.

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VeryGnawty

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#34 VeryGnawty
Member since 2009 • 148 Posts

1. Xbox

2. Gamecube

3. PS2

In terms of graphics

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Stinger78

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#35 Stinger78
Member since 2003 • 5846 Posts

[QUOTE="Stinger78"]

- PS2 didn't do 720p or 1080p - it did 480i, 480p and 1080i (1080i was used in 2 games - GT4 and Tourist Trophy)king_of_metal

I forget exactly where I read it, but I heard that the Japanese version of Valkyrie Profile 2 could do 1080i if you held a button at the beginning. I've never seen proof of it though, so I'm not really sure if it's true or not.

I'm glad more than just 2 games could run at that resolution (if it does).
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Stinger78

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#36 Stinger78
Member since 2003 • 5846 Posts

To compare to Metroid Prime - Halo 2 - actually the closest game to Metroid Prime might be Star Wars Republic Commando - where you see through the visor of your character - very similar to Metroid.

http://www.gamespot.com/xbox/action/halo2/images/0/13/?full_size=1

To compare to Resident Evil 4 - Doom 3

http://www.gamespot.com/xbox/action/doom3/images/0/16/?full_size=1

To compare with Zelda: Wind Waker - Jet Set Radio Future:

http://www.gamespot.com/xbox/action/jsrfjetsetradiofuture/images/0/3/?full_size=1

Maybe not the best example screens, I know Metroid and RE 4 look better on a tv than your screens show - so do Halo 2, Doom 3 and Jet Set Radio Future.

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kemar7856

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#37 kemar7856
Member since 2004 • 11783 Posts

wrong xbox did look at ninja gaiden,halo2,burnout 3,forza those games beat 98% of the games on wii

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nynthninja

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#38 nynthninja
Member since 2003 • 1311 Posts
best difference to see is re4 on the ps2 and gc....gc clearly better....xbox had the most advanced tho...Concker Live and Reloaded in 720p are the best graphics hell it was the only console to hold doom 3...ps2 had somthing that made it hold on, controller
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Geo119

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#39 Geo119
Member since 2009 • 195 Posts
IMO, it was Xbox, PS2, then GameCube.  Xbox  PS2
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bigM10231

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#40 bigM10231
Member since 2008 • 11240 Posts

The Gamecube was certainly capable of some great looking games, but there is no way it could have handled games like:

Gran Turismo 3 or 4
Final Fantasy X or XII
God of War 1 or 2
Shadow of the Colossus

not too sure it could have handled the later Jak and Ratchet games

Halo 2
DOA 2 Ultimate
DOA 3
DOA Volleyball
Burnout Revenge
Jade Empire
Ninja Gaiden

addictedtochaos

actually it can because the gcn was as powerful as dreamcast and ps2 combined and the gpu was 20 MHz faster than ps2

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EmeraldMonkey

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#41 EmeraldMonkey
Member since 2009 • 57 Posts

regardless of the the question asked... cube didn't do so well... i think i was the only one buying games for it. they had tons of good games. it worked great for me. don't care who had the better specs...

this gen... different ball game. nobody buying all the good games they had last gen is probably one good reason they made the jump to shovel ware this gen. why waste time and money developing if nobody is gonna buy anyway because of some backwards preconceived notion

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Spindoc_SEI

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#42 Spindoc_SEI
Member since 2005 • 1349 Posts

All three consoles did a lot of great things, the PS2 only had a CPU, but it was extremely powerful. The PS2 was a year older than the GC and Xbox, but managed to keep up. That said, the best Graphics was on Xbox, but it was a small margin. Back then it seemed like a large margin, but over time we can see it wasn't a big deal. Also, the Xbox and PS2 actually had games in HD, like 720p, 1080i, and even widescreen support. The GC did not offer those.

All three looked great, but it seems that everyone in this thread answered you TC.

SolidTy

All Gamecube games supported 480p (720x480 @ 60Hz) before they removed the digital A/V out from later hardware revisions. This was one of the mai marketable feature of the console in Japan which they neglected domestically. The only game I played that didn't have proper widescreen was RE4, which they fixed in the PS2 and Wii releases. Metroid Prime 1 & 2 looked amazing in 480p. Hardly any games on PS2 supported progressive scan OR widescreen. The only PS2 game I can think of that supported 480p, 1080i, and standard widescreen was Gran Turismo 4. God of War and God of War 2 both supported 480p while GoW2 also had 720p.

I think in terms of how good games looked, Gamecube definitely had the best looking games. The only Xbox game that really blew me away in terms of graphics was The Chronicles of Riddick: Escape from Butcher Bay. Everything else I played looked horrible which is probably due to its CPU bottleneck. The Gamecube had the most perfectly balanced hardware.

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bigM10231

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#43 bigM10231
Member since 2008 • 11240 Posts

for me the graphics king for last gen is ps2 then gcn then xbox because i havent played it then dreamcast

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StephenBassford

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#44 StephenBassford
Member since 2004 • 889 Posts

[QUOTE="SolidTy"]

All three consoles did a lot of great things, the PS2 only had a CPU, but it was extremely powerful. The PS2 was a year older than the GC and Xbox, but managed to keep up. That said, the best Graphics was on Xbox, but it was a small margin. Back then it seemed like a large margin, but over time we can see it wasn't a big deal. Also, the Xbox and PS2 actually had games in HD, like 720p, 1080i, and even widescreen support. The GC did not offer those.

