Halo 3 has the longest view distance ever.....

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Greyhound222

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#1 Greyhound222
Member since 2005 • 2899 Posts
It's a record 22 kilometres(14 miles)! I never noticed during playing the game.
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stevendiep_100

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#2 stevendiep_100
Member since 2004 • 2193 Posts
are levels even that big? I always thought that there was just a static background
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Greyhound222

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#3 Greyhound222
Member since 2005 • 2899 Posts
are levels even that big? I always thought that there was just a static backgroundstevendiep_100
I read it in the Gamer's Edition of the Guinness World Book Of Records.
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inoperativeRS

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#4 inoperativeRS
Member since 2004 • 8844 Posts
Far Cry had a really long view distance as well, but I don't know about 22 kilometres. The backgrounds in halo 3 are amazing, that's for sure. I was sure they were prerendered the first time I saw them but the game actually rendered mountains, deserts etc.
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AlwaysSoft

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#5 AlwaysSoft
Member since 2007 • 154 Posts

How did they come to this conclusion? In the game Sarge points at a non-interactive background and says "Chief, that's where Cortana is being held. It's 22 kilometers away." as opposed to Goldeneye where Natasha points at a non-interactive background and says "That mountain is 21 kilometers away"?

Because I can pretty much assure you that there is not a single level in Halo3 that is 14 miles long. I doubt every level in the game put together is even half that long.

Although if we're talking about non-interactive backgrounds and implied distances as having any relation to "draw-distance" then I'm pretty sure even games like Doom had a backdrop of Earth from Mars, which is substantially further adistance than a mere 14 miles. Or to get even crazier, I'm sure there are games that date back to the late 70s to early 80s that had you flying in space where the stars in the background could be an implied distance of "light-years" away........

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Ectomy

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#6 Ectomy
Member since 2004 • 885 Posts

How did they come to this conclusion? In the game Sarge points at a non-interactive background and says "Chief, that's where Cortana is being held. It's 22 kilometers away." as opposed to Goldeneye where Natasha points at a non-interactive background and says "That mountain is 21 kilometers away"?

Because I can pretty much assure you that there is not a single level in Halo3 that is 14 miles long. I doubt every level in the game put together is even half that long.

Although if we're talking about non-interactive and implied backgrounds as having any relation to "draw-distance" then I'm pretty sure even games like Doom had a backdrop of Earth from Mars, which is substantially a further distance than a mere 14 miles. Or to get even crazier, I'm sure there are games that date back to the late 70s to early 80s that had you flying in space where the stars in the background could be"light-years" away........

AlwaysSoft
Exactly, it's not like draw distance is a meaningful measure of...anything really. An object that doesn't move reletive to your view can be considered an 'infinite' distance away mathematically assuming that you reneder it behind everything.
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stevendiep_100

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#7 stevendiep_100
Member since 2004 • 2193 Posts
yeah
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smokeydabear076

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#8 smokeydabear076
Member since 2004 • 22109 Posts
I didn't notice the amazing grass physics they were talking about either.
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#9 foxhound_fox
Member since 2005 • 98532 Posts
Were you able to travel to those locations as you pleased or were they just rendered to look as if they were that far away? I'm pretty sure Crysis has the longest draw distances.
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#10 mindfuel
Member since 2007 • 31 Posts
What about Oblivion? What is the draw distance in that game?