Does anyone else think beat 'em ups are so... primitive?

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lukas1051

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#1 lukas1051
Member since 2008 • 687 Posts

Don't you think the beat 'em up genre is so primitive by todays standards. I mean, I have great memories of playing Tekken and Viruta Fighter as a kid, and I loved them, but I recently picked up Street Fighter IV, and I just didn't like it. I'm not the only one, lots of my friends just think beat 'em ups as a whole are quite boring. I mean SFIV is probably the best a beat 'em up can be, but don't you think they're just so boring now we have the technology to make better genres of game?

Edit: I meant fighting games, not beat 'em ups.

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-SPECTER-MIKE

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#2 -SPECTER-MIKE
Member since 2008 • 576 Posts

SF is not a beat em up, it is a fighting game. Beat em ups would be like MUA

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Mister__Awesome

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#3 Mister__Awesome
Member since 2009 • 2439 Posts
A beat em up is like MUA, Dynasty Warriors, games along those lines where you can go through the game with a single combo aimlessly at mobs.
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spawnassasin

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#5 spawnassasin
Member since 2006 • 18702 Posts

nah there pretty fun

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jasonharris48

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#6 jasonharris48
Member since 2006 • 21441 Posts

TC all those games you mentioned are fighters not beat em ups. Two different genres and one doesn't really existsanymore (Beat em ups). Streets of Rage, Final Fight, Teenage Mutant Ninja Turtles, SpiderMan: Maximum Carnage now those are beat em ups.

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Metamania

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#7 Metamania
Member since 2002 • 12035 Posts

Don't you think the beat 'em up genre is so primitive by todays standards. I mean, I have great memories of playing Tekken and Viruta Fighter as a kid, and I loved them, but I recently picked up Street Fighter IV, and I just didn't like it. I'm not the only one, lots of my friends just think beat 'em ups as a whole are quite boring. I mean SFIV is probably the best a beat 'em up can be, but don't you think they're just so boring now we have the technology to make better genres of game?

lukas1051
With all due respect, Street Fighter IV is not a beat-em up. It's a fighting game, based on one-on-one duels. A beat-em up is rather you against a bunch of others in huge environments.
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Kenbo325

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#8 Kenbo325
Member since 2009 • 1177 Posts

Don't you think the beat 'em up genre is so primitive by todays standards. I mean, I have great memories of playing Tekken and Viruta Fighter as a kid, and I loved them, but I recently picked up Street Fighter IV, and I just didn't like it. I'm not the only one, lots of my friends just think beat 'em ups as a whole are quite boring. I mean SFIV is probably the best a beat 'em up can be, but don't you think they're just so boring now we have the technology to make better genres of game?

lukas1051
It sounds like you have yet to understand what a beat 'em up game is?
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Elraptor

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#9 Elraptor
Member since 2004 • 30966 Posts
I didn't used to think so, but now games like DW lose some of their appeal after an hour or two of button-mashing through swarms of enemies.
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imthemostwanted

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#10 imthemostwanted
Member since 2008 • 988 Posts

Don't you think the beat 'em up genre is so primitive by todays standards. I mean, I have great memories of playing Tekken and Viruta Fighter as a kid, and I loved them, but I recently picked up Street Fighter IV, and I just didn't like it. I'm not the only one, lots of my friends just think beat 'em ups as a whole are quite boring. I mean SFIV is probably the best a beat 'em up can be, but don't you think they're just so boring now we have the technology to make better genres of game?

lukas1051
these are fighting games. which i'm not a big fan of anyway. except for dissidia. but anyways. concerning REAL beat 'em ups, as long as you look badass while beating people up, i love playing them.
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King9999

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#11 King9999
Member since 2002 • 11837 Posts

In what way is SF4 primitive?

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Zerocrossings

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#12 Zerocrossings
Member since 2006 • 7988 Posts

I think the key to enjoying fighting games is having good competition around you.(Multiplayer) Otherwise, it is quite boring by yourself. The genre also arguably has the steepest learning curve so patience is needed.

