The GBA version had a few extra bits. There's a little bit on Wikipedia about it. TBH, I wouldn't have thought you'd notice that much - though the script might be better translated in the GBA one.
None? Or very little I'd imagine. I know the PSOne version felt virtually the same.Daavpuke
There were actually quite a bit of differences between the GBA and SNES Vesion of FFVI. Donot give false information where as there are many differences in both versions. Now you are correct with the PSONE, they are quite the same, except that the game has a bestiary, fullmotion openings, a music player. less censorship on the monsters, and the game is not FFIII on the title screen but FFVI. Now on the GBA version this one greatly differs from the SNES version. The GBA Version has a whole new translation, two new dungeons Dragons Den and Soul Shrine, the game is extremely easy, which to me bothers me quite a bit...the game imo was not that hard to begin with but in this new port its far too easy. The Sound quality also is just imo pure garbage, and the GBA port contains the bestiary and the music player and what not in the PSX version but no Full Motion vids. Also, one of the most infamous changes in this version is the omission of a scene that is even in the original SNES version when Nintendo had a stricter policies. This is the scene where Celes Chere is introduced, and she is beaten by Gesthal imperial guards, this scene is completely cut out of the GBA Version. Now I prefer the SNES version since the difficulty is not compromised do I will conceded that the GBA version has a better translation, but the easy difficulty turns me off from it.
The GBA version had a few extra bits. There's a little bit on Wikipedia about it. TBH, I wouldn't have thought you'd notice that much - though the script might be better translated in the GBA one.
Octavius1701
There are some major differences in the GBA port as I stated above, not just a few extra bits as you stated.
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