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lordlors

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#1 lordlors
Member since 2004 • 6128 Posts
I'm not talking about games being art or not. I'm here to ask you a question. Do you believe that video games have the ability to combine different arts such as visual arts, music, literature, and gameplay into one making it the potential to be the grandest form/kind of art?
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Anastassios

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#2 Anastassios
Member since 2003 • 25 Posts

Definitely! Problem is that developers having all those tools available, focus only on new ways to make bloodand gore look more realistic and grotesque.

There is much that can be done, but 2 things are needed: hard work and risk, good doesn't always mean profitable. 

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Treflis

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#3 Treflis
Member since 2004 • 13757 Posts
Without a doubt.
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ninjabeaver1

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#4 ninjabeaver1
Member since 2005 • 926 Posts
"Grandest form of art?" Never heard of that before.
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TristanShand

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#5 TristanShand
Member since 2008 • 1400 Posts

"Grandest form of art?" Never heard of that before. ninjabeaver1

What this person said. Just because it speaks and has it has it's own theme tune won't make it the grandest form of art. Take your desktop wallpaper for example. My desktop is a work of art which I always feel satisfied looking at when I close all the windows. It mustn't speak, that will be annoying, it need not play music. It's a picture that frames my imagination.

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X360PS3AMD05

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#6 X360PS3AMD05
Member since 2005 • 36320 Posts
Definitely, see sig.
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xosha

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#7 xosha
Member since 2005 • 32 Posts
Art and the Arts, popular art as we know it can be based on reputation, video games have some recognition to go, its like jaws is to john williams, the movie was fantasic, but the man who made the genious of theme(2 notes)hardly got the aclame, music had a long time to become a part of our culture; games wont be veiwed as art by any mojority.( I like the idea though)
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just_nonplussed

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#8 just_nonplussed
Member since 2006 • 4130 Posts

 

more isn't necessarily better..

it's always going to be tough for developers to juggle the variety of media elements they have, and to meld them seamlessly to form a game.

i think games can have too much stuffed into them. i find it difficult to concentrate on something that is moving fast, has a high level of photo-realistic detail, asks for a variety of button commands depending on the context and also tries to tell a story. that's tricky to do.. metroid 3 balances those elements very well and thus displays the incredible potential for an art of 'total immersion'.

there isn't an 'ultimate' art..in the sense of it being better (better than what? for what purpose?).

games should use their potential to find an identity apart from other art forms...i think that's where you'll see a constant evolution and the biggest growth. 

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Boba_Fett_3710

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#9 Boba_Fett_3710
Member since 2005 • 8783 Posts
Yes, however games will never be classified as "fine" art. In the future, games will be viewed in the same light as the artwork graphic novels. It just doesn't have enough pull in the mainstream art world.