Fallout 3 concern.

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Phantom_Leo

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#1 Phantom_Leo
Member since 2002 • 7090 Posts

Ummm. Yeah.

Does this mean Fallout 3 can be beaten in as little as an Hour and Fifteen minutes?!

I know this was a speed run. I know it was a developer and tester, but 1:15?!

I know there will be lots of replayability, but the plot only has 1:15 worth of storyline to play through?

Anyone else get this impression from this blog?

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Phantom_Leo

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#2 Phantom_Leo
Member since 2002 • 7090 Posts
Why in the world would they publicize something like this? I don't get it!?
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inoperativeRS

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#3 inoperativeRS
Member since 2004 • 8844 Posts

Why in the world would they publicize something like this? I don't get it!?Phantom_Leo

Because the first Fallout is a 30 hours game which can be completed in 11 minutes. It's part of the charm.

Edit: 9 minutes 19 seconds if you don't count the character creation.

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BBQDelicious

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#4 BBQDelicious
Member since 2008 • 25 Posts

Hmmm interesting find. However it does say.

Coincidentally, the victory time was nearly identical to the winning time of the Oblivion champion, Chris.Linked Blog Page

And I thought Oblivion lasted a while, with a ton of content to see.

Also remember these guys know the game inside out. They probably skipped every possible bit of dialogue, combat, terrain, quests, everything they could have. There was mention of one guy knowing a trick, so i'm sure they used their knowledge of the game to expedite their progress in ways people won't find out about for a while.

I have to agree that does seem really short but if it's similar to the Oblivion speed run time ( I had no idea it could be beaten that quickly either ) then I'm not too worried.

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SteelAttack

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#5 SteelAttack
Member since 2005 • 10520 Posts
And I still can't get the first two Fallouts from GOG! Damn. :x
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rzepak

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#6 rzepak
Member since 2005 • 5758 Posts
The fact that F3 can be completed so quick is a statement how open and non linear the game is.
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julianwelton

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#7 julianwelton
Member since 2006 • 2526 Posts
I don't know why everyone is so surprised, how long did you think it would take if you knew exactly what to do, skipped all the cinematics, and ran past most of the enemies. I beat Oblivion's main story and finished almost all the guilds, in abut 10 hours if I recall correctly, if I did a speed run just through the main quest, I know I could finish it in like 2 hours.
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LoG-Sacrament

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#8 LoG-Sacrament
Member since 2006 • 20397 Posts

i wouldnt be too worried. they obviously cut out any joy in savoring the moment during the game. im sure there will be plenty of sidequests (we still dont know if they'll be any good, but thats just another thing that completion time cant tell you). and if the overworld is done properly, there should be a good portion of time just wandering around. hopefully, there will be compelling reasons to replay the game as well.

i dont think a random number like some person's comletion time can say very much about a game.

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GT90

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#9 GT90
Member since 2002 • 6256 Posts
And I still can't get the first two Fallouts from GOG! Damn. :xSteelAttack
Huh? I was just playing fallout 2 which I just downloaded from Gog.com
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SteelAttack

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#10 SteelAttack
Member since 2005 • 10520 Posts

[QUOTE="SteelAttack"]And I still can't get the first two Fallouts from GOG! Damn. :xGT90
Huh? I was just playing fallout 2 which I just downloaded from Gog.com

I hate you. :P

Both my CC won't go through. It's not really a site problem. Funny thing is, I can get things from Steam with those very same cards without any issue.

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GT90

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#11 GT90
Member since 2002 • 6256 Posts

[QUOTE="GT90"][QUOTE="SteelAttack"]And I still can't get the first two Fallouts from GOG! Damn. :xSteelAttack

Huh? I was just playing fallout 2 which I just downloaded from Gog.com

I hate you. :P

Both my CC won't go through. It's not really a site problem. Funny thing is, I can get things from Steam with those very same cards without any issue.

That really sucks, I used my debit card and it went right through, it's also the card I use on Steam(I think). You just have to wait a while I guess.

