Do you think Brawl is a fighting game? Here's what US's best SFIV player thinks!

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ASK_Story

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#1 ASK_Story
Member since 2006 • 11455 Posts

Super Smash Bros. Brawl PictureSuper Street Fighter IV Screenshot

Remember how we use to discuss whether or not Brawl is a fighting game? Brawl and Wii fans argued it was while a lot of fighting game veterans said it wasn't.

Well, here's what Justin Wong, U.S.'s best SFIV player thinks about Brawl:

http://xbox360.ign.com/articles/103/1038350p1.html

IGN: Are you a fan of Super Smash Bros.?

Justin Wong: No, I don't like Super Smash Bros. at all.

IGN: What's the difference between Super Smash Bros. and Street Fighter IV?

Justin Wong: Smash Bros. is more like a family game and Street Fighter IV is actually a fighting game.

Ouch!

But he has credibility. I'm sure Brawl fans and Wii owners won't be happy to read this!

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Bigboi500

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#2 Bigboi500
Member since 2007 • 35550 Posts

Just because some fanboy says it isn't doesn't make it so, even if he is a so-called professional player. A true professional wouldn't spout fanboy nonsense like that in the first place. It is a fighting game, just a little different.

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ledzepfan2

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#3 ledzepfan2
Member since 2009 • 25 Posts
yeah, What do you do in the game? YOU FIGHT so obviously its a fighting game.
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DJ-Lafleur

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#4 DJ-Lafleur
Member since 2007 • 35604 Posts

So? He gets to be the judge on whether super Smash Bros is a fighting game or not just because he's really good at SFIV?

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Phoenix534

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#5 Phoenix534
Member since 2008 • 17774 Posts

So? He gets to be the judge on whether super Smash Bros is a fighting game or not just because he's really good at SFIV?

DJ-Lafleur

Agreed. He's good at Street Fighter IV. Big deal. That doesn't make him the fighting game God.

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ViewtifulScott

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#6 ViewtifulScott
Member since 2005 • 878 Posts
yeah, What do you do in the game? YOU FIGHT so obviously its a fighting game.ledzepfan2
In Mass Effect you shoot, so it must be a shooter. See, that kind of simplified logic doesn't really cut it.
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chaplainDMK

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#7 chaplainDMK
Member since 2008 • 7004 Posts

Fail...
Just cuz he spends 3/4 of his free time playing SF4 in his basement with his mom doesent make him the judge of anything

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Okknull

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#8 Okknull
Member since 2009 • 48 Posts

I would appreciate it if he could elaborate on this point, but he won't, so who cares?

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ViewtifulScott

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#9 ViewtifulScott
Member since 2005 • 878 Posts

Fail...
Just cuz he spends 3/4 of his free time playing SF4 in his basement with his mom doesent make him the judge of anything

chaplainDMK

I'm pretty sure Wong actually makes enough money in tournament winnings to support himself.

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donaldo1989

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#10 donaldo1989
Member since 2005 • 6489 Posts

Good for him I guess

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rragnaar

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#11 rragnaar
Member since 2005 • 27023 Posts

Fail...
Just cuz he spends 3/4 of his free time playing SF4 in his basement with his mom doesent make him the judge of anything

chaplainDMK

Lets not attack the guy. Feel free to argue against his opinion, but insulting him doesn't add much to the discussion.

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Ravirr

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#12 Ravirr
Member since 2004 • 7931 Posts

I guess you could see it as.

Brawl - casual fighter

SFIV - Tournament fighter.

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deactivated-5f9ba38f308de

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#13 deactivated-5f9ba38f308de
Member since 2005 • 1468 Posts

brawl/melee isn't a "family" game, are you kidding me? It gets hella intense and competitive when you enter tournaments. I doubt thoes are as big as SF4 tournaments but it still requires plenty of skill to compete

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Bigboi500

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#14 Bigboi500
Member since 2007 • 35550 Posts

I guess you could see it as.

Brawl - casual fighter

SFIV - Tournament fighter.

Ravirr
I'm pretty sure Brawl has Tourney's as well.
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nintendoboy16

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#15 nintendoboy16
Member since 2007 • 42196 Posts

[QUOTE="Ravirr"]

I guess you could see it as.

