Forget CONTRA III, I just wasted $8 on Konami's REAL most impossible game..

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Dragon_Rebel05

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#1 Dragon_Rebel05
Member since 2007 • 132 Posts
Gradius III. Even with the 30 lives code, it's 100 times harder than Contra 3. You know why? You die in one hit, but THEY SEND YOU BACK EVERY TIME YOU DIE! WHO THOUGHT THIS WAS A GOOD IDEA?? If you die in one hit, you're supposed to respawn where you just died! How am I supposed to get past anything if I have to start back? Ghouls N Ghosts makes you start back at the section, but you actually get 2 hits.
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ReddestSkies

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#2 ReddestSkies
Member since 2005 • 4087 Posts
Gradius 3 isn't even close to being the hardest game in its genre. It's definitely not impossible.
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Dragon_Rebel05

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#3 Dragon_Rebel05
Member since 2007 • 132 Posts
Yes it is. I can't even get past a section on level 3 because there's no way to dodge every single shot they throw at you.
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ReddestSkies

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#4 ReddestSkies
Member since 2005 • 4087 Posts

There's only one way to beat it: it's called "practice" (hint: trying twice doesn't count as real practice either)

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BladesOfAthena

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#5 BladesOfAthena
Member since 2008 • 3938 Posts
What do you mean you die in one hit? There's a shield that you can use once you've gathered enough of those power-ups.
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Dragon_Rebel05

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#6 Dragon_Rebel05
Member since 2007 • 132 Posts
They send you back!! I was under the impression that it was a challenging shooter like Contra, except in a ship in space, in that you RESPAWN when you die. I can't get past this one section because they fill the entire screen up with those diamond shots and it's impossible to avoid everything.
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BladesOfAthena

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#7 BladesOfAthena
Member since 2008 • 3938 Posts
Well that's just how the game works, and you just have to adapt if you want to make all the way. I've had to die hundreds upon hundreds of times before I was able to fully memorize the patterns and mechanics to successfully complete it. Remember, its only difficult if you perceive it to be.
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Hungry_bunny

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#8 Hungry_bunny
Member since 2006 • 14293 Posts

You should try Contra 1 or Super Ghouls 'n Ghosts or Mega Man Zero.

I like challenging games and don't mind the ones where you have to memorize patterns. But of course, it's pretty annoying that you can't beat any of the levels on your first try, but it's pretty rewarding when you're finished with all of them.

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Dragon_Rebel05

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#9 Dragon_Rebel05
Member since 2007 • 132 Posts
It's only hard until I throw my controller through the TV. That's it...I'm exiting out and playing Super Mario World. Hell, even Contra 3 would be a paradise vacation from this bullcrap. Your ship moves so slow, too. It moves like the pilot has a 10-ton anvil up his hind end.
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Robio_basic

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#10 Robio_basic
Member since 2002 • 7059 Posts
After reading this post and the one on Contra III allow me to make a suggestion. Stick to games made after 1995. The 8 and 16 bit gen of games clearly isn't for you. I'm not taking it as a swipe against you, I'm just stating something that's clear to just everyone else here. You weren't forged as a gamer during this time, and frankly most people who didn't play at that time can't go back. Gaming required a different mindset and skillset back then and I don't think you have either.
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BladesOfAthena

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#12 BladesOfAthena
Member since 2008 • 3938 Posts

It's only hard until I throw my controller through the TV. That's it...I'm exiting out and playing Super Mario World. Hell, even Contra 3 would be a paradise vacation from this bullcrap. Your ship moves so slow, too. It moves like the pilot has a 10-ton anvil up his hind end.Dragon_Rebel05

That's why you use the power-ups. The first one should be able to increase your speed by a good margin.

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Dragon_Rebel05

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#13 Dragon_Rebel05
Member since 2007 • 132 Posts
This game is damn impossible. It doesn't even have the courtesy to start you straight back on a boss fight!
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raahsnavj

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#14 raahsnavj
Member since 2005 • 4895 Posts
I think you just learned that you shouldn't buy old school Konami games. Personally Gradius 3, Contra 3 and Super Ghouls and Ghosts are pretty hard, but once you know how to work them they are fun. Gradius 3 for example, forget the 30 continues code, use the full power up code, you get one per level you beat. That way you stay full power for most of the game until you die too much. As for Super Ghouls and ghosts, every time you die you can get back to full power by the boss if you know where all the hidden chests are. And Contra 3 is a big memorization and patterns game... that still plays great today. One last thing of mention, these are games that are practice based not particularly story based, so if you don't make it through the game on the first attempt that's ok. It wasn't their intention for you to breeze by the game and then complain with 'This is it!?'
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SteelAttack

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#16 SteelAttack
Member since 2005 • 10520 Posts

You're calling me stupid. That's flaming. And I've played dozens of games that came out before 1995.Dragon_Rebel05

Now now. Don't put words in other people's mouths. Nobody is calling you stupid. Wanna have an argument? Fine. But don't go around twisting other people's posts.

