Downloading - The Future of Gaming?

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RedWave247

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#1 RedWave247
Member since 2004 • 1915 Posts

Between XBox Live, Sony's PSN, Nintendo's online feature on the Wii (the name escapes me) and most especially Valve's Steam, it seems that video games are moving more and more towards digital copies. At the moment, it's mostly (except for Steam) relegated to classic or smaller games. Admittedly, it still has some bugs to work out (Steam, I believe, had some issues with Aliens vs. Predators on its launch). But like movies, I'm starting to wonder if the next generation of our entertainment media will be digitalized.

For the past decade, downloading has become more and more normalized. Ticket sales at the box office, at least according to Hollywood, have slumped because of downloading. Music, most especially, has changed because of downloading. I haven't bought a hard copy of a CD in ages, and iTunes has become a household name. I'm noticing the music section in stores such as HMV are shrinking every couple of years, as they introduce other product to put on their shelves such as movies, games, and even books. iPods and other mp3 players have now become the norm. Rarely do I see someone with a CD player or a walkman anymore as I did growing up (Note: I'm 32).

Gaming is becoming the same thing. Demo discs have already gone the way of the dodo. Actually, I'm not 100% certain on that, as I believe PC Gamer still provides a disc with their magazines, as does Xbox's magazine. But the idea of plopping in a disc to play a demo is gone. Now, it's a matter of logging into, say, the Playstation Network and downloading it.

At the moment, though, downloading is relegated to classic or smaller games. The PSN provides a large assortment of PS1 games, for example. The Wii provides games from the NES, SNES and a few N64 games. Rumours are growing every once in awhile that PS2 games will soon be available on PSN.

Steam, on the other hand, doesn't seem to be...pardon the pun...running out of steam. At first, it started as a means to register your game, a form of copy protection. To play Valve games such as Half-Life 2, you were required to log into Steam. Soon, you also had the option of downloading Valve games. In the last few years, other game companies joined in being available on Steam. Today, almost every single new PC game is now available for purchase and download through Steam. More and more classic games are becoming available, as well. In fact, I fell prey to their dasterdly Christmas holiday sales, spending about $30 on at least a dozen games in total.

Another company that has been phenomenal with online purchases is Telltale games, creators of the episodic adventure games such as Bone, Sam & Max, Wallace & Gromit, Strong Bad, and most recently, Monkey Island. Their online policy is similar to Steam: once you have purchased a game, you can download it again at any time at your leisure. Additionally, if you've purchased a full season directly through their website, you can pay just the shipping costs and have a hardcopy disc of the game.

I think Telltale's example of gaming will be the first step that other companies will follow. Imagine buying God of War III on the PSN, then having the option to have the game mailed to you? Admittedly, a disc game is not fully installed onto your PS3 and still requires the disc, so the example doesn't quite work the same, but the idea in theory is no different.

Already, Sony and Nintendo have begun the pure-downloading idea in portable fashion. Both the Nintendo DS (the DSi, specifically) and the PSP-Go can have games downloaded onto them. The PSP-Go, in fact, is purely download only, with a large catalogue of games available on PSN. It would not take much of a jump to go to next-gen systems. Companies could cut costs on manufacturing and shipping, which might (but not likely) lower the hefty price on games.

What do you folks think? I'm all for the idea of a purely digital gaming business. Already, I'm beginning to move my movie collection into digital, instead. But I know many people who like to have those movies or games on their shelves. Thoughts?

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firefluff3

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#2 firefluff3
Member since 2010 • 2073 Posts

considering microsofts "game on demand" feature on xbox360 charges around £10 more per game than it should. Then not at the moment. But it would be alot easier

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joel_c17

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#3 joel_c17
Member since 2005 • 3206 Posts
I really hope note. Countries like australia couldnt handle it - our internet is terrible
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LordRork

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#4 LordRork
Member since 2004 • 2692 Posts

I like to have a disc. There's something clear cut about having a plastic circle on the shelf just in case things go wrong - You've got the code, you'll have the disc...in theory it's all good.

Downloading is probably the future, though. Easier for all sides, although I despise Steam (I'm a performance freak, having some program lurking in the background annoys me). But it still relies on a good internet connection, which not all areas of the major economies have just yet.

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Sides

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#5 Sides
Member since 2003 • 4289 Posts

I wouldn't see it happening really, like in 20 years time.. how would you be able to get such games.

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Delirium_

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#6 Delirium_
Member since 2010 • 58 Posts

I really hope note. Countries like australia couldnt handle it - our internet is terriblejoel_c17

Yeah, I agree. It would be handy.. But I don't see it relpacing hard copies at the moment.

