How peoples perceptions of video games have changed over the years???

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sean105

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#1 sean105
Member since 2006 • 150 Posts

heyy, im currently creating a documentary about the above topic ^^^ and was wondering if anyone would like to talk about how they believe video games have changed or are seen to the public nowadays compared to say 10 years ago?

including content (story,Violence,Music, voice acting, talent,) etc. also if they are more immersive and reasons for this?

sales? do you believe video games have overtaken dvd, cinema and music sales ?

do you have family or girlfriends that wouldnt of touched video games years ago but now play? and reasons for this change?

your input would be greatly appriciated!

Thanks, Sean

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Dracula68

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#2 Dracula68
Member since 2002 • 33109 Posts

do you have family that wouldnt of touched video games years ago but now play? and reasons for this change?

sean105

Oh yeah, and one word grabbed them all--Wii! I don't even play it yet all these family members of mine are playing it and NEVER played video games in their life prior.

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DecadesOfGaming

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#3 DecadesOfGaming
Member since 2007 • 3100 Posts

My 98 year old Grandfather 'Bless his sole' hated video games for many many years.. But once my 101 year old grandmother goit him hooked on Crash Bandocoot.. We were always having to bail him out of jail for jumping up and down on crates, or speeeeeeding down the freeway/motorway with his jet pack.. So yeh, gaming changed him considerably !

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TheMoreYouOwn

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#4 TheMoreYouOwn
Member since 2010 • 3927 Posts
I started playing video games back on the Atari 2600 when it was considered a fad and died out. Now, it's a bigger industry than the movies...and not just a kids toy anymore.
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CleanNJerk

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#5 CleanNJerk
Member since 2009 • 2104 Posts

My 98 year old Grandfather 'Bless his sole' hated video games for many many years.. But once my 101 year old grandmother goit him hooked on Crash Bandocoot.. We were always having to bail him out of jail for jumping up and down on crates, or speeeeeeding down the freeway/motorway with his jet pack.. So yeh, gaming changed him considerably !

DecadesOfGaming

Epic win

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juliankennedy23

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#6 juliankennedy23
Member since 2005 • 894 Posts

heyy, im currently creating a documentary about the above topic ^^^ and was wondering if anyone would like to talk about how they believe video games have changed or are seen to the public nowadays compared to say 10 years ago?

including content (story,Violence,Music, voice acting, talent,) etc. also if they are more immersive and reasons for this?

sales? do you believe video games have overtaken dvd, cinema and music sales ?

do you have family or girlfriends that wouldnt of touched video games years ago but now play? and reasons for this change?

your input would be greatly appriciated!

Thanks, Sean

sean105

Woman have stopped complaining about their children spending all night playing videogames.

They now complain about their husbands spending all night playing videogames.

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67gt500

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#7 67gt500
Member since 2003 • 4627 Posts

Ten years ago, videogames (and videogame consoles)were viewed by somewhere in the area of 95% of the population as 'toys'... today, I would venture to guess that the number is somewhere around... 94%...

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Kage1

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#8 Kage1
Member since 2003 • 6806 Posts

1 reason videogames are not considered toys anymore because how expensive a console is these days. Also they do things they didnt do in the past. Like play movies, surf the web, play music.

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Ish_basic

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#9 Ish_basic
Member since 2002 • 5051 Posts

We certainly weren't talking about games as art back when we were playing Yar's Revenge on the 2600.

We also never had this debate about violence and sex in videogames until fairly recently. Even though depictions of violence (and sex for that matter) have been present in games since the Atari days, nobody noticed until games started to simulate 3D environments.

Also, if you tell someone you play videogames these days, you're no longer automatically labeled a nerd. There's much more acceptance from the mainstream of gaming as a hobby.

I think, too, the fact that it's common for big-screen actors to take voice roles in videogames and the fact that you see orchestras and bands recording songs specifically for a game shows how people no longer view gaming as a sideshow in the entertainment industry. Instead, it's become a mainstay.

The one thing I think that hasn't changed is the very vocal segment of the public who know very little about gaming and insist that it's all child's play. They can never seem to get their head around the concept of an adult oriented game, and so when a game like GTA comes out, they freak out, thinking that Rockstar made this game for their eight year old. A lot of the contraversy with violence in gaming would immediately disappear if people could just get over this misconception.

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speedfreak48t5p

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#10 speedfreak48t5p
Member since 2009 • 14491 Posts

[QUOTE="sean105"]

heyy, im currently creating a documentary about the above topic ^^^ and was wondering if anyone would like to talk about how they believe video games have changed or are seen to the public nowadays compared to say 10 years ago?

including content (story,Violence,Music, voice acting, talent,) etc. also if they are more immersive and reasons for this?

sales? do you believe video games have overtaken dvd, cinema and music sales ?

do you have family or girlfriends that wouldnt of touched video games years ago but now play? and reasons for this change?

your input would be greatly appriciated!

Thanks, Sean

juliankennedy23

Woman have stopped complaining about their children spending all night playing videogames.

They now complain about their husbands spending all night playing videogames.

Women spend all day shopping for shoes. Why can't men spend all night playing video games?
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Lucianu

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#11 Lucianu
Member since 2007 • 10347 Posts

We certainly weren't talking about games as art back when we were playing Yar's Revenge on the 2600.

We also never had this debate about violence and sex in videogames until fairly recently. Even though depictions of violence (and sex for that matter) have been present in games since the Atari days, nobody noticed until games started to simulate 3D environments.Ish_basic

A little correction on the significance of violent games before somewhat-3D games (like Doom that really kicked things off) -> Mortal Kombat, its main selling point was its gore and blood, released in 1992. Made a hella amount of controversy back then, and was one of the most prime reasons why the ESRB (assigns age and content ratings to games) was formed.

Anyway, ontopic, devs saw that games are money magnets. And so we now have this industry, and its young and old fanbase with its view on games as it is.

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Sacif

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#12 Sacif
Member since 2006 • 1830 Posts

I am amazed at how mainstrem gaming has become over the years. When i first started gaming I was a nerd...now I am still a nerd but with a lot more friends who are really into gaming.

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chicknfeet

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#13 chicknfeet
Member since 2004 • 15630 Posts

do you have family or girlfriends that wouldnt of touched video games years ago but now play? and reasons for this change?

sean105
Actually my mother falls into this category. I don't think it would be safe to say she played a Pac-Man game when it first came out. But about a year ago, she and my dad got a Wii and now she is hooked on Wii Bowling