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ReddestSkies

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#17 ReddestSkies
Member since 2005 • 4087 Posts
These threads remind me of how laughably easy most games are today. They're so easy that new gamers have no idea of how to approach a challenging game at all. What a shame.
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Dragon_Rebel05

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#18 Dragon_Rebel05
Member since 2007 • 132 Posts
Castlevania IV and Turtles In Time aren't ungodly difficult/impossible like this...okay..I'm at a part to where if I manage to dodge every little ship and shot in this close cave, these rock things are flying around. And guess what? When it gets down to the last one or two, it is IMPOSSIBLE not to die because they come at you and they're completely IMPOSSIBLE to dodge because they home in on you. So if you actually manage to get by all that crap, you have a boss that takes like 10 million hits and fires lasers that form diamond shapes you have to squeeze into, and then shoots beams out at about 500 MPH which are hard to dodge. And if you get hit ONCE the entire time, you have to start ALL OVER AGAIN. My God. All they had to do was do like Contra and start you back where you died. I could understand restarting the level if you lost all your ships, but it's like the worst of both worlds put together.
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Dragon_Rebel05

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#19 Dragon_Rebel05
Member since 2007 • 132 Posts

[QUOTE="Dragon_Rebel05"]You're calling me stupid. That's flaming. And I've played dozens of games that came out before 1995.SteelAttack

Now now. Don't put words in other people's mouths. Nobody is calling you stupid. Wanna have an argument? Fine. But don't go around twisting other people's posts.

He said I didn't have a good mind.

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SteelAttack

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#20 SteelAttack
Member since 2005 • 10520 Posts

He said I didn't have a good mind.

Dragon_Rebel05

He said your mindset was probably different to the one that people that lived through that time use to have. That's quite different.

At any rate, nobody is insulting you here, only acknowledging that these types of games are difficult to grasp if you didn't have any previous experience with them.

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BladesOfAthena

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#21 BladesOfAthena
Member since 2008 • 3938 Posts
Well whatever you do. Don't throw the controller out in frustration. Just breathe slowly and take a time-out. :P
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Magnol49

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#22 Magnol49
Member since 2007 • 459 Posts

This thread gives me a strange sense of deja vu...I can't really put my finger on it...

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raahsnavj

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#23 raahsnavj
Member since 2005 • 4895 Posts
Castlevania IV and Turtles In Time aren't ungodly difficult/impossible like this...okay..I'm at a part to where if I manage to dodge every little ship and shot in this close cave, these rock things are flying around. And guess what? When it gets down to the last one or two, it is IMPOSSIBLE not to die because they come at you and they're completely IMPOSSIBLE to dodge because they home in on you. So if you actually manage to get by all that crap, you have a boss that takes like 10 million hits and fires lasers that form diamond shapes you have to squeeze into, and then shoots beams out at about 500 MPH which are hard to dodge. And if you get hit ONCE the entire time, you have to start ALL OVER AGAIN. My God. All they had to do was do like Contra and start you back where you died. I could understand restarting the level if you lost all your ships, but it's like the worst of both worlds put together.Dragon_Rebel05
up, up, down, down, L, R, L, R, B, A start. (note it is L, R not 'left' 'right' - one blows you up the other powers you up). I will agree with you that it is VERY hard to get going again in this game. Too bad U.N. Squadron isn't on the VC or I would recommend that to you seeming it 'fixes' some of these interesting design decisions that Konami seems to like. 2nd. They make you start back a little bit so you get the chance to power up a couple of times so you aren't slow anymore.
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Dragon_Rebel05

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#24 Dragon_Rebel05
Member since 2007 • 132 Posts
I managed to get 208,500 points and make it to the Fire Dragon boss..is that good?
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#25 GodModeEnabled
Member since 2005 • 15314 Posts
Perhaps im just a particularily twisted individual but I am quite enjoying this guys romp into the oldschool these past few days. Anyways, Gradius III is one of the greatest games out there and definetly my favorite schmup so stick with it and you'll get better. You just need to find the poweups that work the best for you, increasing speed and weapons capabilitys should be enough to get you through the game with some practice.
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Grieverr

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#26 Grieverr
Member since 2002 • 2835 Posts

Perhaps im just a particularily twisted individual but I am quite enjoying this guys romp into the oldschool these past few days. GodModeEnabled

LOL! Same here!

