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The games I mentioned that are not repetitive (Red Dead Redemption, etc.) were extremely popular games that would make it on any list of the best games over the last 10 years. And this is more a question of why people are continuing to buy those other awful games.Why would they leave genres that make them millions of dollars a year?
AvatarMan96
[QUOTE="AvatarMan96"]The games I mentioned that are not repetitive (Red Dead Redemption, etc.) were extremely popular games that would make it on any list of the best games over the last 10 years. And this is more a question of why people are continuing to buy those other awful games. Those games you listed aren't aweful. Your taste in games isn't the end all be all of gaming. There's plenty of new interesting IP's out there (The Last of US, Dishonored, RAGE, Journey, etc) so you're whining about nothing.Why would they leave genres that make them millions of dollars a year?
thornwaite
Well, RDR isn't overly different, just the setting is, but yes, it is a good game.
Though, a lot of the other game ideas you mentioned have been done, but mainly just as education tools, so they're kind of horribly made.
I do agree that there are too many COD type games and bad sci-fi games (I wish there were more space opera type ones like Mass Effect). Though, there really aren't too many WWII games anymore.
If anything, I'd like to see more survival horror games, which seems to be the biggest genre changed by COD (didn't one of the head RE devs say something along the lines that people don't want horror anymore, they just want action?).
Really, I'd like devs to stop focusing on real world places and do more like Bioshock and be creative enough to make up a world (Infinite looks to be very good).
Though, with only a handful of games from E3 that seemed interesting (Tomb Raider, AC3, The Last of Us) I do agree that somewhere creativity needs to come back, and it probably will (after all, Dragon's Dogma just came out and is a really nice mix of Japanese and Western design).
The games I listed ARE awful. Each new Halo game is about 5% difference from the last one. They recycle the exact same character models, weapons, environments, structural elements, enemy types, vehicles, game types, and they have a mediocre plot holding it all together. And when you take into account the fact that there are probably 30 other alien shooter games for this generation of consoles, some of which are twice as interesting, there is no reason this game should be sold at all, let alone for $60. If you have purchased more than one of these games, you are a sucker. Call of Duty games are just as bad. They're over-marketed garbage that prove that you don't even need to make good products any more as long as you use advertising campaigns to brainwash people into some sick consumerist cult that compels them to purchase your new game the moment its released even though they know it's going to be bad. You can't even argue that racing games aren't repetitive unless you have severe dementia or alzheimer's. They all use the same set of 50 or 60 cars, and nearly identical cityscapes for racing in. There was a time when driving a lamborghini on a video game was a unique experience. Now every racing game is based around them. You could buy a single racing game and never have to buy another, because they will not change any time soon.Those games you listed aren't aweful. Your taste in games isn't the end all be all of gaming. There's plenty of new interesting IP's out there (The Last of US, Dishonored, RAGE, Journey, etc) so you're whining about nothing.
Yusuke420
[QUOTE="Yusuke420"]The games I listed ARE awful. Each new Halo game is about 5% difference from the last one. They recycle the exact same character models, weapons, environments, structural elements, enemy types, vehicles, game types, and they have a mediocre plot holding it all together. And when you take into account the fact that there are probably 30 other alien shooter games for this generation of consoles, some of which are twice as interesting, there is no reason this game should be sold at all, let alone for $60. If you have purchased more than one of these games, you are a sucker. Call of Duty games are just as bad. They're over-marketed garbage that prove that you don't even need to make good products any more as long as you use advertising campaigns to brainwash people into some sick consumerist cult that compels them to purchase your new game the moment its released even though they know it's going to be bad. You can't even argue that racing games aren't repetitive unless you have severe dementia or alzheimer's. They all use the same set of 50 or 60 cars, and nearly identical cityscapes for racing in. There was a time when driving a lamborghini on a video game was a unique experience. Now every racing game is based around them. You could buy a single racing game and never have to buy another, because they will not change any time soon. I'm pretty sure that's an opinion. Although I agree with a few of your points, not everyone else does.Those games you listed aren't aweful. Your taste in games isn't the end all be all of gaming. There's plenty of new interesting IP's out there (The Last of US, Dishonored, RAGE, Journey, etc) so you're whining about nothing.
thornwaite
After reading your initial post i knew immediately we're going to get along just fine :D
I actually have the same feelings as you, & i thought all of your game concepts were great ideas. I would love to play any of those games. The only problem is gamers dont want to play them. Gamers today just want to shoot sh!t. Literally, thats all the care about.
This is the problem. Publishers see this & so give contracts to these developers with what the current gamers wants. Thats why you see Resident Evil turning into a pure action game, then a coop game, next will be multiplayer deathmatch.
Publishers give contracts to these devs that require them to make another generic action game because gamers never get tired of generic shootfests. The ideas you have would likely not be focused on action & the gamer of today will not play any game that doesnt have something around the corner to shoot at.
Now if the market & gamers were open to new games, ideas & gaming experiences then you would see them, but as of right now you can look at the inudustry & see exactly why it is in the state its in. Its simple. Consumers ( gamers ) drive the industry & so what ever the mindless mass of gamers want...... is what we get.
