@trollop_scat:
I have enjoyed the Silent Hill series, but never played Homecoming. It doesn't like as if you return constantly, though? Or that it changes over time...Still sounds like a fun game, but don't really think it is particularly classified in the way I am looking for.
@CrillanK:
That pretty cool how it will save your collections. That is a nice feature.
@platinumking320:
Do things change over time as you are gone? Such as NPCs changing state, or having different personal issues? If so, that sounds pretty cool actually. Sort of along the lines of loafofagame's suggestion of Mass Effect. However, what really itches the scratch that I have are games where, as I've said, the environment changes over time in some sort of mostly-linear fashion. For example, turtlethetaffer suggested Silent Hill 4, and although I have played it, your house becomes corrupted and messed up, and mail gets slid under your door and such.
@Byshop:
Gone Home looks like a good game, even though you were joking a little bit. That's one I plan to check out. Also DE:HR is one I've been looking into anyway, so I think I might get that one if I can't find any games to really scratch this current itch.
Vampire Bloodlines is yet another game that does indeed have this mechanic to some extent; But I've played it! *facepalm*. I wish I could remember every game that I've played that has this feature, since I feel bad when someone recommends a great one and I've already played it, lol.
@mastermetal777:
I don't think the properties change over time at all though do they? I think they are more along the lines of the Elder Scrolls series if I am not mistaken. Played Red Dead Redemption, though it's been a while.
@loafofgame:
I have played Mass Effect 1, and been considering ME2 and 3 when I get a change to indulge in a long game. I see how they would utilize this to some degree, since the NPCs always have side stories and things going on. However, I am looking for more along the lines of your home or environment changing, moreso than the NPCs. I love this feature, too. Collecting things is nice, like in the Elder Scrolls series, but I don't know what it is about things like Silent Hill 4, but it just really makes me feel happy inside lol.
@behardy24:
Does Ratchet And Clank use the mechanic of things changing over time?
I really appreciate all of the replies I have been getting on here. I have already gotten plenty of ideas from all of your great suggestions. I wish I could better articulate the atmosphere and concept behind this mechanic so that I could somehow find all of the games that implement this.
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