So I was reading this month's Aussie issue of GameInformer and I stumbled upon a very interesting report of a humble company called Euclideon and their amazing piece of tech that could possibly revolutionize the way graphics are made and processed in regards to videogames.
Their engine is called Unlimited Detail and it works on the basis that instead of using polygons to render 3D images, they completely flip the script so to speak and use atoms that behave like its real life counterpart to produce well...graphics with 'Unlimited Detail.'
Apparently they made headlines in most of the gaming sphere but it was only recently that I had heard of them, anyway they have a Youtube vid that has already garnered over 2 million views.
Here's the link: http://www.youtube.com/watch?v=00gAbgBu8R4
Check it out!
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