Ok so everyone knows this game needs its own thread, so here we have it.
Discuss anything G007 (yes I made up that abbrev lol) you like; your fav levels, your fav villian, fav characters, best/worst levels, memories of the game, playing the 2 player with your friends and family, anything you like :)
Here is a bit about the game (from Wiki site) and its history for those of you whove never had the pleasure to play it:
GoldenEye 007 is a 1997 first-person shootervideo game developed by Rare for the Nintendo 64video game console, and based on the 1995 James Bond film GoldenEye.
GoldenEye 007 was originally announced for theSuper Nintendo Entertainment System before being stepped up to the Nintendo 64. The intention for the first few months of development was for the game to be an on-rails shooter similar to Virtua Cop; it only became a first-person shooter later in development.
GoldenEye was developed through two and a half years, but, according to Martin Hollis, only the last year was spent developing the game. During the beginning, the engine was built, art assets were made, and the enemy AI was written and polished. The game was delayed numerous times, partly because during development, the team decided to incorporate a multiplayer feature to the game to demonstrate the N64's 4-player capabilities.
In addition to the N64 game, a version of GoldenEye was in development for the Nintendo Virtual Boy, but cancelled before release.
Before GoldenEye 007 was released, Rare had placed a feature in the multiplayer mode of the game, known as the "All Bonds" option. This would allow players to choose four of the five actors (at the time of the game) who had portrayed Bond in various films; Sean Connery, Roger Moore, Timothy Dalton and Pierce Brosnan. George Lazenby was not included. However, before the game was released, Rare removed the feature for unexplained reasons.
The President of Nintendo of America, Reggie Fils-Aime, announced that Nintendo is exploring the possibility of adding GoldenEye 007 to the WiiVirtual Console, despite a complicated situation in which the game's developer Rare is owned by Microsoft (producers of the rival Xbox 360 console) and the video game rights to the James Bond franchise are held by Activision. He stated, "We would love to see it [on the Virtual Console], so we're exploring all the rights issues."
On January 11, 2008, 1UP.com reported that a GoldenEye port (as opposed to a remake) had been in development at Rare for several months, but stated that the title would not get released on Xbox Live Arcade since "Microsoft and Nintendo couldn't agree on the financial side of things."
http://en.wikipedia.org/wiki/GoldenEye_007
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