@Byshop: So do you think Infamous 2 had death physics? And the time you've been a member of this forum is irrelevant so I don't see how that correlates to your ability to see the difference between canned death animations and a death where limbs flail around and don't react the same way every time.
I don't think that the animations they used look bad, they actually are good but they aren't done using physics. Another fact that points to the obvious is that their bodies are static on the ground (in animation).
Infamous's death "physics" are similar to Call of Duty.
The physics I would prefer would be the ones seen in Battlefield. You know, the ones where people bounce off of buildings, bodies lying in contorted ways and flipping around when blasted into the air, opposed to the side roll used in Second Son.
I don't give a shit if you disagree with facts, but please save your time and the embarrassment of commenting on something you clearly have no eye for. And I sure as hell don't need to waste my time with someone who puts "ROFL" at the end of their posts. Leave it to others to laugh at you, you don't need to embarrass yourself by laughing at your own post.
So when I don't respond to your next post, don't think it's because I "realized I was wrong" it is because this is comical and a waste of time.
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