Brawl - casual fighter

SFIV - Tournament fighter.

Bigboi500

I'm pretty sure Brawl has Tourney's as well.

Yeah, it can be. I mean I'm a fighting game veteran and I call SSB a fighter.

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LikeHaterade

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#16 LikeHaterade
Member since 2007 • 10645 Posts

In before DarkCatalyst.

It's not a classic fighting game.

EDIT: And for the record, Justin Wong is a loser.

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DarkCatalyst

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#17 DarkCatalyst
Member since 2002 • 21074 Posts
Wong's a douche. But he's right. Personally, I've always felt that the Smash community has tried to "shoehorn" brawlers into the fighting genre as if the fighting community owes them something. This is further evidenced by Brawl For All literally buying their way into Evo this year - the whole time, they just sat off in the corner with their setups, not belonging in the slightest and really just taking up space that could've been used for another legitimate tournament station. Kinda like a little kid who absolutely insists on hanging out constantly with his older brother and his friends, either not knowing or not caring how annoying he is to them. It's not as if their game sucks. If they decided to round up a couple of other choice brawlers, starting with say, Power Stone 2, they could easily get their own thing going. They just need to get their lazy asses off our coattails long enough to try.
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ZenesisX

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#18 ZenesisX
Member since 2008 • 1651 Posts

What nonsense,

Brawl is a fighting game regardless of what most people think. Its not as serious in depth as other fighting games but i believe the objective in the game is the same. You are there to beat up the other player.

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King9999

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#19 King9999
Member since 2002 • 11837 Posts

I'm almost sure that the Smash community (i.e. the people who try to play Smash games like a one-on-one fighting game) has shunned Brawl. I don't consider the Smash games to be fighting games in the first place. I didn't need Justin to tell me that.

Having said that though, I still find Smash games to be some of the best games around when you play them the way they're meant to be played. I hate that IGN even asked Justin that question, since it will only incite arguments.

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Metamania

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#20 Metamania
Member since 2002 • 12035 Posts

I'm almost sure that the Smash community (i.e. the people who try to play Smash games like a one-on-one fighting game) has shunned Brawl. I don't consider the Smash games to be fighting games in the first place. I didn't need Justin to tell me that.

Having said that though, I still find Smash games to be some of the best games around when you play them the way they're meant to be played. I hate that IGN even asked Justin that question, since it will only incite arguments.

King9999

That's the point of the media - to incite more drama.

That said, I'm with DC and others in the fact that Justin Wong is a douche and his personality isn't quite likeable. But he right in the aspect that Brawl, or the other Smash games in general, are not fighting games. Not in the slightest. It's a brawler type game that involves more than one person. It's not a one-on-one fighting game.

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Jerell_rast

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#21 Jerell_rast
Member since 2004 • 7095 Posts
I press *insert button here* to punch. The other character reacts to my punch and/or gets hurt. Sounds like a fighting game to me.
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randino84

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#22 randino84
Member since 2009 • 457 Posts

yeah, What do you do in the game? YOU FIGHT so obviously its a fighting game.ledzepfan2

u solve puzzles in resident evil games so their all automatically puzzle games right?no ur logic is flawed

I agree with justin on this one although i do think he could of explained himself better. Street Fighter is a one on one fighting game that takes alot of skill to play where as SSB is a brawler type game or what i like to call the "fighting game" for casuals. not to say the SSB games arent fun, heck i have a blast when i play it with my little cousins but it has to many elements in it for me to consider it a real fighting game.

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Metamania

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#23 Metamania
Member since 2002 • 12035 Posts
yeah, What do you do in the game? YOU FIGHT so obviously its a fighting game.ledzepfan2
Not really. It's a title that doesn't take fighting seriously at all. It's a party brawler that adds fun with more people involved. It's not a one-on-one fighting game and its certainly not a game that the majority of the fighting community take seriously.
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DarkCatalyst