Dragon, hopefully you remember my post in your contra thread. By the time I posted, you had made considerable progress by playing the game more and more. The same thing will happen with this game. Keep at it.

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hajimejoe

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#27 hajimejoe
Member since 2008 • 192 Posts
I always hated gradius,but they made it up with salamander/life force,where most of those problems are resolved(you can -try to-keep your options when You die,and the arcade let you play for free during the demo!whee)too bad there were only two of those(and 2 will never come out on wii)
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#28 jjtiebuckle
Member since 2008 • 1856 Posts

[QUOTE="GodModeEnabled"]Perhaps im just a particularily twisted individual but I am quite enjoying this guys romp into the oldschool these past few days. Grieverr

LOL! Same here!

Dragon, hopefully you remember my post in your contra thread. By the time I posted, you had made considerable progress by playing the game more and more. The same thing will happen with this game. Keep at it.

Lolz My prediction is the next game he has problems with is Mega Man 9...

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hajimejoe

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#29 hajimejoe
Member since 2008 • 192 Posts

evil

game is evil(and I INVENTED MegaMain ya herdtd!1)lmao

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VegetaJr

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#30 VegetaJr
Member since 2006 • 1437 Posts

Stop buying games made by Konami.

srsly

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hajimejoe

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#31 hajimejoe
Member since 2008 • 192 Posts
I know,konami has always been seriously cheepo if You ask me huh
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GAMECAMILLER

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#32 GAMECAMILLER
Member since 2005 • 4994 Posts
It was made to be hard, so you can keep playing. it's a difficult game for sure, but I believe there are much harder games out there. it's not impossible to beat, just very difficult to do so.
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#33 Spirit_of_87
Member since 2003 • 2423 Posts

If you were playing the arcade version of Gradius III, then I would agree with you but your not so..... The SNES version is incredibly easy and so is Contra III. You dont need codes for either game. Try to power up in this order and see if it works for you:

Speed, speed, missile, option, option, laser, option, option, sheild. If your not great at dodging bullets then pick up the sheild before you get the laser. Double your speed early to counter the intentional slow down in the SNES version use it to your advantage. ;)

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Dragon_Rebel05

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#34 Dragon_Rebel05
Member since 2007 • 132 Posts
See I don't know how to power up that whole power-up system. I just use whatever power up I get every time I get one. I managed to beat Contra 3 on Normal and make it to the 5th boss on Hard. I can make it to that 5th boss on Normal before using a continue. That boss is the spawn of the devil. You can't hit him because the room is spinning. There's no way to aim at him. The only way I managed to beat him is just get lucky and use the bomb whenever I die and I beat him with 1 or 2 lives left.
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Travo_basic

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#35 Travo_basic
Member since 2003 • 38751 Posts
I think Snake's Revenge is Konami's hardest game to finish.......cause it sucks.
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JannettyTRocker

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#36 JannettyTRocker
Member since 2006 • 1160 Posts
If you're having problems on a level or with a certain boss, try searching on Youtube for a video of somebody else beating that obstacle. Honestly, with older games like that, it may make it easier if you just watch someone else's strategies, and that will usually give you an idea of where to go from there. It's worth a try either way. Good luck man.
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raahsnavj

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#37 raahsnavj
Member since 2005 • 4895 Posts
See I don't know how to power up that whole power-up system. I just use whatever power up I get every time I get one. I managed to beat Contra 3 on Normal and make it to the 5th boss on Hard. I can make it to that 5th boss on Normal before using a continue. That boss is the spawn of the devil. You can't hit him because the room is spinning. There's no way to aim at him. The only way I managed to beat him is just get lucky and use the bomb whenever I die and I beat him with 1 or 2 lives left.Dragon_Rebel05
You can counter the spinning by holding a spin button yourself... Then you can just aim and shoot.
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jdc6305

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#38 jdc6305
Member since 2005 • 5058 Posts
I used to be able to beat the original Contra without dieing once. You need to practice some of those old side scrollers could take years to master.
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Dragon_Rebel05

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#39 Dragon_Rebel05
Member since 2007 • 132 Posts
I don't really care..well I CARE, in that I try to have fun with games. If I'm enjoying it, it really doesn't matter if I use codes or play on Normal or whatever, enjoying it is what counts. There are more important things than video games anyway and I think the reason games are "easier" nowadays is that they're more complex with sidequests and 3D worlds and there are so many games now, that people who play a lot of games don't wanna sit and do the same thing over and over again on the same game trying to beat it when there are too many other games to play. I don't wanna have a bunch of games and die before I get to play most of them because I'm trying to beat Contra or whatever lol