Elder Scrolls V: What I would like to see

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codman093

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#1 codman093
Member since 2009 • 25 Posts
Oblivion was a great game. I must have spent 200 + hours on it. But I would love to see new things in the next installment in the series. For example: i know its not an action game but the combat needs to be more in depth. maybe some disarms(I don't mean just hit them and they drop the sword) and counter moves. some might think that would hurt the game as it was, but i think it would make it alot better. one thing i dont like about es4 is that it takes like 15 slashes to kill someone. it should be like 2 or 3 and thats it. theyre done. period. i dont care how low of a level you are. If that seems to make the game too easy, then make the enemies better fighters.and it wouldn't hurt to make the main character a little morre vulnerable, and killed easier and more realistically. and also headshots do not play a factor. 1 arrow to the head should be enough, and all hits should be body part specific, like fallout 3. and instead of a critical hit stealth attack, how about an instant kill stealth attack? wouldnt that make alot more sense??? U should also be able to climb objects and ledges and shimmy on them as agility increases. Also I hate how guards just show up out of nowhere if they did not witness the crime, and u automatically have a bounty. There was no dna testing back then (duh) Wtf are they psychic?? And character movement in third person should be improved. It looks as if they are walking on an escalator. Of course better graphics would not hurt, but that comes with time of course. So please bethesda, take this into consideration. also tell me what u guys think. thx
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EvilTaru

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#2 EvilTaru
Member since 2002 • 58395 Posts

They need to have character designs that are at least decent, Oblivion had atrocious character designs, and perhaps better lighting and shadowing which was still sorely lacking in Fallout 3, also they really should decide to stick with either the first-person or third-person perspective, the third-person perspective would require third-person action game controls.

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ButaDujo

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#3 ButaDujo
Member since 2009 • 330 Posts
[QUOTE="codman093"]Oblivion was a great game. I must have spent 200 + hours on it. But I would love to see new things in the next installment in the series. For example: i know its not an action game but the combat needs to be more in depth. maybe some disarms(I don't mean just hit them and they drop the sword) and counter moves. some might think that would hurt the game as it was, but i think it would make it alot better. one thing i dont like about es4 is that it takes like 15 slashes to kill someone. it should be like 2 or 3 and thats it. theyre done. period. i dont care how low of a level you are. If that seems to make the game too easy, then make the enemies better fighters.and it wouldn't hurt to make the main character a little morre vulnerable, and killed easier and more realistically. and also headshots do not play a factor. 1 arrow to the head should be enough, and all hits should be body part specific, like fallout 3. and instead of a critical hit stealth attack, how about an instant kill stealth attack? wouldnt that make alot more sense??? U should also be able to climb objects and ledges and shimmy on them as agility increases. Also I hate how guards just show up out of nowhere if they did not witness the crime, and u automatically have a bounty. There was no dna testing back then (duh) Wtf are they psychic?? And character movement in third person should be improved. It looks as if they are walking on an escalator. Of course better graphics would not hurt, but that comes with time of course. So please bethesda, take this into consideration. also tell me what u guys think. thx

i agree completely. i laughed about the escalator part because its sooo true :D
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Tht1Guy7780

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#4 Tht1Guy7780
Member since 2009 • 1277 Posts

I wouldnt like to see one. I hated Oblivion.

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Lethalhazard

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#5 Lethalhazard
Member since 2009 • 5451 Posts
-Fixed leveling -Much more variety in environments -Much more variety in enemies -Better "daily" A.I. -More varied dungeons -More immersion
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Anthony01355

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#6 Anthony01355
Member since 2006 • 1486 Posts

Everything you listed would be welcome additions to the new game. I like the 2-3 hits and you're dead thing. Enemies are better fighters in they use dodge and evasive moves while blocking. You're expected to do the same to stay alive. They would just have to tune it so fights are fun, but not long drawn out and tedious.