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#24 DarkCatalyst
Member since 2002 • 21074 Posts
The thing a lot of people don't get is that even though there were games that abided by the fighting label back in the 80s, there really wasn't a need for a genre until Street Fighter II came out, executed the concept correctly, and was followed by other games that followed it correctly (or at least did a better job of trying). As a result, Street Fighter II is really the game to look to when defining the genre. When putting a game in the context of the fighting genre, you only have to think of what side of the fence it would have been on in 1991 when things were defined in no uncertain terms. Here's the generally accepted criteria. -Matches are fought between two individual players (human or AI). This is vital because many fighting genre conventions (see below) require a single prime target to be focused on at all times. (Smash's core design puts it in violation even though players can "choose" to stay compliant.) -Players are constantly "locked on" to their opponent, with input universally happening within the context of the opponent's position (toward, away, block in some cases, etc). (Smash's core design puts it in violation right away. Even Guilty Gear Isuka finds itself in violation when only two people are playing!) -There can be no random elements that may decide a match. (Smash is in violation by default. Rules that turn items off are, like the one-on-one format, only a feeble attempt by the community to make it resemble a fighter.) -There can be no radical differences in stages that may decide a match. (Smash didn't have a prayer here. Even SoulCalibur II found itself under some scrutiny for this one.) There are others, but these are the really huge ones. These are what set Street Fighter II apart from what everyone else was doing at the time, and if Smash had existed in some form back then, Street Fighter II's fence would have, without doubt, come between those two games as well.
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AtomicTangerine

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#25 AtomicTangerine
Member since 2005 • 4413 Posts

My ability to care about what we label Brawl is very, very low. Like if we call it a fighter or not, why does it matter at all?

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DarkCatalyst

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#26 DarkCatalyst
Member since 2002 • 21074 Posts

My ability to care about what we label Brawl is very, very low. Like if we call it a fighter or not, why does it matter at all?

AtomicTangerine
There's actually quite a bit on the line from a tournaments/events standpoint, as well as a "where do we go from here" development standpoint. I honestly wish there was nothing at stake.
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DJ-Lafleur

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#27 DJ-Lafleur
Member since 2007 • 35604 Posts

Meh, the way I see it, the Smash series can become fighter if you let it, by just turning off all items or whatever, and then making matches one-on-one. In that case, the battle becomes you and an opponent beating eachother with a variety of moves without the aid of other items to give you an advantage. If you don't have skill, and your opponent does, you WILL lose.

But, if you are to play a Smash game normally, than it isn't a "real" fighter, and moreso just a fun brawler. you have items set on and having four people fighting eachother. skill is less vital in these matches, but is still quite vital none-the-less.

Either way, Smash Bros 64, Melee, and Brawl are very fun games.

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LikeHaterade

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#28 LikeHaterade
Member since 2007 • 10645 Posts

Meh, the way I see it, the Smash series can become fighter if you let it, by just turning off all items or whatever, and then making matches one-on-one. In that case, the battle becomes you and an opponent beating eachother with a variety of moves without the aid of other items to give you an advantage. If you don't have skill, and your opponent does, you WILL lose.

DJ-Lafleur

I believe that that is how tournament play is performed.

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AtomicTangerine

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#29 AtomicTangerine
Member since 2005 • 4413 Posts

[QUOTE="DJ-Lafleur"]

Meh, the way I see it, the Smash series can become fighter if you let it, by just turning off all items or whatever, and then making matches one-on-one. In that case, the battle becomes you and an opponent beating eachother with a variety of moves without the aid of other items to give you an advantage. If you don't have skill, and your opponent does, you WILL lose.

LikeHaterade

I believe that that is how tournament play is performed.

Yeah you are right... But at that point, why wouldn't you just play Street Fighter? Half the characters are uncompetetive in that situation anyway, and you have turned off all the features that made the game fun.

But back at DC- I'm sure you know what you are talking about, but I don't get it. The game is the game, and regardless of what you define it as, it is the same game. Even if people did define it as a fighter, why wouldn't the tournament scene just say, "This is not a good fighting game, so we won't play it."?

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northcoast17

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#30 northcoast17
Member since 2009 • 25 Posts

:| I care not. It centers around fighting people in matches in an arena. That sounds like a fighting game to me.