Flush your creativity down the drain because gaming is now about mindless, generic, uninspired, shooting games. It will likely never change & will likely get worse in the future.
Well thats like easiest question, (how do developers know what games to make). well before call duty they made games around medievil table contemplating who stole food from vending machine and why's table round while every ones gathered in-front of chalk board, white board, or what ever year it was.
But they would place stick in cup and who ever has largest stick would gamble on that project as test sample or just work on engine as story board team can concoct some idea's while every one gathers again around medievil table.
Then call duty came along, no body cared about that while focusing on what they were good at games,
well that's until they realised sales figures cod franchise were making. it drove all developers mad well some any way. well you guessed it medievil table was gone and some alien ikea table and laser pointing white board was replaced. all had fallen down hill but the vending machine was working better then ever now after complaints from staff.
And then we have games today that suck because evil arse ceo of activision and all you dam kids that keep spamming me messages about cod. im going catch you someday and tell your parents.
I think you hit the nail on the head. This might sound like a terrible example, but bear with me for a moment... Back on the original playstation console I used to have the very first Harry Potter game. Now movie games are terrible 9.9 out of 10 times, but this game was actually a lot of fun because it was all about exploring the different environments in the books/movies, solving interesting problems, and learning about the characters and story. When the final game in the series came out recently I was thinking about buying it for the nostalgia factor. I check out the reviews and gameplay previews, and it has turned into this mindless shooter game where you run around holding the firing button to shoot spells at people. In other words, it was complete a**. I noticed your avatar and some of your posts on your profile about Splinter Cell, and that's another game I used to love back in the day. I have contemplated trying to find a cheap gamecube just to be able to play the original games again. Picking up that game and realizing how intelligent the game was, how much strategy you had to use to get through a level... it was incredible. I mean the fact that you had an attachment for your gun that allowed you to shoot some kind of crazy camera contraption that whistled and then gassed enemies that came to investigate, just blew my mind at the time. It was infinitely better than any other shooter I had played. I didn't even know there was a new one coming out, I'll definitely have to look into it and hope it's as good as the others.After reading your initial post i knew immediately we're going to get along just fine :D
I actually have the same feelings as you, & i thought all of your game concepts were great ideas. I would love to play any of those games. The only problem is gamers dont want to play them. Gamers today just want to shoot sh!t. Literally, thats all the care about.
This is the problem. Publishers see this & so give contracts to these developers with what the current gamers wants. Thats why you see Resident Evil turning into a pure action game, then a coop game, next will be multiplayer deathmatch.
Publishers give contracts to these devs that require them to make another generic action game because gamers never get tired of generic shootfests. The ideas you have would likely not be focused on action & the gamer of today will not play any game that doesnt have something around the corner to shoot at.
brucecambell
I hope you're wrong about that, but I know you're right. I guess our only hope is that sooner or later some rogue game developing company will break the mold.Now if the market & gamers were open to new games, ideas & gaming experiences then you would see them, but as of right now you can look at the inudustry & see exactly why it is in the state its in. Its simple. Consumers ( gamers ) drive the industry & so what ever the mindless mass of gamers want...... is what we get.
Flush your creativity down the drain because gaming is now about mindless, generic, uninspired, shooting games. It will likely never change & will likely get worse in the future.
brucecambell
I think you hit the nail on the head. This might sound like a terrible example, but bear with me for a moment... Back on the original playstation console I used to have the very first Harry Potter game. Now movie games are terrible 9.9 out of 10 times, but this game was actually a lot of fun because it was all about exploring the different environments in the books/movies, solving interesting problems, and learning about the characters and story. When the final game in the series came out recently I was thinking about buying it for the nostalgia factor. I check out the reviews and gameplay previews, and it has turned into this mindless shooter game where you run around holding the firing button to shoot spells at people. In other words, it was complete a**. I noticed your avatar and some of your posts on your profile about Splinter Cell, and that's another game I used to love back in the day. I have contemplated trying to find a cheap gamecube just to be able to play the original games again. Picking up that game and realizing how intelligent the game was, how much strategy you had to use to get through a level... it was incredible. I mean the fact that you had an attachment for your gun that allowed you to shoot some kind of crazy camera contraption that whistled and then gassed enemies that came to investigate, just blew my mind at the time. It was infinitely better than any other shooter I had played. I didn't even know there was a new one coming out, I'll definitely have to look into it and hope it's as good as the others.
thornwaite
Yep. The Harry Potter games were surprisingly good games. The ones on the PS2 struck me as the best. The newer iterations on this generation are complete a**. Not even worth my time. Its really pathetic that the LEGO HP games put them to shame.
As for Splinter Cell Conviction & Black List ( the upcoming new one ) will be terrible but at least Black List will be a little better than Conviction. I will give it that. Both those games however dont hold anything to its previous installments.
I think we're on the same page in terms of what we want from the game industry. Its just a shame we're only a few when compared to the masses :(
My best guess is they look at what games have been met with success, look at their budget and decide if they want to think outside of the box with something that might do well or play it safe with something that will definitely do well.
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