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Bretten2

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#7 Bretten2
Member since 2003 • 55 Posts

I disagree strongly, if they throw away all the RPG elements of the Elder Scrolls V, I will be very sad. What you're asking for just sounds shallow, which is not something the series has been known for.

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dreamachine

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#8 dreamachine
Member since 2003 • 2071 Posts

-Fixed leveling -Much more variety in environments -Much more variety in enemies -Better "daily" A.I. -More varied dungeons -More immersionLethalhazard

this!

plus horse combat, or at least if you've got enemies after you make it so you can jump off your horse ready to fight, instead of taking 15 minutes to stop & climb down, by which time, they've caught up and are hacking you to pieces before you can even draw your weapon. i ended up either parking my horse 4 miles away from every camp i found, or just running straight past them

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codman093

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#9 codman093
Member since 2009 • 25 Posts
nah man. i dont think so at all. i think that a little improved action in an rpg could not hurt it. just make it more fast paced is all. i found myself kinda bored just hacking and slashing, and many others complain about this as well. a little more mixed up action and combat could not harm the game at all. i think my ideas are a little shallow in some peoples perspective, but i still enjoyed the game and have spent 100s of hours on it. so i was just stating things that could turn an excellent game into a mind blowing action adventure rpg experience. things that would make the game be an 10 out of ten instead of a nine.
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codman093

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#10 codman093
Member since 2009 • 25 Posts
that is an awesome idea. yeah i remember being completely vulnerable on my damn horse. u r supposed to have an ADVANTAGE on a horse, it should not hinder combat. great point man.
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codman093

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#11 codman093
Member since 2009 • 25 Posts
totally man. thats what im saying. this game wouuld be taken to a whole nother level if it implemented all of these suggestions that the gaming world is putting out there. but idk some people say it would harm the nature of the game but how? how could you deny that better combat in a game is...well, better for it. haha and for those who dont like the new one if its like that can just keep the old one. it has plenty of replay value and just one play can consume about 150 hours!
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rzepak

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#12 rzepak
Member since 2005 • 5758 Posts

Pipboy 3000. I am joking ofcourse but something that so handily tracks my quests and guides me in the right direction I would really apreciate. I felt lost in Oblivion and if I stopped playing for a week or two and came back I had absolutely no idea what to do.

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aura_enchanted

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#13 aura_enchanted
Member since 2006 • 7942 Posts

id f this whole concept remake elder scrolls 2 but this time follow through and finish it.. b/c little to those unaware but it was supposed to be on a scale of epicness not yet seen before with advanced textures such as moving water wheels, massive dragons, and dark and slinky organizations beyond the dark brotherhood & thieves guild. to finish it and at least bring it to par with morrowind "technologically" NOW THAT would be the rpg to end all as seriously if you researched half the stuff they didnt do you would essentially see they tried to make a "my 1st medival mythological sim" as you could do anything.. i do mean most anything. climb ropes, pick up hookers, join the blades assassination arm (order of the lamp), politics, and ever changing characters. to finish it would make the perfect rpg.. as it would be mature, cultured, and rehashless with no bars on any door..

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KalDurenik

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#14 KalDurenik
Member since 2004 • 3736 Posts

I want it to be more like the 2nd and 3rd game where they don't hold the players hand over the entire game play. Good story, more intresting and active combat (dodge, block, parry ,depending on how you "move" you will swing the weapon in another way.

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Deadly_Fatalis

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#15 Deadly_Fatalis
Member since 2006 • 1756 Posts
-Better AI -More moral decision making -Better combat system
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190586385885857957282413308806

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#16 190586385885857957282413308806
Member since 2002 • 13084 Posts
I would like the game to be more like Morrowind in almost every way. -environment- Morrowind's landscape was much better than Oblivion's in design -more weapons, armor, spells, skills... -Make bows useful - This is one thing The Elder Scrolls can learn from Two Worlds. - choices - there should be reasons for multiple playthroughs, my thief shouldn't be able to lead the mages guild without having to cast anything - visual damage- i dont like the idea of 2 hit kills but at least have some damage show up on the enemy so you know when it was a weak hit and a powerful blow
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sam_nintendo

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#17 sam_nintendo
Member since 2005 • 2066 Posts

Less texture pop-in

Better combat

and most importantly MORE VOICE ACTORS!!!!!

