I wouldn't so much compare Sonic with Mario as much as I'd do FF7 and MGS1

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shepard212

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#1 shepard212
Member since 2010 • 25 Posts

Back then, Final Fantasy 7 and Metal Gear Solid used the Playstation 1's technology to its fullest. However, they were good because they used it as a story-telling and gameplay innovation, not as a big demo-reel. As for the characters of Cloud and Snake, while they're jerks, at least they develop into full-fledged heroes over-time, and the same goes for their friends, like Tifa, Meryl, Yuffie, Otacon, Vincent, Gray Fox, etc.

Sonic Adventures 1 and 2, on the other hand, were more like cheap demo-reels on the Dreamcast than games with stories to tell. Sonic never develops outside of his edgy badittude personality, unlike Cloud and Snake, while the only ones that do are Tails, Amy, and Gamma of Sonic Adventure 1, and Shadow of Sonic Adventure 2, all of whom actuallysuck compared to Sonic himself!

What do you think of my comparison, and why?

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DarkCatalyst

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#2 DarkCatalyst
Member since 2002 • 21074 Posts
The problem with the comparison between FFVII and MGS is that it overly specializes - while it doesn't compare them functionally as games, it just focuses on the storytelling aspect. Meanwhile, Sonic and Mario is a comparison between two games that are functionally similar - games within the same genre that oftentimes were developed in the context of one another (direct competition). Story isn't even the point there, but it doesn't have to be because what they do well completely tosses aside the need for it. Now, it's not unfair to compare the storytelling aspects of FFVII and MGS, but to say that it's a more valid comparison than the base comparison of Sonic and Mario is to hold storytelling as the end-all of gaming, which it most certainly is not.
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jamesr1989

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#3 jamesr1989
Member since 2006 • 117 Posts

Sonic and Mario have never really been known for their unique story telling. However, they have solid gameplay (Mario mainly) which more than makes up for it.

Personally, i don't think we will see games remotely close to the epicness of the MGS series or classic FF's for a long time to come

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jamesr1989

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#4 jamesr1989
Member since 2006 • 117 Posts
The problem with the comparison between FFVII and MGS is that it overly specializes - while it doesn't compare them functionally as games, it just focuses on the storytelling aspect. DarkCatalyst
FFVII and MGS combined gameplay and storytelling perfectly, they didn't over specialise in my opinion.
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DarkCatalyst

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#5 DarkCatalyst
Member since 2002 • 21074 Posts
[QUOTE="DarkCatalyst"]The problem with the comparison between FFVII and MGS is that it overly specializes - while it doesn't compare them functionally as games, it just focuses on the storytelling aspect. jamesr1989
FFVII and MGS combined gameplay and storytelling perfectly, they didn't over specialise in my opinion.

The games didn't overspecialize at all, but the comparison does.
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0diN_7

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#7 0diN_7
Member since 2010 • 1061 Posts
The problem with the comparison between FFVII and MGS is that it overly specializes - while it doesn't compare them functionally as games, it just focuses on the storytelling aspect. Meanwhile, Sonic and Mario is a comparison between two games that are functionally similar - games within the same genre that oftentimes were developed in the context of one another (direct competition). Story isn't even the point there, but it doesn't have to be because what they do well completely tosses aside the need for it. Now, it's not unfair to compare the storytelling aspects of FFVII and MGS, but to say that it's a more valid comparison than the base comparison of Sonic and Mario is to hold storytelling as the end-all of gaming, which it most certainly is not.DarkCatalyst
I couldn't have said it better myself.
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mariomaster16

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#8 mariomaster16
Member since 2008 • 762 Posts
Sonic and Mario, while both platformers, are very different and it's hard to really compare them past their early side-scrolling days. Their modern images are very different. Sonic games tend to focus more on speed and combat, while Mario is focused on puzzles and jumping. Both games have elements of the other but they're still very different. In terms of story, Sonic has a much broader and complex storyline. Mario is basically always: save the princess because bowser kidnapped her AGAIN. Sonic isn't always about stopping Eggman, oftentimes Sonic games have several different characters all with their own stories and quests. If you're looking at this from a story aspect, Sonic not only has better storytelling, but also has more of a story in general/