Has your gaming habbit changed as well?

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m25105

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#1 m25105
Member since 2010 • 3135 Posts

I find myself quickly losing patience with more and more games, especially those that are lore and cutscene heavy. Where I once used to watch them and read almost anything I could find, these days I just press escape and get annoyed if I have to wait more than 5 minutes for some action.

It's gotten to the point that I think the writers of the games, care too much about their own work and forget that I just want to play the damn game and not watch some lame ass character walking me through some mission and watch scripted event #17

When I was younger I ate all that stuff up, but then again, when I saw younger game developers didn't constantly force me watch these events.

The worst part is if it's unskippable, which pisses me off even more as it kills any replay value. Hell the best games I've played lately, has been simple games. Examples include games such as Legend of Grim Rock, Lara Croft and the Guardian of Light, Trine 2, you get the idea. The only big budget AAA (or whatever you call it) I've played lately that I
enjoyed was Sleeping Dogs (I found it absolutely awesome that I could replay missions, something I always felt GTA lacked severely).

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lensflare15

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#2 lensflare15
Member since 2010 • 6652 Posts

I don't mind watching the cut scenes if they're not too long or if I enjoy the story. When I was younger I would skip just about all of the cut scenes though . If I can't skip them, it pisses me off, but I'll probably wait them out if I want to play the game bad enough.

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shellcase86

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#3 shellcase86
Member since 2012 • 6890 Posts
I game less now, but I have the same gaming behaviors. I have to check every corner of every room and listen to all dialogue and cutscenes. OCD.
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SoNin360

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#4 SoNin360
Member since 2008 • 7175 Posts
I'm the opposite. I used to not care about the story or listen to dialogue or anything, but now I generally find it important, unless I'm that disinterested in the story. I'm still sometimes very cautious in how I play and am often hesitant to jump into a new game. I used to see beating a game as a huge deal as I rarely used to do that, but now it's almost nothing and I zip through some of the games I play, but there' still those games where I take my time on. So I guess overall some has changed while some has stayed relatively constant.
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Lucky_Krystal

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#5 Lucky_Krystal
Member since 2011 • 1389 Posts

Nope.

I've always been interested in the game's cutscenes and story and I still am. I dislike unskippable cutscenes though. If I replay the game then I don't want to see every single cutscene over again.

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soapman72

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#6 soapman72
Member since 2010 • 2714 Posts

I hate games that do not have enough content.

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whiskeystrike

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#7 whiskeystrike
Member since 2011 • 12213 Posts

Hate games that don't have unskippable cutscenes right before some difficult boss fight.

I've always been a gameplay person, first and foremost, but my favorite games have good stories as well.

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The_Last_Ride

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#8 The_Last_Ride
Member since 2004 • 76371 Posts

I find myself quickly losing patience with more and more games

m25105

yeah, i noticed i have done that more recently

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Archangel3371

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#9 Archangel3371
Member since 2004 • 46923 Posts
I'm pretty much the same as I've always been and I still enjoy watching cut-scenes especially if it's a high quality pre-rendered cut-scene. It doesn't bother me if they're unskippable either.
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JustPlainLucas

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#10 JustPlainLucas
Member since 2002 • 80441 Posts
I definitely hate a lot more fun with games 10 years ago than I do now. My problem is, I get far too easily frustrated with games over problems that were minor annoyances back in the day. I attribute this to having too many games, because for every time I have to restart a level, whether it's the game's or my fault, it feels like major time wasted, because I should be moving on to the next game. I'm even contemplating to minimizing myself to one console just so I don't feel overwhelmed.
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Black_Knight_00

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#11 Black_Knight_00
Member since 2007 • 78 Posts
 Habbit
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Jackc8

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#12 Jackc8
Member since 2007 • 8515 Posts

Good cutscenes advance the story in important ways. Bad cutscenes are just guys standing around going blah blah blah in order to make the game seem "cinematic". Far too many games fall into that second category.

I think the whole problem is that if they're going to make games that are more like movies then they need to improve the quality of the writing and voice acting dramatically. Otherwise you just get this low-budget B movie cheese, which gets real boring when it's taking itself 100% seriously all the time.

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TrainerCeleste

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#13 TrainerCeleste
Member since 2012 • 1633 Posts
I game less now, but I have the same gaming behaviors. I have to check every corner of every room and listen to all dialogue and cutscenes. OCD.shellcase86
^This :3 I see no point in playing a story based game if you don't care for the story :P
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Borrizee

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#14 Borrizee
Member since 2012 • 428 Posts
I love story drivin games,as long there is enough gameplay and the story is good I don't mind cutscenes. It gets harder to really get in to a game and loose track of time. But that's because I game for about 25 years now I think,and it's harder to get surprised or see or do something that you never have done. But I like gaming to much and know by now what I like or not. It's been over 10 years that I bought a bad game.
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NaveedLife

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#15 NaveedLife
Member since 2010 • 17179 Posts

Always loved a good story and still do. I have gotten pickier about what games interest me though. I still am interested by a lot, but i wont force myself through games I find boring, such as Bioshock.