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Mr_Cumberdale

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#7 Mr_Cumberdale
Member since 2004 • 10189 Posts
I'd like a disk, but I see that downloading is becoming more 'mainstream'. My bandwidth limit it too low to be downloading games (except in FAP) and it'd take forever to download the games.
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James161324

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#8 James161324
Member since 2009 • 8315 Posts

Not for a while. Some countrys still have crap internet. It just doesn't work unless your using a fiber optic connection. I think it will come but not until basic internet is at 5 plus mbps.

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ratchet_ruler88

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#9 ratchet_ruler88
Member since 2005 • 535 Posts

I hope gaming doesn't go digital, I like having the physical games. Same with movies.

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Seiki_sands

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#10 Seiki_sands
Member since 2003 • 1973 Posts

I think it's going to happen sooner rather than later. The PSP Go failed pretty miserably, but there are too many other reasons why it could have failed, notably the pricing model, lack of compatibility with people's existing PSP libraries etc, for someone not to try again. The model just makes SO much sense for developers and publishers. On-Live is going to try and probably fail later this year, though I think there are neat aspects to their model (downloadable game rentals direct from the publisher, instead of just demos, is an awesome idea, imo), and raises the possibility of upgradable consoles on the server end instead of the consumer end, which Microsoft is no doubt interested using to destroy another pillar of PC gaming.

I can't envision any of the big three making a media-less only home console next generation unless it's a low-cost model like the X-Box 360 Arcade. The generation after that, absolutely, and probably all three of them.

A difficult decision coming to a launch near you:

At launch you will have the option to buy a $300 machine with download only capabilities, but all those launch games are $40 USD. Or you can pay $400 for a machine with a disc drive and pay $70 for those same launch games. Will your love of physical discs trump your desire to play more and cheaper games, we'll see, we'll see.

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Bedizen

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#11 Bedizen
Member since 2009 • 2576 Posts

I thought cloud gaming was the future of gaming

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brittoss

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#12 brittoss
Member since 2004 • 1028 Posts

Even if everything is in place to make it fast and simple I'm still hoping that downloading doesn't become the future. One thing that bugs me about it is the prices of games of "games on demand" on live. I shop around for all my games to get it at the cheapest price possible, so that I can get the most amount of games for my money but that doesn't seem likely if it's download only on consoles. I can get some of those games under a third of the price of the downloadable versions as new copies.

In the end I don't mind the arcade type games as downloadables (though the lack of price drops is silly on the older games)but everything else should remain as is, as if we go downloadable I think it will hurt the industry, as people will see gaming as full of greedy companies based on what currently is being practiced.

Though I would like to know will downloading lead to another gaming industry crash?

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ferran82

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#13 ferran82
Member since 2008 • 170 Posts

I already download ALL my PC games through steam, so no, it's not the future, it's the present :P.

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Legolas_Katarn

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#14 Legolas_Katarn
Member since 2003 • 15556 Posts
I really hope note. Countries like australia couldnt handle it - our internet is terriblejoel_c17
^ That and I hate having to download, I want the disk, box, and manual.
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Diablo-B

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#15 Diablo-B
Member since 2009 • 4063 Posts
One correction to your post. Movies have been bringing in record setting revenue recently.
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ravanguar

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#16 ravanguar
Member since 2008 • 25 Posts

Although downloading carries many good points there is the one problem i face every day Internet Connection. Mine is continuously slow and will glitch on and off making downloading a large piece of data impossible in many cases. Therefore I think that fast and constant internet speeds need to be delivered to the masses before converting fully to game downloads can become a reality.

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Krystyan68

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#17 Krystyan68
Member since 2009 • 359 Posts

Love it, hate it or be ambivalent towards it, digital downloading is here to stay and is only going to get bigger. Personally I have no problem with it, don't need a physical copy at all, my music is all downloaded so why not games & movies?

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The-Mosher

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#18 The-Mosher
Member since 2009 • 1885 Posts

Digital Distribution has already been a huge thing on the PC. In a matter of time, the consoles will soon evolve into using DD services, or something where you can download games. The PSN Store and DSiWare games are just an example for handhelds. I do know the PS3 has the PSN andthe 360 has XBLA. Those do work well, since a lot of indieand arcade games get released on there.Though, I don't think consoles will go into just using DD services. Hard Copies of console games has always been around and I do believe it should stay, due to the sizes made for the games that are released. I have heard complaints of downloads taking a while, whether it was 500 MB or 1GB, it was pretty much the same story.

I also want to say that the PSP Go's idea would have been great if they released it first. Going from UMD's w/ DD to just DD hurt the sales. Once again, if they did something like the PSP Go first, then I would have thought the idea would have succeeded.