If not, then you should check out amazon's deal of the day. Shadow of Colossus for only $10! I havent played this game yet, but i think $10 is a good deal.
Just wondering if im the only one who is going to order it :) ?
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Yep, and its horrible. Have fun being ****ed by an idiotic camera system and broken game controls.GodModeEnabled
Actually both camera and controls weren't bad at all. I've played games with bad camera and controls that prevent gamers from completing those games so sotc's camera issues compared to those games are almost none existent.
[QUOTE="GodModeEnabled"]Yep, and its horrible. Have fun being ****ed by an idiotic camera system and broken game controls.gamingqueen
Actually both camera and controls weren't bad at all. I've played games with bad camera and controls that prevent gamers from completing those games so sotc's camera issues compared to those games are almost none existent.
Thats kinda like saying would you rather jump into a dumptruck full of crap or a swimming pool full of urine, either way you gotta jump, and either way it sucks.[QUOTE="gamingqueen"][QUOTE="GodModeEnabled"]Yep, and its horrible. Have fun being ****ed by an idiotic camera system and broken game controls.GodModeEnabled
Actually both camera and controls weren't bad at all. I've played games with bad camera and controls that prevent gamers from completing those games so sotc's camera issues compared to those games are almost none existent.
Thats kinda like saying would you rather jump into a dumptruck full of crap or a swimming pool full of urine, either way you gotta jump, and either way it sucks.lol, not really. You took what queen said totally out of context.
"Actually both camera and controls weren't bad at all. " "so sotc's camera issues compared to those games are almost non existent."
Which is kinda like saying would you rather jump into a dumptruck full of crap or a swimming pool full of half naked girls. swimming in a pool full of half naked girls isnt bat at all, and the chances of you picking pile of crap over pile of hot girls are almost non existant.
SotC's controls and camera were all right, but not as good as a swimming pool full of half-naked girls. Actually, they were quite flawed, but weren't a game-breaker. More like an empty pool with lukewarm water and a little algae in it."Actually both camera and controls weren't bad at all. " "so sotc's camera issues compared to those games are almost non existent."
Which is kinda like saying would you rather jump into a dumptruck full of crap or a swimming pool full of half naked girls. swimming in a pool full of half naked girls isnt bat at all, and the chances of you picking pile of crap over pile of hot girls are almost non existant.S0lidSnake
[QUOTE="S0lidSnake"]"Actually both camera and controls weren't bad at all. " "so sotc's camera issues compared to those games are almost non existent."
Which is kinda like saying would you rather jump into a dumptruck full of crap or a swimming pool full of half naked girls. swimming in a pool full of half naked girls isnt bat at all, and the chances of you picking pile of crap over pile of hot girls are almost non existant.Cherokee_Jack
SotC's controls and camera were all right, but not as good as a swimming pool full of half-naked girls. Actually, they were quite flawed, but weren't a game-breaker. More like an empty pool with lukewarm water and a little algae in it.
I was just using metaphors to explain what gamingqueen was saying. :P
IMO There were definitly control and camera issues with the game, but the game didnt suffer from them.
Men... :P
To godmode: I finished the game four times and in all modes including HTA. If the controls were problematic then beating a colossi in under 5 minutes would be impossible which is something many gamers did.
I dunno im glad you guys enjyoed the game, but I had to drop it around colossus number 7 it was just too frustrating of an experience for me. I liked some of the design, the graphics and the adventure feel but felt the core control and camera ruined it for me. I will go on record though as saying it had perhaps the best soundtrack of any game ever. I have high hopes the Team Ico game coming on the PS3 though, I feel with the powerfull hardware they may be able to accomplish something really crazy.GodModeEnabled
You sir are a champion in my book! :)
Make sure you check out vids of the game up on youtube. The game gets really epic towards the end. The ending is probably a bit of a letdown, but brilliant on repeated viewings.
