With a surprisingly good Nemesis game mechanic in Shadow of Mordor, I had to take a moment and think of the last game mechanic that greatly enhanced the amount of of fun I had in a video game. I am mostly a FPS gamer so the mechanics, for the most part, are the same from game to game.
In your experience what are some notable game mechanics that you enjoyed enough to be memorable. What game's machanics caused the game to be memorable in a negative way? Here are a couple of mine:
Good:
- Shadows of the Collosus
- FF7's Materia System
- WoW's control scheme
- The bow controls in Tomb Raider (the bow made that game for me)
Bad:
- FF8's draw system
- Legend of Grimrock (I know I am probably a minority in this, but everything about how that game played pissed me off)
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