" We've all encountered it; begging foreigners on Xbox Live, crying to the rest of the lobby to help them unlock their multiplayer Achievements via suicide, game-breaking behavior and more, thus spoiling the fun for everyone else.
Thankfully, it looks like Gears of War 2 at least is going to fight against the whiney Achievement whores, by limiting the amount of accolades players can unlock in a single multiplayer game.
Speaking to CVG at Microsoft's media summit this afternoon, which you might have heard about already, Gears honcho Cliff Bleszinski said Epic was going to be "throttling" the amount of achievements players can unlock at any given point.
"If you're going for headshots," he gave as an example, "you get one headshot that counts and any other headshots won't count towards your Achievement, so players don't just play to get headshots the entire round just to get Achievements."
Cliffy B also revealed that players will be able to track the progress of their Achievements in Gears 2 (which is looking lovely, by the way):
"I don't want to get into too much of the multiplayer right now, but one thing I can confirm is that we are doing Achievement progress so that players will be able to essentially track how far they're getting with each Achievement in whichever mode."
Ok the tracking thing is sounding mighty fine but capping achievements!?!?
Surely the idea of achievements is that you achieve something so when I want the "get 10 headshots achievement" its now going to take me more than ten headshots?!?! that defeats the whole point of the achievement!
This to me is far to controversial I love gears but im not liking this idea.
Log in to comment