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5TeN

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#12 5TeN
Member since 2008 • 182 Posts

Its going to be an amazing game.
And I highly doubt that you would beat it that fast because you lack the information that the developers capitalized on when they were doing their speed run.
Wouldnt worry too much. I loved Fallout and Fallout 2

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Iceman8012

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#13 Iceman8012
Member since 2004 • 827 Posts
You could complete Oblivion in about two hours if you didn't take the time to level up past level 2. (minimum needed to complete) if you fast traveled everywhere and didn't waste time.
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xmitchconnorx

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#14 xmitchconnorx
Member since 2007 • 2649 Posts

As stated above, you can do a speed run of the original fallout in like 10 minutes, but it's really a 30 hour game.

This is a non issue.

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Magnol49

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#15 Magnol49
Member since 2007 • 459 Posts
So if they can beat it that quickly - does that mean that enemies will level up with you like they did in Oblivion? Because that would totally suck.
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RobbieH1234

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#16 RobbieH1234
Member since 2005 • 7464 Posts
So if they can beat it that quickly - does that mean that enemies will level up with you like they did in Oblivion? Because that would totally suck.Magnol49
Most of the main quest does, so you can finish it whenever you want.
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Cargo_Barge

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#17 Cargo_Barge
Member since 2008 • 55 Posts

Hmmm interesting find. However it does say.

[QUOTE="Linked Blog Page"]Coincidentally, the victory time was nearly identical to the winning time of the Oblivion champion, Chris.BBQDelicious

And I thought Oblivion lasted a while, with a ton of content to see.

Also remember these guys know the game inside out. They probably skipped every possible bit of dialogue, combat, terrain, quests, everything they could have. There was mention of one guy knowing a trick, so i'm sure they used their knowledge of the game to expedite their progress in ways people won't find out about for a while.

I have to agree that does seem really short but if it's similar to the Oblivion speed run time ( I had no idea it could be beaten that quickly either ) then I'm not too worried.

Ya I agree oblivion took me a long time doing everything and if Fallout 3 is anything like Oblivion I will be happy

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LoG-Sacrament

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#18 LoG-Sacrament
Member since 2006 • 20397 Posts

So if they can beat it that quickly - does that mean that enemies will level up with you like they did in Oblivion? Because that would totally suck.Magnol49

bethesda is trying for a happy medium between both sides on the issue (though ive never heard of anybody that liked enemies leveling along with the player). the enemies in an area level up along with you until you reach their area. then they stay like that and you can go level up somewhere if you want.

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UT_Wrestler

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#19 UT_Wrestler
Member since 2004 • 16426 Posts

So if they can beat it that quickly - does that mean that enemies will level up with you like they did in Oblivion? Because that would totally suck.Magnol49

As has been said in many interviews with bethesday, there will be no scaleable leveling.

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LoG-Sacrament

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#20 LoG-Sacrament
Member since 2006 • 20397 Posts

[QUOTE="Magnol49"]So if they can beat it that quickly - does that mean that enemies will level up with you like they did in Oblivion? Because that would totally suck.UT_Wrestler

As has been said in many interviews with bethesday, there will be no scaleable leveling.

thats atleast the 3rd time today that ive heard that there will be absolutely no scaleable leveling in fallout 3 though ive never seen an article to suggest that. i read in a gs article just after fallout 3's announcement that it would be a hybrid system. would you mind posting a link? im not saying dont believe you (ive heard it so many times that im sure you guys arent just pulling it out of your asses), its just that id like to hear it frm the developer. thanks if you can.

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RobbieH1234

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#21 RobbieH1234
Member since 2005 • 7464 Posts

[QUOTE="Magnol49"]So if they can beat it that quickly - does that mean that enemies will level up with you like they did in Oblivion? Because that would totally suck.UT_Wrestler

As has been said in many interviews with bethesday, there will be no scaleable leveling.

Might want to update your information.

"-- Yes, there is a variation of level scaling used to control the difficulty of the main quest, so you can proceed through the game's main story at any time and have a good deal of it (not all) be balanced for to your level and abilities.

-- Other areas are "tethered" to certain levels

-- There are places in the Wasteland where, if you're not careful, you'll certainly get your ass handed to you. Best to leave and come back when you're better equipped/more skilled. Funny -- just a half hour ago, our effects artist, Grant Struthers, told me this awesome story about how he watched a Deathclaw just rip this (well armored) NPC to pieces...

-- That said, if you leave an area that's too difficult, and then return later, no you won't find that everything has increased in level, and it's now even tougher.

-- No, Raiders won't eventually be equipped with Power Armor."