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muthsera666

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#18 muthsera666
Member since 2005 • 13271 Posts

I disagree strongly, if they throw away all the RPG elements of the Elder Scrolls V, I will be very sad. What you're asking for just sounds shallow, which is not something the series has been known for.

Bretten2

This. I loved Morrowind. Still love it. I hated Oblivion. It was too action-adventure and not an RPG anymore.

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UpInFlames

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#19 UpInFlames
Member since 2004 • 13301 Posts
  • Mounted combat
  • No load screens, completely open cities and houses
  • Fully destructible/interactive environments - if I'm powerful enough, I want to be able to raze entire cities. On the other hand, I want to be able to clear out part of a forest to build myself a house, farm, castle of even a settlement which could grow into a city over time.
  • I want my actions to have meaningful repercussions on the gameworld
  • Better writing and storytelling
  • More factions and more importantly, more meaningful faction interaction
  • More loot and better loot distribution
  • More than 4 voice actors
  • A completely overhauled wanted/prison systems - no psychic guards. Also, nobody cares about a 2-second blank screen which informs us we've been imprisoned for X amount of years. Make the penalty matter in-game and make it harsh, but also make it viable to escape or avoid capture by killing witnesses or by a cooling off system (spending time in the wilderness and avoiding cities). They should track me by appearance and distinguishable features, even behaviour, if I radically change it, they shouldn't be able to immediately know who I am.
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usainuk

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#20 usainuk
Member since 2008 • 32 Posts
I wiuld like it to have some mini games .(like fable 2 pub games ect.
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codman093

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#21 codman093
Member since 2009 • 25 Posts

Pipboy 3000. I am joking ofcourse but something that so handily tracks my quests and guides me in the right direction I would really apreciate. I felt lost in Oblivion and if I stopped playing for a week or two and came back I had absolutely no idea what to do.

rzepak
idk man i really like the fact that u had to do a little investigative work. i dont like games where they give u every direction to go. half the fun for me was figuring it out. but im just a different gamer i guess. some people just wanna get straight to the point.
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codman093

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#22 codman093
Member since 2009 • 25 Posts
[QUOTE="smerlus"]I would like the game to be more like Morrowind in almost every way. -environment- Morrowind's landscape was much better than Oblivion's in design -more weapons, armor, spells, skills... -Make bows useful - This is one thing The Elder Scrolls can learn from Two Worlds. - choices - there should be reasons for multiple playthroughs, my thief shouldn't be able to lead the mages guild without having to cast anything - visual damage- i dont like the idea of 2 hit kills but at least have some damage show up on the enemy so you know when it was a weak hit and a powerful blow

the oblivion environment looked alot cleaner but it didnt seem like it had the variety that morrrowind had. all i see in oblivion is forests and caves. there was alot more to it in morrowind.
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psyball

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#23 psyball
Member since 2003 • 752 Posts

-Fixed leveling -Much more variety in environments -Much more variety in enemies -Better "daily" A.I. -More varied dungeons -More immersionLethalhazard

This I agree with, OP not so much, I dont want an action game.

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LoG-Sacrament

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#24 LoG-Sacrament
Member since 2006 • 20397 Posts
-id like to make decisions that actually mean something (there were a few in fallout 3, like the megaton situation) -better story and characters. i want to be urged along the main path by an interesting story and id like to meet characters with some personality along my travels. -deeper combat. id like to make some tactical decisions in combat as well as maybe engage in more action than the monotonous hacking. -better animations -eliminate (or atleast limit) the level scaling
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chuck016

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#25 chuck016
Member since 2009 • 25 Posts
yea all great ideas and i think that they need to make some kind of online mutiplayer