So I've recently been playing through a lot more FPS games than usual since I just got a new system (PS3) and I've come to realize just how ridiculously cliche the genre has gotten. Every game has a bunch of bloodthirsty marines with more bullet wounds and scars than IQ points. Every game has you taking the role of the super soldier ("super" because he's so skilled or special in some other way) who leads said ragtag group of braindead bulletjockeys as they cleave up aliens/enemy soldiers. Along the way there's bound to be at least one helicopter crash that you'll pull yourself out of (I dare say that MW2 set a record for most helicopter crash scenes...in that game if you got inside a helicopter you knew it was going to get shot down), at least one lame plot-twist and at least one character death that only a franchise fanboy would care about, and of course there will be PLENTY of chatter about "bravo team" and "alpha squad" and how you two need to meet up at (insert location here) about 50 times throughout the game. Also, needless to say you will have to secure god only knows how many arbitrarily named and numbered sectors. You'll do this all with the help of some sort of an assault rifle (most likely with a grenade launcher attachment on it), sniper rifle, shotgun, grenades (frag guaranteed, flashbangs likely, and there's a decent chance the game will have some sort of sticky grenade), and pistol (9mm is all but guaranteed to be your starting sidearm, but don't worry because you'll get to upgrade it to a magnum sooner or later).
Does anyone else share my feelings in that they've seen everything the FPS genre has to offer? Sure, it's not like this trend is anything new, but at least back in the 90's and early 00's there was still some originality to be found. FPS games weren't always about marines. Take Duke Nukem, Turok, Half-Life, and Deus Ex for example (although granted Deus Ex is more of an FPS/RPG hyrbid). None of those games had any of the cliches listed above. Sure, weapons like shotguns, sniper rifles, and assault rifles made apperances, but they usually took a backseat to the games' more exotic and creative weapons.
Now before anyone says "blog it", the main point of this topic is to ask if anyone else is getting tired of FPS's. They've been dominating gaming for the last 10-15 years now (especially this gen) and I'm curious to see if maybe trends are starting to change again to where gaming will diversify a bit more, like what it was back in the 90's. Or maybe people are just as crazy about FPSs as they were 10 years ago. Let's find out.
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