And like the above poster said, what do you mean by primitive? I can understand if you findfighting gamesboring, but i dont understand the primitive part.

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190586385885857957282413308806

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#13 190586385885857957282413308806
Member since 2002 • 13084 Posts
A beat em up is like MUA, Dynasty Warriors, games along those lines where you can go through the game with a single combo aimlessly at mobs.Mister__Awesome
MUA is an action RPG. The last GOOD beat em up I can recall besides the remakes out on PSN/XBLA is The Warriors
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sirkibble2

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#14 sirkibble2
Member since 2005 • 981 Posts
If you got Beat 'Em Ups and Fighting games confused, how in the world do you consider those games you mentioned primitive? Do you know what primitive means?
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A_Mobile_Doll

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#15 A_Mobile_Doll
Member since 2009 • 919 Posts

Well, a beat-em-up would be like Final Fight or Double Dragon.

Two awesome games as well as River City Ransom.

Whenever you died in RCR, it always said something like "Alex got his ass kicked". Lol, I used to love that.

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LiquidClear

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#16 LiquidClear
Member since 2008 • 356 Posts

There used to be nothing I enjoyed more than running around beating the crap out of things, but lately I can't get into them either. I couldn't even get into God of War, which looked like the kind of game that I'd love.

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kaskus

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#17 kaskus
Member since 2007 • 717 Posts
I don't find it boring....... When im tired of playing MMORPGs i switch to tekken to change some pace...
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armouredpriest

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#18 armouredpriest
Member since 2004 • 471 Posts

As far as beat'em ups, yes, they are a bit primitive...that's part of their charm, and that simplicity ispart of what makes them fun.

As for Fighting Games (which is what the OPs post was actually talking about), I honestly think FGs are better now then they ever were. This is because in decades past FGs lived and died on the competition between two people. The single player mode was there more or less solely for the player to practice. In the last 10 years, though, far more robust single player modes have been showing up in fighting games. Take the first Soul Calibur: It gave us a rewards system of fun unloakables, and a mission mode that different from what one would encounter in standard arcade style play...while still serving to hone skills at home, it changed up the formula so that practice was more then just playing through arcade mode.

Granted not all modern fighting games do this (and I think they suffer for it), and not all FGs have a "mission mode" as robust as Soul Calibur's was, but even SF IV has a challenge mode that changes things up a bit, and has some benefits from taking the time to do so.

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muthsera666

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#19 muthsera666
Member since 2005 • 13271 Posts
[QUOTE="Kenbo325"][QUOTE="lukas1051"]

Don't you think the beat 'em up genre is so primitive by todays standards. I mean, I have great memories of playing Tekken and Viruta Fighter as a kid, and I loved them, but I recently picked up Street Fighter IV, and I just didn't like it. I'm not the only one, lots of my friends just think beat 'em ups as a whole are quite boring. I mean SFIV is probably the best a beat 'em up can be, but don't you think they're just so boring now we have the technology to make better genres of game?

It sounds like you have yet to understand what a beat 'em up game is?

This. You really need to have a grasp of the terminology before you start in on a game that sold extremely well. :P
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MadVybz

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#20 MadVybz
Member since 2009 • 2797 Posts

Well, the last beat em up game I recall playing is God Of War.

But as you've probably realised by now, the games you mentioned aren't beat em ups.

But, God Of War was done extremely well. And there's still games like DMC and that endless library of XBLA/PSN games.

And I don't understand what you mean by 'primitive'. It's a game. Games don't have to be a certain way. Not all of them have to have an "EPIC STORY OF TOTAL AWESOMENESS AND CINEMATICS!!!!111one!!!!"

I mean seriously, a genre can't be primitive. Sure, it's old, but it's not primitive. That's like saying Jazz is primitive. Sure, it's been around for a long time, but to this day people still play it and experiment to come up with new forms of it. Graphics - now those can be primitive. Genres? Not so much.