Yes. I played through it four times. I love it so much I recently bought a copy even though I don't own a PS2 (I also bought Okami). It's just one of those games I felt I had to own.
The game definitely has camera/control issues, but I found these issues completely irrelevant in the grand scheme of things.
It's an amazing game.. I just started my second playthrough. I had some serious control issues with the camera until I inverted both horizontal and vertical camera controls. It feels more natural to me that way. The controls aren't the best, since I don't think you should have to hold a button the whole time to grip something.. that gets tiring. But otherwise I didn't really have an issue.
The only problem I have now is playing it on an HDTV through my PS3.. the game looks really, really bad. At least with a tube TV, most of the graphical shortcomings of the game were covered up thanks to a blurry image.
played it and managed to enjoy its full awesomeness. i never had any issues with the controls. infact i thought they were quite intuitive (i liked hanging on to the controller for dear life just like the character hanged on to the colossi). yes, there were light camera issues, but they only occured during exploration when you cant die. i never really had any slow downs since i played it on a launch ps3, though i could understand the annoyance to those who didnt get that pleasure.
but really, any minor occasional flaw in the game was vastly overshadowed by a colossus of amazing features. the artsyle and soundtrack made for an amazing atmosphere. every frame looks like it could be a portait. the boss fights are among my favorites of all time. the story and characters were simple, but injected with humanity.
Alright. I'm on the last boss and it is a pain climbing on him.Nifty_SharkI think that boss took me like two hours to beat :|
Colossus was a major let down for me. As early words started flowing out about it, I kept getting excited and just about every new screenshot released became my desktop background for a time. Then (unlike my usual habit of waiting for price drops) I even paid full price for the game. When I got it home I definitely was impressed by how large the world was (as well as how large the colossi were) and promptly killed the first three. I was still pretty satisfied up to that point. But after that I realized that the game ultimately didnt have much more to offer. A few months later I started killing more of them but the initial magic spell it had me under was gone.
Then I started getting to some of the bosses and the game itself gave only vague poetry on how to attack them, it was always some obscure method that I wouldnt have thought of. Ultimately I had to use a guide to defeat 8 of the beasts (I'm pretty smart, so if I need to use a guide to figure things out I generally attribute it to a failure of the design) this hampered much of the experience. I tried exploring but I found that while the world was well designed the complete lack of company, dialogue brought me down. If there had been villages full of other people, that I could help or save or do quests for, if there were animals to observe other than just the lizards and the occasional bird, some benefit of exploration.. that would have kept the game in my good graces for sure, unfortunately for me the game was most exciting when it was just a screenshot.
Colossus was a major let down for me. As early words started flowing out about it, I kept getting excited and just about every new screenshot released became my desktop background for a time. Then (unlike my usual habit of waiting for price drops) I even paid full price for the game. When I got it home I definitely was impressed by how large the world was (as well as how large the colossi were) and promptly killed the first three. I was still pretty satisfied up to that point. But after that I realized that the game ultimately didnt have much more to offer. A few months later I started killing more of them but the initial magic spell it had me under was gone.
Then I started getting to some of the bosses and the game itself gave only vague poetry on how to attack them, it was always some obscure method that I wouldnt have thought of. Ultimately I had to use a guide to defeat 8 of the beasts (I'm pretty smart, so if I need to use a guide to figure things out I generally attribute it to a failure of the design) this hampered much of the experience. I tried exploring but I found that while the world was well designed the complete lack of company, dialogue brought me down. If there had been villages full of other people, that I could help or save or do quests for, if there were animals to observe other than just the lizards and the occasional bird, some benefit of exploration.. that would have kept the game in my good graces for sure, unfortunately for me the game was most exciting when it was just a screenshot.
super_police
Well the game was designed to be like that. They could add people and villages and all the things you mentioned but they didn't because Ueda had a vision in his mind and he could convey that vision with the simple means he had.
You need to read the story btw. The setting is called "The forbidden land" for a reason hence there's no company.
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