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sasdx

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#31 sasdx
Member since 2008 • 279 Posts
SSB is the nonarcade version of a fighter, unlike Street fighter.
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DJ-Lafleur

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#32 DJ-Lafleur
Member since 2007 • 35604 Posts

[QUOTE="DJ-Lafleur"]

Meh, the way I see it, the Smash series can become fighter if you let it, by just turning off all items or whatever, and then making matches one-on-one. In that case, the battle becomes you and an opponent beating eachother with a variety of moves without the aid of other items to give you an advantage. If you don't have skill, and your opponent does, you WILL lose.

LikeHaterade

I believe that that is how tournament play is performed.

Yup, it is. It may not have the depth of a real fighter such as Street Fighter, but it can still be as intense and competeive as Street Fighter.

With that said, I prefer playing th Smash series the normal way, with items on, and with 4 players fighting at once, since it is more fun that way. But I have nothing against playing any Smash game competitively, either.

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DarkCatalyst

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#33 DarkCatalyst
Member since 2002 • 21074 Posts

[QUOTE="LikeHaterade"]

[QUOTE="DJ-Lafleur"]

Meh, the way I see it, the Smash series can become fighter if you let it, by just turning off all items or whatever, and then making matches one-on-one. In that case, the battle becomes you and an opponent beating eachother with a variety of moves without the aid of other items to give you an advantage. If you don't have skill, and your opponent does, you WILL lose.

AtomicTangerine

I believe that that is how tournament play is performed.

Yeah you are right... But at that point, why wouldn't you just play Street Fighter? Half the characters are uncompetetive in that situation anyway, and you have turned off all the features that made the game fun.

But back at DC- I'm sure you know what you are talking about, but I don't get it. The game is the game, and regardless of what you define it as, it is the same game. Even if people did define it as a fighter, why wouldn't the tournament scene just say, "This is not a good fighting game, so we won't play it."?

Because the argument, at least with Smash in general (Brawl seems to be under question here), is not whether it's a good game or a competitive game - it is very much both - it's whether it's a fighting game. This is important because fighting game status wins it a lot of perks like being at Evo (and maybe even SBO someday, ugh), being seen as a peer to fighting games by the development community (which might set out to make a fighting game and instead turn out a brawler), and so on. The thing that must be noted is that the fighting community only has a problem with Smash being considered a fighter, not with it being considered a good or competition-worthy game. We'd just like to see them try to get their own thing going rather than rely on us. Evo's downsizing its roster year by year these days, the spot Smash always seems to get would be much better spent on another real fighter to keep things strong, but the Smash community is always insistent on occupying its corner of the event center. It's a damn nuisance.
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LikeHaterade

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#34 LikeHaterade
Member since 2007 • 10645 Posts

Because the argument, at least with Smash in general (Brawl seems to be under question here), is not whether it's a good game or a competitive game - it is very much both - it's whether it's a fighting game. This is important because fighting game status wins it a lot of perks like being at Evo (and maybe even SBO someday, ugh), being seen as a peer to fighting games by the development community (which might set out to make a fighting game and instead turn out a brawler), and so on. The thing that must be noted is that the fighting community only has a problem with Smash being considered a fighter, not with it being considered a good or competition-worthy game. We'd just like to see them try to get their own thing going rather than rely on us. Evo's downsizing its roster year by year these days, the spot Smash always seems to get would be much better spent on another real fighter to keep things strong, but the Smash community is always insistent on occupying its corner of the event center. It's a damn nuisance.DarkCatalyst

I'm good friends with one of the local clans around here for Brawl specifically, and it can be a very competitive game, when playing competition rules. It is legit. The best easily stand out from the rest, just as you see at other tournaments. I'm not trying to defend Brawl or say it should be tournament play btw. Just conversing I suppose.

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ShenlongBo

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#35 ShenlongBo
Member since 2004 • 3800 Posts

What nonsense,

Brawl is a fighting game regardless of what most people think. Its not as serious in depth as other fighting games but i believe the objective in the game is the same. You are there to beat up the other player.

ZenesisX

Sure. Then Mario Tennis is an RPG since you play the role of Mario trying to win at tennis.