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kaskus

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#21 kaskus
Member since 2007 • 717 Posts
Beat em up games is fun to play when you are with your friends and competing each other....
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Smallville417

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#22 Smallville417
Member since 2009 • 437 Posts

I like beat 'em ups and don't find them primitive at all. I'm not a fan of fighting games btw.

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imthemostwanted

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#23 imthemostwanted
Member since 2008 • 988 Posts
why the hell are people calling God Of War a Beat 'Em Up? its a Hack N' Slash!
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#24 Poissons
Member since 2009 • 961 Posts
Street Fighter 4 is not a Beat em' up, but beat em' ups I feel are always fun, just beating the crap out of everything, who doesn't love that?
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MadVybz

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#25 MadVybz
Member since 2009 • 2797 Posts

why the hell are people calling God Of War a Beat 'Em Up? its a Hack N' Slash!imthemostwanted

Oh really now? In actual fact, we're both wrong.

It's actually a Fantasy Action Adventure. :lol:

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Black_Knight_00

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#26 Black_Knight_00
Member since 2007 • 78 Posts
Primitive is good. Also, I still think Super Street Fighter II Turbo is the best fighting game ever made. The way i see it 'simpler is better'.
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FloydianBrad

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#27 FloydianBrad
Member since 2006 • 243 Posts
To actually answer the OP's question about fighters, I don't think they're primitive. They're one of the more complicated and skill-based gametypes. The problem is that hardly anyone (including me) is any good at them. Watch some pros play a fighter and you'll be blown away. About beat 'em ups. They're nice when you want to mindlessly play something, but they do get stale and repetitive after a while. It depends though. A well done beat 'em up can be tons of fun though, such as Project Origins: Wolverine to think of the most recent one I've played.
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Alaris83

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#28 Alaris83
Member since 2004 • 1620 Posts
Let's all totally ignore the OP's point and argue semantics. Anyways, as a few people have indicated already, playing these kinds of games really depends on the level of competition your playing with. It can be very fun to compete head to head with a group of friends. I couldn't count the times we would play Smash Bros late into the night back when I was in college.
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muthsera666

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#29 muthsera666
Member since 2005 • 13271 Posts
Let's all totally ignore the OP's point and argue semantics.Alaris83
The problem is that what the OP is talking about and what he said are two different things. That's why we discussed the semantics. Do we discuss fighters like the OP talks about? Or do we discuss beat-'em-ups like the OP said? How do we know which one to discuss?
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cyborg100000

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#30 cyborg100000
Member since 2005 • 2905 Posts

I always enjoy a beat 'em up with friends, but on your own they get old fast beyond story mode.

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Alaris83

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#31 Alaris83
Member since 2004 • 1620 Posts
[QUOTE="muthsera666"] The problem is that what the OP is talking about and what he said are two different things. That's why we discussed the semantics. Do we discuss fighters like the OP talks about? Or do we discuss beat-'em-ups like the OP said? How do we know which one to discuss?

Well I think it would be fairly obvious as to what he's talking about since he mentioned two games from one distinct genre in his original post. Is it really productive to the conversation for 15 people to tell him he used the wrong terminology.
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topsemag55

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#32 topsemag55
Member since 2007 • 19063 Posts

Tekken 3 is among the best ever, it did receive a 9.9 rating here.

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kaskus

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#33 kaskus
Member since 2007 • 717 Posts
The best thing about when i play beat em up games are the button smashings....... And whenever im in a bad mood i play tekken and go kick some butt to relieve me of my anger.... LOLS!
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#34 jjtiebuckle
Member since 2008 • 1856 Posts

Well if you consider Batman DA beat'em up, then they are obviously evolving and aren't so primitive. I would also consider action/ adventure very similar to beat'em up and they are totally worthwhile (nods to you Zelda). If you specifically refer to fighting games, well I would agree since I'm not a big fan, but to each his own. Thank you and goodnight.

