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mrbojangles25

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#1 mrbojangles25
Member since 2005 • 60695 Posts

Just played it for an hour. Game is amazing, but not groundbreaking or anything.

It really executes the fundamentals well, to the point that it is such a pleasure to play, you don't want to stop. The pace is quick: shift doesn't sprint, it walks you...there is no reload, just a big pool of ammo per gun. But not too big! I find myself needing to use all my weapons because sometimes the shotgun runs out of ammo!

"Glory kills", the exceedingly gory melee moves, are satisfying and there are five unique animations per enemy, so they stay pretty fresh (which is good, because I do my best to do them!).

I said in another thread, DOOM is a really good vanilla ice cream. I mean, it's simple, but sometimes a really good vanilla is better than just a good rocky road or some other fancy flavor.

Total impulse buy, glad I made a good choice lol

So, what do you guys think so far?

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xantufrog

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#2 xantufrog  Moderator
Member since 2013 • 17898 Posts

I'm glad to hear it is good. I was very concerned given the very negative reaction people had to the MP (yes, I know it was made with different hands, but still)

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MrGeezer

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#3 MrGeezer
Member since 2002 • 59765 Posts

@xantufrog: I still haven't made up my mind yet. I won't have a chance to put in any significant time with it until Sunday or Monday, so for all I know it could fall apart later in the campaign. Certainly wouldn't be the first time I've played a game that started off strong and then took a dive in quality.

Having said that, Doom DOES start off pretty strong. It's quick to throw you into the action, and it's a lot of fun running around killing shit. Just the little bit that I played was a LOT more fun than Doom 3 ever was.

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LordBee

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#4 LordBee
Member since 2016 • 8 Posts

I'm currently playing it on PS4 and I think it is amazing. I love how fast paced it is. There's something oddly satisfying about tearing arms and stuff off demons. The MP is okay, but I mostly play games solo anyways.

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AM-Gamer

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#5 AM-Gamer
Member since 2012 • 8116 Posts

Is it a reboot or a sequel?

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1963Cougar

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#7 1963Cougar
Member since 2014 • 104 Posts

@xantufrog: I watched a guy play Doom this morning for over an hour as to me this is very similar to Battlefront:Star Wars. Lacks story,linear in that you follow a path, find secrets, and just shoot a bunch o crap over and over.The levels that he played didn't really change all that much. The one statement that he made stuck with me, "Will people want to replay this once you beat it?" For a long time twitcher and game player well recognized on Twitch to state that during his broadcast tells you that the game is not all that. Yeah it has MP which was very weak in the Beta and not sure if they improved it or not. I played the earlier Doom's back in the day, it was eerie and dark, to me this just does not have that WOW factor to it at all. I'm passing on this and waiting for Homefront on Tuesday to come out. This is just a straight up shooter with no much substance to it.

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Treflis

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#8  Edited By Treflis
Member since 2004 • 13757 Posts

Put four hours into it so far, So here's my two cents about it.

The gunplay is smooth and the weapons feel meaty, You can almost feel there is power behind the shots in most of them. Perhaps The plasma rifle feels a little lightweight compared to what it's been in the past, which is a small shame cause it's been my favorite in the franchise. But overall the weapons sound great. Also sound department of the game is very good.

Plenty of variety regarding monsters, won't reveal how many but there's quite the amount. Also the health and ammo drops when killing them are lifesavers on the higher difficulties and even then you will find the fights difficult. You will lose health fast on the higher difficulty when you are fighting a crowd.

Levels are surprisingly long and filled with secrets, plenty of focus on vertical exporation to find various goodies like mega-health, Doomguy Figurines etc. Story is told through holograms, audio logs or datapads you pick up. Wether you care is entirely up to you, the Protaganist ( Doom Marine) shows signs sometimes that he doesn't care why he's fighting demons.

It looks quite well on High Settings, a few texture pop-ins on occassions where you're walking around outside. Experienced a single no error crash to Desktop when I tried to chainsaw a monster but that did not repeat itself when I reloaded. Might be cause I haven't updated the Nvidia driver yet. Also Loading between levels is fast.

As for things that I view as cons, Well the Multiplayer is quite bare. It ain't bad but it's your cut and dry arena shooter and to be honest there are better arena shooters out there like Unreal Tournament or Quake Live. In addition within the campaign, you do often get areas where you need to trigger monsters to spawn and you can only progress once all of them are dead. Now that on occassion is fine, but it does feel like you sometimes walk from one setting like that to another. Atleast in the beginning.As for Snapmap, I suppose it's decent enough. Might be some interesting maps being made by more skilled people then myself and perhaps Bethesda will open up for people to add elements and textures in time. I do suspect they are hoping Snapmap will take off like Doom Builder did.