All three looked great, but it seems that everyone in this thread answered you TC.

Spindoc_SEI

All Gamecube games supported 480p (720x480 @ 60Hz) before they removed the digital A/V out from later hardware revisions. This was one of the mai marketable feature of the console in Japan which they neglected domestically. The only game I played that didn't have proper widescreen was RE4, which they fixed in the PS2 and Wii releases. Metroid Prime 1 & 2 looked amazing in 480p. Hardly any games on PS2 supported progressive scan OR widescreen. The only PS2 game I can think of that supported 480p, 1080i, and standard widescreen was Gran Turismo 4. God of War and God of War 2 both supported 480p while GoW2 also had 720p.

I think in terms of how good games looked, Gamecube definitely had the best looking games. The only Xbox game that really blew me away in terms of graphics was The Chronicles of Riddick: Escape from Butcher Bay. Everything else I played looked horrible which is probably due to its CPU bottleneck. The Gamecube had the most perfectly balanced hardware.

Apparently you never played Ninja Gaiden or Forza. I will admit that the Gamecube had many goodlooking games, but I don't think that they we're anywhere near the best of the XBOX (other than Metroid Prime, which is gorgeous).

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silent_bomber

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#45 silent_bomber
Member since 2009 • 767 Posts

Just thought I'd add this seeing as there's no Dreamcast love here :)

Shenmue

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Spindoc_SEI

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#46 Spindoc_SEI
Member since 2005 • 1349 Posts

[QUOTE="Spindoc_SEI"]

[QUOTE="SolidTy"]

All three consoles did a lot of great things, the PS2 only had a CPU, but it was extremely powerful. The PS2 was a year older than the GC and Xbox, but managed to keep up. That said, the best Graphics was on Xbox, but it was a small margin. Back then it seemed like a large margin, but over time we can see it wasn't a big deal. Also, the Xbox and PS2 actually had games in HD, like 720p, 1080i, and even widescreen support. The GC did not offer those.

All three looked great, but it seems that everyone in this thread answered you TC.

StephenBassford

All Gamecube games supported 480p (720x480 @ 60Hz) before they removed the digital A/V out from later hardware revisions. This was one of the mai marketable feature of the console in Japan which they neglected domestically. The only game I played that didn't have proper widescreen was RE4, which they fixed in the PS2 and Wii releases. Metroid Prime 1 & 2 looked amazing in 480p. Hardly any games on PS2 supported progressive scan OR widescreen. The only PS2 game I can think of that supported 480p, 1080i, and standard widescreen was Gran Turismo 4. God of War and God of War 2 both supported 480p while GoW2 also had 720p.

I think in terms of how good games looked, Gamecube definitely had the best looking games. The only Xbox game that really blew me away in terms of graphics was The Chronicles of Riddick: Escape from Butcher Bay. Everything else I played looked horrible which is probably due to its CPU bottleneck. The Gamecube had the most perfectly balanced hardware.

Apparently you never played Ninja Gaiden or Forza. I will admit that the Gamecube had many goodlooking games, but I don't think that they we're anywhere near the best of the XBOX (other than Metroid Prime, which is gorgeous).

I did play Ninja Gaiden and I own Forza Motorsport. While both look great in their own right, but none of them are as aesthetically pleasing as the Gamecube games I've played.

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chadwick1343

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#47 chadwick1343
Member since 2009 • 944 Posts

not dissin the gamecube but xbox was the best in just about every hardware area

JuanGrande386
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fubbal

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#48 fubbal
Member since 2008 • 460 Posts
The Cube was second as far as power.The X-box was more powerful as far as raw power but it was not like huge leaps ahead but still ahead.Yes they did do some great stuff with the cube though and the metroid prime games still look impressive to me to this day.
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#49 Marfoo
Member since 2004 • 6006 Posts
[QUOTE="Spindoc_SEI"]

[QUOTE="StephenBassford"]

[QUOTE="Spindoc_SEI"]

All Gamecube games supported 480p (720x480 @ 60Hz) before they removed the digital A/V out from later hardware revisions. This was one of the mai marketable feature of the console in Japan which they neglected domestically. The only game I played that didn't have proper widescreen was RE4, which they fixed in the PS2 and Wii releases. Metroid Prime 1 & 2 looked amazing in 480p. Hardly any games on PS2 supported progressive scan OR widescreen. The only PS2 game I can think of that supported 480p, 1080i, and standard widescreen was Gran Turismo 4. God of War and God of War 2 both supported 480p while GoW2 also had 720p.

I think in terms of how good games looked, Gamecube definitely had the best looking games. The only Xbox game that really blew me away in terms of graphics was The Chronicles of Riddick: Escape from Butcher Bay. Everything else I played looked horrible which is probably due to its CPU bottleneck. The Gamecube had the most perfectly balanced hardware.

Apparently you never played Ninja Gaiden or Forza. I will admit that the Gamecube had many goodlooking games, but I don't think that they we're anywhere near the best of the XBOX (other than Metroid Prime, which is gorgeous).

I did play Ninja Gaiden and I own Forza Motorsport. While both look great in their own right, but none of them are as aesthetically pleasing as the Gamecube games I've played.

That's mostly opinion on art direction or graphic style, not really a measurement of hardware power.
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#50 enterawesome
Member since 2009 • 9477 Posts

Xbox was superior:

master chief and odsts

sword duel

splinter cell CT