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Borrizee

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#16 Borrizee
Member since 2012 • 428 Posts

Always loved a good story and still do. I have gotten pickier about what games interest me though. I still am interested by a lot, but i wont force myself through games I find boring, such as Bioshock.

NaveedLife
you find bioshock boring? Everyone his games but can I ask why? I'm no shooter fan but I liked that one a lot. If you can call it a shooter. Great story,nice characters lots of sphere...not everyone can like the same.
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ReviewerDrake

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#17 ReviewerDrake
Member since 2011 • 805 Posts

As a kid I was major ADD I skipped every cut scene never read dialogue but once I hit about 15-16 I started getting into the story more now I really enjoy story heavy games.

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Mr_Strange

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#18 Mr_Strange
Member since 2004 • 25 Posts

My game habits have followed the same trend as the OP - I figured it was due to the fact that I'm 36 and have between two and five children at any given time. The only time I have to game is late at night - which is also when I'm often too sleepy to game. Leads to a lot of "waking up dead" moments!

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mrsniper83

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#19 mrsniper83
Member since 2009 • 1552 Posts
In the last year, I have noticed that I don't get excited for games like I used to.The main reason is because there are too many games of the same type coming out....almost all shooters are the same, except they will all have one thing different and there really isn't enough variety out there.
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markop2003

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#20 markop2003
Member since 2005 • 29917 Posts
I have to agree with you on cut scenes, Ubisoft especially seem to be far more interested in appearing like an art house film studio than making good games.
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NaveedLife

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#21 NaveedLife
Member since 2010 • 17179 Posts

[QUOTE="NaveedLife"]

Always loved a good story and still do. I have gotten pickier about what games interest me though. I still am interested by a lot, but i wont force myself through games I find boring, such as Bioshock.

Borrizee

you find bioshock boring? Everyone his games but can I ask why? I'm no shooter fan but I liked that one a lot. If you can call it a shooter. Great story,nice characters lots of sphere...not everyone can like the same.

Epic beginning, then it just gets so repetitive to me. Feels like corridor after corridor of slightly different looking rooms with simlar enemies the whole way through. I much prefer Metroid Prime series or Batman Arkham series.

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Solori

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#22 Solori
Member since 2007 • 462 Posts

Ehhh, it's only natural that as you age you figure out better what you like/dislike and become less tolerant of the dislikes.

I used to tolerate bad writing/cut scenes more because I would stupidly think, "hey, this has got to get better" or "there's probably going to be important info in these scenes so I better pay attention" Now that I'm older and wiser I can tell when cutscenes are just useless bs and yeah, those kinds of cut scenese annoy me greatly these days. Then again, since I am a more knowledgable gamer, I'm also much better at avoiding bad games, so I don't run into that problem too often these days.

One thing that I do now that I never did in the past is -- I will leave a game unfinished if I don't like it. This is due to the fact that I value my free time more highly now that I have less of it -- so I'm not willing to waste my time playing a game that I don't really like.

I'm also much more unwilling to play average games. I think that is due to the fact that there are so many great games out there this gen, and I have so little time to play them, that it seem like a waste of time to just play the average games. So, not only do I avoid bad games and leave them unfinished when I accidently buy one -- but I don't even bother buying average games. That's a big change for me as I was quite the game hoarder during the PS2 era.

As for unskippable cut scenes -- Yeah, they are the devil's work. I hate them even in games that I like. There is just no excuse for forcing us to watch a cut scene more than once.

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matem8904

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#23 matem8904
Member since 2012 • 45 Posts

Hate games that don't have unskippable cutscenes right before some difficult boss fight.

whiskeystrike
This. I also love playing RPGs but I've noticed that after some time I just click through half of the dialogues (at least the unimportant ones). When some random NPC or a shopkeeper starts to tell the story of their lives I just keep smashing my mouse like I was playing Diablo.
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CaptainAhab13

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#24 CaptainAhab13
Member since 2010 • 5121 Posts
I game less than I used to, and I have gotten sick of having to deal with toxic online communities in multiplayer gaming (which is why I play smaller games now, and older ones with more mature communities like Doom). I find myself playing more single player games now. Can't wait for the Steam Winter Sale and my upcoming 3DS XL.
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outworld222

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#25 outworld222
Member since 2004 • 4661 Posts

Cut scenes definitely existed since the 90s. Simplest example. Look at Goldeneye 007. Whenever Bond finished a level he would act out a 5 or 6 second cutscene, perhaps fixing his suit or escaping a "location".

But cutscenes these days tend to be longer. it get's kinda tedious sometimes. Inside the player might be thinking: Why don't we shorten the cut-scene and let's play a little bit so that I can complete my objectives?

So a cutscene is definitely important, but developers have missed the point on these things entirely recently.