Do a lot of modern games look the same?

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deactivated-57e190e6cd327

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#1  Edited By deactivated-57e190e6cd327
Member since 2015 • 231 Posts

Hey, look at that. It's Chad doing his usual soapbox survey about a dumb question.

I don't know. I had to ask if anyone else also thinks this. It seems to me that the majority of video games on the Xbox and PlayStation consoles consist of games that involve space marine suits, some kind of alien invasion/war enemy, debris flying everywhere, everything is all grey... that's essentially all I see. Dark Souls, Metal Gear Rising: Revengeance, the Call of Duty series, the Halo series, the Battlefield series, the Assassin's Creed series... all of them.

Do you feel this way?

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Ant_17

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#2  Edited By Ant_17
Member since 2005 • 13634 Posts

No, but i guess the adds do make it look like that.

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deactivated-58bd60b980002

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#3  Edited By deactivated-58bd60b980002
Member since 2004 • 2016 Posts

I thought you talk about the graphics ... because if so yeah ... It used to be easy by seeing a game to know who made it because it has a graphic style signature but now ... many games do have the same graphic style signature.

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deactivated-5b19214ec908b

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#4 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

That's an issue that existed as long as games have. Honestly I think it's gotten better over time. Better tech allows for more colour variety and detail, which allows a larger variety of art styles.

Of course the whole grey brown shooter thing is still an issue, but that's not new either. CoD started in 2003 and looked just like every other WW2 shooter at the time, and there was a lot of WW2 shooters back then.

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Archangel3371

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#5 Archangel3371
Member since 2004 • 46876 Posts

No, I don't think so. With the exception of Call of Duty and Battlefield all those games you mentioned look very different from each other.

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#6  Edited By RSM-HQ
Member since 2009 • 12190 Posts

No.

We just have so many now that artstyles can clash. Though I'm sure plenty of the creative staffs these developers have try very much to look unique. Some will attempt to play the tracing method however, and it's unfortunate.

And 'WHAT?' Dark Souls has a very unique artstyle with plenty of color. I recommend you look more into the games you're bringing-up as examples.

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#7 garywood69
Member since 2013 • 518 Posts

This gen is significantly better than last gen. There was a period with the Xbox 360 where nearly every game was grey and brown. I think Gears of War started it. Even if you go back and look at the original Bayonetta and compare it to Bayonetta 2, it's much more bland looking.

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#8 wiouds
Member since 2004 • 6233 Posts

There are people push for games to look more real and there only one real so they are push for that over style.

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#9 Big_Red_Button
Member since 2005 • 6094 Posts

In mainstream, big budget games, yes. With a small handful of exceptions they DO all look the same. And they play the same. Big budget game design is in a really dark place right now and the games being made are designed to cater to casuals.

Now, you might be thinking, "But Big_RedButton, I disagree, I think games are better than they've ever been!" You're exactly the kind of casual who these things are targeted to. For you, games have never been better. For the rest of us we've had to retreat into the mid-level budgets and indie scenes to find stuff worth playing.

A good litmus test for this is "did you like the Tomb Raider reboot." If the answer is yes, well, have fun with your Xbone.

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#10 judaspete
Member since 2005 • 8084 Posts

Yes, and it's gotten to the point where anything that is stylized a bit gets compared to WoW. We've just gotten so unaccustomed to character models with exaggerated features (other than muscles) that anything that does this gets this comparison.

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#11 Liberators
Member since 2015 • 7 Posts

Fed up with this kind of game? Why not try this one? http://www.mutantbox.com/games.php

Liberators, a totally new WW2 based strategy game! Come and lead your soldiers to victory!

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#12  Edited By deactivated-5e90a3763ea91
Member since 2008 • 9437 Posts

A lot of games these days look and play the same way, which is disappointing when you consider that a more powerful system should be able to produce the variety of games that its predecessors could, and then some.

I remember playing DA Origins a few years ago and really was enjoying it, so I was anxious to see what DA Inquisition was like when it came out... And I remember it being meh. It's like things were dumbed-down, and the world felt lifeless and like a bunch of wasted space. I remember playing D&D Neverwinter Online a while after that, and pretty much the same exact face tattoo that my elf had was an option in the character creator for that game.

I'm not sure what's changed, that's made a lot of new games less impressive than they were 5, 10, 15 years ago. This whole console gen has been a little disappointing in my opinion, when compared to so many others. I have to wonder if maybe the pressure to make a hit game and take risks is really what produced so many great games throughout the 90's and much of the 2000's. Now that a lot of smaller developers have tanked or been bought up by big behemoths, it has also made the circumstances so that not as many risky or unique games are being made. Now everyone just kinda wants to play things as safe as possible and do what they know works.

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#13 Pe4chy96
Member since 2015 • 45 Posts

ive thought about this many times... many games do actually look similar. its probably because many of them are using the same graphic engines to run... which is sad :(