This is one of my first posts ever on this forum and I apologize if this topic has been discussed before, but I wanted to get an idea from people about what they thought of game review sites and Metacritic ratings etc.
I've found over the last several years that there is very little integrity in game reviews I and get really frustrated by how bad the information is that we get from sites like Gamespot, IGN (the worst of them all) etc...
I remember getting really excited about SPORE when it came out and seeing all the rave reviews (I think IGN gave it a 9.0 or 9.5), but when I bought the actual game, it was on of the most shallow, dumbed down and ugly games I've ever played. The only redeeming qualities it had were the creation tools, but what's the point if it's no fun to actually play the game???
It seems like the reviewers use a scale from 7.5-10 for most titles and only the most broken pieces of crap score anything lower than that. ODST sold for full price and got a 9.0 from Gamespot. Empire Total War was a broken mess on release and it got an 8.5. It's got to the point where I don't even get excited when a game scores a 9.0 or a 10 now.
The only other place I can think of where this sort of scale is used is maybe early highschool or grade school where you don't want to destroy the egos of all the dumb kids in your class.
A 9/10 should be for rare titles that blow existing titles out of the water or revolutionize. Halo 1 would have been a good example. Rome: Total War is another one for the strategy genre. Why is it that so many forgettable and mediocre titles score so highly and why do people get so upset when a reviewer scores it below an 8/10??
On a bell curve a 5/10 is an 'average' game. A 7.5 or 8.5 would be a pretty good game. 9.0+ should be reserved for something remarkable.
Anyways, that's my opinion. Wouldn't this make individual reviews so much more meaningful and distinguishable? What do you fine people think?
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