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ShenlongBo

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#36 ShenlongBo
Member since 2004 • 3800 Posts

[QUOTE="DarkCatalyst"]Because the argument, at least with Smash in general (Brawl seems to be under question here), is not whether it's a good game or a competitive game - it is very much both - it's whether it's a fighting game. This is important because fighting game status wins it a lot of perks like being at Evo (and maybe even SBO someday, ugh), being seen as a peer to fighting games by the development community (which might set out to make a fighting game and instead turn out a brawler), and so on. The thing that must be noted is that the fighting community only has a problem with Smash being considered a fighter, not with it being considered a good or competition-worthy game. We'd just like to see them try to get their own thing going rather than rely on us. Evo's downsizing its roster year by year these days, the spot Smash always seems to get would be much better spent on another real fighter to keep things strong, but the Smash community is always insistent on occupying its corner of the event center. It's a damn nuisance.LikeHaterade

I'm good friends with one of the local clans around here for Brawl specifically, and it can be a very competitive game, when playing competition rules. It is legit. The best easily stand out from the rest, just as you see at other tournaments. I'm not trying to defend Brawl or say it should be tournament play btw. Just conversing I suppose.

I love Smash. A lot. And I'm not too bad at it, either. I can vouch for its depth, that it requires and (mostly) rewards skill, and so on (under the right settings). That said, I still don't see it as a fighting game any more than I see Double Dragon as a fighting game. Instead of thinking of it as a half-baked, wonky fighter, I see it was THE flagship brawler.

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BladesOfAthena

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#37 BladesOfAthena
Member since 2008 • 3938 Posts
Apparently, Nintendo games seem to have this identity crisis with genres. There are ongoing debates about whether Zelda is an RPG or an RPG adventure (or whatever the hell you call it), whether Metroid Prime is a FPS or a First Person Adventure, and then this.
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ViewtifulScott

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#38 ViewtifulScott
Member since 2005 • 878 Posts

Apparently, Nintendo games seem to have this identity crisis with genres. There are ongoing debates about whether Zelda is an RPG or an RPG adventure (or whatever the hell you call it), whether Metroid Prime is a FPS or a First Person Adventure, and then this. BladesOfAthena

Zelda is no more an RPG than Metal Gear Solid is, that debate ended years ago, and anyone who argues against that is simply in denial, much the same way the Smash community is. Not being a fighting game isn't a slight to the game or the community, fighting gamers just don't want their games turning into brawlers if the two get mixed up, and that's respectable. I'm the same way in wanting my JRPGs to stay JRPGs, as opposed to "evolving" as so many fluffmeisters on the forum say it should. (evolve meaning "just be western RPGs that happen to be made by Japanese teams")

DC hit the nail on the head here, and he's right that the brawler community can grow faster the sooner it stops pestering the fighter community like some annoying spoiled little brother who always wants to hang out with you. Smash isn't a fighting game, and their is nothing wrong with that.

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hiphops_savior

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#39 hiphops_savior
Member since 2007 • 8535 Posts
Super Smash Bros may not be a traditional fighting, but it is a fighting game nonetheless. It just breaks too many rules for most fighting games fans to accept SSB as a legit fighting game series. It still takes skills and reflexes to come out on top of SSB, minus memorizing countless number of combos.
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ShenlongBo

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#40 ShenlongBo
Member since 2004 • 3800 Posts

Super Smash Bros may not be a traditional fighting, but it is a fighting game nonetheless. It just breaks too many rules for most fighting games fans to accept SSB as a legit fighting game series. It still takes skills and reflexes to come out on top of SSB, minus memorizing countless number of combos.hiphops_savior
I see this all the time from Smash fans who want to call Smash a fighting game. Since when is memorizing combos part of what makes a game a fighting game? Ever played a Soul Calibur game? Virtua Fighter?

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makoreactors

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#41 makoreactors
Member since 2004 • 803 Posts

Melee was a fighting game, Brawl wasnt. Brawl killed it by making all your characters so floaty and less quick action and reflexes. Melee was more fast paced and to me was a great fighting game, i played tournaments at my house with up to 10 people going back and forth all night for a year straight.

Brawl is...ugh :( i agree with justin wong.

Still to this day street fighter 3rd strike was the best SF btw. it got me to improve my skills to a whole new level that i never knew i had with the parry system.