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lukas1051

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#35 lukas1051
Member since 2008 • 687 Posts

Seems like I got my terminology a bit wrong, I'm tallking about fighting games, ie. Tekken, Vritua Fighter, Street Fighter, Soul Caliber etc. Anyway, my point still stands, I mean you mash buttons to do attacks, that's it. No storyline, no level design or anything like that, just attacking the enemy until one of you wins. I could understand when technology wasn't good enough to do anything else, but when you compare them to games like Fallout 3, for example, it seems like such a bum deal. I mean if they rereleased Pong or Pacman with better graphics, you'd be pretty pissed if you had to pay $60 for it. Anyway, that's just what I think.

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#36 Grammaton-Cleric
Member since 2002 • 7515 Posts

Let's all totally ignore the OP's point and argue semantics. Anyways, as a few people have indicated already, playing these kinds of games really depends on the level of competition your playing with. It can be very fun to compete head to head with a group of friends. I couldn't count the times we would play Smash Bros late into the night back when I was in college.Alaris83

Except that the issue isn't one of semantics because the OP completely misidentified the genre, which in turn questions the validity of anything he writes in regards to the very nuanced and complex fighting genre he is deriding.

The OP also doesn't appear to have a firm grasp of the word primitive. Karate Champ and the original Street Fighter are primitive. SFIV, VF5 and Tekken 6 are anything but primitive.

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MadVybz

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#37 MadVybz
Member since 2009 • 2797 Posts

Seems like I got my terminology a bit wrong, I'm tallking about fighting games, ie. Tekken, Vritua Fighter, Street Fighter, Soul Caliber etc. Anyway, my point still stands, I mean you mash buttons to do attacks, that's it. No storyline, no level design or anything like that, just attacking the enemy until one of you wins. I could understand when technology wasn't good enough to do anything else, but when you compare them to games like Fallout 3, for example, it seems like such a bum deal. I mean if they rereleased Pong or Pacman with better graphics, you'd be pretty pissed if you had to pay $60 for it. Anyway, that's just what I think.

lukas1051

Here is where you show how ill-informed and ignorant you are with the subject.

The fighting genre is THE MOST time consuming when it comes to mastering it. It is nowhere near as friendly as FPS or RPGs, or any other genre for that matter. And because of that, the fighting genre is the least popular out of all the others.

And what are you talking about? EVERY fighting game apart from Virtua Fighter nowadays has a storyline, and rather good ones, I should add. Only a casual fighter would mash buttons and expect to win. That's not how it works in the real fighting world. I mean, look at the command lists for these fighters. Do you really think that button mashing will help you when the commands don't even compliment it any way?

Why don't you watch a few professional fighting tournaments? It would amaze you and show you just how wrong you are with your interpretation.

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kaskus

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#38 kaskus
Member since 2007 • 717 Posts

[QUOTE="lukas1051"]

Seems like I got my terminology a bit wrong, I'm tallking about fighting games, ie. Tekken, Vritua Fighter, Street Fighter, Soul Caliber etc. Anyway, my point still stands, I mean you mash buttons to do attacks, that's it. No storyline, no level design or anything like that, just attacking the enemy until one of you wins. I could understand when technology wasn't good enough to do anything else, but when you compare them to games like Fallout 3, for example, it seems like such a bum deal. I mean if they rereleased Pong or Pacman with better graphics, you'd be pretty pissed if you had to pay $60 for it. Anyway, that's just what I think.

MadVybz

Here is where you show how ill-informed and ignorant you are with the subject.

The fighting genre is THE MOST time consuming when it comes to mastering it. It is nowhere near as friendly as FPS or RPGs, or any other genre for that matter. And because of that, the fighting genre is the least popular out of all the others.

And what are you talking about? EVERY fighting game apart from Virtua Fighter nowadays has a storyline, and rather good ones, I should add. Only a casual fighter would mash buttons and expect to win. That's not how it works in the real fighting world. I mean, look at the command lists for these fighters. Do you really think that button mashing will help you when the commands don't even compliment it any way?

Why don't you watch a few professional fighting tournaments? It would amaze you and show you just how wrong you are with your interpretation.

