Seems like I got my terminology a bit wrong, I'm tallking about fighting games, ie. Tekken, Vritua Fighter, Street Fighter, Soul Caliber etc. Anyway, my point still stands, I mean you mash buttons to do attacks, that's it. No storyline, no level design or anything like that, just attacking the enemy until one of you wins. I could understand when technology wasn't good enough to do anything else, but when you compare them to games like Fallout 3, for example, it seems like such a bum deal. I mean if they rereleased Pong or Pacman with better graphics, you'd be pretty pissed if you had to pay $60 for it. Anyway, that's just what I think.
lukas1051
Here is where you show how ill-informed and ignorant you are with the subject.
The fighting genre is THE MOST time consuming when it comes to mastering it. It is nowhere near as friendly as FPS or RPGs, or any other genre for that matter. And because of that, the fighting genre is the least popular out of all the others.
And what are you talking about? EVERY fighting game apart from Virtua Fighter nowadays has a storyline, and rather good ones, I should add. Only a casual fighter would mash buttons and expect to win. That's not how it works in the real fighting world. I mean, look at the command lists for these fighters. Do you really think that button mashing will help you when the commands don't even compliment it any way?
Why don't you watch a few professional fighting tournaments? It would amaze you and show you just how wrong you are with your interpretation.
Log in to comment