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I think that's why you get all the people going crazy about review scores and buzzwords like "hardcore", "AAA" and all that junk.
I agree with your point. If I know I'm interested in a game, I try to read as little about it as I can, that way I'm usually never disappointed with a game.
The only time I do indepth research on a game is if i'm on the fence about it.
After experiencing incredible disappointment with BioShock I want to see far less coverage with games. I just want to know what a game is about, what features it has and how it will appeal to my tastes. Anything beyond that is useless hype that distracts gamers from the real goal... just enjoying the game for what its worth. The developers and media build a game up as something it isn't and people like me fall for it and when I do get my hands on the game the experience is completely ruined.foxhound_fox
Correct me if I'm wrong, but it sounds to me like you based your purchase of Bioshock based on the previews before the game was released and not so much on the reviews after the game's released. No matter how much coverage a game may receive, and how cool it may look during all those previews, gameplay movies, trailers and whatnot, I always do my very best to reserve my judgement until after I've either read the review or played a substantial demo of the game that will give me a pretty good insight in what the experience is going to be like.
[QUOTE="foxhound_fox"]After experiencing incredible disappointment with BioShock I want to see far less coverage with games. I just want to know what a game is about, what features it has and how it will appeal to my tastes. Anything beyond that is useless hype that distracts gamers from the real goal... just enjoying the game for what its worth. The developers and media build a game up as something it isn't and people like me fall for it and when I do get my hands on the game the experience is completely ruined.Kazona
Correct me if I'm wrong, but it sounds to me like you based your purchase of Bioshock based on the previews before the game was released and not so much on the reviews after the game's released. No matter how much coverage a game may receive, and how cool it may look during all those previews, gameplay movies, trailers and whatnot, I always do my very best to reserve my judgement until after I've either read the review or played a substantial demo of the game that will give me a pretty good insight in what the experience is going to be like.
but even then...most reviews were saying the game was GOTY material and it got extremely high ratings all around. If someone was looking for a Deus Ex, System Shock 2 type game.. there was no inclination that Bioshock wouldn't be up there with them.
Well I like it that there is plenty of information available for any particular game if I ever have the desire to look at it but there are certainly times where enough is enough and I don't want to spoil it too much. That's when I stop actively reading more information, seeing pictures, or just discussing it too in-depth on forums. For example those Super Mario Galaxy and Super Smash Bros. Brawl super threads just got to be way too much in regards to showing off too many pictures and talking about too much information that I stopped checking them out quite awhile ago. I'm usually pretty good at being able to limit my exposure to games I want to get when I feel the time is right since I can't ever really remember picking up a game and not being satisfied with it because I spoiled it with too much information.Archangel3371Yeah, I love Galaxy, but I think I would have been even more impressed if I would have just heard they had suits back, seen like 4 screenshots and read a little on how the games mechanics work and whatnot. But all the crap that IGN, Gamespot, EGM and Gamepro had up on their sites or mags, it was just too much coverage, and whenever I hit something in SMG that I saw in the mag...it was like...been there, seen that...NEXT!
*shrugs* Honestly, loss of impact I might get from knowing about something in a game in advance doesn't matter as much, so long as it isn't something like watching how to play through the game itself.
Non-Story, non-walkthrough content spoilers don't mean much to me, honestly, which is what most of the spoilers related to SSBB has been, for example.
Correct me if I'm wrong, but it sounds to me like you based your purchase of Bioshock based on the previews before the game was released and not so much on the reviews after the game's released. No matter how much coverage a game may receive, and how cool it may look during all those previews, gameplay movies, trailers and whatnot, I always do my very best to reserve my judgement until after I've either read the review or played a substantial demo of the game that will give me a pretty good insight in what the experience is going to be like. Kazona
How anybody can consider anything from Brawl a spoiler is beyond me, after all, its a fighting game, and I use the term losely. Anybody who is interested in it, is interested due to the past installments and the gameplay. I don't see how that can be ruined with coverage. I suppose I am one of those weird people who can kind built my expectations about a game and my own reactions to it, based on coverage.
As an example, I knew everything about Sons of Liberty there was to know, I had spoiled the game for myself beyond belief, and yet I enjoyed it more than almost any title that had come before it. Same with Final Fantasy XI, I followed the development for years and knew so much about the game I got mistaken for a beta tester more than once. The game managed to deliver an unforgetable experience, and an amazing game that I will fondly remember for years to come.
I think it's up to people to gauge how good/bad a game will be and try to look through the hype to what the title means to them. Coverage has never made me think a game is something is not, in fact more often than not it better helps me understand exactly what kind of game it is and how it will appeal to my tastes.
It's not like you can't avoid clicking on "preview" of such & such a title and avoiding the threads that says "OMG new screens for [insert game]".
I have disregarded every single character list over at the Wii Forums simply because they haven't mentioned Ephraim (Seriously too many sword users out there). I've already forgotten most of the spoiled characters. Most of the screenshots are of poor quality so I don't bother looking at them, thus keeping most of the game fresh to me.
The only info I really pay attention to are those from the official website, magazines, etc. They control information so you only know what you need to know unlike leakers that got a copy early.
we just had a similar thread to this, and i agree with the OP. SSBB is a great example, as was SMG. i had to stop with SMG when i realized i wasnt going to have many wow moments with the game. i still loved SMG but i think it would have been much more exciting having not seen everything.
i like to have things surprise me in the game, which is why i refuse to click on the SSBB thread at all. the only thing that i want to know is that it has crazy new game modes and tons of content, how it controls, things like that. all of these videos and knowing all the characters/features would ruin it for me, i dont see how people do it.
[QUOTE="Kazona"]Correct me if I'm wrong, but it sounds to me like you based your purchase of Bioshock based on the previews before the game was released and not so much on the reviews after the game's released. No matter how much coverage a game may receive, and how cool it may look during all those previews, gameplay movies, trailers and whatnot, I always do my very best to reserve my judgement until after I've either read the review or played a substantial demo of the game that will give me a pretty good insight in what the experience is going to be like. foxhound_fox
I agree with you, hype is a very dangerous thing. And it's always the big-name games for which hype is built up to unreasonable levels. Take Halo 3 for instance: hype for that game was built up to such huge propertions that alot of people who bought the game were expecting something equivalent to the second coming of Christ. When it turned out to be just a simple fun game, those people were incredibly dissapointed. The game wasn't bad by any means (I liked 2 better despite the cliffhanger ending), but after all the hype created for it alot of people felt betrayed in a way when it didn't completely changed the way they looked at console first person shooters.
That's why I try to make it a point to always take anything I read with a grain of salt. I'll allow myself to get excited, but only within reasonable limits. And for every good thing I read about a game in a preview, I try to find something negative as well. Doesn't mean I'll always be succesful, though, because Mass Effect for instance was one of those games where I did succumb to the hype and was left somewhat dissapointed when I finally played it. Doesn't mean I didn't like the game, because I liked it very much in fact, but not as much as I had hoped, and hype is to blame for that. But hey, I can't really blame developers for hyping up their games so much these days because the costs for development have become so astronomical in some cases that a developer has to do everything they possibly can to get people excited about a given game. That just goes to show that the incredible fast rate of growth in an industry isn't always a good thing.
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