I agree with your opinion... Todays fighting games has strategy and combos which makes gameplay more serious and competitive. But i think primitive is a bit harsh to describe fighting games. I think there is more appropriate word fit for it....
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jjtiebuckle

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#39 jjtiebuckle
Member since 2008 • 1856 Posts
[QUOTE="kaskus"] ...I think there is more appropriate word fit for it....

Uninspired, unimaginative, lackluster, descending, boring? Ok not quite boring.. The main point he (title creator) made was that fighting games haven't evolved beyond combos+specials, or as fans call them "skills." He didn't include the best examples, but a good one I can think of is RPGs. They went from tradition linear based to open world anything goes, including customization and leveling. The only way I see fighting games evolving based off technology is motion sensing, but the same principles would still apply. You could say they've progressed out of standards with action games, such as God of War or Devil May Cry, since it's the same combos+special moves, only versus many opponents not just one. But of course someone would say "You might as well just call Zelda an RPG then" which I don't, so I won't call fighters successor/ predessor to action games.
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MadVybz

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#40 MadVybz
Member since 2009 • 2797 Posts

[QUOTE="kaskus"] ...I think there is more appropriate word fit for it....jjtiebuckle
Uninspired, unimaginative, lackluster, descending, boring? Ok not quite boring.. The main point he (title creator) made was that fighting games haven't evolved beyond combos+specials, or as fans call them "skills." He didn't include the best examples, but a good one I can think of is RPGs. They went from tradition linear based to open world anything goes, including customization and leveling. The only way I see fighting games evolving based off technology is motion sensing, but the same principles would still apply. You could say they've progressed out of standards with action games, such as God of War or Devil May Cry, since it's the same combos+special moves, only versus many opponents not just one. But of course someone would say "You might as well just call Zelda an RPG then" which I don't, so I won't call fighters successor/ predessor to action games.

:lol:

In case you didn't know, fighters are as 'uninspired' and 'unimaginative' only as YOU see fit.

You can always change your style of play. Change your strategy. Change your personal character preference. Use mind games. With that, there are whole new windows opened for you to win - or at the least - get better. And as for specials and combos - they're merely tools. And with any tool, it's efficiency depends on who is using it. Just because you know a certain special move, or a 10 hit combo, doesn't mean that you'll automatically better your opponent.

And when it comes right down to it, the level of skill required to win, is what makes a good fighter. Adding a bunch of BS that a non-fighter fan would want, would only ruin it for those who actually know what they're talking about.

But of course, you wouldn't know that, since you're not even interested in fighters, nor do they really concern you.

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sirkibble2

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#41 sirkibble2
Member since 2005 • 981 Posts
Fighting games tend to be more open ended in how you fight. The TC called the fighting genre boring because you mash buttons until someone wins. That's how he fights. Someone else could be very precise in how the attack.

If we think about this logically also, if a fighting began to move into a story, more along the lines of controlling a character and going through levels, they would become Beat 'Em Ups and using such technical moves and combos would become useless. That's the beauty of fighting games.
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#42 beargoalie
Member since 2009 • 25 Posts
Technically speaking you may be right. However, Beat-em-up games are some of the most entertaining games out there. It's primitive to human nature to like violence and that is what makes a beat-em-up game good. The only problem I find, is when the game is beat, the fun ends and the value of the game does also. I personally like them, being an action fan that I am.
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SirOWNZalot86

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#43 SirOWNZalot86
Member since 2008 • 695 Posts

i think your primative...

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Alaris83

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#44 Alaris83
Member since 2004 • 1620 Posts

[QUOTE="Alaris83"]Let's all totally ignore the OP's point and argue semantics. Anyways, as a few people have indicated already, playing these kinds of games really depends on the level of competition your playing with. It can be very fun to compete head to head with a group of friends. I couldn't count the times we would play Smash Bros late into the night back when I was in college.Grammaton-Cleric

Except that the issue isn't one of semantics because the OP completely misidentified the genre, which in turn questions the validity of anything he writes in regards to the very nuanced and complex fighting genre he is deriding.

