Doom 3 was pretty spooky, but only because it was dark. But it didn't generate fear because I had high-tech weaponry to blow things up. Resident Evil 4 was freaky at times, especially getting my head chopped off by that chainsaw guy...but that was more disturbing than scary. And Salazar's mutated form made me jump out of my seat when that venus fly trap thingy ate me up. But still, all the weapons and third-person point of view made the game more like target practice than being a scary game. Also, I know that these games are all based on a fictional setting, so that sense of realism wasn't there, even though the game was realistic.
Than I finally played Condemned, and I think the devs got it pretty good with scaring you. I think it's because you don't have guns or high-tech gadgets to survive. But you use primitive, melee weapons like pipes, shovels, fire-axes, and crowbars to kill the bad guys. And the physics are quite realistic. Also, you deal with psychos that actually exist in the real world and you play as a FBI agent taking them down. So that sense of realism also takes up the scary volume up a notch.
Condemned doesn't scare me, but I do have to say that's it's the best example of a game that generates fear and is the closest thing to being called a truly scary game. At the end, it is still a game which is why it doesn't scare me, but it is very close.
So I have to say that Condemned is scarier than the Resident Evil series, Doom 3, FEAR, or even Fatal Frame. It does take up the survival/horror genre to another level.
Log in to comment