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Reelism

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#9  Edited By Reelism
Member since 2016 • 10 Posts

I haven't played yet, but the friends on my Steam list that have played it (4 out of 146 friends) have less than 6 hours in the game before they moved on to other games, particularly Rust ($15 steam game). So, based on the fact that very few of my friends have the game, (only 5 have it on the wishlist) and the 4 that have the game have already got bored of it and moved on, it's a game that I'm probably going to ignore.

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Archangel3371

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#10 Archangel3371
Member since 2004 • 46824 Posts

Sounds and looks great. I'm really looking forward to picking this up in the very near future myself.

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Macutchi

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#11 Macutchi
Member since 2007 • 11190 Posts

so in short, everyone who has actually played the game so far (and i'm assuming all talking sp), say it's good / exceeded expectations. great news. i've just picked up uc4 but if the positivity keeps flowing i'll pick it up in the next week or two

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lensflare15

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#12 lensflare15
Member since 2010 • 6652 Posts

Can't wait to get it. A good brutal, horror FPS is something I could definitely go for right now.

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mrbojangles25

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#13  Edited By mrbojangles25
Member since 2005 • 60695 Posts

@Macutchi said:

so in short, everyone who has actually played the game so far (and i'm assuming all talking sp), say it's good / exceeded expectations. great news. i've just picked up uc4 but if the positivity keeps flowing i'll pick it up in the next week or two

Indeed! TBH, I was not expecting it this good; I would argue that up until 72 hours ago, I was even skeptical, cynical. But I saw some vids of singleplayer, and a few murmurs of experience on the internet, and was pleasantly surprised. I've yet to be let down by a Doom game, though, so it had that going for it.

@lensflare15 said:

Can't wait to get it. A good brutal, horror FPS is something I could definitely go for right now.

Yup! Just good ol' "turn your brain off and let the reflexes rule" gameplay. Refreshing, actually, to just play by instinct for a change. Much much fun. That's not to say the game is dumb; level design is great, and there is a surprising amount of verticality, secret areas, and so forth.

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#14 RekonMeister
Member since 2016 • 784 Posts

DOOM has reviews from the devs faking how good it is.

http://www.metacritic.com/game/pc/doom

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mrbojangles25

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#15  Edited By mrbojangles25
Member since 2005 • 60695 Posts

@rekonmeister said:

DOOM has reviews from the devs faking how good it is.

http://www.metacritic.com/game/pc/doom

That link goes no where, what did it say?

*oop nvm now it is back up

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PimpHand_Gamer

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#16 PimpHand_Gamer
Member since 2014 • 3048 Posts

I have the CE edition coming, only because I collect big box games but nice to hear there are secret areas..been waiting for more devs to bring back that sort of stuff, it's been a very long time since Id actually did much of anything really good, it just seems they have been a bit behind the times in terms of gameplay mechanics, level design and any originality in their art directions. I bet Bethesda cracked the whip after Rage and the Doom 4 fiasco so they said drop it, start over and get it right or else. But seriously, Id takes 3x's longer to develop a game that smaller teams get done in a fraction of the time with often better games.

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RSM-HQ

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#17 RSM-HQ  Online
Member since 2009 • 12145 Posts

Also played it for an hour and really enjoying the level design, hope it continues to impress.

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Stevo_the_gamer

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#18 Stevo_the_gamer  Moderator
Member since 2004 • 50068 Posts

@xantufrog said:

I'm glad to hear it is good. I was very concerned given the very negative reaction people had to the MP (yes, I know it was made with different hands, but still)

I had similar thoughts, but no one buys DOOM for the multiplayer anyways.

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#19 sukraj
Member since 2008 • 27859 Posts

@Stevo_the_gamer said:
@xantufrog said:

I'm glad to hear it is good. I was very concerned given the very negative reaction people had to the MP (yes, I know it was made with different hands, but still)

I had similar thoughts, but no one buys DOOM for the multiplayer anyways.

I agree its all about the SP

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yonyz

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#20 yonyz
Member since 2008 • 651 Posts

It's the first game I bought on day one in years, probably since CS GO. I enjoy every second of it. It's simple but, like you said, it does all the basic shooter stuff very very good.