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ASK_Story

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#42 ASK_Story
Member since 2006 • 11455 Posts
I love Brawl. I bought a Wii for three games: Metroid Other M, Dragon Quest X, and Brawl. But even I don't consider Brawl as a fighting game. It's a great game, but I just can't put it in the likes of Street Fighter IV, Tekken 6, Virtua Fighter 5, etc. However, I will say that Brawl is a great game for competitive play like in tournaments etc. I think that's cool for that.
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BladesOfAthena

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#43 BladesOfAthena
Member since 2008 • 3938 Posts

[QUOTE="BladesOfAthena"]Apparently, Nintendo games seem to have this identity crisis with genres. There are ongoing debates about whether Zelda is an RPG or an RPG adventure (or whatever the hell you call it), whether Metroid Prime is a FPS or a First Person Adventure, and then this. ViewtifulScott

Zelda is no more an RPG than Metal Gear Solid is, that debate ended years ago, and anyone who argues against that is simply in denial, much the same way the Smash community is. Not being a fighting game isn't a slight to the game or the community, fighting gamers just don't want their games turning into brawlers if the two get mixed up, and that's respectable. I'm the same way in wanting my JRPGs to stay JRPGs, as opposed to "evolving" as so many fluffmeisters on the forum say it should. (evolve meaning "just be western RPGs that happen to be made by Japanese teams")

DC hit the nail on the head here, and he's right that the brawler community can grow faster the sooner it stops pestering the fighter community like some annoying spoiled little brother who always wants to hang out with you. Smash isn't a fighting game, and their is nothing wrong with that.

Totally agreed. That's why Super Smash Brawl has the word 'brawl' in it.

But then the Smash community would go, "well yeah but 'brawl' is just another term for fight." :P

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GabuEx

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#47 GabuEx
Member since 2006 • 36552 Posts

I'm not going to argue against this guy, due to the answer I see to a very simple question: why do I even care whether or not Super Smash Bros. Brawl is a fighting game? Would the game play differently if the US's best SFIV player like it? This is like the people who argue over whether Alice in Chains is metal or grunge - it's not as if the music is going to be different depending on what you choose to call it.

I hate genres.

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ShenlongBo

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#48 ShenlongBo
Member since 2004 • 3800 Posts

I'm not going to argue against this guy, due to the answer I see to a very simple question: why do I even care whether or not Super Smash Bros. Brawl is a fighting game? Would the game play differently if the US's best SFIV player like it? This is like the people who argue over whether Alice in Chains is metal or grunge - it's not as if the music is going to be different depending on what you choose to call it.

GabuEx

This is true for damn near every topic ever created on these forums. How's about the people who aren't interested in it just don't chime in? That's how I go about my foruming.

Anyway, this particular topic matters, to me, because I like being able to define and understand the things into which I pour so much of my resources to whatever extent I can. More specifically, how people in the fighting/Smash community view this game affects a lot, starting with the things DC already very aptly pointed out. But it doesn't stop there. How Smash is accepted almost certainly will affect games to come.

It's a gaming forum. If this topic is pointless, they all are.

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GabuEx

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#49 GabuEx
Member since 2006 • 36552 Posts

This is true for damn near every topic ever created on these forums. How's about the people who aren't interested in it just don't chime in? That's how I go about my foruming.

Anyway, this particular topic matters, to me, because I like being able to define and understand the things into which I pour so much of my resources to whatever extent I can. More specifically, how people in the fighting/Smash community view this game affects a lot, starting with the things DC already very aptly pointed out. But it doesn't stop there. How Smash is accepted almost certainly will affect games to come.

It's a gaming forum. If this topic is pointless, they all are.

ShenlongBo

I suppose, but isn't the real question with respect to what one likes or doesn't like about it? What you call it seems entirely immaterial; what it is strikes me as the real importance of the matter that ought to be discussed.

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NBSRDan

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#50 NBSRDan
Member since 2009 • 1320 Posts
Justin Wong: Smash Bros. is more like a family game and Street Fighter IV is actually a fighting game.ASK_Story
Justin Wong has it backwards. 'Smash Bros. is actually a fighting game and Street Fighter IV is an overcomplicated button-masher.