Link. Then there's the town level cap thing as described here, Hines stating they'd level scale when they lock you in an area and Canard PC killing 3 super mutants in the same encounter at level 3 with a baseball bat.

In short - yes, there's level scaling, but not as much as Oblivion.

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BBQDelicious

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#22 BBQDelicious
Member since 2008 • 25 Posts

That sounds like it could be ideal.

It lets people who wants to advance in the main story now advance at their own pace, with no need to grind. At the same time, for the more harcore players, you'll have to work your way up to reach the depths of the hard content. Sounds like a great idea to me.

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HiResDes

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#24 HiResDes
Member since 2004 • 5919 Posts
[QUOTE="UT_Wrestler"]

[QUOTE="Magnol49"]So if they can beat it that quickly - does that mean that enemies will level up with you like they did in Oblivion? Because that would totally suck.RobbieH1234

As has been said in many interviews with bethesday, there will be no scaleable leveling.

Might want to update your information.

"-- Yes, there is a variation of level scaling used to control the difficulty of the main quest, so you can proceed through the game's main story at any time and have a good deal of it (not all) be balanced for to your level and abilities.

-- Other areas are "tethered" to certain levels

-- There are places in the Wasteland where, if you're not careful, you'll certainly get your ass handed to you. Best to leave and come back when you're better equipped/more skilled. Funny -- just a half hour ago, our effects artist, Grant Struthers, told me this awesome story about how he watched a Deathclaw just rip this (well armored) NPC to pieces...

-- That said, if you leave an area that's too difficult, and then return later, no you won't find that everything has increased in level, and it's now even tougher.

-- No, Raiders won't eventually be equipped with Power Armor."

Link. Then there's the town level cap thing as described here, Hines stating they'd level scale when they lock you in an area and Canard PC killing 3 super mutants in the same encounter at level 3 with a baseball bat.

In short - yes, there's level scaling, but not as much as Oblivion.

I wouldn't even consider that level scaling, I think that is how the main quest should be, to avoid grinding.

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190586385885857957282413308806

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#25 190586385885857957282413308806
Member since 2002 • 13084 Posts
[QUOTE="RobbieH1234"][QUOTE="UT_Wrestler"]

[QUOTE="Magnol49"]So if they can beat it that quickly - does that mean that enemies will level up with you like they did in Oblivion? Because that would totally suck.HiResDes

As has been said in many interviews with bethesday, there will be no scaleable leveling.

Might want to update your information.

"-- Yes, there is a variation of level scaling used to control the difficulty of the main quest, so you can proceed through the game's main story at any time and have a good deal of it (not all) be balanced for to your level and abilities.

-- Other areas are "tethered" to certain levels

-- There are places in the Wasteland where, if you're not careful, you'll certainly get your ass handed to you. Best to leave and come back when you're better equipped/more skilled. Funny -- just a half hour ago, our effects artist, Grant Struthers, told me this awesome story about how he watched a Deathclaw just rip this (well armored) NPC to pieces...

-- That said, if you leave an area that's too difficult, and then return later, no you won't find that everything has increased in level, and it's now even tougher.

-- No, Raiders won't eventually be equipped with Power Armor."

Link. Then there's the town level cap thing as described here, Hines stating they'd level scale when they lock you in an area and Canard PC killing 3 super mutants in the same encounter at level 3 with a baseball bat.

In short - yes, there's level scaling, but not as much as Oblivion.

I wouldn't even consider that level scaling, I think that is how the main quest should be, to avoid grinding.

I think that's how it was in morrowind. for the most part things like those annoying Cliff Racers didn't appear in most parts until you were a certain level and as you advanced in level they just got diseased or blighted to make them more difficult.

however there were some areas that were key points such as daedric shrines and 6th house lairs that were always stocked with foes no matter if you went there level 1 or 30

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KillOBKilled

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#26 KillOBKilled
Member since 2008 • 231 Posts
Certainly no concern here. I do like the level scalling and the fact that if you wanted to beat the game in an hour you could, or if you want to get your money's worth, you could play it for 5 days straight (Like the first two). Hmmm, if they could find a way to make MMO's do this, it might just make people realize how wrong botting is!
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deactivated-5967f36c08c33

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#27 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts
Really,a speed run is expected to have a low time,depending the type of game and amount of exploits it has.If it takes about an hour now to beat the game before it has been torn apart by the speed run community,it's probably going to take even less when it is out.