The OP also doesn't appear to have a firm grasp of the word primitive. Karate Champ and the original Street Fighter are primitive. SFIV, VF5 and Tekken 6 are anything but primitive.

I'm not defending the OP's argument, as can be seen in my previous post. I am, however, debating the numerous posts about how or how not the OP has properly identified the genre. Thanks for contributing, but how about adding something more worthwhile to the conversation than another paraphrase of "You used the wrong word."

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MadVybz

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#45 MadVybz
Member since 2009 • 2797 Posts

[QUOTE="Grammaton-Cleric"]

[QUOTE="Alaris83"]Let's all totally ignore the OP's point and argue semantics. Anyways, as a few people have indicated already, playing these kinds of games really depends on the level of competition your playing with. It can be very fun to compete head to head with a group of friends. I couldn't count the times we would play Smash Bros late into the night back when I was in college.Alaris83

Except that the issue isn't one of semantics because the OP completely misidentified the genre, which in turn questions the validity of anything he writes in regards to the very nuanced and complex fighting genre he is deriding.

The OP also doesn't appear to have a firm grasp of the word primitive. Karate Champ and the original Street Fighter are primitive. SFIV, VF5 and Tekken 6 are anything but primitive.

I'm not defending the OP's argument, as can be seen in my previous post. I am, however, debating the numerous posts about how or how not the OP has properly identified the genre. Thanks for contributing, but how about adding something more worthwhile to the conversation than another paraphrase of "You used the wrong word."

Well, people obviously don't have a real debate on this subject, including the TC. If there was, someone would have at least tried to counter what I've said before. So, go ahead, let them tell him he used the wrong terminology. The discussion's over, from what I can see.

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Grammaton-Cleric

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#46 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="Grammaton-Cleric"]

[QUOTE="Alaris83"]Let's all totally ignore the OP's point and argue semantics. Anyways, as a few people have indicated already, playing these kinds of games really depends on the level of competition your playing with. It can be very fun to compete head to head with a group of friends. I couldn't count the times we would play Smash Bros late into the night back when I was in college.Alaris83

Except that the issue isn't one of semantics because the OP completely misidentified the genre, which in turn questions the validity of anything he writes in regards to the very nuanced and complex fighting genre he is deriding.

The OP also doesn't appear to have a firm grasp of the word primitive. Karate Champ and the original Street Fighter are primitive. SFIV, VF5 and Tekken 6 are anything but primitive.

I'm not defending the OP's argument, as can be seen in my previous post. I am, however, debating the numerous posts about how or how not the OP has properly identified the genre. Thanks for contributing, but how about adding something more worthwhile to the conversation than another paraphrase of "You used the wrong word."

If you come into a forum shooting off at the mouth about a genre you clearly don't understand, expect this kind of response when you make a glaring mistake. Frankly, there is no discussion because the OP knows next to nothing about the genre. Somebody who can't even identify the genre correctly isn't worthy of a full, informed response.

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Vundi

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#47 Vundi
Member since 2003 • 12755 Posts

Primitive? No. A bit Dated? Maybe. Still tons of fun if done well? Absolutely!!

I think any genre or style of game that's been around from early on in the gaming world runs the risk of being labled as dated but I don't think that makes them any less worthy of a good look if they're done well.

Zombie Apocalypse is a game that I have yet to play but I think looks like a crap load of fun for thesole fact that it reminds me of a lot of the games I grew up playing.

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kreig28

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#48 kreig28
Member since 2009 • 75 Posts
primitive? fighting games are a bit primitive but beat em ups? not for me, its a good time killer for me..
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kaskus

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#49 kaskus
Member since 2007 • 717 Posts
primitive? fighting games are a bit primitive but beat em ups? not for me, its a good time killer for me..kreig28
Yes fastest way to kill time.....And not think too much.
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fize4ever

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#50 fize4ever
Member since 2009 • 1652 Posts

beat 'em up is my style ;)

long live koei !!!