[QUOTE="dvader654"][QUOTE="Blueresident87"]
Absolutely 0 handholding in the first 2 games, that's for sure.
Blueresident87
I wish they would go back to that. Yea, I agree with that sentiment. I'll admit that I was so freakin' lost the first time I played LoZ as a youngster, but that was part of what gave the game that 'mystical adventure' feeling.
lol this is so true! Â i remember renting it and my and my bro being like...woah we got the first jewel and we are in this town (kakariko village)...we must be really far!Â
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My friends wife just bought a 3DS (loves it) and got OoT 3DS in addition to other games. Â she started it and is too lost to get the sword and such :P. Â I can see why it would be a tad confusing, especially for noobs such as herself lol, but I really like it. Â I think OoT kept it small enough in the beginning to make you feel like it wasnt so confusing. Â MM just throws you into it :P. Â That game was actually very confusing for me in the beginning, OoT wasnt bad if memory serves. Â Anyway, she really likes her hand held (figuratively lol) in games and isnt much for combat and difficulty, so i can see why she is annoyed by the begining, but i think OoT is a bit more obvious as what to do after that...for the most part.Â
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Bottom line is I hate starting Zelda and having a 10 hour tutorial where you feel like you are just running around doing stupid crap and the game almost plays itself. Â I miss the mystery.
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