Ideas for a Medal of Honor sequal

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GodofGore22

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#1 GodofGore22
Member since 2010 • 25 Posts

1. The new title for a possible sequel should be Medal of Honor: Horrors of Afghan. The reason I choose this name was because I think the Medal of Honor game should have featured civilians. In war there is obviously a lot on blood and gore not only from fighting forces but from civilians that were killed in cross fire or hostage situation. The sequel should be bloodier but should also give play the ability to control the blood and gore levels.

2. A big problem for me was that I thought that there was not a lot of weapons and weapon customization. My favorite weapon was the M4 but that shouldn't have been the gun I used the most. Examples of weapon are: Mk 16/17, HK416, SPAS 12, AA 12, Vector, and MP5K. At the beginning of the single player mission there should be a weapon load out screen. You should have the option to choose the type of weapon, magazine size, sight, suppressor, GL, and grip. Maybe you could do the same for the AI teammates.

3. When playing the single play for 1 1/2 hours the levels felt repetitive. Shoot the enemy get to the checkpoint mission over. I wanted the mission to have more objectives. Maybe start it off with a stealth mission, then rescue a POW, and then defend a base. I don't know. I just want more variety. In some secondary objectives as well. This I think will stretch the game time.

4. No more invisible walls. I don't want invisible walls in my game. I want freedom you son of a **** That's why I play games. Invisible walls make the player feel trapped.

5. The game needs to be more difficult. I played the game on hard and beat it without any trouble. The game felt very easy. The single player lacked challenge. So much for authentic.

6. I loved how characters looked. Bad-ass. Cool. Lacked personality. I wanted more character development. The Tier 1 Op should have each had their own personality. This is something the developers should add to give more emotion to the game.

Pros: The game sounded great. The gun shots and explosions were the best part. I also like the selective fire. Some of the single player mechanistic should have been added to multiplayer.

PS: Don't back down next time.

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lpjazzman220

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#2 lpjazzman220
Member since 2008 • 2249 Posts

i half agree with you and at the same time i dont. when u consider how the game was pretty linear...as in they didnt go back to base...there would be no reason for outfittin at the beginning of the mission. i do think however that ur allies shouldnt have an infinite amount of ammo to supply you. and i know that no serious delta or tier 1 operator would use an m4 if they were tryin to hide their presence, usa is about the only nation that uses an ar-15 type rifle. they would definitely go with warsaw pact or something along those lines, somethin they would find in country where they could just pick up ammo off the dead. i do agree with you about the variety and definitely agree about the civilians. and the game was waaay too easy, and it felt way to much like a cod clone

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GodofGore22

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#3 GodofGore22
Member since 2010 • 25 Posts

Yeah I guess my load out idea didn't make logical sense. I just thought that would a cool system to put in the game. I agree with you about the fact that it did feel like CoD. I don't think Danger Close did that on purpose but the game just came out like that. I just wanted the game to be a little bit more tactical.

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Qixote

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#4 Qixote
Member since 2002 • 10843 Posts

How about something entirely different that breaks the current mold for warfare shooters. Since it appears the CoD franchise apparently is going to reuse their same mold forever (which is starting to get old), EA sould seize an opportunity to create an entirely different warfare game and try to take back what CoD took from it many years ago.

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GodofGore22

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#5 GodofGore22
Member since 2010 • 25 Posts

CoD developers are soon going to run out of ideas. EA has the perfect chance to start a new IP. I have a great idea for one but the only problem is it's hard for gamers to get ideas to the big publishing companies.

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lpjazzman220

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#6 lpjazzman220
Member since 2008 • 2249 Posts

i think if someone tried to mix graw2 pc with cod...tactical and hard and realistic like graw2 pc mixed with the set piece dramatic flare of cod...it would be somethin new and amazing. realistic gameplay and SPLOSIONS AND SETPIECES lol. it could be worth 60usd.

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GodofGore22

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#7 GodofGore22
Member since 2010 • 25 Posts

I love Tom Clancy games. I think that would be a great I idea. I think if you combined GRAW 2 and CoD you would get a game like Crysis

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lpjazzman220

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#8 lpjazzman220
Member since 2008 • 2249 Posts

I love Tom Clancy games. I think that would be a great I idea. I think if you combined GRAW 2 and CoD you would get a game like Crysis

GodofGore22

true...but i think in crysis it was too hard to drop people...it should only take a few shots 5 max...but i was thinking a lot more urban

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GodofGore22

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#9 GodofGore22
Member since 2010 • 25 Posts

i had the same problem. You use to many bullets for one guy. But its really hard to find a tactial shooter with a little bit of CoD in it.