I loved this game when I first started playing it, and i've got to level 12 and a big chunk through the game where I noticed what was at first a niggling nic pick has started to make me in a state where I can't be assed to carry on with the game anymore. The combat is crap!
I will explain.
At first it's ok, i've played Neverwinter Nights games so i'm used to it, I knew what to expect, it's got a bit of Final Fantasy 12 in there also with it's tactics system being very much like the gambit system of FF. The problem is later on in the game. The fights get way too difficult that you need to micromanage your commands way too much. The thing is it makes you micro-manage but not in a good way, it's not that your positioning your characters to strategic locations and doing a cone attack, because that would be ok, but instead your just having to constantly chug down healing potions and spam healing spells to make up for the ridiculous number of enemy that's rush you at once combined with the slightly off-balanced damage they inflict. Quite often this comes in the form of an altha strike giving you not even a quarter of a second to throw an instant heal in.
I played a caster, and I got all these nice offensive spells but I never get to cast any of them. I am forced into doing a constant heal and it totally locks down my character.
The most annoying thing of all is that the most difficult fights tend to like to stick in a bit of talk just before they start, which means by default all your chacacters are standing next to you just as the fight begins. This means you can't position or set up ambushes on the fights where you need to, but also your open to instant area effect stuns and attacks from the enemy who never fail to take advantage of the opputunity.
I can't enjoy the flow of the fight, i'm just pausing it every mini second of real time combat that passes in order to get someone to drink a heal potion or cast a heal spell. I never get to enjoy the combat narrative and one liners the party come up with because I only hear it one syllable at a time due to the fact I got to pause it so fast.
The monsters shouldn't do quite as much damage, and they shouldn't of clustered the mobs so much without giving you any chance to set up a tactic.
Worst combat i've seen yet from Bioware, can't wait until Mass Effect 2, don't need to go back here again bio, should of let it die with Neverwinter. A shame because every thing about the game is stunning, but the combat is the gameplay, it's important, should of tweaked it to flow a bit better.
I leave it to debate.
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